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# 10\. Software Compatibility Testing
Device implementations MUST pass all tests described in this section.
However, note that no software test package is fully comprehensive. For this
reason, device implementers are **STRONGLY RECOMMENDED** to make the minimum
number of changes as possible to the reference and preferred implementation of
Android available from the Android Open Source Project. This will minimize the
risk of introducing bugs that create incompatibilities requiring rework and
potential device updates.

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## 10.1\. Compatibility Test Suite
Device implementations MUST pass the
[Android Compatibility Test Suite (CTS)](http://source.android.com/compatibility/index.html)
available from the Android Open Source Project, using the final shipping
software on the device. Additionally, device implementers SHOULD use the
reference implementation in the Android Open Source tree as much as possible,
and MUST ensure compatibility in cases of ambiguity in CTS and for any
reimplementations of parts of the reference source code.
The CTS is designed to be run on an actual device. Like any software, the CTS
may itself contain bugs. The CTS will be versioned independently of this
Compatibility Definition, and multiple revisions of the CTS may be released for
Android ANDROID_VERSION. Device implementations MUST pass the latest CTS
version available at the time the device software is completed.

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## 10.2\. CTS Verifier
Device implementations MUST correctly execute all applicable cases in the CTS
Verifier. The CTS Verifier is included with the Compatibility Test Suite, and
is intended to be run by a human operator to test functionality that cannot be
tested by an automated system, such as correct functioning of a camera and
sensors.
The CTS Verifier has tests for many kinds of hardware, including some hardware
that is optional. Device implementations MUST pass all tests for hardware that
they possess; for instance, if a device possesses an accelerometer, it MUST
correctly execute the Accelerometer test case in the CTS Verifier. Test cases
for features noted as optional by this Compatibility Definition Document MAY be
skipped or omitted.
Every device and every build MUST correctly run the CTS Verifier, as noted
above. However, since many builds are very similar, device implementers are not
expected to explicitly run the CTS Verifier on builds that differ only in
trivial ways. Specifically, device implementations that differ from an
implementation that has passed the CTS Verifier only by the set of included
locales, branding, etc. MAY omit the CTS Verifier test.

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# 11\. Updatable Software
Device implementations MUST include a mechanism to replace the entirety of the
system software. The mechanism need not perform “live” upgrades—that is, a
device restart MAY be required.
Any method can be used, provided that it can replace the entirety of the
software preinstalled on the device. For instance, any of the following
approaches will satisfy this requirement:
* “Over-the-air (OTA)” downloads with offline update via reboot.
* “Tethered” updates over USB from a host PC.
* “Offline” updates via a reboot and update from a file on removable storage.
However, if the device implementation includes support for an unmetered data
connection such as 802.11 or Bluetooth PAN (Personal Area Network) profile, it
MUST support OTA downloads with offline update via reboot.
The update mechanism used MUST support updates without wiping user data. That
is, the update mechanism MUST preserve application private data and application
shared data. Note that the upstream Android software includes an update
mechanism that satisfies this requirement.
For device implementations that are launching with Android 6.0 and
later, the update mechanism SHOULD support verifying that the system image is
binary identical to expected result following an OTA. The block-based OTA
implementation in the upstream Android Open Source Project, added since Android
5.1, satisfies this requirement.
Also, device implementations SHOULD support [A/B system updates](https://source.android.com/devices/tech/ota/ab_updates.html).
The AOSP implements this feature using the boot control HAL.
If an error is found in a device implementation after it has been released but
within its reasonable product lifetime that is determined in consultation with
the Android Compatibility Team to affect the compatibility of third-party
applications, the device implementer MUST correct the error via a software
update available that can be applied per the mechanism just described.
Android includes features that allow the Device Owner app (if present) to
control the installation of system updates. To facilitate this, the system
update subsystem for devices that report android.software.device_admin MUST
implement the behavior described in the
[SystemUpdatePolicy](http://developer.android.com/reference/android/app/admin/SystemUpdatePolicy.html)
class.

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# 12\. Document Changelog
For a summary of changes to the Compatibility Definition in this release:
* [Document changelog](https://android.googlesource.com/platform/compatibility/cdd/+log/CURRENT_BRANCH/?pretty=full&no-merges)
For a summary of changes to individuals sections:
1. [Introduction](https://android.googlesource.com/platform/compatibility/cdd/+log/CURRENT_BRANCH/1_introduction?pretty=full&no-merges)
1. [Device Types](https://android.googlesource.com/platform/compatibility/cdd/+log/CURRENT_BRANCH/2_device_types?pretty=full&no-merges)
1. [Software](https://android.googlesource.com/platform/compatibility/cdd/+log/CURRENT_BRANCH/3_software?pretty=full&no-merges)
1. [Application Packaging](https://android.googlesource.com/platform/compatibility/cdd/+log/CURRENT_BRANCH/4_application-packaging?pretty=full&no-merges)
1. [Multimedia](https://android.googlesource.com/platform/compatibility/cdd/+log/CURRENT_BRANCH/5_multimedia?pretty=full&no-merges)
1. [Developer Tools and Options](https://android.googlesource.com/platform/compatibility/cdd/+log/CURRENT_BRANCH/6_dev-tools-and-options?pretty=full&no-merges)
1. [Hardware Compatibility](https://android.googlesource.com/platform/compatibility/cdd/+log/CURRENT_BRANCH/7_hardware-compatibility?pretty=full&no-merges)
1. [Performance and Power](https://android.googlesource.com/platform/compatibility/cdd/+log/CURRENT_BRANCH/8_performance-and-power?pretty=full&no-merges)
1. [Security Model](https://android.googlesource.com/platform/compatibility/cdd/+log/CURRENT_BRANCH/9_security-model?pretty=full&no-merges)
1. [Software Compatibility Testing](https://android.googlesource.com/platform/compatibility/cdd/+log/CURRENT_BRANCH/10_software-compatibility-testing?pretty=full&no-merges)
1. [Updatable Software](https://android.googlesource.com/platform/compatibility/cdd/+log/CURRENT_BRANCH/11_updatable-software?pretty=full&no-merges)
1. [Document Changelog](https://android.googlesource.com/platform/compatibility/cdd/+log/CURRENT_BRANCH/12_document-changelog?pretty=full&no-merges)
1. [Contact Us](https://android.googlesource.com/platform/compatibility/cdd/+log/CURRENT_BRANCH/13_contact-us?pretty=full&no-merges)
## 12.1\. Changelog Viewing Tips
Changes are marked as follows:
* **CDD** <br>Substantive changes to the compatibility requirements.
* **Docs** <br>Cosmetic or build related changes.
For best viewing, append the `pretty=full` and `no-merges` URL parameters to your
changelog URLs.

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# 13\. Contact Us
You can join the [android-compatibility forum](https://groups.google.com/forum/#!forum/android-compatibility)
and ask for clarifications or bring up any issues that you think the document does not
cover.

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# 1\. Introduction
This document enumerates the requirements that must be met in order for devices
to be compatible with Android ANDROID_VERSION.
The use of “MUST”, “MUST NOT”, “REQUIRED”, “SHALL”, “SHALL NOT”, “SHOULD”,
“SHOULD NOT”, “RECOMMENDED”, “MAY”, and “OPTIONAL” is per the IETF standard
defined in [RFC2119](http://www.ietf.org/rfc/rfc2119.txt).
As used in this document, a “device implementer” or “implementer” is a person
or organization developing a hardware/software solution running Android
ANDROID_VERSION. A “device implementation” or “implementation is the
hardware/software solution so developed.
To be considered compatible with Android ANDROID_VERSION, device
implementations MUST meet the requirements presented in this Compatibility
Definition, including any documents incorporated via reference.
Where this definition or the software tests described in [section
10](#10_software_compatibility_testing) is silent, ambiguous, or incomplete, it
is the responsibility of the device implementer to ensure compatibility with
existing implementations.
For this reason, the [Android Open Source Project](http://source.android.com/)
is both the reference and preferred implementation of Android. Device
implementers are STRONGLY RECOMMENDED to base their implementations to the
greatest extent possible on the “upstream” source code available from the
Android Open Source Project. While some components can hypothetically be
replaced with alternate implementations, it is STRONGLY RECOMMENDED to not
follow this practice, as passing the software tests will become substantially
more difficult. It is the implementers responsibility to ensure full
behavioral compatibility with the standard Android implementation, including
and beyond the Compatibility Test Suite. Finally, note that certain component
substitutions and modifications are explicitly forbidden by this document.
Many of the resources linked to in this document are derived directly or
indirectly from the Android SDK and will be functionally identical to the
information in that SDKs documentation. In any cases where this Compatibility
Definition or the Compatibility Test Suite disagrees with the SDK
documentation, the SDK documentation is considered authoritative. Any technical
details provided in the linked resources throughout this document are
considered by inclusion to be part of this Compatibility Definition.

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## 1.1 Document Structure
### 1.1.1\. Requirements by Device Type
[Section 2](#2_device_types) contains all the MUST and STRONGLY RECOMMENDED
requirements that apply to a specific device type. Each subsection of
[Section 2](#2_device_types) is dedicated to a specific device type.
All the other requirements, that universally apply to any Android device
implementations, are listed in the sections after [Section 2](#2_device_types).
These requirements are referenced as "Core Requirements" in this document.
### 1.1.2\. Requirement ID
Requirement ID is assigned for MUST requirements.
* The ID is assigned for MUST requirements only.
* STRONGLY RECOMMENDED requirements are marked as [SR] but ID is not assigned.
* The ID consists of : Device Type ID - Condition ID - Requirement ID
(e.g. C-0-1).
Each ID is defined as below:
* Device Type ID (see more on [2. Device Types](#2_device_types)
* C: Core (Requirements that are applied to any Android device implementations)
* H: Android Handheld device
* T: Android Television device
* A: Android Automotive implementation
* Condition ID
* When the requirement is unconditional, this ID is set as 0.
* When the requirement is conditional, 1 is assinged for the 1st
condition and the number increments by 1 within the same section and
the same device type.
* Requirement ID
* This ID starts from 1 and increments by 1 within the same section and
the same condition.

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# 2\. Device Types
While the Android Open Source Project provides a software stack that can be used
for a variety of device types and form factors, there are a few device types
that have a relatively better established application distribution ecosystem.
This section describes those device types, and additional requirements and
recommendations applicable for each device type.
All Android device implementations that do not fit into any of the described
device types MUST still meet all requirements in the other sections of this
Compatibility Definition.

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## 2.1 Device Configurations
This is a summary of major differences in hardware configuration by device
type. (Empty cells denote a “MAY”). Not all configurations are covered in this
table; see relevant hardware sections for more detail.
<table>
<tr>
<th>Category</th>
<th>Feature</th>
<th>Section</th>
<th>Handheld</th>
<th>Television</th>
<th>Watch</th>
<th>Automotive</th>
<th>Other</th>
</tr>
<tr>
<td rowspan="3">Input</td>
<td>D-pad</td>
<td><a href="#7_2_2_non-touch-navigation">7.2.2. Non-touch Navigation</a></td>
<td></td>
<td>MUST</td>
<td></td>
<td></td>
<td></td>
</tr>
<tr>
<td>Touchscreen </td>
<td><a href="#7_2_4_touchscreen_input">7.2.4. Touchscreen input</a></td>
<td>MUST</td>
<td></td>
<td>MUST</td>
<td></td>
<td>SHOULD</td>
</tr>
<tr>
<td>Microphone </td>
<td><a href="#7_8_1_microphone">7.8.1. Microphone</a></td>
<td>MUST</td>
<td>SHOULD </td>
<td>MUST</td>
<td>MUST</td>
<td>SHOULD</td>
</tr>
<tr>
<td rowspan="2">Sensors</td>
<td>Accelerometer </td>
<td><a href="#7_3_1_accelerometer">7.3.1 Accelerometer</a></td>
<td>SHOULD</td>
<td></td>
<td>SHOULD</td>
<td></td>
<td>SHOULD</td>
</tr>
<tr>
<td>GPS</td>
<td><a href="#7_3_3_gps">7.3.3. GPS</a></td>
<td>SHOULD</td>
<td></td>
<td></td>
<td>SHOULD</td>
<td></td>
</tr>
<tr>
<td rowspan="5">Connectivity</td>
<td>Wi-Fi</td>
<td><a href="#7_4_2_ieee_802.11">7.4.2. IEEE 802.11</a></td>
<td>SHOULD</td>
<td>SHOULD</td>
<td></td>
<td>SHOULD</td>
<td>SHOULD</td>
</tr>
<tr>
<td>Wi-Fi Direct</td>
<td><a href="#7_4_2_1_wi-fi-direct">7.4.2.1. Wi-Fi Direct</a></td>
<td>SHOULD</td>
<td>SHOULD</td>
<td></td>
<td></td>
<td>SHOULD</td>
</tr>
<tr>
<td>Bluetooth</td>
<td><a href="#7_4_3_bluetooth">7.4.3. Bluetooth</a></td>
<td>SHOULD</td>
<td>MUST</td>
<td>MUST</td>
<td>MUST</td>
<td>SHOULD</td>
</tr>
<tr>
<td>Bluetooth Low Energy</td>
<td><a href="#7_4_3_bluetooth">7.4.3. Bluetooth</a></td>
<td>SHOULD</td>
<td>MUST</td>
<td>SHOULD</td>
<td>SHOULD</td>
<td>SHOULD</td>
</tr>
<tr>
<td>Cellular radio</td>
<td><a href="#7_4_5_minimum_network_capability">
7.4.5. Minimum Network Capability</a></td>
<td></td>
<td></td>
<td></td>
<td>SHOULD</td>
<td></td>
</tr>
<tr>
<td>USB</td>
<td>USB peripheral/host mode</td>
<td><a href="#7_7_usb">7.7. USB</a></td>
<td>SHOULD</td>
<td></td>
<td></td>
<td>SHOULD</td>
<td>SHOULD</td>
</tr>
<tr>
<td>Output</td>
<td>Speaker and/or Audio output ports</td>
<td><a href="#7_8_2_audio_output">7.8.2. Audio Output</a></td>
<td>MUST</td>
<td>MUST</td>
<td></td>
<td>MUST</td>
<td>MUST</td>
</tr>
</table>

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## 2.2\. Handheld Requirements
An **Android Handheld device** refers to an Android device implementation that is
typically used by holding it in the hand, such as an mp3 player, phone, or
tablet.
Android device implementations are classified as a Handheld if they meet all the
following criteria:
* Have a power source that provides mobility, such as a battery.
* Have a physical diagonal screen size in the range of 2.5 to 8 inches.
The additional requirements in the rest of this section are specific to Android
Handheld device implementations.
### 2.2.1\. Hardware
**Touchscreen Input (Section 7.2.4)**
* [H-0-1] Handheld devices MUST have a touchscreen embedded in the device.
More to be added.
### 2.2.2\. Multimedia
To be added.
### 2.2.3\. Software
**WebView Compatibility (Section 3.4.1)**
* [H-0-1] Handheld devices MUST provide a complete implementation of the android.webkit.Webview API.
**Browser Compatibility (Section 3.4.2)**
* [H-0-1] Handheled device implementations MUST include a standalone Browser application for general
user web browsing.
**Launcher (Section 3.8.1)**
* [H-SR] Handheld device implementations are STRONGLY RECOMMENDED to implement a default launcher
that supports in-app pinning of shortcuts and widgets.
* [H-SR] Device implementations are STRONGLY RECOMMENDED to implement a default launcher that
provides quick access to the additional shortcuts provided by third-party apps through the
[ShortcutManager](
https://developer.android.com/reference/android/content/pm/ShortcutManager.html) API.
* [H-SR] Handheld devices are STRONGLY RECOMMENDED to include a default
launcher app that shows badges for the app icons.
**Widgets (Section 3.8.2)**
* [H-SR] Handheld Device implementations are STRONGLY RECOMMENDED to support
third-party app widgets.
**Notifications (Section 3.8.3)**
Android Handheld device implementations:
* [H-0-1] MUST allow third-party apps to notify users
of notable events through the [`Notification`](
https://developer.android.com/reference/android/app/Notification.html) and
[`NotificationManager`](
https://developer.android.com/reference/android/app/NotificationManager.html)
API classes.
* [H-0-2] MUST support rich notifications.
* [H-0-3] MUST support heads-up notifications.
* [H-0-4] MUST include a notification shade, providing the user the ability
to directly control (e.g. reply, snooze, dismiss, block) the notifications
through user affordance such as action buttons or the control panel as
implemented in the AOSP.
**Search (Section 3.8.4)**
* [H-SR] Handheld device implementations are STRONGLY RECOMMENDED to implement
an assistant on the device to handle the [Assist action](
http://developer.android.com/reference/android/content/Intent.html#ACTION_ASSIST).
**Lock Screen Media Control (Section 3.8.10)**
If Android Handheld device implementations support a lock screen,they:
* [H-1-1] MUST display the Lock screen Notifications including the Media Notification Template.
**Device administration (Section 3.9)**
If Handheld device implementations support a secure lock screen, they:
* [H-1-1] MUST implement the full range of [device administration](
http://developer.android.com/guide/topics/admin/device-admin.html)
policies defined in the Android SDK documentation.
**Accessibility (Section 3.10)**
* [H-SR] Android Handheld device implementations MUST support third-party
accessibility services.
* [H-SR] Android Handheld device implementations are STRONGLY RECOMMENDED to
preload accessibility services on the device comparable with or exceeding
functionality of the Switch Access and TalkBack (for languages supported by
the preloaded Text-to-speech engine) accessibility services as provided in
the [talkback open source project](https://github.com/google/talkback).
**Text-to-Speech (Section 3.11)**
Android handheld device implementations:
* [H-SR] STRONGLY RECOMMENDED to include a TTS engine supporting the
languages available on the device.
* [H-0-1] MUST support installation of third-party TTS engines.
**Quick Settings (Section 3.13)**
* [H-SR] Android Handheld devices are STRONGLY RECOMMENDED to include a
Quick Settings UI component.
**Companion Device Pairing (Section 3.15)**
If Android handheld device implementations declare `FEATURE_BLUETOOTH` or `FEATURE_WIFI` support, they:
* [H-1-1] MUST support the companion device pairing feature.

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## 2.3\. Television Requirements
An **Android Television device** refers to an Android device implementation that
is an entertainment interface for consuming digital media, movies, games, apps,
and/or live TV for users sitting about ten feet away (a “lean back” or “10-foot
user interface”).
Android device implementations are classified as a Television if they meet all
the following criteria:
* Have provided a mechanism to remotely control the rendered user interface on
the display that might sit ten feet away from the user.
* Have an embedded screen display with the diagonal length larger than 24
inches OR include a video output port, such as VGA, HDMI, DisplayPort or a
wireless port for display.
The additional requirements in the rest of this section are specific to Android
Television device implementations.
### 2.3.1\. Hardware
To be added.
### 2.3.2\. Multimedia
To be added.
### 2.3.3\. Software
Android Television device implementations:
* [T-0-1] MUST declare the features
[`android.software.leanback`](http://developer.android.com/reference/android/content/pm/PackageManager.html#FEATURE_LEANBACK)
and `android.hardware.type.television`.
**WebView compatibility (Section 3.4.1)**
* [T-0-1] Television devices MUST provide a complete implementation of the android.webkit.Webview API.
**Lock Screen Media Control (Section 3.8.10)**
If Android Television device implementations support a lock screen,they:
* [T-1-1] MUST display the Lock screen Notifications including the Media Notification Template.
**Multi-windows (Section 3.8.14)**
* [T-SR] Android Television device implementations are STRONGLY RECOMMENDED to
support picture-in-picture (PIP) mode multi-window.
**Accessibility (Section 3.10)**
* [T-SR] Android Television device implementations MUST support third-party
accessibility services.
* [T-SR] Android Television device implementations are STRONGLY RECOMMENDED to
preload accessibility services on the device comparable with or exceeding
functionality of the Switch Access and TalkBack (for languages supported by
the preloaded Text-to-speech engine) accessibility services as provided in
the [talkback open source project](https://github.com/google/talkback).
**Text-to-Speech (Section 3.11)**
If device implementations report the feature android.hardware.audio.output,
they:
* [T-SR] STRONGLY RECOMMENDED to include a TTS engine supporting the
languages available on the device.
* [T-0-1] MUST support installation of third-party TTS engines.
**TV Input Framework (Section 3.12)**
To be added.

