41 lines
1.7 KiB
C++
41 lines
1.7 KiB
C++
/*
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* Copyright (c) 2009-2011 Intel Corporation. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef VIDEO_DECODER_INTERFACE_H_
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#define VIDEO_DECODER_INTERFACE_H_
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#include "VideoDecoderDefs.h"
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class IVideoDecoder {
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public:
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virtual ~IVideoDecoder() {}
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virtual Decode_Status start(VideoConfigBuffer *buffer) = 0;
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virtual Decode_Status reset(VideoConfigBuffer *buffer) = 0;
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virtual void stop(void) = 0;
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virtual void flush() = 0;
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virtual Decode_Status decode(VideoDecodeBuffer *buffer) = 0;
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virtual void freeSurfaceBuffers(void) = 0;
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virtual const VideoRenderBuffer* getOutput(bool draining = false, VideoErrorBuffer *output_buf = NULL) = 0;
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virtual const VideoFormatInfo* getFormatInfo(void) = 0;
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virtual Decode_Status signalRenderDone(void * graphichandler, bool isNew = false) = 0;
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virtual bool checkBufferAvail() = 0;
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virtual Decode_Status getRawDataFromSurface(VideoRenderBuffer *renderBuffer = NULL, uint8_t *pRawData = NULL, uint32_t *pSize = NULL, bool internal = true) = 0;
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virtual void enableErrorReport(bool enabled) = 0;
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virtual int getOutputQueueLength(void) = 0;
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};
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#endif /* VIDEO_DECODER_INTERFACE_H_ */
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