android_mt6572_jiabo/external/chromium-trace/catapult/tracing/third_party/gl-matrix
2025-09-05 16:56:03 +08:00
..
dist first commit 2025-09-05 16:56:03 +08:00
jsdoc-template first commit 2025-09-05 16:56:03 +08:00
spec first commit 2025-09-05 16:56:03 +08:00
src first commit 2025-09-05 16:56:03 +08:00
tasks first commit 2025-09-05 16:56:03 +08:00
.gitignore first commit 2025-09-05 16:56:03 +08:00
bower.json first commit 2025-09-05 16:56:03 +08:00
BUILDING.md first commit 2025-09-05 16:56:03 +08:00
LICENSE.md first commit 2025-09-05 16:56:03 +08:00
package.json first commit 2025-09-05 16:56:03 +08:00
README.chromium first commit 2025-09-05 16:56:03 +08:00
README.md first commit 2025-09-05 16:56:03 +08:00
TESTING.md first commit 2025-09-05 16:56:03 +08:00
VERSION first commit 2025-09-05 16:56:03 +08:00
webpack.config.js first commit 2025-09-05 16:56:03 +08:00
webpack.config.min.js first commit 2025-09-05 16:56:03 +08:00

glMatrix

Javascript has evolved into a language capable of handling realtime 3D graphics, via WebGL, and computationally intensive tasks such as physics simulations. These types of applications demand high performance vector and matrix math, which is something that Javascript doesn't provide by default. glMatrix to the rescue!

glMatrix is designed to perform vector and matrix operations stupidly fast! By hand-tuning each function for maximum performance and encouraging efficient usage patterns through API conventions, glMatrix will help you get the most out of your browsers Javascript engine.

Learn More

For documentation, news, tutorials, and more visit the glMatrix Homepage

Contributing

Contributions are welcome! Please make pull requests agains the dev branch, and please provide unit tests for new functionality. (See TESTING.md for details)