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## 2.4\. Watch Requirements
An **Android Watch device** refers to an Android device implementation intended to
be worn on the body, perhaps on the wrist.
Android device implementations are classified as a Watch if they meet all the
following criteria:
* Have a screen with the physical diagonal length in the range from 1.1 to 2.5
inches.
* Have a mechanism provided to be worn on the body.
The additional requirements in the rest of this section are specific to Android
Watch device implementations.
### 2.4.1\. Hardware
To be added.
### 2.4.2\. Multimedia
To be added.
### 2.4.3\. Software
Android Watch device implementations:
* [W-0-1] MUST declare the feature android.hardware.type.watch.
* [W-0-2] MUST support uiMode =
[UI_MODE_TYPE_WATCH](http://developer.android.com/reference/android/content/res/Configuration.html#UI_MODE_TYPE_WATCH).
**Search (Section 3.8.4)**
* [W-SR] Watch device implementations are STRONGLY RECOMMENDED to implement
an assistant on the device to handle the [Assist action](
http://developer.android.com/reference/android/content/Intent.html#ACTION_ASSIST).
**Accessibility (Section 3.10)**
* [W-1-1] Android Watch device implementations that declare the
`android.hardware.audio.output` feature flag MUST support third-party
accessibility services.
* [W-SR] Android Watch device implementations that declare `android.hardware.
audio.output` are STRONGLY RECOMMENDED to preload accessibility services on
the device comparable with or exceeding functionality of the Switch Access
and TalkBack (for languages supported by the preloaded Text-to-speech
engine) accessibility services as provided in the [talkback open source
project]( https://github.com/google/talkback).
**Text-to-Speech (Section 3.11)**
If device implementations report the feature android.hardware.audio.output,
they:
* [W-SR] STRONGLY RECOMMENDED to include a TTS engine supporting the
languages available on the device.
* [W-0-1] MUST support installation of third-party TTS engines.

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## 2.5\. Automotive Requirements
**Android Automotive implementation** refers to a vehicle head unit running
Android as an operating system for part or all of the system and/or
infotainment functionality. Android Automotive implementations:
Android device implementations are classified as an Automotive if they declare
the feature `android.hardware.type.automotive` or meet all the following
criteria.
* are embedded as part of, or pluggable to, an automotive vehicle.
* are using a screen in the driver's seat row as the primary display.
The additional requirements in the rest of this section are specific to Android
Automotive device implementations.
### 2.5.1\. Hardware
Android Automotive device implementations:
* [A-0-1] MUST have a screen with the physical diagonal length equal to or greater
than 6 inches.
More to be added.
### 2.5.2\. Multimedia
To be added.
### 2.5.3\. Software
* [A-0-1] MUST declare the feature android.hardware.type.automotive.
* [A-0-2] MUST support uiMode =
[UI_MODE_TYPE_CAR](http://developer.android.com/reference/android/content/res/Configuration.html#UI_MODE_TYPE_CAR).
* [A-0-3] Android Automotive implementations MUST support all public APIs in the
`android.car.*` namespace.
**WebView Compatibility (Section 3.4.1)**
* [A-0-1] Automobile devices MUST provide a complete implementation of the android.webkit.Webview API.
**Notifications (Section 3.8.3)**
Android Automotive device implementations:
* [A-0-1] MUST display notifications that use the [`Notification.CarExtender`](
https://developer.android.com/reference/android/app/Notification.CarExtender.html) API when
requested by third-party applications.
**Search (Section 3.8.4)**
* [A-0-1] Android Automotive implementations MUST implement an assistant on
the device to handle the [Assist action](
http://developer.android.com/reference/android/content/Intent.html#ACTION_ASSIST).
**Media UI (Section 3.14)**
* [A-0-1] Automotive implementations MUST include a UI framework to support
third-party apps using the media APIs as described in section 3.14.

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# 3\. Software

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## 3.10\. Accessibility
Android provides an accessibility layer that helps users with disabilities to
navigate their devices more easily. In addition, Android provides platform APIs
that enable accessibility service implementations to receive callbacks for user
and system events and generate alternate feedback mechanisms, such as
text-to-speech, haptic feedback, and trackball/d-pad navigation.
If device implementations support third-party accessibility services, they:
* [C-1-1] MUST provide an implementation of the Android accessibility
framework as described in the [accessibility APIs](
http://developer.android.com/reference/android/view/accessibility/package-summary.html)
SDK documentation.
* [C-1-2] MUST generate accessibility events and deliver the appropriate
`AccessibilityEvent` to all registered [`AccessibilityService`](
http://developer.android.com/reference/android/accessibilityservice/AccessibilityService.html)
implementations as documented in the SDK.
* [C-1-3] MUST honor the `android.settings.ACCESSIBILITY_SETTINGS` intent to
provide a user-accessible mechanism to enable and disable the third-party
accessibility services alongside the preloaded accessibility services.
* [C-1-4] MUST add a button in the system's navigation bar allowing the user
to control the accessibility service when the enabled accessibility services
declare the [`AccessibilityServiceInfo.FLAG_REQUEST_ACCESSIBILITY_BUTTON`](
https://developer.android.com/reference/android/accessibilityservice/AccessibilityServiceInfo.html#FLAG%5FREQUEST%5FACCESSIBILITY%5FBUTTON)
. Note that for device implementations with no system navigation bar, this
requirement is not applicable, but device implementations SHOULD provide a
user affordance to control these accessibility services.
If device implementations include preloaded accessibility services, they:
* [C-2-1] MUST implement these preloaded accessibility services as [Direct Boot aware]
(https://developer.android.com/reference/android/content/pm/ComponentInfo.html#directBootAware)
apps when the data storage is encrypted with File Based Encryption (FBE).
* SHOULD provide a mechanism in the out-of-box setup flow for users to enable
relevant accessibility services, as well as options to adjust the font size,
display size and magnification gestures.

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## 3.11\. Text-to-Speech
Android includes APIs that allow applications to make use of text-to-speech
(TTS) services and allows service providers to provide implementations of TTS
services.
If device implementations reporting the feature android.hardware.audio.output,
they:
* [C-1-1] MUST support the [Android TTS framework](
http://developer.android.com/reference/android/speech/tts/package-summary.html)
APIs.
If device implementations support installation of third-party TTS engines, they:
* [C-2-1] MUST provide user affordance to allow the user to select a TTS
engine for use at system level.

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## 3.12\. TV Input Framework
The [Android Television Input Framework (TIF)](
http://source.android.com/devices/tv/index.html) simplifies the delivery of live
content to Android Television devices. TIF provides a standard API to create
input modules that control Android Television devices.
* [T-0-1] Android Television device implementations MUST support TV Input
Framework.
If device implementations support TIF, they:
* [C-1-1] MUST declare the platform feature `android.software.live_tv`.
* [C-1-2] MUST preload a TV application (TV App) and meet all requirements
described in [section 3.12.1](#3_12_tv-input-framework).
### 3.12.1\. TV App
If device implementations support TIF:
* [C-1-1] The TV App MUST provide facilities to install and use [TV Channels](
http://developer.android.com/reference/android/media/tv/TvContract.Channels.html)
and meet the following requirements:
The TV app that is required for Android device implementations declaring the
`android.software.live_tv` feature flag, MUST meet the following requirements:
* Device implementations SHOULD allow third-party TIF-based inputs
([third-party inputs](
https://source.android.com/devices/tv/index.html#third-party_input_example))
to be installed and managed.
* Device implementations MAY provide visual separation between pre-installed
[TIF-based inputs](
https://source.android.com/devices/tv/index.html#tv_inputs)
(installed inputs) and third-party inputs.
* Device implementations SHOULD NOT display the third-party inputs more than a
single navigation action away from the TV App (i.e. expanding a list of
third-party inputs from the TV App).
The Android Open Source Project provides an implementation of the TV App that
meets the above requirements.
#### 3.12.1.1\. Electronic Program Guide
If device implementations support TIF, they:
* [C-1-1] MUST show an informational and
interactive overlay, which MUST include an electronic program guide (EPG)
generated from the values in the [TvContract.Programs](
https://developer.android.com/reference/android/media/tv/TvContract.Programs.html)
fields.
* [C-1-2] On channel change, device implementations MUST display EPG data for
the currently playing program.
* [SR] The EPG is STRONGLY RECOMMENDED to display installed inputs and
third-party inputs with equal prominence. The EPG SHOULD NOT display the
third-party inputs more than a single navigation action away from the
installed inputs on the EPG.
* The EPG SHOULD display information from all installed inputs and third-party
inputs.
* The EPG MAY provide visual separation between the installed inputs and
third-party inputs.
#### 3.12.1.2\. Navigation
If device implementations support TIF, they:
* [C-1-1] MUST allow navigation for the following functions via
the D-pad, Back, and Home keys on the Android Television devices input
device(s) (i.e. remote control, remote control application, or game controller):
* Changing TV channels
* Opening EPG
* Configuring and tuning to third-party TIF-based inputs (if those inputs are supported)
* Opening Settings menu
* SHOULD pass key events to HDMI inputs through CEC.
#### 3.12.1.3\. TV input app linking
Android Television device implementations SHOULD support
[TV input app linking](http://developer.android.com/reference/android/media/tv/TvContract.Channels.html#COLUMN_APP_LINK_INTENT_URI),
which allows all inputs to provide activity links from the current activity to
another activity (i.e. a link from live programming to related content). The TV
App SHOULD show TV input app linking when it is provided.
#### 3.12.1.4\. Time shifting
If device implementations support TIF, they:
* [SR] STRONGLY RECOMMENDED to support time shifting, which allows the user
to pause and resume live content.
* SHOULD provide the user a way to pause and resume the currently playing
program, if time shifting for that program [is available](
https://developer.android.com/reference/android/media/tv/TvInputManager.html#TIME_SHIFT_STATUS_AVAILABLE).
#### 3.12.1.5\. TV recording
If device implementations support TIF, they:
* [SR] STRONGLY RECOMMENDED to support TV recording.
* If the TV input supports recording and the recording of a program is not
[prohibited](
https://developer.android.com/reference/android/media/tv/TvContract.Programs.html#COLUMN_RECORDING_PROHIBITED),
the EPG MAY provide a way to [record a program](
https://developer.android.com/reference/android/media/tv/TvInputInfo.html#canRecord%28%29).

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## 3.13\. Quick Settings
Android provides a Quick Settings UI component that allows quick access to
frequently used or urgently needed actions.
If device implementations include a Quick Settings UI component, they:
* [C-1-1] MUST allow the user to add or remove the tiles provided through the
[`quicksettings`](
https://developer.android.com/reference/android/service/quicksettings/package-summary.html)
APIs from a third-party app.
* [C-1-2] MUST NOT automatically add a tile from a third-party app directly
to the Quick Settings.
* [C-1-3] MUST display all the user-added tiles from third-party apps
alongside the system-provided quick setting tiles.

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## 3.14\. Media UI
If device implementations include the UI framework that supports third-party
apps that depend on [`MediaBrowser`](
http://developer.android.com/reference/android/media/browse/MediaBrowser.html)
and [`MediaSession`](
http://developer.android.com/reference/android/media/session/MediaSession.html)
, they:
* [C-1-1] MUST display [MediaItem](
http://developer.android.com/reference/android/media/browse/MediaBrowser.MediaItem.html)
icons and notification icons unaltered.
* [C-1-2] MUST display those items as described by MediaSession, e.g.,
metadata, icons, imagery.
* [C-1-3] MUST show app title.
* [C-1-4] MUST have drawer to present [MediaBrowser](
http://developer.android.com/reference/android/media/browse/MediaBrowser.html)
hierarchy.

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## 3.15\. Instant Apps
Device implementations MUST satisfy the following requirements:
* [C-0-1] Instant Apps MUST only be granted permissions that have the
[`android:protectionLevel`](https://developer.android.com/guide/topics/manifest/permission-element.html#plevel)
set to `"ephemeral"`.
* [C-0-2] Instant Apps MUST NOT interact with installed apps via [implicit intents](https://developer.android.com/reference/android/content/Intent.html)
unless one of the following is true:
* The component's intent pattern filter is exposed and has CATEGORY_BROWSABLE
* The action is one of ACTION_SEND, ACTION_SENDTO, ACTION_SEND_MULTIPLE
* The target is explicitly exposed with [android:visibleToInstantApps](https://developer.android.com/reference/android/R.attr.html#visibleToInstantApps)
* [C-0-3] Instant Apps MUST NOT interact explicitly with installed apps unless the
component is exposed via android:visibleToInstantApps.
* [C-0-4] IInstalled Apps MUST NOT see details about Instant Apps on the
device unless the Instant App explicitly connects to the
installed application.

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## 3.16\. Companion Device Pairing
Android includes support for companion device pairing to more effectively manage
association with companion devices and provides the [`CompanionDeviceManager`
](https://developer.android.com/reference/android/companion/CompanionDeviceManager.html)
API for apps to access this feature.
If device implementations support the companion device pairing feature, they:
* [C-1-1] MUST declare the feature flag [`FEATURE_COMPANION_DEVICE_SETUP`
](https://developer.android.com/reference/android/content/pm/PackageManager.html?#FEATURE_COMPANION_DEVICE_SETUP)
.
* [C-1-2] MUST ensure the APIs in the [`android.companion`
](https://developer.android.com/reference/android/companion/package-summary.html)
package is fully implemented.
* [C-1-3] MUST provide user affordances for the user to select/confirm a companion
device is present and operational.

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## 3.1\. Managed API Compatibility
The managed Dalvik bytecode execution environment is the primary vehicle for
Android applications. The Android application programming interface (API) is the
set of Android platform interfaces exposed to applications running in the
managed runtime environment.
* [C-0-1] Device implementations MUST provide complete implementations,
including all documented behaviors, of any documented API exposed by the
[Android SDK](http://developer.android.com/reference/packages.html)
or any API decorated with the “@SystemApi” marker in the upstream Android
source code.
* [C-0-2] Device implementations MUST support/preserve all classes,
methods, and associated elements marked by the TestApi annotation (@TestApi).
* [C-0-3] Device implementations MUST NOT omit any managed APIs, alter
API interfaces or signatures, deviate from the documented behavior, or include
no-ops, except where specifically allowed by this Compatibility Definition.
* [C-0-4] Device implementations MUST still keep the APIs present and behave
in a reasonable way, even when some hardware features for which Android
includes APIs are omitted. See [section 7](#7_hardware_compatibility)
for specific requirements for this scenario.
## 3.1.1\. Android Extensions
Android includes the support of extending the managed APIs while keeping the
same API level version.
* [C-0-1] Android device implementations MUST preload the AOSP implementation
of both the shared library `ExtShared` and services `ExtServices` with versions
higher than or equal to the minimum versions allowed per each API level.
For example, Android 7.0 device implementations, running API level 24 MUST
include at least version 1.

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## 3.2\. Soft API Compatibility
In addition to the managed APIs from [section 3.1](#3_1_managed_api_compatibility),
Android also includes a significant runtime-only “soft” API, in the form of such
things as intents, permissions, and similar aspects of Android applications that
cannot be enforced at application compile time.
### 3.2.1\. Permissions
* [C-0-1] Device implementers MUST support and enforce all permission
constants as documented by the [Permission reference page](http://developer.android.com/reference/android/Manifest.permission.html).
Note that [section 9](#9_security_model_compatibility) lists additional
requirements related to the Android security model.
### 3.2.2\. Build Parameters
The Android APIs include a number of constants on the
[android.os.Build class](http://developer.android.com/reference/android/os/Build.html)
that are intended to describe the current device.
* [C-0-1] To provide consistent, meaningful values across device
implementations, the table below includes additional restrictions on the formats
of these values to which device implementations MUST conform.
<table>
<tr>
<th>Parameter</th>
<th>Details</th>
</tr>
<tr>
<td>VERSION.RELEASE</td>
<td>The version of the currently-executing Android system, in human-readable
format. This field MUST have one of the string values defined in
<a href="http://source.android.com/compatibility/ANDROID_VERSION/versions.html">ANDROID_VERSION</a>.</td>
</tr>
<tr>
<td>VERSION.SDK</td>
<td>The version of the currently-executing Android system, in a format
accessible to third-party application code. For Android ANDROID_VERSION,
this field MUST have the integer value ANDROID_VERSION_INT.</td>
</tr>
<tr>
<td>VERSION.SDK_INT</td>
<td>The version of the currently-executing Android system, in a format
accessible to third-party application code. For Android ANDROID_VERSION,
this field MUST have the integer value ANDROID_VERSION_INT.</td>
</tr>
<tr>
<td>VERSION.INCREMENTAL</td>
<td>A value chosen by the device implementer designating the specific build
of the currently-executing Android system, in human-readable format. This
value MUST NOT be reused for different builds made available to end users. A
typical use of this field is to indicate which build number or
source-control change identifier was used to generate the build. There are
no requirements on the specific format of this field, except that it MUST
NOT be null or the empty string ("").</td>
</tr>
<tr>
<td>BOARD</td>
<td>A value chosen by the device implementer identifying the specific
internal hardware used by the device, in human-readable format. A possible
use of this field is to indicate the specific revision of the board powering
the device. The value of this field MUST be encodable as 7-bit ASCII and
match the regular expression &ldquo;^[a-zA-Z0-9_-]+$&rdquo;.</td>
</tr>
<tr>
<td>BRAND</td>
<td>A value reflecting the brand name associated with the device as known to
the end users. MUST be in human-readable format and SHOULD represent the
manufacturer of the device or the company brand under which the device is
marketed. The value of this field MUST be encodable as 7-bit ASCII and match
the regular expression &ldquo;^[a-zA-Z0-9_-]+$&rdquo;.</td>
</tr>
<tr>
<td>SUPPORTED_ABIS</td>
<td>The name of the instruction set (CPU type + ABI convention) of native
code. See <a href="#3_3_native_api_compatibility">section 3.3. Native API
Compatibility</a>.</td>
</tr>
<tr>
<td>SUPPORTED_32_BIT_ABIS</td>
<td>The name of the instruction set (CPU type + ABI convention) of native
code. See <a href="#3_3_native_api_compatibility">section 3.3. Native API
Compatibility</a>.</td>
</tr>
<tr>
<td>SUPPORTED_64_BIT_ABIS</td>
<td>The name of the second instruction set (CPU type + ABI convention) of
native code. See <a href="#3_3_native_api_compatibility">section 3.3. Native
API Compatibility</a>.</td>
</tr>
<tr>
<td>CPU_ABI</td>
<td>The name of the instruction set (CPU type + ABI convention) of native
code. See <a href="#3_3_native_api_compatibility">section 3.3. Native API
Compatibility</a>.</td>
</tr>
<tr>
<td>CPU_ABI2</td>
<td>The name of the second instruction set (CPU type + ABI convention) of
native code. See <a href="#3_3_native_api_compatibility">section 3.3. Native
API Compatibility</a>.</td>
</tr>
<tr>
<td>DEVICE</td>
<td>A value chosen by the device implementer containing the development name
or code name identifying the configuration of the hardware features and
industrial design of the device. The value of this field MUST be encodable
as 7-bit ASCII and match the regular expression
&ldquo;^[a-zA-Z0-9_-]+$&rdquo;. This device name MUST NOT change during the
lifetime of the product.</td>
</tr>
<tr>
<td>FINGERPRINT</td>
<td>A string that uniquely identifies this build. It SHOULD be reasonably
human-readable. It MUST follow this template:
<p class="small">$(BRAND)/$(PRODUCT)/<br>
&nbsp;&nbsp;&nbsp;&nbsp;$(DEVICE):$(VERSION.RELEASE)/$(ID)/$(VERSION.INCREMENTAL):$(TYPE)/$(TAGS)</p>
<p>For example:</p>
<p class="small">acme/myproduct/<br>
&nbsp;&nbsp;&nbsp;&nbsp;mydevice:ANDROID_VERSION/LMYXX/3359:userdebug/test-keys</p>
<p>The fingerprint MUST NOT include whitespace characters. If other fields
included in the template above have whitespace characters, they MUST be
replaced in the build fingerprint with another character, such as the
underscore ("_") character. The value of this field MUST be encodable as
7-bit ASCII.</p></td>
</tr>
<tr>
<td>HARDWARE</td>
<td>The name of the hardware (from the kernel command line or /proc). It
SHOULD be reasonably human-readable. The value of this field MUST be
encodable as 7-bit ASCII and match the regular expression
&ldquo;^[a-zA-Z0-9_-]+$&rdquo;.</td>
</tr>
<tr>
<td>HOST</td>
<td>A string that uniquely identifies the host the build was built on, in
human-readable format. There are no requirements on the specific format of
this field, except that it MUST NOT be null or the empty string ("").</td>
</tr>
<tr>
<td>ID</td>
<td>An identifier chosen by the device implementer to refer to a specific
release, in human-readable format. This field can be the same as
android.os.Build.VERSION.INCREMENTAL, but SHOULD be a value sufficiently
meaningful for end users to distinguish between software builds. The value
of this field MUST be encodable as 7-bit ASCII and match the regular
expression &ldquo;^[a-zA-Z0-9._-]+$&rdquo;.</td>
</tr>
<tr>
<td>MANUFACTURER</td>
<td>The trade name of the Original Equipment Manufacturer (OEM) of the
product. There are no requirements on the specific format of this field,
except that it MUST NOT be null or the empty string (""). This field
MUST NOT change during the lifetime of the product.</td>
</tr>
<tr>
<td>MODEL</td>
<td>A value chosen by the device implementer containing the name of the
device as known to the end user. This SHOULD be the same name under which
the device is marketed and sold to end users. There are no requirements on
the specific format of this field, except that it MUST NOT be null or the
empty string (""). This field MUST NOT change during the
lifetime of the product.</td>
</tr>
<tr>
<td>PRODUCT</td>
<td>A value chosen by the device implementer containing the development name
or code name of the specific product (SKU) that MUST be unique within the
same brand. MUST be human-readable, but is not necessarily intended for view
by end users. The value of this field MUST be encodable as 7-bit ASCII and
match the regular expression &ldquo;^[a-zA-Z0-9_-]+$&rdquo;. This product
name MUST NOT change during the lifetime of the product.</td>
</tr>
<tr>
<td>SERIAL</td>
<td>A hardware serial number, which MUST be available and unique across
devices with the same MODEL and MANUFACTURER. The value of this field MUST
be encodable as 7-bit ASCII and match the regular expression
&ldquo;^([a-zA-Z0-9]{6,20})$&rdquo;.</td>
</tr>
<tr>
<td>TAGS</td>
<td>A comma-separated list of tags chosen by the device implementer that
further distinguishes the build. This field MUST have one of the values
corresponding to the three typical Android platform signing configurations:
release-keys, dev-keys, test-keys.</td>
</tr>
<tr>
<td>TIME</td>
<td>A value representing the timestamp of when the build occurred.</td>
</tr>
<tr>
<td>TYPE</td>
<td>A value chosen by the device implementer specifying the runtime
configuration of the build. This field MUST have one of the values
corresponding to the three typical Android runtime configurations: user,
userdebug, or eng.</td>
</tr>
<tr>
<td>USER</td>
<td>A name or user ID of the user (or automated user) that generated the
build. There are no requirements on the specific format of this field,
except that it MUST NOT be null or the empty string ("").</td>
</tr>
<tr>
<td>SECURITY_PATCH</td>
<td>A value indicating the security patch level of a build. It MUST signify
that the build is not in any way vulnerable to any of the issues described
up through the designated Android Public Security Bulletin. It MUST be in
the format [YYYY-MM-DD], matching a defined string documented in the
<a href="source.android.com/security/bulletin"> Android Public Security
Bulletin</a> or in the <a href="http://source.android.com/security/advisory">
Android Security Advisory</a>, for example "2015-11-01".</td>
</tr>
<tr>
<td>BASE_OS</td>
<td>A value representing the FINGERPRINT parameter of the build that is
otherwise identical to this build except for the patches provided in the
Android Public Security Bulletin. It MUST report the correct value and if
such a build does not exist, report an empty string ("").</td>
</tr>
<tr>
<td><a href="https://developer.android.com/reference/android/os/Build.html#BOOTLOADER">BOOTLOADER</a></td>
<td> A value chosen by the device implementer identifying the specific
internal bootloader version used in the device, in human-readable format.
The value of this field MUST be encodable as 7-bit ASCII and match the
regular expression &ldquo;^[a-zA-Z0-9._-]+$&rdquo;.</td>
</tr>
<tr>
<td><a href="https://developer.android.com/reference/android/os/Build.html#getRadioVersion()">getRadioVersion()</a></td>
<td> MUST (be or return) a value chosen by the device implementer
identifying the specific internal radio/modem version used in the device,
in human-readable format. If a device does not have any internal
radio/modem it MUST return NULL. The value of this field MUST be
encodable as 7-bit ASCII and match the regular expression
&ldquo;^[a-zA-Z0-9._-,]+$&rdquo;.</td>
</tr>
</table>
### 3.2.3\. Intent Compatibility
#### 3.2.3.1\. Core Application Intents
Android intents allow application components to request functionality from
other Android components. The Android upstream project includes a list of
applications considered core Android applications, which implements several
intent patterns to perform common actions.
* [C-0-1] Device implementations MUST include these application, service
components, or at least a handler, for all the public intent filter patterns
defined by the the following core Android applications in AOSP:
* Desk Clock
* Browser
* Calendar
* Contacts
* Gallery
* GlobalSearch
* Launcher
* Music
* Settings
#### 3.2.3.2\. Intent Resolution
* [C-0-1] As Android is an extensible platform, device implementations MUST
allow each intent pattern referenced in [section 3.2.3.1](#3_2_3_1_core_application_intents)
to be overridden by third-party applications. The upstream Android open source
implementation allows this by default.
* [C-0-2] Dvice implementers MUST NOT attach special privileges to system
applications' use of these intent patterns, or prevent third-party applications
from binding to and assuming control of these patterns. This prohibition
specifically includes but is not limited to disabling the “Chooser” user
interface that allows the user to select between multiple applications that all
handle the same intent pattern.
* [C-0-3] Device implementations MUST provide a user interface for users to
modify the default activity for intents.
* However, device implementations MAY provide default activities for specific
URI patterns (e.g. http://play.google.com) when the default activity provides a
more specific attribute for the data URI. For example, an intent filter pattern
specifying the data URI “http://www.android.com” is more specific than the
browser's core intent pattern for “http://”.
Android also includes a mechanism for third-party apps to declare an
authoritative default [app linking behavior](https://developer.android.com/training/app-links)
for certain types of web URI intents. When such authoritative declarations are
defined in an app's intent filter patterns, device implementations:
* [C-0-4] MUST attempt to validate any intent filters by performing the
validation steps defined in the [Digital Asset Links specification](https://developers.google.com/digital-asset-links)
as implemented by the Package Manager in the upstream Android Open Source
Project.
* [C-0-5] MUST attempt validation of the intent filters during the installation of
the application and set all successfully validated UIR intent filters as
default app handlers for their UIRs.
* MAY set specific URI intent filters as default app handlers for their URIs,
if they are successfully verified but other candidate URI filters fail
verification. If a device implementation does this, it MUST provide the
user appropriate per-URI pattern overrides in the settings menu.
* MUST provide the user with per-app App Links controls in Settings as
follows:
* [C-0-6] The user MUST be able to override holistically the default app
links behavior for an app to be: always open, always ask, or never open,
which must apply to all candidate URI intent filters equally.
* [C-0-7] The user MUST be able to see a list of the candidate URI intent
filters.
* The device implementation MAY provide the user with the ability to
override specific candidate URI intent filters that were successfully
verified, on a per-intent filter basis.
* [C-0-8] The device implementation MUST provide users with the ability to
view and override specific candidate URI intent filters if the device
implementation lets some candidate URI intent filters succeed
verification while some others can fail.
#### 3.2.3.3\. Intent Namespaces
* [C-0-1] Device implementations MUST NOT include any Android component that
honors any new intent or broadcast intent patterns using an ACTION, CATEGORY, or
other key string in the android.* or com.android.* namespace.
* [C-0-2] Device implementers MUST NOT include any Android components that
honor any new intent or broadcast intent patterns using an ACTION, CATEGORY, or
other key string in a package space belonging to another organization.
* [C-0-3] Device implementers MUST NOT alter or extend any of the intent
patterns used by the core apps listed in [section 3.2.3.1](#3_2_3_1_core_application_intents).
* Device implementations MAY include intent patterns using namespaces clearly
and obviously associated with their own organization. This prohibition is
analogous to that specified for Java language classes in [section 3.6](#3_6_api_namespaces).
#### 3.2.3.4\. Broadcast Intents
Third-party applications rely on the platform to broadcast certain intents to
notify them of changes in the hardware or software environment.
Device implementations:
* [C-0-1] MUST broadcast the public broadcast intents in response to
appropriate system events as described in the SDK documentation. Note that
this requirement is not conflicting with section 3.5 as the limitation for
background applications are also described in the SDK documentation.
#### 3.2.3.5\. Default App Settings
Android includes settings that provide users an easy way to select their
default applications, for example for Home screen or SMS.
Where it makes sense, device implementations MUST provide a similar settings
menu and be compatible with the intent filter pattern and API methods described
in the SDK documentation as below.
If device implementations report `android.software.home_screen`, they:
* [C-1-1] MUST honor the [android.settings.HOME_SETTINGS](
http://developer.android.com/reference/android/provider/Settings.html#ACTION_HOME_SETTINGS)
intent to show a default app settings menu for Home Screen.
If device implementations report `android.hardware.telephony`, they:
* [C-2-1] MUST provide a settings menu that will call the
[android.provider.Telephony.ACTION_CHANGE_DEFAULT](
http://developer.android.com/reference/android/provider/Telephony.Sms.Intents.html)
intent to show a dialog to change the default SMS application.
If device implementations report `android.hardware.nfc.hce`, they:
* [C-3-1] MUST honor the [android.settings.NFC_PAYMENT_SETTINGS](
http://developer.android.com/reference/android/provider/Settings.html#ACTION_NFC_PAYMENT_SETTINGS)
intent to show a default app settings menu for Tap and Pay.
If device implementations report `android.hardware.telephony`, they:
* [C-4-1] MUST honor the [android.telecom.action.CHANGE_DEFAULT_DIALER](
https://developer.android.com/reference/android/telecom/TelecomManager.html#ACTION_CHANGE_DEFAULT_DIALER)
intent to show a dialog to allow the user to change the default Phone
application.
If device implementations support the VoiceInteractionService, they:
* [C-5-1] MUST honor the [android.settings.ACTION_VOICE_INPUT_SETTINGS](
https://developer.android.com/reference/android/provider/Settings.html#ACTION_VOICE_INPUT_SETTINGS)
intent to show a default app settings menu for voice input and assist.
### 3.2.4\. Activities on secondary displays
If device implementations allow launching normal [Android Activities](
https://developer.android.com/reference/android/app/Activity.html) on secondary
displays, they:
* [C-1-1] MUST set the `android.software.activities_on_secondary_displays`
feature flag.
* [C-1-2] MUST guarantee API compatibility similar to an activity running on
the primary display.
* [C-1-3] MUST land the new activity on the same display as the activity that
launched it, when the new activity is launched without specifying a target
display via the [`ActivityOptions.setLaunchDisplayId()`](
https://developer.android.com/reference/android/app/ActivityOptions.html#setLaunchDisplayId%28int%29)
API.
* [C-1-4] MUST destory all activities, when a display with the
[`Display.FLAG_PRIVATE`](http://developer.android.com/reference/android/view/Display.html#FLAG_PRIVATE)
flag is removed.
* [C-1-5] MUST resize accordingly all activities on a [`VirtualDisplay`](
https://developer.android.com/reference/android/hardware/display/VirtualDisplay.html)
if the display itself is resized.
* MAY show an IME (input method editor, a user control that enables users to
enter text) on the primary display, when a text input field becomes focused
on a secondary display.
* SHOULD implement the input focus on the secondary display independently of
the primary display, when touch or key inputs are supported.
* SHOULD have [`android.content.res.Configuration`](
https://developer.android.com/reference/android/content/res/Configuration.html)
which corresponds to that display in order to be displayed, operate
correctly, and maintain compatibility if an activity is launched on
secondary display.
If device implementations allow launching normal [Android Activities](
https://developer.android.com/reference/android/app/Activity.html) on secondary
displays and primary and secondary displays have different
[android.util.DisplayMetrics](https://developer.android.com/reference/android/util/DisplayMetrics.html):
* [C-2-1] Non-resizeable activities (that have `resizeableActivity=false` in
`AndroidManifest.xml`) and apps targeting API level 23 or lower MUST NOT be
allowed on secondary displays.
If device implementations allow launching normal [Android Activities](
https://developer.android.com/reference/android/app/Activity.html) on secondary
displays and a secondary display has the [android.view.Display.FLAG_PRIVATE](
https://developer.android.com/reference/android/view/Display.html#FLAG_PRIVATE)
flag:
* [C-3-1] Only the owner of that display, system, and activities that are
already on that display MUST be able to launch to it. Everyone can launch to
a display that has [android.view.Display.FLAG_PUBLIC](https://developer.android.com/reference/android/view/Display.html#FLAG_PUBLIC)
flag.

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## 3.3\. Native API Compatibility
Device implementers are:
Native code compatibility is challenging. For this reason,
device implementers are:
* [SR] STRONGLY RECOMMENDED to use the implementations of the libraries
listed below from the upstream Android Open Source Project.
### 3.3.1\. Application Binary Interfaces
Managed Dalvik bytecode can call into native code provided in the application
`.apk` file as an ELF `.so` file compiled for the appropriate device hardware
architecture. As native code is highly dependent on the underlying processor
technology, Android defines a number of Application Binary Interfaces (ABIs) in
the Android NDK.
Device implementations:
* [C-0-1] MUST be compatible with one or more defined ABIs and implement
compatibility with the Android NDK.
* [C-0-2] MUST include support for code running in the managed environment to
call into native code, using the standard Java Native Interface (JNI)
semantics.
* [C-0-3] MUST be source-compatible (i.e. header-compatible) and
binary-compatible (for the ABI) with each required library in the list
below.
* [C-0-4] MUST support the equivalent 32-bit ABI if any 64-bit ABI is
supported.
* [C-0-5] MUST accurately report the native Application Binary Interface
(ABI) supported by the device, via the `android.os.Build.SUPPORTED_ABIS`,
`android.os.Build.SUPPORTED_32_BIT_ABIS`, and
`android.os.Build.SUPPORTED_64_BIT_ABIS` parameters, each a comma separated
list of ABIs ordered from the most to the least preferred one.
* [C-0-6] MUST report, via the above parameters, only those ABIs documented
and described in the latest version of the
[Android NDK ABI Management documentation](
https://developer.android.com/ndk/guides/abis.html), and MUST include
support for the [Advanced SIMD](
http://infocenter.arm.com/help/index.jsp?topic=/com.arm.doc.ddi0388f/Beijfcja.html)
(a.k.a. NEON) extension.
* [C-0-7] MUST make all the following libraries, providing native APIs,
available to apps that include native code:
* libaaudio.so (AAudio native audio support)
* libandroid.so (native Android activity support)
* libc (C library)
* libcamera2ndk.so
* libdl (dynamic linker)
* libEGL.so (native OpenGL surface management)
* libGLESv1\_CM.so (OpenGL ES 1.x)
* libGLESv2.so (OpenGL ES 2.0)
* libGLESv3.so (OpenGL ES 3.x)
* libicui18n.so
* libicuuc.so
* libjnigraphics.so
* liblog (Android logging)
* libmediandk.so (native media APIs support)
* libm (math library)
* libOpenMAXAL.so (OpenMAX AL 1.0.1 support)
* libOpenSLES.so (OpenSL ES 1.0.1 audio support)
* libRS.so
* libstdc++ (Minimal support for C++)
* libvulkan.so (Vulkan)
* libz (Zlib compression)
* JNI interface
* [C-0-8] MUST NOT add or remove the public functions for the native libraries
listed above.
* [C-0-9] MUST list additional non-AOSP libraries exposed directly to
third-party apps in `/vendor/etc/public.libraries.txt`.
* [C-0-10] MUST NOT expose any other native libraries, implemented and
provided in AOSP as system libraries, to third-party apps targeting API
level 24 or higher as they are reserved.
* [C-0-11] MUST export all the OpenGL ES 3.1 and [Android Extension Pack](
http://developer.android.com/guide/topics/graphics/opengl.html#aep)
function symbols, as defined in the NDK, through the `libGLESv3.so` library.
Note that while all the symbols MUST be present, section 7.1.4.1 describes
in more detail the requirements for when the full implementation of each
corresponding functions are expected.
* [C-0-12] MUST export function symbols for the core Vulkan 1.0 function
symobls, as well as the `VK_KHR_surface`, `VK_KHR_android_surface`,
`VK_KHR_swapchain`, `VK_KHR_maintenance1`, and
`VK_KHR_get_physical_device_properties2` extensions through the
`libvulkan.so` library. Note that while all the symbols MUST be present,
section 7.1.4.2 describes in more detail the requirements for when the full
implementation of each corresponding functions are expected.
* SHOULD be built using the source code and header files available in the
upstream Android Open Source Project
Note that future releases of the Android NDK may introduce support for
additional ABIs.
### 3.3.2. 32-bit ARM Native Code Compatibility
If device implementations are 64-bit ARM devices, then:
* [C-1-1] Although the ARMv8 architecture deprecates several CPU operations,
including some operations used in existing native code, the following
deprecated operations MUST remain available to 32-bit native ARM code,
either through native CPU support or through software emulation:
* SWP and SWPB instructions
* SETEND instruction
* CP15ISB, CP15DSB, and CP15DMB barrier operations
If device implementations include a 32-bit ARM ABI, they:
* [C-2-1] MUST include the following lines in `/proc/cpuinfo` when it is read
by 32-bit ARM applications to ensure compatibility with applications built
using legacy versions of Android NDK.
* `Features: `, followed by a list of any optional ARMv7 CPU features
supported by the device.
* `CPU architecture: `, followed by an integer describing the device's
highest supported ARM architecture (e.g., "8" for ARMv8 devices).
* SHOULD not alter `/proc/cpuinfo` when read by 64-bit ARM or non-ARM
applications.

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## 3.4\. Web Compatibility
### 3.4.1\. WebView Compatibility
If device implementations provide a complete implementation of the
`android.webkit.Webview` API, they:
* [C-1-1] MUST report `android.software.webview`.
* [C-1-2] MUST use the [Chromium](http://www.chromium.org/) Project build
from the upstream Android Open Source Project on the Android
ANDROID_VERSION branch for the implementation of the
[`android.webkit.WebView`](
http://developer.android.com/reference/android/webkit/WebView.html)
API.
* [C-1-3] The user agent string reported by the WebView MUST be in this format:
Mozilla/5.0 (Linux; Android $(VERSION); $(MODEL) Build/$(BUILD); wv)
AppleWebKit/537.36 (KHTML, like Gecko) Version/4.0 $(CHROMIUM_VER) Mobile
Safari/537.36
* The value of the $(VERSION) string MUST be the same as the value for
android.os.Build.VERSION.RELEASE.
* The value of the $(MODEL) string MUST be the same as the value for
android.os.Build.MODEL.
* The value of the $(BUILD) string MUST be the same as the value for
android.os.Build.ID.
* The value of the $(CHROMIUM_VER) string MUST be the version of Chromium
in the upstream Android Open Source Project.
* Device implementations MAY omit Mobile in the user agent string.
* The WebView component SHOULD include support for as many HTML5 features as
possible and if it supports the feature SHOULD conform to the
[HTML5 specification](http://html.spec.whatwg.org/multipage/).
### 3.4.2\. Browser Compatibility
If device implementations include a standalone Browser application for general
web browsing, they:
* [C-1-1] MUST support each of these APIs associated with
HTML5:
* [application cache/offline operation](
http://www.w3.org/html/wg/drafts/html/master/browsers.html#offline)
* [&lt;video&gt; tag](
http://www.w3.org/html/wg/drafts/html/master/semantics.html#video)
* [geolocation](http://www.w3.org/TR/geolocation-API/)
* [C-1-2] MUST support the HTML5/W3C [webstorage API](
http://www.w3.org/TR/webstorage/) and SHOULD support the HTML5/W3C
[IndexedDB API](http://www.w3.org/TR/IndexedDB/). Note that as the web
development standards bodies are transitioning to favor IndexedDB over
webstorage, IndexedDB is expected to become a required component in a
future version of Android.
* MAY ship a custom user agent string in the standalone Browser application.
* SHOULD implement support for as much of [HTML5](
http://html.spec.whatwg.org/multipage/) as possible on the standalone
Browser application (whether based on the upstream WebKit Browser
application or a third-party replacement).
However, If device implementations do not include a standalone Browser
application, they:
* [C-2-1] MUST still support the public intent patterns as described in
[section 3.2.3.1](#3_2_3_1_core_application_intents).

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## 3.5\. API Behavioral Compatibility
The behaviors of each of the API types (managed, soft, native, and web) must be
consistent with the preferred implementation of the upstream
[Android Open Source Project](http://source.android.com/). Some specific areas
of compatibility are:
* [C-0-1] Devices MUST NOT change the behavior or semantics of a
standard intent.
* [C-0-2] Devices MUST NOT alter the lifecycle or lifecycle semantics of
a particular type of system component (such as Service, Activity, ContentProvider, etc.).
* [C-0-3] Devices MUST NOT change the semantics of a standard permission.
* Devices MUST NOT alter the limitations enforced on background applications.
More specifically, for background apps:
* [C-0-4] they MUST stop executing callbacks that are registered by the
app to receive outputs from the [`GnssMeasurement`](
https://developer.android.com/reference/android/location/GnssMeasurement.html)
and [`GnssNavigationMessage`](
https://developer.android.com/reference/android/location/GnssNavigationMessage.html).
* [C-0-5] they MUST rate-limit the frequency of updates that are
provided to the app through the [`LocationManager`](
https://developer.android.com/reference/android/location/LocationManager.html)
API class or the [`WifiManager.startScan()`](
https://developer.android.com/reference/android/net/wifi/WifiManager.html#startScan%28%29)
method.
* [C-0-6] if the app is targeting API level 25 or higher, they MUST NOT
allow to register broadcast receivers for the implicit broadcasts of
standard Android intents in the app's manifest, unless the broadcast
intent requires a `"signature"` or `"signatureOrSystem"`
[`protectionLevel`](
https://developer.android.com/guide/topics/manifest/permission-element.html#plevel)
permission or are on the [exemption list](
https://developer.android.com/preview/features/background-broadcasts.html)
.
* [C-0-7] if the app is targeting API level 25 or higher, they MUST stop
the app's background services, just as if the app had called the
services'[`stopSelf()`](
https://developer.android.com/reference/android/app/Service.html#stopSelf%28%29)
method, unless the app is placed on a temporary whitelist to handle a
task that's visible to the user.
* [C-0-8] if the app is targeting API level 25 or higher, they MUST
release the wakelocks the app holds.
The above list is not comprehensive. The Compatibility Test Suite (CTS) tests
significant portions of the platform for behavioral compatibility, but not all.
It is the responsibility of the implementer to ensure behavioral compatibility
with the Android Open Source Project. For this reason, device implementers
SHOULD use the source code available via the Android Open Source Project where
possible, rather than re-implement significant parts of the system.

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## 3.6\. API Namespaces
Android follows the package and class namespace conventions defined by the Java
programming language. To ensure compatibility with third-party applications,
device implementers MUST NOT make any prohibited modifications (see below) to
these package namespaces:
* `java.*`
* `javax.*`
* `sun.*`
* `android.*`
* `com.android.*`
That is, they:
* [C-0-1] MUST NOT modify the publicly exposed APIs on the Android platform
by changing any method or class signatures, or by removing classes or class
fields.
* [C-0-2] MUST NOT add any publicly exposed elements (such as classes or
interfaces, or fields or methods to existing classes or interfaces) or Test
or System APIs to the APIs in the above namespaces. A “publicly exposed
element” is any construct that is not decorated with the “@hide” marker as
used in the upstream Android source code.
Device implementers MAY modify the underlying implementation of the APIs, but
such modifications:
* [C-0-3] MUST NOT impact the stated behavior and Java-language signature of
any publicly exposed APIs.
* [C-0-4] MUST NOT be advertised or otherwise exposed to developers.
However, device implementers MAY add custom APIs outside the standard Android
namespace, but the custom APIs:
* [C-0-5] MUST NOT be in a namespace owned by or referring to another
organization. For instance, device implementers MUST NOT add APIs to the
`com.google.*` or similar namespace: only Google may do so. Similarly,
Google MUST NOT add APIs to other companies' namespaces.
* [C-0-6] MUST be packaged in an Android shared library so that only apps
that explicitly use them (via the &lt;uses-library&gt; mechanism) are
affected by the increased memory usage of such APIs.
If a device implementer proposes to improve one of the package namespaces above
(such as by adding useful new functionality to an existing API, or adding a new
API), the implementer SHOULD visit [source.android.com](
http://source.android.com/) and begin the process for contributing changes and
code, according to the information on that site.
Note that the restrictions above correspond to standard conventions for naming
APIs in the Java programming language; this section simply aims to reinforce
those conventions and make them binding through inclusion in this Compatibility
Definition.

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## 3.7\. Runtime Compatibility
Device implementations:
* [C-0-1] MUST support the full Dalvik Executable (DEX) format
and [Dalvik bytecode specification and semantics](https://android.googlesource.com/platform/dalvik/).
* [C-0-2] MUST configure Dalvik runtimes to allocate memory in
accordance with the upstream Android platform, and as specified by
the following table. (See [section 7.1.1](#7_1_1_screen_configuration) for
screen size and screen density definitions.)
* SHOULD use Android RunTime (ART), the reference upstream
implementation of the Dalvik Executable Format, and the reference
implementations package management system.
* SHOULD run fuzz tests under various modes of execution
and target architectures to assure the stability of the runtime. Refer to
[JFuzz](https://android.googlesource.com/platform/art/+/master/tools/dexfuzz/)
and [DexFuzz](https://android.googlesource.com/platform/art/+/master/tools/dexfuzz/)
in the Android Open Source Project website.
Note that memory values specified below are considered minimum values and
device implementations MAY allocate more memory per application.
<table>
<tr>
<th>Screen Layout</th>
<th>Screen Density</th>
<th>Minimum Application Memory</th>
</tr>
<tr>
<td rowspan="12">Android Watch</td>
<td>120 dpi (ldpi)</td>
<td rowspan="3">32MB</td>
</tr>
<tr>
<td>160 dpi (mdpi)</td>
</tr>
<tr>
<td>213 dpi (tvdpi)</td>
</tr>
<tr>
<td>240 dpi (hdpi)</td>
<td rowspan="2">36MB</td>
</tr>
<tr>
<td>280 dpi (280dpi)</td>
</tr>
<tr>
<td>320 dpi (xhdpi)</td>
<td rowspan="2">48MB</td>
</tr>
<tr>
<td>360 dpi (360dpi)</td>
</tr>
<tr>
<td>400 dpi (400dpi)</td>
<td>56MB</td>
</tr>
<tr>
<td>420 dpi (420dpi)</td>
<td>64MB</td>
</tr>
<tr>
<td>480 dpi (xxhdpi)</td>
<td>88MB</td>
</tr>
<tr>
<td>560 dpi (560dpi)</td>
<td>112MB</td>
</tr>
<tr>
<td>640 dpi (xxxhdpi)</td>
<td>154MB</td>
</tr>
<tr>
<td rowspan="12">small/normal</td>
<td>120 dpi (ldpi)</td>
<td rowspan="2">32MB</td>
</tr>
<tr>
<td>160 dpi (mdpi)</td>
</tr>
<tr>
<td>213 dpi (tvdpi)</td>
<td rowspan="3">48MB</td>
</tr>
<tr>
<td>240 dpi (hdpi)</td>
</tr>
<tr>
<td>280 dpi (280dpi)</td>
</tr>
<tr>
<td>320 dpi (xhdpi)</td>
<td rowspan="2">80MB</td>
</tr>
<tr>
<td>360 dpi (360dpi)</td>
</tr>
<tr>
<td>400 dpi (400dpi)</td>
<td>96MB</td>
</tr>
<tr>
<td>420 dpi (420dpi)</td>
<td>112MB</td>
</tr>
<tr>
<td>480 dpi (xxhdpi)</td>
<td>128MB</td>
</tr>
<tr>
<td>560 dpi (560dpi)</td>
<td>192MB</td>
</tr>
<tr>
<td>640 dpi (xxxhdpi)</td>
<td>256MB</td>
</tr>
<tr>
<td rowspan="12">large</td>
<td>120 dpi (ldpi)</td>
<td>32MB</td>
</tr>
<tr>
<td>160 dpi (mdpi)</td>
<td>48MB</td>
</tr>
<tr>
<td>213 dpi (tvdpi)</td>
<td rowspan="2">80MB</td>
</tr>
<tr>
<td>240 dpi (hdpi)</td>
</tr>
<tr>
<td>280 dpi (280dpi)</td>
<td>96MB</td>
</tr>
<tr>
<td>320 dpi (xhdpi)</td>
<td>128MB</td>
</tr>
<tr>
<td>360 dpi (360dpi)</td>
<td>160MB</td>
</tr>
<tr>
<td>400 dpi (400dpi)</td>
<td>192MB</td>
</tr>
<tr>
<td>420 dpi (420dpi)</td>
<td>228MB</td>
</tr>
<tr>
<td>480 dpi (xxhdpi)</td>
<td>256MB</td>
</tr>
<tr>
<td>560 dpi (560dpi)</td>
<td>384MB</td>
</tr>
<tr>
<td>640 dpi (xxxhdpi)</td>
<td>512MB</td>
</tr>
<tr>
<td rowspan="12">xlarge</td>
<td>120 dpi (ldpi)</td>
<td>48MB</td>
</tr>
<tr>
<td>160 dpi (mdpi)</td>
<td>80MB</td>
</tr>
<tr>
<td>213 dpi (tvdpi)</td>
<td rowspan="2">96MB</td>
</tr>
<tr>
<td>240 dpi (hdpi)</td>
</tr>
<tr>
<td>280 dpi (280dpi)</td>
<td>144MB</td>
</tr>
<tr>
<td>320 dpi (xhdpi)</td>
<td>192MB</td>
</tr>
<tr>
<td>360 dpi (360dpi)</td>
<td>240MB</td>
</tr>
<tr>
<td>400 dpi (400dpi)</td>
<td>288MB</td>
</tr>
<tr>
<td>420 dpi (420dpi)</td>
<td>336MB</td>
</tr>
<tr>
<td>480 dpi (xxhdpi)</td>
<td>384MB</td>
</tr>
<tr>
<td>560 dpi (560dpi)</td>
<td>576MB</td>
</tr>
<tr>
<td>640 dpi (xxxhdpi)</td>
<td>768MB</td>
</tr>
</table>

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## 3.8\. User Interface Compatibility
### 3.8.1\. Launcher (Home Screen)
Android includes a launcher application (home screen) and support for
third-party applications to replace the device launcher (home screen).
If device implementations allow third-party applications to replace the device home screen, they:
* [C-1-1] MUST declare the platform feature `android.software.home_screen`.
* [C-1-2] MUST return the [`AdaptiveIconDrawable`](
https://developer.android.com/reference/android/graphics/drawable/AdaptiveIconDrawable.html)
object when the third party application use `<adaptive-icon>` tag to provide
their icon, and the [`PackageManager`](
https://developer.android.com/reference/android/content/pm/PackageManager.html)
methods to retrieve icons are called.
If device implementations include a default launcher that supports in-app pinning of shortcuts and
widgets, they:
* [C-2-1] MUST report `true` for
[`ShortcutManager.isRequestPinShortcutSupported()`](
https://developer.android.com/reference/android/content/pm/ShortcutManager.html#isRequestPinShortcutSupported%28%29)
and [`AppWidgetManager.html.isRequestPinAppWidgetSupported()`](
https://developer.android.com/reference/android/appwidget/AppWidgetManager.html#isRequestPinAppWidgetSupported%28%29).
* [C-2-2] MUST have user affordance asking the user before adding a shortcut requested
by apps via the [`ShortcutManager.requestPinShortcut()`](
https://developer.android.com/reference/android/content/pm/ShortcutManager.html#requestPinShortcut%28android.content.pm.ShortcutInfo, android.content.IntentSender%29)
and the [`AppWidgetManager.requestPinAddWidget()`](
https://developer.android.com/reference/android/appwidget/AppWidgetManager.html#requestPinAppWidget%28android.content.ComponentName,android.os.Bundle, android.app.PendingIntent%29)
API method.
Conversely, if device implementations do not support in-app pinning, they:
* [C-3-1] MUST report `false` for
[`ShortcutManager.isRequestPinShortcutSupported()`](
https://developer.android.com/reference/android/content/pm/ShortcutManager.html#isRequestPinShortcutSupported%28%29)
and [`AppWidgetManager.html#isRequestPinAppWidgetSupported()`](
https://developer.android.com/reference/android/appwidget/AppWidgetManager.html#isRequestPinAppWidgetSupported%28%29).
If device implementations implement a default launcher that provides quick access to the additional
shortcuts provided by third-party apps through the [ShortcutManager](
https://developer.android.com/reference/android/content/pm/ShortcutManager.html) API, they:
* [C-4-1] MUST support all documented shortcut features (e.g. static and
dynamic shortcuts, pinning shortcuts) and fully implement the APIs of the
[`ShortcutManager`](
https://developer.android.com/reference/android/content/pm/ShortcutManager.html)
API class.
If device implementations include a default launcher app that shows badges for
the app icons, they:
* [C-5-1] MUST respect the [`NotificationChannel.setShowBadge()`](
https://developer.android.com/reference/android/app/NotificationChannel.html#setShowBadge%28boolean%29)
API method.
In other words, show a visual affordance associated with the app icon if the
value is set as `true`, and do not show any app icon badging scheme when all
of the app's notification channels have set the value as `false`.
* MAY override the app icon badges with their proprietary badging scheme when
third-party applications indicate support of the proprietary badging scheme
through the use of proprietary APIs, but SHOULD use the resources and values
provided through the notification badges APIs described in [the SDK](
https://developer.android.com/preview/features/notification-badges.html)
, such as the [`Notification.Builder.setNumber()`](
http://developer.android.com/reference/android/app/Notification.Builder.html#setNumber%28int%29)
and the [`Notification.Builder.setBadgeIconType()`](
http://developer.android.com/reference/android/app/Notification.Builder.html#setBadgeIconType%28int%29)
API.
### 3.8.2\. Widgets
Android supports third-party app widgets by defining a component type and
corresponding API and lifecycle that allows applications to expose an
[“AppWidget”](http://developer.android.com/guide/practices/ui_guidelines/widget_design.html)
to the end user.
If device implementations support third-party app widgets, they:
* [C-1-1] MUST declare support for platform feature android.software.app_widgets.
* [C-1-2] MUST include built-in support for AppWidgets and expose
user interface affordances to add, configure, view, and remove AppWidgets
directly within the Launcher.
* [C-1-3] MUST be capable of rendering widgets that are 4 x 4
in the standard grid size. See the [App Widget Design
Guidelines](http://developer.android.com/guide/practices/ui_guidelines/widget_design.html)
in the Android SDK documentation for details.
* MAY support application widgets on the lock screen.
### 3.8.3\. Notifications
Android includes [`Notification`](
https://developer.android.com/reference/android/app/Notification.html) and
[`NotificationManager`](
https://developer.android.com/reference/android/app/NotificationManager.html)
APIs that allow third-party app developers to notify users of notable events and
attract users' attention using the hardware components (e.g. sound, vibration
and light) and software features (e.g. notification shade, system bar) of the
device.
#### 3.8.3.1\. Presentation of Notifications
If device implementations allow third party apps to [notify users of notable events](
http://developer.android.com/guide/topics/ui/notifiers/notifications.html), they:
* [C-1-1] MUST support notifications that use hardware features, as described in
the SDK documentation, and to the extent possible with the device implementation
hardware. For instance, if a device implementation includes a vibrator, it MUST
correctly implement the vibration APIs. If a device implementation lacks
hardware, the corresponding APIs MUST be implemented as no-ops. This behavior is
further detailed in [section 7](#7_hardware_compatibility).
* [C-1-2] MUST correctly render all [resources](
https://developer.android.com/guide/topics/resources/available-resources.html)
(icons, animation files etc.) provided for in the APIs, or in the
Status/System Bar [icon style guide](
http://developer.android.com/design/style/iconography.html), although they
MAY provide an alternative user experience for notifications than that
provided by the reference Android Open Source implementation.
* [C-1-3] MUST honor and implement properly the behaviors described for
[the APIs](
https://developer.android.com/guide/topics/ui/notifiers/notifications.html#Managing)
to update, remove and group notifications.
* [C-1-4] MUST provide the full behavior of the [NotificationChannel](
https://developer.android.com/reference/android/app/NotificationChannel.html)
API documented in the SDK.
* [C-1-5] MUST provide a user affordance to block and modify a certain
third-party app's notification per each channel and app package level.
* [C-1-6] MUST also provide a user affordance to display deleted notification
channels.
* SHOULD support rich notifications.
* SHOULD present some higher priority notifications as heads-up notifications.
* SHOULD have user affordance to snooze notifications.
* MAY only manage the visibility and timing of when third-party apps can notify
users of notable events to mitigate safety issues such as driver distraction.
If device implementations support rich notifications, they:
* [C-2-1] MUST use the exact resources as
provided through the [`Notification.Style`](
https://developer.android.com/reference/android/app/Notification.Style.html)
API class and its subclasses for the presented resource elements.
* SHOULD present each and every resource element (e.g.
icon, title and summary text) defined in the [`Notification.Style`](
https://developer.android.com/reference/android/app/Notification.Style.html)
API class and its subclasses.
If device impelementations support heads-up notifications: they:
* [C-3-1] MUST use the heads-up notification view and resources
as described in the [`Notification.Builder`](
https://developer.android.com/reference/android/app/Notification.Builder.html)
API class when heads-up notifications are presented.
#### 3.8.3.2\. Notification Listener Service
Android includes the [`NotificationListenerService`](
https://developer.android.com/reference/android/service/notification/NotificationListenerService.html)
APIs that allow apps (once explicitly enabled by the user) to receive a copy of
all notifications as they are posted or updated.
Device implementations:
* [C-0-1] MUST correctly and promptly update notifications in their entirety to all
such installed and user-enabled listener services, including any and all
metadata attached to the Notification object.
* [C-0-2] MUST respect the [`snoozeNotification()`](
https://developer.android.com/reference/android/service/notification/NotificationListenerService.html#snoozeNotification%28java.lang.String, long%29)
API call, and dismiss the notification and make a callback after the snooze
duration that is set in the API call.
If device implementations have a user affordance to snooze notifications, they:
* [C-1-1] MUST reflect the snoozed notification status properly
through the standard APIs such as
[`NotificationListenerService.getSnoozedNotifications()`](
https://developer.android.com/reference/android/service/notification/NotificationListenerService.html#getSnoozedNotifications%28%29).
* [C-1-2] MUST make this user affordance available to snooze notifications
from each installed third-party app's, unless they are from
persistent/foreground services.
#### 3.8.3.3\. DND (Do not Disturb)
If device implementations support the DND feature, they:
* [C-1-1] MUST implement an activity that would respond to the intent
[ACTION_NOTIFICATION_POLICY_ACCESS_SETTINGS](
https://developer.android.com/reference/android/provider/Settings.html#ACTION_NOTIFICATION_POLICY_ACCESS_SETTINGS),
which for implementations with UI_MODE_TYPE_NORMAL it MUST be an activity
where the user can grant or deny the app access to DND policy
configurations.
* [C-1-2] MUST, for when the device implementation has provided a means for the user
to grant or deny third-party apps to access the DND policy configuration,
display [Automatic DND rules](
https://developer.android.com/reference/android/app/NotificationManager.html#addAutomaticZenRule%28android.app.AutomaticZenRule%29)
created by applications alongside the user-created and pre-defined rules.
* [C-1-3] MUST honor the [`suppressedVisualEffects`](https://developer.android.com/reference/android/app/NotificationManager.Policy.html#suppressedVisualEffects)
values passed along the [`NotificationManager.Policy`](https://developer.android.com/reference/android/app/NotificationManager.Policy.html#NotificationManager.Policy%28int, int, int, int%29)
and if an app has set any of the SUPPRESSED_EFFECT_SCREEN_OFF or
SUPPRESSED_EFFECT_SCREEN_ON flags, it SHOULD indicate to the user that the
visual effects are suppressed in the DND settings menu.
### 3.8.4\. Search
Android includes APIs that allow developers to
[incorporate search](http://developer.android.com/reference/android/app/SearchManager.html)
into their applications and expose their applications data into the global
system search. Generally speaking, this functionality consists of a single,
system-wide user interface that allows users to enter queries, displays
suggestions as users type, and displays results. The Android APIs allow
developers to reuse this interface to provide search within their own apps and
allow developers to supply results to the common global search user interface.
* Android device implementations SHOULD include global search, a single, shared,
system-wide search user interface capable of real-time suggestions in response
to user input.
If device implementations implement the global search interface, they:
* [C-1-1] MUST implement the APIs that allow third-party applications to add
suggestions to the search box when it is run in global search mode.
If no third-party applications are installed that make use of the global search:
* The default behavior SHOULD be to display web search engine results and
suggestions.
Android also includes the [Assist APIs](
https://developer.android.com/reference/android/app/assist/package-summary.html)
to allow applications to elect how much information of the current context is
shared with the assistant on the device.
If device implementations support the Assist action, they:
* [C-2-1] MUST indicate clearly to the end user when the context is shared, by
either:
* Each time the assist app accesses the context, displaying a white
light around the edges of the screen that meet or exceed the duration and
brightness of the Android Open Source Project implementation.
* For the preinstalled assist app, providing a user affordance less
than two navigations away from
[the default voice input and assistant app settings menu](#3_2_3_5_default_app_settings),
and only sharing the context when the assist app is explicitly invoked by
the user through a hotword or assist navigation key input.
* [C-2-2] The designated interaction to launch the assist app as described
in [section 7.2.3](#7_2_3_navigation_keys) MUST launch the user-selected
assist app, in other words the app that implements `VoiceInteractionService`,
or an activity handling the `ACTION_ASSIST` intent.
* [SR] STRONGLY RECOMMENDED to use long press on `HOME` key as this designated
interaction.
### 3.8.5\. Alerts and Toasts
Applications can use the [`Toast`](
http://developer.android.com/reference/android/widget/Toast.html)
API to display short non-modal strings to the end user that disappear after a
brief period of time, and use the [`TYPE_APPLICATION_OVERLAY`](
http://developer.android.com/reference/android/view/WindowManager.LayoutParams.html#TYPE_APPLICATION_OVERLAY)
window type API to display alert windows as an overlay over other apps.
If device implementations include a screen or video output, they:
* [C-1-1] MUST provide a user affordance to block an app from displaying alert
windows that use the [`TYPE_APPLICATION_OVERLAY`](
http://developer.android.com/reference/android/view/WindowManager.LayoutParams.html#TYPE_APPLICATION_OVERLAY)
. The AOSP implementation meets this requirement by having controls in the notification shade.
* [C-1-2] MUST honor the Toast API and display Toasts from applications to end users in some highly
visible manner.
### 3.8.6\. Themes
Android provides “themes” as a mechanism for applications to apply styles across
an entire Activity or application.
Android includes a “Holo” and "Material" theme family as a set of defined styles
for application developers to use if they want to match the
[Holo theme look and feel](http://developer.android.com/guide/topics/ui/themes.html)
as defined by the Android SDK.
If device implementations include a screen or video output, they:
* [C-1-1] MUST NOT alter any of the [Holo theme attributes](
http://developer.android.com/reference/android/R.style.html) exposed to
applications.
* [C-1-2] MUST support the “Material” theme family and MUST NOT alter any of
the [Material theme attributes](
http://developer.android.com/reference/android/R.style.html#Theme_Material)
or their assets exposed to applications.
Android also includes a “Device Default” theme family as a set of defined styles
for application developers to use if they want to match the look and feel of the
device theme as defined by the device implementer.
* Device implementations MAY modify the [Device Default theme attributes](
http://developer.android.com/reference/android/R.style.html) exposed to
applications.
Android supports a variant theme with translucent system bars, which allows
application developers to fill the area behind the status and navigation bar
with their app content. To enable a consistent developer experience in this
configuration, it is important the status bar icon style is maintained across
different device implementations.
If device implementations include a system status bar, they:
* [C-2-1] MUST use white for system status icons (such as signal strength and
battery level) and notifications issued by the system, unless the icon is
indicating a problematic status or an app requests a light status bar using
the SYSTEM_UI_FLAG_LIGHT_STATUS_BAR flag.
* [C-2-2] Android device implementations MUST change the color of the system
status icons to black (for details, refer to [R.style](
http://developer.android.com/reference/android/R.style.html)) when an app
requests a light status bar.
### 3.8.7\. Live Wallpapers
Android defines a component type and corresponding API and lifecycle that allows
applications to expose one or more
[“Live Wallpapers”](http://developer.android.com/reference/android/service/wallpaper/WallpaperService.html)
to the end user. Live wallpapers are animations, patterns, or similar images
with limited input capabilities that display as a wallpaper, behind other
applications.
Hardware is considered capable of reliably running live wallpapers if it can run
all live wallpapers, with no limitations on functionality, at a reasonable frame
rate with no adverse effects on other applications. If limitations in the
hardware cause wallpapers and/or applications to crash, malfunction, consume
excessive CPU or battery power, or run at unacceptably low frame rates, the
hardware is considered incapable of running live wallpaper. As an example, some
live wallpapers may use an OpenGL 2.0 or 3.x context to render their content.
Live wallpaper will not run reliably on hardware that does not support multiple
OpenGL contexts because the live wallpaper use of an OpenGL context may conflict
with other applications that also use an OpenGL context.
* Device implementations capable of running live wallpapers reliably as described
above SHOULD implement live wallpapers.
If device implementations implement live wallpapers, they:
* [C-1-1] MUST report the platform feature flag android.software.live_wallpaper.
### 3.8.8\. Activity Switching
The upstream Android source code includes the
[overview screen](https://developer.android.com/guide/components/activities/recents.html), a
system-level user interface for task switching and displaying recently accessed
activities and tasks using a thumbnail image of the applications graphical
state at the moment the user last left the application.
Device implementations
including the recents function navigation key as detailed in
[section 7.2.3](#7_2_3_navigation_keys) MAY alter the interface.
If device implementations including the recents function navigation key as detailed in
[section 7.2.3](#7_2_3_navigation_keys) alter the interface, they:
* [C-1-1] MUST support at least up to 20 displayed activities.
* SHOULD at least display the title of 4 activities at a time.
* [C-1-2] MUST implement the [screen pinning behavior](http://developer.android.com/about/versions/android-5.0.html#ScreenPinning)
and provide the user with a settings menu to toggle the feature.
* SHOULD display highlight color, icon, screen title in recents.
* SHOULD display a closing affordance ("x") but MAY delay this until user interacts with screens.
* SHOULD implement a shortcut to switch easily to the previous activity
* SHOULD trigger the fast-switch action between the two most recently used
apps, when the recents function key is tapped twice.
* SHOULD trigger the split-screen multiwindow-mode, if supported, when the
recents functions key is long pressed.
* MAY display affiliated recents as a group that moves together.
* [SR] Device implementations are STRONGLY RECOMMENDED to use the upstream Android user
interface (or a similar thumbnail-based interface) for the overview screen.
### 3.8.9\. Input Management
Android includes support for
[Input Management](http://developer.android.com/guide/topics/text/creating-input-method.html)
and support for third-party input method editors.
If device implementations allow users to use third-party input methods on the
device, they:
* [C-1-1] MUST declare the platform feature android.software.input_methods and
support IME APIs as defined in the Android SDK documentation.
* [C-1-2] MUST provide a user-accessible mechanism to add and configure
third-party input methods in response to the
android.settings.INPUT_METHOD_SETTINGS intent.
If device implementations declare the [`android.software.autofill`](
https://developer.android.com/reference/android/content/pm/PackageManager.html#FEATURE_AUTOFILL)
feature flag, they:
* [C-2-1] MUST fully implement the [`AutofillService`](
https://developer.android.com/reference/android/service/autofill/AutofillService.html)
and [`AutofillManager`](
https://developer.android.com/reference/android/view/autofill/AutofillManager.html)
APIs and honor the [`android.settings.REQUEST_SET_AUTOFILL_SERVICE`](
https://developer.android.com/reference/android/provider/Settings.html#ACTION_REQUEST_SET_AUTOFILL_SERVICE)
intent to show a default app settings menu to enable and disable autofill and
change the default autofill service for the user.
### 3.8.10\. Lock Screen Media Control
The Remote Control Client API is deprecated from Android 5.0 in favor of the
[Media Notification Template](http://developer.android.com/reference/android/app/Notification.MediaStyle.html)
that allows media applications to integrate with playback controls that are
displayed on the lock screen.
### 3.8.11\. Screen savers (previously Dreams)
Android includes support for [interactivescreensavers](http://developer.android.com/reference/android/service/dreams/DreamService.html),
previously referred to as Dreams. Screen savers allow users to interact with
applications when a device connected to a power source is idle or docked in a
desk dock. Android Watch devices MAY implement screen savers, but other types
of device implementations SHOULD include support for screen savers and provide
a settings option for users toconfigure screen savers in response to the
`android.settings.DREAM_SETTINGS` intent.
### 3.8.12\. Location
If device implementations include a hardware sensor (e.g. GPS) that is capable
of providing the location coordinates:
* [C-1-1] [location modes](
http://developer.android.com/reference/android/provider/Settings.Secure.html#LOCATION_MODE)
MUST be displayed in the Location menu within Settings.
### 3.8.13\. Unicode and Font
Android includes support for the emoji characters defined in
[Unicode 10.0](http://www.unicode.org/versions/Unicode10.0.0/).
If device implementations include a screen or video output, they:
* [C-1-1] MUST be capable of rendering these emoji characters in color glyph.
* [C-1-2] MUST include support for:
* Roboto 2 font with different weights—sans-serif-thin, sans-serif-light,
sans-serif-medium, sans-serif-black, sans-serif-condensed,
sans-serif-condensed-light for the languages available on the device.
* Full Unicode 7.0 coverage of Latin, Greek, and Cyrillic, including the
Latin Extended A, B, C, and D ranges, and all glyphs in the currency
symbols block of Unicode 7.0.
* SHOULD support the skin tone and diverse family emojis as specified in the
[Unicode Technical Report #51](http://unicode.org/reports/tr51).
If device implementations include an IME, they:
* SHOULD provide an input method to the user for these emoji characters.
### 3.8.14\. Multi-windows
If device implementations have the capability to display multiple activities at
the same time, they:
* [C-1-1] MUST implement such multi-window mode(s) in accordance with the
application behaviors and APIs described in the Android SDK
[multi-window mode support documentation](
https://developer.android.com/guide/topics/ui/multi-window.html) and meet
the following requirements:
* [C-1-2] Applications can indicate whether they are capable of operating in
multi-window mode in the `AndroidManifest.xml` file, either explicitly via
setting the [`android:resizeableActivity`](https://developer.android.com/reference/android/R.attr.html#resizeableActivity)
attribute to `true` or implicitly by having the targetSdkVersion > 24. Apps that
explicitly set this attribute to `false` in their manifest MUST NOT be
launched in multi-window mode. Older apps with targetSdkVersion < 24 that
did not set this `android:resizeableActivity` attribute MAY be launched in
multi-window mode, but the system MUST provide warning that the app may not
work as expected in multi-window mode.
* [C-1-3] MUST NOT offer split-screen or freeform mode if
the screen height < 440 dp and the the screen width < 440 dp.
* Device implementations with screen size `xlarge` SHOULD support freeform
mode.
If device implementations support multi-window mode(s), and the split screen
mode, they:
* [C-2-1] MUST preload a [resizeable](
https://developer.android.com/guide/topics/ui/multi-window.html#configuring)
launcher as the default.
* [C-2-2] MUST crop the docked activity of a split-screen multi-window but
SHOULD show some content of it, if the Launcher app is the focused window.
* [C-2-3] MUST honor the declared [`AndroidManifestLayout_minWidth`](
https://developer.android.com/reference/android/R.styleable.html#AndroidManifestLayout_minWidth)
and [`AndroidManifestLayout_minHeight`](
https://developer.android.com/reference/android/R.styleable.html#AndroidManifestLayout_minHeight)
values of the third-party launcher application and not override these values
in the course of showing some content of the docked activity.
If device implementations support multi-window mode(s) and Picture-in-Picture
multi-window mode, they:
* [C-3-1] MUST launch activities in picture-in-picture multi-window mode
when the app is:
* Targeting API level 26 or higher and declares
[`android:supportsPictureInPicture`](https://developer.android.com/reference/android/R.attr.html#supportsPictureInPicture)
* Targeting API level 25 or lower and declares both [`android:resizeableActivity`](https://developer.android.com/reference/android/R.attr.html#resizeableActivity)
and [`android:supportsPictureInPicture`](https://developer.android.com/reference/android/R.attr.html#supportsPictureInPicture).
* [C-3-2] MUST expose the actions in their SystemUI as
specified by the current PIP activity through the [`setActions()`](
https://developer.android.com/reference/android/app/PictureInPictureParams.Builder.html#setActions%28java.util.List<android.app.RemoteAction>%29)
API.
* [C-3-3] MUST support aspect ratios greater than or equal to
1:2.39 and less than or equal to 2.39:1, as specified by the PIP activity through
the [`setAspectRatio()`](
https://developer.android.com/reference/android/app/PictureInPictureParams.Builder.html#setAspectRatio%28android.util.Rational%29)
API.
* [C-3-4] MUST use [`KeyEvent.KEYCODE_WINDOW`](
https://developer.android.com/reference/android/view/KeyEvent.html#KEYCODE_WINDOW)
to control the PIP window; if PIP mode is not implemented, the key MUST be
available to the foreground activity.
* [C-3-5] MUST provide a user affordance to block an app from displaying in
PIP mode; the AOSP implementation meets this requirement by having
controls in the notification shade.
* [C-3-6] MUST allocate minimum width and height of 108 dp for the PIP window
and minimum width of 240 dp and height of 135 dp for the PIP window when the
`Configuration.uiMode` is configured as [`UI_MODE_TYPE_TELEVISION`](
https://developer.android.com/reference/android/content/res/Configuration.html#UI_MODE_TYPE_TELEVISION)

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## 3.9\. Device Administration
Android includes features that allow security-aware applications to perform
device administration functions at the system level, such as enforcing password
policies or performing remote wipe, through the
[Android Device Administration API](http://developer.android.com/guide/topics/admin/device-admin.html)].
If device implementations implement the full range of [device administration](
http://developer.android.com/guide/topics/admin/device-admin.html)
policies defined in the Android SDK documentation, they:
* [C-1-1] MUST declare `android.software.device_admin`.
* [C-1-2] MUST support device owner provisioning as described in
[section 3.9.1](#3_9_1_device_provisioning) and
[section 3.9.1.1](#3_9_1_1_device_owner_provisioning).
* [C-1-3] MUST declare the support of manged profiles via the
`android.software.managed_users` feature flag, except for when the device is
configured so that it would [report](
http://developer.android.com/reference/android/app/ActivityManager.html#isLowRamDevice%28%29)
itself as a low RAM device or so that it allocate internal (non-removable)
storage as shared storage.
### 3.9.1 Device Provisioning
#### 3.9.1.1 Device owner provisioning
If device implementations declare `android.software.device_admin`, they:
* [C-1-1] MUST support enrolling a Device Policy Client (DPC) as a
[Device Owner app](
http://developer.android.com/reference/android/app/admin/DevicePolicyManager.html#isDeviceOwnerApp%28java.lang.String%29)
as described below:.
* when the device implementation has no user data is configured yet, it:
* [C-1-3] MUST report `true` for [`DevicePolicyManager.isProvisioningAllowed(ACTION_PROVISION_MANAGED_DEVICE)`](https://developer.android.com/reference/android/app/admin/DevicePolicyManager.html\#isProvisioningAllowed\(java.lang.String\)).
* [C-1-4] MUST enroll the DPC application as the Device Owner app in
response to the intent action [`android.app.action.PROVISION_MANAGED_DEVICE`](http://developer.android.com/reference/android/app/admin/DevicePolicyManager.html#ACTION_PROVISION_MANAGED_DEVICE).
* [C-1-5] MUST enroll the DPC application as the Device Owner app if the
device declares Near-Field Communications (NFC) support via the feature
flag `android.hardware.nfc` and receives an NFC message containing a
record with MIME type [`MIME_TYPE_PROVISIONING_NFC`](https://developer.android.com/reference/android/app/admin/DevicePolicyManager.html#MIME_TYPE_PROVISIONING_NFC).
* When the device implementation has user data, it:
* [C-1-6] MUST report `false` for the [`DevicePolicyManager.isProvisioningAllowed(ACTION_PROVISION_MANAGED_DEVICE)`](https://developer.android.com/reference/android/app/admin/DevicePolicyManager.html\#isProvisioningAllowed\(java.lang.String\)).
* [C-1-7] MUST not enroll any DPC application as the Device Owner App
any more.
* [C-1-2] MUST NOT set an application (including pre-installed app) as the
Device Owner app without explicit consent or action from the user or the
administrator of the device.
If device implementations declare `android.software.device_admin`, but also
include a proprietary Device Owner management solution and provide a mechanism
to promote an application configured in their solution as a "Device Owner
equivalent" to the standard "Device Owner" as recognized by the standard Android
[DevicePolicyManager](
http://developer.android.com/reference/android/app/admin/DevicePolicyManager.html)
APIs, they:
* [C-2-1] MUST have a process in place to verify that the specific app
being promoted belongs to a legitimate enterprise device management
solution and it has been already configured in the proprietary solution
to have the rights equivalent as a "Device Owner".
* [C-2-2] MUST show the same AOSP Device Owner consent disclosure as the
flow initiated by [`android.app.action.PROVISION_MANAGED_DEVICE`](http://developer.android.com/reference/android/app/admin/DevicePolicyManager.html#ACTION_PROVISION_MANAGED_DEVICE)
prior to enrolling the DPC application as "Device Owner".
* MAY have user data on the device prior to enrolling the DPC application
as "Device Owner".
#### 3.9.1.2 Managed profile provisioning
If device implementations declare `android.software.managed_users`, they:
* [C-1-1] MUST implement the [APIs](http://developer.android.com/reference/android/app/admin/DevicePolicyManager.html#ACTION_PROVISION_MANAGED_PROFILE)
allowing a Device Policy Controller (DPC) application to become the
[owner of a new Managed Profile](http://developer.android.com/reference/android/app/admin/DevicePolicyManager.html#isProfileOwnerApp%28java.lang.String%29).
* [C-1-2] The managed profile provisioning process (the flow initiated by
[android.app.action.PROVISION_MANAGED_PROFILE](
http://developer.android.com/reference/android/app/admin/DevicePolicyManager.html#ACTION_PROVISION_MANAGED_PROFILE))
users experience MUST align with the AOSP implementation.
* [C-1-3] MUST provide the following user affordances within the Settings to
indicate to the user when a particular system function has been disabled by
the Device Policy Controller (DPC):
* A consistent icon or other user affordance (for example the upstream
AOSP info icon) to represent when a particular setting is restricted by
a Device Admin.
* A short explanation message, as provided by the Device Admin via the
[`setShortSupportMessage`](
https://developer.android.com/reference/android/app/admin/DevicePolicyManager.html#setShortSupportMessage%28android.content.ComponentName, java.lang.CharSequence%29).
* The DPC applications icon.
## 3.9.2 Managed Profile Support
If device implementations declare `android.software.managed_users`, they:
* [C-1-1] MUST support managed profiles via the `android.app.admin.DevicePolicyManager`
APIs.
* [C-1-2] MUST allow one and only [one managed profile to be created](http://developer.android.com/reference/android/app/admin/DevicePolicyManager.html#ACTION_PROVISION_MANAGED_PROFILE).
* [C-1-3] MUST use an icon badge (similar to the AOSP upstream work badge) to
represent the managed applications and widgets and other badged UI elements
like Recents &amp; Notifications.
* [C-1-4] MUST display a notification icon (similar to the AOSP upstream work
badge) to indicate when user is within a managed profile application.
* [C-1-5] MUST display a toast indicating that the user is in the managed
profile if and when the device wakes up (ACTION_USER_PRESENT) and the
foreground application is within the managed profile.
* [C-1-6] Where a managed profile exists, MUST show a visual affordance in the
Intent 'Chooser' to allow the user to forward the intent from the managed
profile to the primary user or vice versa, if enabled by the Device Policy
Controller.
* [C-1-7] Where a managed profile exists, MUST expose the following user
affordances for both the primary user and the managed profile:
* Separate accounting for battery, location, mobile data and storage usage
for the primary user and managed profile.
* Independent management of VPN Applications installed within the primary
user or managed profile.
* Independent management of applications installed within the primary user
or managed profile.
* Independent management of accounts within the primary user or managed
profile.
* [C-1-8] MUST ensure the preinstalled dialer, contacts and messaging
applications can search for and look up caller information from the managed
profile (if one exists) alongside those from the primary profile, if the
Device Policy Controller permits it.
* [C-1-9] MUST ensure that it satisfies all the security requirements
applicable for a device with multiple users enabled
(see[section 9.5](#9_5_multi-user_support)), even though the managed profile
is not counted as another user in addition to the primary user.
* [C-1-10] MUST support the ability to specify a separate lock screen meeting
the following requirements to grant access to apps running in a managed
profile.
* Device implementations MUST honor the
[`DevicePolicyManager.ACTION_SET_NEW_PASSWORD`](https://developer.android.com/reference/android/app/admin/DevicePolicyManager.html#ACTION_SET_NEW_PASSWORD)
intent and show an interface to configure a separate lock screen
credential for the managed profile.
* The lock screen credentials of the managed profile MUST use the same
credential storage and management mechanisms as the parent profile,
as documented on the
[Android Open Source Project Site](http://source.android.com/security/authentication/index.html)
* The DPC [password policies](https://developer.android.com/guide/topics/admin/device-admin.html#pwd)
MUST apply to only the managed profile's lock screen credentials unless
called upon the `DevicePolicyManager` instance returned by
<a href="https://developer.android.com/reference/android/app/admin/DevicePolicyManager.html#getParentProfileInstance%28android.content.ComponentName%29">getParentProfileInstance</a>.
* When contacts from the managed profile are displayed
in the preinstalled call log, in-call UI, in-progress and missed-call
notifications, contacts and messaging apps they SHOULD be badged with the
same badge used to indicate managed profile applications.

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# 4\. Application Packaging Compatibility
Devices implementations:
* [C-0-1] MUST be capable of installing and running Android “.apk” files as
generated by the “aapt” tool included in the
[official Android SDK](
http://developer.android.com/tools/help/index.html).
* As the above requirement may be challenging, device implementations are
RECOMMENDED to use the AOSP reference implementation's package management
systemDevice implementations.
* [C-0-2] MUST support verifying “.apk” files using the
[APK Signature Scheme v2](https://source.android.com/security/apksigning/v2.html)
and [JAR signing](
https://source.android.com/security/apksigning/v2.html#v1-verification).
* [C-0-3] MUST NOT extend either the
[.apk](http://developer.android.com/guide/components/fundamentals.html),
[Android Manifest](
http://developer.android.com/guide/topics/manifest/manifest-intro.html),
[Dalvik bytecode](https://android.googlesource.com/platform/dalvik/), or
RenderScript bytecode formats in such a way that would prevent those files from
installing and running correctly on other compatible devices.
* [C-0-4] MUST NOT allow apps other than the current
"installer of record" for the package to silently uninstall the app without any
prompt, as documented in the SDK for the [`DELETE_PACKAGE`](
https://developer.android.com/reference/android/Manifest.permission.html#DELETE_PACKAGES)
permission. The only exceptions are the system package verifier app handling
[PACKAGE_NEEDS_VERIFICATION](
https://developer.android.com/reference/android/content/Intent.html#ACTION_PACKAGE_NEEDS_VERIFICATION)
intent and the storage manager app handling [ACTION_MANAGE_STORAGE](
https://developer.android.com/reference/android/os/storage/StorageManager.html#ACTION_MANAGE_STORAGE)
intent.
Device implementations MUST NOT install application packages from unknown
sources, unless the app that [requests the installation](https://developer.android.com/reference/android/content/Intent.html#ACTION_INSTALL_PACKAGE)
meets all the following requirements:
* It MUST declare the [`REQUEST_INSTALL_PACKAGES`](http://developer.android.com/reference/android/Manifest.permission.html#REQUEST_INSTALL_PACKAGES)
permission or have the `android:targetSdkVersion` set at 24 or lower.
* It MUST have been granted permission by the user to install apps from
unknown sources.
Device implementations MUST have an activity that handles the
[`android.settings.MANAGE_UNKNOWN_APP_SOURCES`](http://developer.android.com/reference/android/provider/Settings.html#ACTION_MANAGE_UNKNOWN_APP_SOURCES)
intent. They SHOULD provide a user affordance to grant/revoke the permission to
install apps from unknown sources per application, but MAY choose to implement
this as a no-op and return `RESULT_CANCELED` for [`startActivityForResult()`](http://developer.android.com/reference/android/app/Activity.html#startActivityForResult%28android.content.Intent, int%29),
if the device implementation does not want to allow users to have this choice.
However even in such cases, they SHOULD indicate to the user why there is no such
choice presented.

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# 5\. Multimedia Compatibility
Device implementations:
* [C-0-1] MUST support the media formats, encoders, decoders, file types,
and container formats defined in [section 5.1](#5_1_media-codecs.md)
for each and every codec declared by `MediaCodecList`.
* [C-0-2] MUST declare and report support of the encoders, decoders available
to third-party applications via [`MediaCodecList`](
http://developer.android.com/reference/android/media/MediaCodecList.html).
* [C-0-3] MUST be able to decode and make available to third-party apps all
the formats it can encode. This includes all bitstreams that its encoders
generate and the profiles reported in its [`CamcorderProfile`](
http://developer.android.com/reference/android/media/CamcorderProfile.html).
Device implementations:
* SHOULD aim for minimum codec latency, in others words, they
* SHOULD NOT consume and store input buffers and return input buffers only
once processed.
* SHOULD NOT hold onto decoded buffers for longer than as specified by the
standard (e.g. SPS).
* SHOULD NOT hold onto encoded buffers longer than required by the GOP
structure.
All of the codecs listed in the section below are provided as software
implementations in the preferred Android implementation from the Android Open
Source Project.
Please note that neither Google nor the Open Handset Alliance make any
representation that these codecs are free from third-party patents. Those
intending to use this source code in hardware or software products are advised
that implementations of this code, including in open source software or
shareware, may require patent licenses from the relevant patent holders.

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## 5.10\. Professional Audio
If device implementations report support for feature
`android.hardware.audio.pro` via the
[android.content.pm.PackageManager](
http://developer.android.com/reference/android/content/pm/PackageManager.html)
class, they:
* [C-1-1] MUST report support for feature
`android.hardware.audio.low_latency`.
* [C-1-2] MUST have the continuous round-trip audio latency, as defined in
[section 5.6 Audio Latency](#5_6_audio_latency), MUST be 20 milliseconds or less and SHOULD be
10 milliseconds or less over at least one supported path.
* [C-1-3] MUST include a USB port(s) supporting USB host mode and USB
peripheral mode.
* [C-1-4] MUST report support for feature `android.software.midi`.
* [C-1-5] MUST meet latencies and USB audio requirements using the
[OpenSL ES](https://developer.android.com/ndk/guides/audio/opensl-for-android.html)
PCM buffer queue API.
* SHOULD provide a sustainable level of CPU performance while audio is active.
* SHOULD minimize audio clock inaccuracy and drift relative to standard time.
* SHOULD minimize audio clock drift relative to the CPU `CLOCK_MONOTONIC` when both
are active.
* SHOULD minimize audio latency over on-device transducers.
* SHOULD minimize audio latency over USB digital audio.
* SHOULD document audio latency measurements over all paths.
* SHOULD minimize jitter in audio buffer completion callback entry times, as this
affects usable percentage of full CPU bandwidth by the callback.
* SHOULD provide zero audio underruns (output) or overruns (input) under normal use
at reported latency.
* SHOULD provide zero inter-channel latency difference.
* SHOULD minimize MIDI mean latency over all transports.
* SHOULD minimize MIDI latency variability under load (jitter) over all transports.
* SHOULD provide accurate MIDI timestamps over all transports.
* SHOULD minimize audio signal noise over on-device transducers, including the
period immediately after cold start.
* SHOULD provide zero audio clock difference between the input and output sides of
corresponding end-points, when both are active. Examples of corresponding
end-points include the on-device microphone and speaker, or the audio jack input
and output.
* SHOULD handle audio buffer completion callbacks for the input and output sides
of corresponding end-points on the same thread when both are active, and enter
the output callback immediately after the return from the input callback. Or
if it is not feasible to handle the callbacks on the same thread, then enter the
output callback shortly after entering the input callback to permit the
application to have a consistent timing of the input and output sides.
* SHOULD minimize the phase difference between HAL audio buffering for the input
and output sides of corresponding end-points.
* SHOULD minimize touch latency.
* SHOULD minimize touch latency variability under load (jitter).
If device implementations meet all of the above requirements, they:
* [SR] STRONGLY RECOMMENDED to report support for feature
`android.hardware.audio.pro` via the [`android.content.pm.PackageManager`](
http://developer.android.com/reference/android/content/pm/PackageManager.html)
class.
If device implementations meet the requirements via the OpenSL ES PCM buffer
queue API, they:
* [SR] STRONGLY RECOMMENDED to also meet the same requirements via the
[AAudio](https://developer.android.com/ndk/guides/audio/aaudio/aaudio.html) API.
If device implementations include a 4 conductor 3.5mm audio jack, they:
* [C-2-1] MUST have the continuous round-trip audio latency to be 20
milliseconds or less over the audio jack path.
* [SR] STRONGLY RECOMMENDED to comply with
section [Mobile device (jack) specifications](
https://source.android.com/devices/accessories/headset/jack-headset-spec)
of the [Wired Audio Headset Specification (v1.1)](
https://source.android.com/devices/accessories/headset/plug-headset-spec).
* The continuous round-trip audio latency SHOULD be 10 milliseconds
or less over the audio jack path.
If device implementations omit a 4 conductor 3.5mm audio jack, they:
* [C-3-1] MUST have a continuous round-trip audio latency of 20
milliseconds or less.
* The continuous round-trip audio latency SHOULD be 10 milliseconds
or less over the USB host mode port using USB audio class.
If device implementations include a USB port(s) supporting USB host mode, they:
* [C-4-1] MUST implement the USB audio class.
If device implementations include an HDMI port, they:
* [C-5-1] MUST support output in stereo and eight channels at 20-bit or
24-bit depth and 192 kHz without bit-depth loss or resampling.

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## 5.11\. Capture for Unprocessed
Android includes support for recording of unprocessed audio via the
`android.media.MediaRecorder.AudioSource.UNPROCESSED` audio source. In
OpenSL ES, it can be accessed with the record preset
`SL_ANDROID_RECORDING_PRESET_UNPROCESSED`.
If device implementations intent to support unprocessed audio source and make
it available to third-party apps, they:
* [C-1-1] MUST report the support through the `android.media.AudioManager`
property [PROPERTY_SUPPORT_AUDIO_SOURCE_UNPROCESSED](http://developer.android.com/reference/android/media/AudioManager.html#PROPERTY_SUPPORT_AUDIO_SOURCE_UNPROCESSED).
* [C-1-2] MUST exhibit approximately flat amplitude-versus-frequency
characteristics in the mid-frequency range: specifically &plusmn;10dB from
100 Hz to 7000 Hz for each and every microphone used to record the unprocessed
audio source.
* [C-1-3] MUST exhibit amplitude levels in the low frequency
range: specifically from &plusmn;20 dB from 5 Hz to 100 Hz compared to the
mid-frequency range for each and every microphone used to record the
unprocessed audio source.
* [C-1-4] MUST exhibit amplitude levels in the high frequency
range: specifically from &plusmn;30 dB from 7000 Hz to 22 KHz compared to the
mid-frequency range for each and every microphone used to record the
unprocessed audio source.
* [C-1-5] MUST set audio input sensitivity such that a 1000 Hz sinusoidal
tone source played at 94 dB Sound Pressure Level (SPL) yields a response with
RMS of 520 for 16 bit-samples (or -36 dB Full Scale for floating point/double
precision samples) for each and every microphone used to record the unprocessed
audio source.
* [C-1-6] MUST have a signal-to-noise ratio (SNR) at 60 dB or higher for
each and every microphone used to record the unprocessed audio source.
(whereas the SNR is measured as the difference between 94 dB SPL and equivalent
SPL of self noise, A-weighted).
* [C-1-7] MUST have a total harmonic distortion (THD) less than be less than
1% for 1 kHZ at 90 dB SPL input level at each and every microphone used to
record the unprocessed audio source.
* MUST not have any other signal processing (e.g. Automatic Gain Control,
High Pass Filter, or Echo cancellation) in the path other than a level
multiplier to bring the level to desired range. In other words:
* [C-1-8] If any signal processing is present in the architecture for any
reason, it MUST be disabled and effectively introduce zero delay or extra
latency to the signal path.
* [C-1-9] The level multiplier, while allowed to be on the path, MUST NOT
introduce delay or latency to the signal path.
All SPL measurements are made directly next to the microphone under test.
For multiple microphone configurations, these requirements apply to
each microphone.
If device implementations declare `android.hardware.microphone` but do not
support unprocessed audio source, they:
* [C-2-1] MUST return `null` for the `AudioManager.getProperty(PROPERTY_SUPPORT_AUDIO_SOURCE_UNPROCESSED)`
API method, to properly indicate the lack of support.
* [SR] are still STRONGLY RECOMMENDED to satisfy as many of the requirements
for the signal path for the unprocessed recording source.

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## 5.1\. Media Codecs
### 5.1.1\. Audio Encoding
See more details in [5.1.3. Audio Codecs Details](#5_1_3_audio_codecs_details).
Handheld device implementations MUST support the following audio encoding:
* [H-0-1] AMR-NB
* [H-0-2] AMR-WB
* [H-0-3] MPEG-4 AAC Profile (AAC LC)
* [H-0-4] MPEG-4 HE AAC Profile (AAC+)
* [H-0-5] AAC ELD (enhanced low delay AAC)
Television device implementations MUST support the following audio encoding:
* [T-0-1] MPEG-4 AAC Profile (AAC LC)
* [T-0-2] MPEG-4 HE AAC Profile (AAC+)
* [T-0-3] AAC ELD (enhanced low delay AAC)
Automotive device implementations MUST support the following audio encoding:
* [A-1-1] MPEG-4 AAC Profile (AAC LC)
* [A-1-2] MPEG-4 HE AAC Profile (AAC+)
* [A-1-3] AAC ELD (enhanced low delay AAC)
If device implementations declare `android.hardware.microphone`,
they MUST support the following audio encoding:
* [C-1-1] PCM/WAVE
### 5.1.2\. Audio Decoding
See more details in [5.1.3. Audio Codecs Details](#5_1_3_audio_codecs_details).
Handheld device implementations MUST support the following decoding.
* [H-0-1] AMR-NB
* [H-0-2] AMR-WB
If device implementations declare support for the
`android.hardware.audio.output` feature, they:
* [C-1-1] MPEG-4 AAC Profile (AAC LC)
* [C-1-2] MPEG-4 HE AAC Profile (AAC+)
* [C-1-3] MPEG-4 HE AACv2 Profile (enhanced AAC+)
* [C-1-4] AAC ELD (enhanced low delay AAC)
* [C-1-5] FLAC
* [C-1-6] MP3
* [C-1-7] MIDI
* [C-1-8] Vorbis
* [C-1-9] PCM/WAVE
* [C-1-10] Opus
If device implementations support the decoding of AAC input buffers of
multichannel streams (i.e. more than two channels) to PCM through the default
AAC audio decoder in the `android.media.MediaCodec` API, the following MUST be
supported:
* [C-2-1] Decoding MUST be performed without downmixing (e.g. a 5.0 AAC
stream must be decoded to five channels of PCM, a 5.1 AAC stream must be decoded
to six channels of PCM).
* [C-2-2] Dynamic range metadata MUST be as defined in "Dynamic Range Control
(DRC)" in ISO/IEC 14496-3, and the `android.media.MediaFormat` DRC keys to
configure the dynamic range-related behaviors of the audio decoder. The
AAC DRC keys were introduced in API 21,and are:
KEY_AAC_DRC_ATTENUATION_FACTOR, KEY_AAC_DRC_BOOST_FACTOR,
KEY_AAC_DRC_HEAVY_COMPRESSION, KEY_AAC_DRC_TARGET_REFERENCE_LEVEL and
KEY_AAC_ENCODED_TARGET_LEVEL
### 5.1.3\. Audio Codecs Details
<table>
<tr>
<th>Format/Codec</th>
<th>Details</th>
<th>Supported File Types/Container Formats</th>
</tr>
<tr>
<td>MPEG-4 AAC Profile<br />(AAC LC)</td>
<td>Support for mono/stereo/5.0/5.1 content with standard
sampling rates from 8 to 48 kHz.</td>
<td>
<ul>
<li class="table_list">3GPP (.3gp)</li>
<li class="table_list">MPEG-4 (.mp4, .m4a)</li>
<li class="table_list">ADTS raw AAC (.aac, ADIF not supported)</li>
<li class="table_list">MPEG-TS (.ts, not seekable)</li></ul>
</td>
</tr>
<tr>
<td>MPEG-4 HE AAC Profile (AAC+)</td>
<td>Support for mono/stereo/5.0/5.1 content with standard
sampling rates from 16 to 48 kHz.</td>
<td></td>
</tr>
<tr>
<td>MPEG-4 HE AACv2<br />
Profile (enhanced AAC+)</td>
<td>Support for mono/stereo/5.0/5.1 content with standard
sampling rates from 16 to 48 kHz.</td>
<td></td>
</tr>
<tr>
<td>AAC ELD (enhanced low delay AAC)</td>
<td>Support for mono/stereo content with standard sampling rates from 16 to
48 kHz.</td>
<td></td>
</tr>
<tr>
<td>AMR-NB</td>
<td>4.75 to 12.2 kbps sampled @ 8 kHz</td>
<td>3GPP (.3gp)</td>
</tr>
<tr>
<td>AMR-WB</td>
<td>9 rates from 6.60 kbit/s to 23.85 kbit/s sampled @ 16 kHz</td>
<td></td>
</tr>
<tr>
<td>FLAC</td>
<td>Mono/Stereo (no multichannel). Sample rates up to 48 kHz (but up to 44.1
kHz is RECOMMENDED on devices with 44.1 kHz output, as the 48 to 44.1 kHz
downsampler does not include a low-pass filter). 16-bit RECOMMENDED; no
dither applied for 24-bit.</td>
<td>FLAC (.flac) only</td>
</tr>
<tr>
<td>MP3</td>
<td>Mono/Stereo 8-320Kbps constant (CBR) or variable bitrate (VBR)</td>
<td>MP3 (.mp3)</td>
</tr>
<tr>
<td>MIDI</td>
<td>MIDI Type 0 and 1. DLS Version 1 and 2. XMF and Mobile XMF. Support for
ringtone formats RTTTL/RTX, OTA, and iMelody</td>
<td><ul>
<li class="table_list">Type 0 and 1 (.mid, .xmf, .mxmf)</li>
<li class="table_list">RTTTL/RTX (.rtttl, .rtx)</li>
<li class="table_list">OTA (.ota)</li>
<li class="table_list">iMelody (.imy)</li></ul></td>
</tr>
<tr>
<td>Vorbis</td>
<td></td>
<td><ul>
<li class="table_list">Ogg (.ogg)</li>
<li class="table_list">Matroska (.mkv, Android 4.0+)</li></ul></td>
</tr>
<tr>
<td>PCM/WAVE</td>
<td>16-bit linear PCM (rates up to limit of hardware). Devices MUST support
sampling rates for raw PCM recording at 8000, 11025, 16000, and 44100 Hz
frequencies.</td>
<td>WAVE (.wav)</td>
</tr>
<tr>
<td>Opus</td>
<td></td>
<td>Matroska (.mkv), Ogg(.ogg)</td>
</tr>
</table>
### 5.1.4\. Image Encoding
See more details in [5.1.6. Image Codecs Details](#5_1_6_image_codecs_details).
Device implementations MUST support encoding the following image encoding:
* [C-0-1] JPEG
* [C-0-2] PNG
* [C-0-3] WebP
### 5.1.5\. Image Decoding
See more details in [5.1.6. Image Codecs Details](#5_1_6_image_codecs_details).
Device impelementations MUST support encoding the following image decoding:
* [C-0-1] JPEG
* [C-0-2] GIF
* [C-0-3] PNG
* [C-0-4] BMP
* [C-0-5] WebP
* [C-0-6] Raw
### 5.1.6\. Image Codecs Details
<table>
<tr>
<th>Format/Codec</th>
<th>Details</th>
<th>Supported File Types/Container Formats</th>
</tr>
<tr>
<td>JPEG</td>
<td>Base+progressive</td>
<td>JPEG (.jpg)</td>
</tr>
<tr>
<td>GIF</td>
<td></td>
<td>GIF (.gif)</td>
</tr>
<tr>
<td>PNG</td>
<td></td>
<td>PNG (.png)</td>
</tr>
<tr>
<td>BMP</td>
<td></td>
<td>BMP (.bmp)</td>
</tr>
<tr>
<td>WebP</td>
<td></td>
<td>WebP (.webp)</td>
</tr>
<tr>
<td>Raw</td>
<td></td>
<td>ARW (.arw), CR2 (.cr2), DNG (.dng), NEF (.nef), NRW (.nrw), ORF (.orf),
PEF (.pef), RAF (.raf), RW2 (.rw2), SRW (.srw)</td>
</tr>
</table>
### 5.1.7\. Video Codecs
* For acceptable quality of web video streaming and video-conference
services, device implementations SHOULD use a hardware VP8 codec that meets the
[requirements](http://www.webmproject.org/hardware/rtc-coding-requirements/).
If device implementations include a video decoder or encoder:
* [C-1-1] Video codecs MUST support output and input bytebuffer sizes that
accommodate the largest feasible compressed and uncompressed frame as dictated
by the standard and configuration but also not overallocate.
* [C-1-2] Video encoders and decoders MUST support YUV420 flexible color
format (COLOR_FormatYUV420Flexible).
If device implementations advertise HDR profile support through
[`Display.HdrCapabilities`](
https://developer.android.com/reference/android/view/Display.HdrCapabilities.html),
they:
* [C-2-1] MUST support HDR static metadata parsing and handling.
If device implementations advertise intra refresh support through
`FEATURE_IntraRefresh` in the [`MediaCodecInfo.CodecCapabilities`](
https://developer.android.com/reference/android/media/MediaCodecInfo.CodecCapabilities.html#FEATURE_IntraRefresh)
class, they:
* [C-3-1]MUST support the refresh periods in the range of 10 - 60 frames and
accurately operate within 20% of configured refresh period.
### 5.1.8\. Video Codecs List
<table>
<tr>
<th>Format/Codec</th>
<th>Details</th>
<th>Supported File Types/<br>Container Formats</th>
</tr>
<tr>
<td>H.263</td>
<td></td>
<td><ul>
<li class="table_list">3GPP (.3gp)</li>
<li class="table_list">MPEG-4 (.mp4)</li></ul></td>
</tr>
<tr>
<td>H.264 AVC</td>
<td>See <a href="#5_2_video_encoding">section 5.2 </a>and
<a href="#5_3_video_decoding">5.3</a> for details</td>
<td><ul>
<li class="table_list">3GPP (.3gp)</li>
<li class="table_list">MPEG-4 (.mp4)</li>
<li class="table_list">MPEG-2 TS (.ts, AAC audio only, not seekable, Android
3.0+)</li></ul></td>
</tr>
<tr>
<td>H.265 HEVC</td>
<td>See <a href="#5_3_video_decoding">section 5.3</a> for details</td>
<td>MPEG-4 (.mp4)</td>
</tr>
<tr>
<td>MPEG-2</td>
<td>Main Profile</td>
<td>MPEG2-TS</td>
</tr>
<tr>
<td>MPEG-4 SP</td>
<td></td>
<td>3GPP (.3gp)</td>
</tr>
<tr>
<td>VP8</td>
<td>See <a href="#5_2_video_encoding">section 5.2</a> and
<a href="#5_3_video_decoding">5.3</a> for details</td>
<td><ul>
<li class="table_list"><a href="http://www.webmproject.org/">WebM
(.webm)</a></li>
<li class="table_list">Matroska (.mkv)</li></ul>
</td>
</tr>
<tr>
<td>VP9</td>
<td>See <a href="#5_3_video_decoding">section 5.3</a> for details</td>
<td><ul>
<li class="table_list"><a href="http://www.webmproject.org/">WebM
(.webm)</a></li>
<li class="table_list">Matroska (.mkv)</li></ul>
</td>
</tr>
</table>

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## 5.2\. Video Encoding
Handheld device implementations MUST support the following encoding and make it
available to third-party applications.
* [H-0-1] H.264 AVC
* [H-0-2] VP8
Television device implementations MUST support the following encoding.
* [T-0-1] H.264 AVC
* [T-0-2] VP8
Automotive device implementations MUST support the following encoding:
* [A-0-1] H.264 AVC
* [A-0-2] VP8
If device implementations support any video encoder and make it available
to third-party apps, they:
* SHOULD NOT be, over two sliding windows, more than ~15% over the bitrate
between intraframe (I-frame) intervals.
* SHOULD NOT be more than ~100% over the bitrate over a sliding window
of 1 second.
If device implementations include an embedded screen display with the
diagonal length of at least 2.5 inches or include a video output port or
declare the support of a camera via the `android.hardware.camera.any`
feature flag, they:
* [C-1-1] MUST include the support of at least one of the VP8 or H.264 video
encoders, and make it available for third-party applications.
* SHOULD support both VP8 and H.264 video encoders, and make it available
for third-party applications.
If device implementations support any of the H.264, VP8, VP9 or HEVC video
encoders and make it available to third-party applications, they:
* [C-2-1] MUST support dynamically configurable bitrates.
* SHOULD support variable frame rates, where video encoder SHOULD determine
instantaneous frame duration based on the timestamps of input buffers, and
allocate its bit bucket based on that frame duration.
If device implementations support the MPEG-4 SP video encoder and make it
available to third-party apps, they:
* SHOULD support dynamically configurable bitrates for the supported encoder.
### 5.2.1\. H.263
If device implementations support H.263 encoders and make it available
to third-party apps, they:
* [C-1-1] MUST support Baseline Profile Level 45.
* SHOULD support dynamically configurable bitrates for the supported encoder.
### 5.2.2\. H-264
Television device implementations are:
* [T-SR] STRONGLY RECOMMENDED to support H.264 encoding of 720p and 1080p
resolution videos.
* [T-SR] STRONGLY RECOMMENDED to support H.264 encoding of 1080p resolution
video at 30 frame-per-second (fps).
If device implementations support H.264 codec, they:
* [C-1-1] MUST support Baseline Profile Level 3.
However, support for ASO (Arbitrary Slice Ordering), FMO (Flexible Macroblock
Ordering) and RS (Redundant Slices) is OPTIONAL. Moreover, to maintain
compatibility with other Android devices, it is RECOMMENDED that ASO, FMO
and RS are not used for Baseline Profile by encoders.
* [C-1-2] MUST support the SD (Standard Definition) video encoding profiles
in the following table.
* SHOULD support Main Profile Level 4.
* SHOULD support the HD (High Definition) video encoding profiles as
indicated in the following table.
If device implementations report support of H.264 encoding for 720p or 1080p
resolution videos through the media APIs, they:
* [C-2-1] MUST support the encoding profiles in the following table.
<table>
<tr>
<th></th>
<th>SD (Low quality)</th>
<th>SD (High quality)</th>
<th>HD 720p</th>
<th>HD 1080p</th>
</tr>
<tr>
<th>Video resolution</th>
<td>320 x 240 px</td>
<td>720 x 480 px</td>
<td>1280 x 720 px</td>
<td>1920 x 1080 px</td>
</tr>
<tr>
<th>Video frame rate</th>
<td>20 fps</td>
<td>30 fps</td>
<td>30 fps</td>
<td>30 fps</td>
</tr>
<tr>
<th>Video bitrate</th>
<td>384 Kbps</td>
<td>2 Mbps</td>
<td>4 Mbps</td>
<td>10 Mbps</td>
</tr>
</table>
### 5.2.3\. VP8
If device implementations support VP8 codec, they:
* [C-1-1] MUST support the SD video encoding profiles.
* SHOULD support the following HD (High Definition) video encoding profiles.
* SHOULD support writing Matroska WebM files.
* SHOULD use a hardware VP8 codec that meets the
[WebM project RTC hardware coding requirements](
http://www.webmproject.org/hardware/rtc-coding-requirements), to ensure
acceptable quality of web video streaming and video-conference services.
If device implementations report support of VP8 encoding for 720p or 1080p
resolution videos through the media APIs, they:
* [C-2-1] MUST support the encoding profiles in the following table.
<table>
<tr>
<th></th>
<th>SD (Low quality)</th>
<th>SD (High quality)</th>
<th>HD 720p</th>
<th>HD 1080p</th>
</tr>
<tr>
<th>Video resolution</th>
<td>320 x 180 px</td>
<td>640 x 360 px</td>
<td>1280 x 720 px</td>
<td>1920 x 1080 px</td>
</tr>
<tr>
<th>Video frame rate</th>
<td>30 fps</td>
<td>30 fps</td>
<td>30 fps</td>
<td>30 fps</td>
</tr>
<tr>
<th>Video bitrate</th>
<td>800 Kbps </td>
<td>2 Mbps</td>
<td>4 Mbps</td>
<td>10 Mbps</td>
</tr>
</table>
### 5.2.4\. VP9
If device implementations support VP9 codec, they:
* SHOULD support writing Matroska WebM files.

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## 5.3\. Video Decoding
Handheld device implementations:
* [H-0-1] MUST support decoding of H.264 AVC.
* [H-0-2] MUST support decoding of H.265 HEVC.
* [H-0-3] MUST support decoding of MPEG-4 SP.
* [H-0-4] MUST support decoding of VP8.
* [H-0-5] MUST support decoding of VP9.
Television device implementations:
* [T-0-1] MUST support decoding of H.264 AVC.
* [T-0-2] MUST support decoding of H.265 HEVC.
* [T-0-3] MUST support decoding of MPEG-4 SP.
* [T-0-4] MUST support decoding of VP8.
* [T-0-5] MUST support decoding of VP9.
* [T-SR] Are Strongly Recommended to support MPEG-2 decoding.
Automotive device implementations:
* [A-0-1] MUST support decoding of H.264 AVC.
* [A-0-2] MUST support decoding of MPEG-4 SP.
* [A-0-3] MUST support decoding of VP8.
* [A-0-4] MUST support decoding of VP9.
* [A-SR] Are Strongly Recommended to support H.265 HEVC decoding.
If device implementations support VP8, VP9, H.264, or H.265 codecs, they:
* [C-1-1] MUST support dynamic video resolution and frame rate switching
through the standard Android APIs within the same stream for all VP8, VP9,
H.264, and H.265 codecs in real time and up to the maximum resolution supported
by each codec on the device.
If device implementations declare support for the Dolby Vision decoder through
[`HDR_TYPE_DOLBY_VISION`](https://developer.android.com/reference/android/view/Display.HdrCapabilities.html#HDR_TYPE_DOLBY_VISION)
, they:
* [C-2-1] MUST provide a Dolby Vision-capable extractor.
* [C-2-2] MUST properly display Dolby Vision content on the device screen or
on a standard video output port (e.g., HDMI).
* [C-2-3] MUST set the track index of backward-compatible base-layer(s) (if
present) to be the same as the combined Dolby Vision layer's track index.
### 5.3.1\. MPEG-2
If device implementations support MPEG-2 decoders, they:
* [C-1-1] MUST support the Main Profile High Level.
### 5.3.2\. H.263
If device implementations support H.263 decoders, they:
* [C-1-1] MUST support Baseline Profile Level 30 and Level 45.
### 5.3.3\. MPEG-4
If device implementations with MPEG-4 decoders, they:
* [C-1-1] MUST support Simple Profile Level 3.
### 5.3.4\. H.264
If device implementations support H.264 decoders, they:
* [C-1-1] MUST support Main Profile Level 3.1 and Baseline Profile. Support
for ASO (Arbitrary Slice Ordering), FMO (Flexible Macroblock Ordering) and RS
(Redundant Slices) is OPTIONAL.
* [C-1-2] MUST be capable of decoding videos with the SD (Standard Definition)
profiles listed in the following table and encoded with the Baseline Profile
and Main Profile Level 3.1 (including 720p30).
* SHOULD be capable of decoding videos with the HD (High Definition) profiles
as indicated in the following table.
If the height that is reported by the `Display.getSupportedModes()` method is
equal or greater than the video resolution, device implementations:
* [C-2-1] MUST support the HD 720p video encoding profiles in the following
table.
* [C-2-2] MUST support the HD 1080p video encoding profiles in the following
table.
If Television device implementations support H.264 decoders, they:
* [T-1-1] MUST support High Profile Level 4.2 and the HD 1080p (at 60 fps)
decoding profile.
* [T-1-2] MUST be capable of decoding videos with both HD profiles as
indicated in the following table and encoded with either the Baseline Profile,
Main Profile, or the High Profile Level 4.2
<table>
<tr>
<th></th>
<th>SD (Low quality)</th>
<th>SD (High quality)</th>
<th>HD 720p</th>
<th>HD 1080p</th>
</tr>
<tr>
<th>Video resolution</th>
<td>320 x 240 px</td>
<td>720 x 480 px</td>
<td>1280 x 720 px</td>
<td>1920 x 1080 px</td>
</tr>
<tr>
<th>Video frame rate</th>
<td>30 fps</td>
<td>30 fps</td>
<td>60 fps</td>
<td>30 fps (60 fps<sup>Television</sup>)</td>
</tr>
<tr>
<th>Video bitrate</th>
<td>800 Kbps </td>
<td>2 Mbps</td>
<td>8 Mbps</td>
<td>20 Mbps</td>
</tr>
</table>
### 5.3.5\. H.265 (HEVC)
If device implementations support H.265 codec, they:
* [C-1-1] MUST support the Main Profile Level 3 Main tier and the SD video
decoding profiles as indicated in the following table.
* SHOULD support the HD decoding profiles as indicated in the following table.
* [C-1-2] MUST support the HD decoding profiles as indicated in the following
table if there is a hardware decoder.
If the height that is reported by the `Display.getSupportedModes()` method is
equal to or greater than the video resolution, then:
* [C-2-1] Device implementations MUST support at least one of H.265 or VP9
decoding of 720, 1080 and UHD profiles.
If Television device implementations support H.265 codec and the HD 1080p
decoding profile, they:
* [T-1-1] MUST support the Main Profile Level 4.1 Main tier.
* [T-SR] STRONGLY RECOMMENDED to support 60 fps video frame rate
for HD 1080p.
If Television device implementations support H.265 codec and the UHD decoding
profile, then:
* [T-2-1] The codec MUST support Main10 Level 5 Main Tier profile.
<table>
<tr>
<th></th>
<th>SD (Low quality)</th>
<th>SD (High quality)</th>
<th>HD 720p</th>
<th>HD 1080p</th>
<th>UHD</th>
</tr>
<tr>
<th>Video resolution</th>
<td>352 x 288 px</td>
<td>720 x 480 px</td>
<td>1280 x 720 px</td>
<td>1920 x 1080 px</td>
<td>3840 x 2160 px</td>
</tr>
<tr>
<th>Video frame rate</th>
<td>30 fps</td>
<td>30 fps</td>
<td>30 fps</td>
<td>30/60 fps (60 fps<sup>Television with H.265 hardware decoding</sup>)</td>
<td>60 fps</td>
</tr>
<tr>
<th>Video bitrate</th>
<td>600 Kbps </td>
<td>1.6 Mbps</td>
<td>4 Mbps</td>
<td>5 Mbps</td>
<td>20 Mbps</td>
</tr>
</table>
### 5.3.6\. VP8
If device implementations support VP8 codec, they:
* [C-1-1] MUST support the SD decoding profiles in the following table.
* SHOULD use a hardware VP8 codec that meets the
[requirements]("http://www.webmproject.org/hardware/rtc-coding-requirements/").
* SHOULD support the HD decoding profiles in the following table.
If the height as reported by the `Display.getSupportedModes()` method is equal
or greater than the video resolution, then:
* [C-2-1] Device implementations MUST support 720p profiles in the
following table.
* [C-2-2] Device implementations MUST support 1080p profiles in the
following table.
If Television device implementations support VP8 codec, they:
* [T-1-1] MUST support the HD 1080p60 decoding profile.
If Television device implementations support VP8 codec and support 720p, they:
* [T-2-1] MUST support the HD 720p60 decoding profile.
<table>
<tr>
<th></th>
<th>SD (Low quality)</th>
<th>SD (High quality)</th>
<th>HD 720p</th>
<th>HD 1080p</th>
</tr>
<tr>
<th>Video resolution</th>
<td>320 x 180 px</td>
<td>640 x 360 px</td>
<td>1280 x 720 px</td>
<td>1920 x 1080 px</td>
</tr>
<tr>
<th>Video frame rate</th>
<td>30 fps</td>
<td>30 fps</td>
<td>30 fps (60 fps<sup>Television</sup>)</td>
<td>30 (60 fps<sup>Television</sup>)</td>
</tr>
<tr>
<th>Video bitrate</th>
<td>800 Kbps </td>
<td>2 Mbps</td>
<td>8 Mbps</td>
<td>20 Mbps</td>
</tr>
</table>
### 5.3.7\. VP9
If device implementations support VP9 codec, they:
* [C-1-1] MUST support the SD video decoding profiles as indicated in the
following table.
* SHOULD support the HD decoding profiles as indicated in the following table.
If device implementations support VP9 codec and a hardware decoder:
* [C-2-2] MUST support the HD decoding profiles as indicated in the following
table.
If the height that is reported by the `Display.getSupportedModes()` method is
equal to or greater than the video resolution, then:
* [C-3-1] Device implementations MUST support at least one of VP9 or H.265
decoding of the 720, 1080 and UHD profiles.
If Television device implementations support VP9 codec and the UHD video
decoding, they:
* [T-1-1] MUST support 8-bit color depth and SHOULD support VP9 Profile 2
(10-bit).
If Television device implementations support VP9 codec, the 1080p profile and
VP9 hardware decoding, they:
* [T-2-1] MUST support 60 fps for 1080p.
<table>
<tr>
<th></th>
<th>SD (Low quality)</th>
<th>SD (High quality)</th>
<th>HD 720p</th>
<th>HD 1080p</th>
<th>UHD</th>
</tr>
<tr>
<th>Video resolution</th>
<td>320 x 180 px</td>
<td>640 x 360 px</td>
<td>1280 x 720 px</td>
<td>1920 x 1080 px</td>
<td>3840 x 2160 px</td>
</tr>
<tr>
<th>Video frame rate</th>
<td>30 fps</td>
<td>30 fps</td>
<td>30 fps</td>
<td>30 fps (60 fps<sup>Television with VP9 hardware decoding</sup>)</td>
<td>60 fps</td>
</tr>
<tr>
<th>Video bitrate</th>
<td>600 Kbps</td>
<td>1.6 Mbps</td>
<td>4 Mbps</td>
<td>5 Mbps</td>
<td>20 Mbps</td>
</tr>
</table>

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## 5.4\. Audio Recording
While some of the requirements outlined in this section are listed as SHOULD
since Android 4.3, the Compatibility Definition for future versions are planned
to change these to MUST. Existing and new Android devices are **STRONGLY
RECOMMENDED** to meet these requirements that are listed as SHOULD, or they
will not be able to attain Android compatibility when upgraded to the future
version.
### 5.4.1\. Raw Audio Capture
If device implementations declare `android.hardware.microphone`, they:
* [C-1-1] MUST allow capture of raw audio content with the following
characteristics:
* **Format**: Linear PCM, 16-bit
* **Sampling rates**: 8000, 11025, 16000, 44100 Hz
* **Channels**: Mono
* [C-1-2] MUST capture at above sample rates without up-sampling.
* [C-1-3] MUST include an appropriate anti-aliasing filter when the
sample rates given above are captured with down-sampling.
* SHOULD allow AM radio and DVD quality capture of raw audio content, which
means the following characteristics:
* **Format**: Linear PCM, 16-bit
* **Sampling rates**: 22050, 48000 Hz
* **Channels**: Stereo
If device implementations allow AM radio and DVD quality capture of raw audio
content, they:
* [C-2-1] MUST capture without up-sampling at any ratio higher
than 16000:22050 or 44100:48000.
* [C-2-2] MUST include an appropriate anti-aliasing filter for any
up-sampling or down-sampling.
### 5.4.2\. Capture for Voice Recognition
If device implementations declare `android.hardware.microphone`, they:
* [C-1-1] MUST capture
`android.media.MediaRecorder.AudioSource.VOICE_RECOGNITION` audio source at
one of the sampling rates, 44100 and 48000.
* [C-1-2] MUST, by default, disable any noise reduction audio processing when
recording an audio stream from the `AudioSource.VOICE_RECOGNITION` audio
source.
* [C-1-3] MUST, by default, disable any automatic gain control when recording
an audio stream from the `AudioSource.VOICE_RECOGNITION` audio source.
* SHOULD record the voice recognition audio stream with approximately flat
amplitude versus frequency characteristics: specifically, ±3 dB, from 100 Hz
to 4000 Hz.
* SHOULD record the voice recognition audio stream with input sensitivity set
such that a 90 dB sound power level (SPL) source at 1000 Hz yields RMS of
2500 for 16-bit samples.
* SHOULD record the voice recognition audio stream so that the PCM amplitude
levels linearly track input SPL changes over at least a 30 dB range from -18
dB to +12 dB re 90 dB SPL at the microphone.
* SHOULD record the voice recognition audio stream with total harmonic
distortion (THD) less than 1% for 1 kHz at 90 dB SPL input level at the
microphone.
If device impelementations declare `android.hardware.microphone` and noise
suppression (reduction) technologies tuned for speech recognition, they:
* [C-2-1] MUST allow this audio affect to be controllable with the
`android.media.audiofx.NoiseSuppressor` API.
* [C-2-2] MUST uniquely identfiy each noise suppression technology
implementation via the `AudioEffect.Descriptor.uuid` field.
### 5.4.3\. Capture for Rerouting of Playback
The `android.media.MediaRecorder.AudioSource` class includes the `REMOTE_SUBMIX`
audio source.
If device implementations declare both `android.hardware.audio.output` and
`android.hardware.microphone`, they:
* [C-1-1] MUST properly implement the `REMOTE_SUBMIX` audio source so that
when an application uses the `android.media.AudioRecord` API to record from this
audio source, it captures a mix of all audio streams except for the following:
* `AudioManager.STREAM_RING`
* `AudioManager.STREAM_ALARM`
* `AudioManager.STREAM_NOTIFICATION`

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## 5.5\. Audio Playback
Android includes the support to allow apps to playback audio through the audio
output peripheral as defined in section 7.8.2.
### 5.5.1\. Raw Audio Playback
If device implementations declare `android.hardware.audio.output`, they:
* [C-1-1] MUST allow playback of raw audio content with the following
characteristics:
* **Format**: Linear PCM, 16-bit
* **Sampling rates**: 8000, 11025, 16000, 22050, 32000, 44100
* **Channels**: Mono, Stereo
* SHOULD allow playback of raw audio content with the following
characteristics:
* **Sampling rates**: 24000, 48000
### 5.5.2\. Audio Effects
Android provides an [API for audio effects](
http://developer.android.com/reference/android/media/audiofx/AudioEffect.html)
for device implementations.
If device implementations declare the feature `android.hardware.audio.output`,
they:
* [C-1-1] MUST support the `EFFECT_TYPE_EQUALIZER` and
`EFFECT_TYPE_LOUDNESS_ENHANCER` implementations controllable through the
AudioEffect subclasses `Equalizer`, `LoudnessEnhancer`.
* [C-1-2] MUST support the visualizer API implementation, controllable through
the `Visualizer` class.
* SHOULD support the `EFFECT_TYPE_BASS_BOOST`, `EFFECT_TYPE_ENV_REVERB`,
`EFFECT_TYPE_PRESET_REVERB`, and `EFFECT_TYPE_VIRTUALIZER` implementations
controllable through the `AudioEffect` sub-classes `BassBoost`,
`EnvironmentalReverb`, `PresetReverb`, and `Virtualizer`.
### 5.5.3\. Audio Output Volume
Television device implementations:
* [T-0-1] MUST include support for system Master Volume and digital audio
output volume attenuation on supported outputs,
except for compressed audio passthrough output (where no audio decoding is done
on the device).
Automotive device implementations:
* SHOULD allow adjusting audio volume
separately per each audio stream using the content type or usage as defined
by [AudioAttributes]("http://developer.android.com/reference/android/media/AudioAttributes.html")
and car audio usage as publicly defined in `android.car.CarAudioManager`.

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## 5.6\. Audio Latency
Audio latency is the time delay as an audio signal passes through a system.
Many classes of applications rely on short latencies, to achieve real-time
sound effects.
For the purposes of this section, use the following definitions:
* **output latency**. The interval between when an application writes a frame
of PCM-coded data and when the corresponding sound is presented to environment
at an on-device transducer or signal leaves the device via a port and can be
observed externally.
* **cold output latency**. The output latency for the first frame, when the
audio output system has been idle and powered down prior to the request.
* **continuous output latency**. The output latency for subsequent frames,
after the device is playing audio.
* **input latency**. The interval between when a sound is presented by
environment to device at an on-device transducer or signal enters the device via
a port and when an application reads the corresponding frame of PCM-coded data.
* **lost input**. The initial portion of an input signal that is unusable or
unavailable.
* **cold input latency**. The sum of lost input time and the input latency
for the first frame, when the audio input system has been idle and powered down
prior to the request.
* **continuous input latency**. The input latency for subsequent frames,
while the device is capturing audio.
* **cold output jitter**. The variability among separate measurements of cold
output latency values.
* **cold input jitter**. The variability among separate measurements of cold
input latency values.
* **continuous round-trip latency**. The sum of continuous input latency plus
continuous output latency plus one buffer period. The buffer period allows
time for the app to process the signal and time for the app to mitigate phase
difference between input and output streams.
* **OpenSL ES PCM buffer queue API**. The set of PCM-related
[OpenSL ES](https://developer.android.com/ndk/guides/audio/opensl/index.html)
APIs within [Android NDK](https://developer.android.com/ndk/index.html).
* **AAudio native audio API**. The set of
[AAudio](https://developer.android.com/ndk/guides/audio/aaudio/aaudio.html) APIs
within [Android NDK](https://developer.android.com/ndk/index.html).
If device implementations declare `android.hardware.audio.output` they are
STRONGLY RECOMMENDED to meet or exceed the following requirements:
* [SR] Cold output latency of 100 milliseconds or less
* [SR] Continuous output latency of 45 milliseconds or less
* [SR] Minimize the cold output jitter
If device implementations meet the above requirements after any initial
calibration when using the OpenSL ES PCM buffer queue API, for continuous output
latency and cold output latency over at least one supported audio output device,
they are:
* [SR] STRONGLY RECOMMENDED to report low latency audio by declaring
`android.hardware.audio.low_latency` feature flag.
* [SR] STRONGLY RECOMMENDED to also meet the requirements for low-latency
audio via the AAudio API.
If device implementations do not meet the requirements for low-latency audio
via the OpenSL ES PCM buffer queue API, they:
* [C-1-1] MUST NOT report support for low-latency audio.
If device implementations include `android.hardware.microphone`, they are
STRONGLY RECOMMENDED to meet these input audio requirements:
* [SR] Cold input latency of 100 milliseconds or less
* [SR] Continuous input latency of 30 milliseconds or less
* [SR] Continuous round-trip latency of 50 milliseconds or less
* [SR] Minimize the cold input jitter

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## 5.7\. Network Protocols
Device implementations MUST support the [media network protocols](
http://developer.android.com/guide/appendix/media-formats.html)
for audio and video playback as specified in the Android SDK documentation.
If device implementations include an audio or a video decoder, they:
* [C-1-1] MUST support all required codecs and container formats in
[section 5.1](#5_1_media_codecs) over HTTP(S).
* [C-1-2] MUST support the media segment formats shown in
the Media Segmant Formats table below over
[HTTP Live Streaming draft protocol, Version 7](
http://tools.ietf.org/html/draft-pantos-http-live-streaming-07).
* [C-1-3] MUST support the following RTP audio video profile and related
codecs in the RTSP table below. For exceptions please see the table footnotes
in [section 5.1](#5_1_media_codecs).
Media Segment Formats
<table>
<tr>
<th>Segment formats</th>
<th>Reference(s)</th>
<th>Required codec support</th>
</tr>
<tr id="mp2t">
<td>MPEG-2 Transport Stream</td>
<td><a href="http://www.iso.org/iso/catalogue_detail?csnumber=44169">ISO 13818</a></td>
<td>
Video codecs:
<ul>
<li class="table_list">H264 AVC</li>
<li class="table_list">MPEG-4 SP</li>
<li class="table_list">MPEG-2</li>
</ul>
See <a href="#5_1_3_video_codecs">section 5.1.3</a> for details on H264 AVC, MPEG2-4 SP,<br/>
and MPEG-2.
<p>Audio codecs:
<ul>
<li class="table_list">AAC</li>
</ul>
See <a href="#5_1_1_audio_codecs">section 5.1.1 </a> for details on AAC and its variants.
</td>
</tr>
<tr>
<td>AAC with ADTS framing and ID3 tags</td>
<td><a href="http://www.iso.org/iso/home/store/catalogue_tc/catalogue_detail.htm?csnumber=43345">ISO 13818-7</a></td>
<td>See <a href="#5_1_1_audio_codecs">section 5.1.1 </a>
for details on AAC and its variants</td>
</tr>
<tr>
<td>WebVTT</td>
<td><a href="http://dev.w3.org/html5/webvtt/">WebVTT</a></td>
<td></td>
</tr>
</table>
RTSP (RTP, SDP)
<table>
<tr>
<th>Profile name</th>
<th>Reference(s)</th>
<th>Required codec support</th>
</tr>
<tr>
<td>H264 AVC</td>
<td><a href="https://tools.ietf.org/html/rfc6184">RFC 6184</a></td>
<td>See <a href="#5_1_3_video_codecs">section 5.1.3 </a>
for details on H264 AVC</td>
</tr>
<tr>
<td>MP4A-LATM</td>
<td><a href="https://tools.ietf.org/html/rfc6416">RFC 6416</a></td>
<td>See <a href="#5_1_1_audio_codecs">section 5.1.1 </a>
for details on AAC and its variants</td>
</tr>
<tr>
<td>H263-1998</td>
<td>
<a href="https://tools.ietf.org/html/rfc3551">RFC 3551</a><br/>
<a href="https://tools.ietf.org/html/rfc4629">RFC 4629</a><br/>
<a href="https://tools.ietf.org/html/rfc2190">RFC 2190</a>
</td>
<td>See <a href="#5_1_3_video_codecs">section 5.1.3 </a>
for details on H263
</td>
</tr>
<tr>
<td>H263-2000</td>
<td>
<a href="https://tools.ietf.org/html/rfc4629">RFC 4629</a>
</td>
<td>See <a href="#5_1_3_video_codecs">section 5.1.3 </a>
for details on H263
</td>
</tr>
<tr>
<td>AMR</td>
<td>
<a href="https://tools.ietf.org/html/rfc4867">RFC 4867</a>
</td>
<td>See <a href="#5_1_1_audio_codecs">section 5.1.1 </a>
for details on AMR-NB
</td>
</tr>
<tr>
<td>AMR-WB</td>
<td>
<a href="https://tools.ietf.org/html/rfc4867">RFC 4867</a>
</td>
<td>See <a href="#5_1_1_audio_codecs">section 5.1.1 </a>
for details on AMR-WB
</td>
</tr>
<tr>
<td>MP4V-ES</td>
<td>
<a href="https://tools.ietf.org/html/rfc6416">RFC 6416</a>
</td>
<td>See <a href="#5_1_3_video_codecs">section 5.1.3 </a>
for details on MPEG-4 SP
</td>
</tr>
<tr>
<td>mpeg4-generic</td>
<td><a href="https://tools.ietf.org/html/rfc3640">RFC 3640</a></td>
<td>See <a href="#5_1_1_audio_codecs">section 5.1.1 </a>
for details on AAC and its variants</td>
</tr>
<tr>
<td>MP2T</td>
<td><a href="https://tools.ietf.org/html/rfc2250">RFC 2250</a></td>
<td>See <a href="#mp2t">MPEG-2 Transport Stream</a> underneath HTTP Live Streaming for details</td>
</tr>
</table>

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## 5.8\. Secure Media
If device implementations support secure video output and are capable of
supporting secure surfaces, they:
* [C-1-1] MUST declare support for `Display.FLAG_SECURE`.
If device implementations declare support for `Display.FLAG_SECURE` and support
wireless display protocol, they:
* [C-2-1] MUST secure the link with a cryptographically strong mechanism such
as HDCP 2.x or higher for the displays connected through wireless protocols
such as Miracast.
If device implementations declare support for `Display.FLAG_SECURE` and
support wired external display, they:
* [C-3-1] MUST support HDCP 1.2 or higher for all wired external displays.
If device implementations are Android Television devices and support 4K
resolution, they:
* [T-1-1] MUST support HDCP 2.2 for all wired external displays.
If Television device implementations don't support 4K resolution, they:
* [T-2-1] MUST support HDCP 1.4 for all wired external displays.
* [T-SR] Television device implementations are STRONGLY RECOMMENDED to
support simulataneous decoding of secure streams. At minimum, simultaneous
decoding of two steams is STRONGLY RECOMMENDED.

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## 5.9\. Musical Instrument Digital Interface (MIDI)
If a device implementation supports the inter-app MIDI software transport
(virtual MIDI devices), and it supports MIDI over _all_ of the following
MIDI-capable hardware transports for which it provides generic non-MIDI
connectivity, it is:
* [SR] STRONGLY RECOMMENDED to report support for feature
android.software.midi via the [android.content.pm.PackageManager](http://developer.android.com/reference/android/content/pm/PackageManager.html)
class.
The MIDI-capable hardware transports are:
* USB host mode (section 7.7 USB)
* USB peripheral mode (section 7.7 USB)
* MIDI over Bluetooth LE acting in central role (section 7.4.3 Bluetooth)
If the device implementation provides generic non-MIDI connectivity over a
particular MIDI-capable hardware transport listed above, but does not support
MIDI over that hardware transport, it:
* [C-1-1] MUST NOT report support for feature android.software.midi.

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# 6\. Developer Tools and Options Compatibility

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## 6.1\. Developer Tools
Device implementations:
* [C-0-1] MUST support the Android Developer Tools provided in the Android
SDK.
* [**Android Debug Bridge (adb)**](http://developer.android.com/tools/help/adb.html)
* [C-0-2] MUST support all adb functions as documented in the Android
SDK including [dumpsys](https://source.android.com/devices/input/diagnostics.html).
* [C-0-3] MUST NOT alter the format or the contents of device system
events (batterystats , diskstats, fingerprint, graphicsstats, netstats,
notification, procstats) logged via dumpsys.
* [C-0-4] MUST have the device-side adb daemon be inactive by default and
there MUST be a user-accessible mechanism to turn on the Android Debug
Bridge.
* [C-0-5] MUST support secure adb. Android includes support for secure
adb. Secure adb enables adb on known authenticated hosts.
* [C-0-6] MUST provide a mechanism allowing adb to be connected from a
host machine. For example:
* Device implementations without a USB port supporting peripheral mode
MUST implement adb via local-area network (such as Ethernet or Wi-Fi).
* MUST provide drivers for Windows 7, 9 and 10, allowing developers to
connect to the device using the adb protocol.
* [**Dalvik Debug Monitor Service (ddms)**](http://developer.android.com/tools/debugging/ddms.html)
* [C-0-7] MUST support all ddms features as documented in the Android SDK.
As ddms uses adb, support for ddms SHOULD be inactive by default, but
MUST be supported whenever the user has activated the Android Debug Bridge,
as above.
* [**Monkey**](http://developer.android.com/tools/help/monkey.html)
* [C-0-8] MUST include the Monkey framework and make it available for
applications to use.
* [**SysTrace**](http://developer.android.com/tools/help/systrace.html)
* [C-0-9] MUST support systrace tool as documented in the Android SDK.
Systrace must be inactive by default and there MUST be a user-accessible
mechanism to turn on Systrace.

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## 6.2\. Developer Options
Android includes support for developers to configure application
development-related settings.
Device implementations MUST provide a consistent experience for
Developer Options, they:
* [C-0-1] MUST honor the [android.settings.APPLICATION_DEVELOPMENT_SETTINGS](
http://developer.android.com/reference/android/provider/Settings.html#ACTION_APPLICATION_DEVELOPMENT_SETTINGS)
intent to show application development-related settings. The upstream Android
implementation hides the Developer Options menu by default and enables users to
launch Developer Options after pressing seven (7) times on the **Settings** >
**About Device** > **Build Number** menu item.
* [C-0-2] MUST hide Developer Options by default and MUST provide a mechanism
to enable Developer Options without the need for any special whitelisting.
* MAY temporarily limit access to the Developer Options menu, by visually
hiding or disabling the menu, to prevent distraction for scenarios where the
safety of the user is of concern.

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# 7\. Hardware Compatibility
If a device includes a particular hardware component that has a corresponding
API for third-party developers:
* [C-0-1] The device implementation MUST implement that
API as described in the Android SDK documentation.
If an API in the SDK
interacts with a hardware component that is stated to be optional and the
device implementation does not possess that component:
* [C-0-2] Complete class definitions (as documented by the SDK) for the component
APIs MUST still be presented.
* [C-0-3] The APIs behaviors MUST be implemented as no-ops in some reasonable
fashion.
* [C-0-4] API methods MUST return null values where permitted by the SDK
documentation.
* [C-0-5] API methods MUST return no-op implementations of classes where null values
are not permitted by the SDK documentation.
* [C-0-6] API methods MUST NOT throw exceptions not documented by the SDK
documentation.
* [C-0-7] Device implementations MUST consistently report accurate hardware
configuration information via the `getSystemAvailableFeatures()` and
`hasSystemFeature(String)` methods on the
[android.content.pm.PackageManager](
http://developer.android.com/reference/android/content/pm/PackageManager.html)
class for the same build fingerprint.
A typical example of a scenario where these requirements apply is the telephony
API: Even on non-phone devices, these APIs must be implemented as reasonable
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## 7.1\. Display and Graphics
Android includes facilities that automatically adjust application assets and UI
layouts appropriately for the device to ensure that third-party applications
run well on a [variety of hardware configurations](http://developer.android.com/guide/practices/screens_support.html).
Devices MUST properly implement these APIs and behaviors, as detailed in this
section.
The units referenced by the requirements in this section are defined as follows:
* **physical diagonal size**. The distance in inches between two opposing
corners of the illuminated portion of the display.
* **dots per inch (dpi)**. The number of pixels encompassed by a linear
horizontal or vertical span of 1”. Where dpi values are listed, both horizontal
and vertical dpi must fall within the range.
* **aspect ratio**. The ratio of the pixels of the longer dimension to the
shorter dimension of the screen. For example, a display of 480x854 pixels would
be 854/480 = 1.779, or roughly “16:9”.
* **density-independent pixel (dp)**. The virtual pixel unit normalized to a
160 dpi screen, calculated as: pixels = dps * (density/160).
### 7.1.1\. Screen Configuration
#### 7.1.1.1\. Screen Size
* [H-0-1] Handheld device implementations MUST have a screen at least 2.5
inches in physical diagonal size.
* [A-0-1] Android Automotive devices MUST have a screen at least 6 inches
in physical diagonal size.
* [A-0-2] Android Automotive devices MUST have a screen size layout of
at least 750 dp x 480 dp.
* [W-0-1] Android Watch device implementations MUST have a screen with the
physical diagonal size in the range from 1.1 to 2.5 inches.
The Android UI framework supports a variety of different logical screen layout
sizes, and allows applications to query the current configuration's screen
layout size via `Configuration.screenLayout` with the `SCREENLAYOUT_SIZE_MASK`
and `Configuration.smallestScreenWidthDp`.
* [C-0-1] Device implementations MUST report the correct layout size for the
`Configuration.screenLayout` as defined in the Android SDK documentation.
Specifically, device implementations MUST report the correct logical
density-independent pixel (dp) screen dimensions as below:
* Devices with the `Configuration.uiMode` set as any value other than
UI_MODE_TYPE_WATCH, and reporting a `small` size for the
`Configuration.screenLayout`, MUST have at least 426 dp x 320 dp.
* Devices reporting a `normal` size for the `Configuration.screenLayout`,
MUST have at least 480 dp x 320 dp.
* Devices reporting a `large` size for the `Configuration.screenLayout`,
MUST have at least 640 dp x 480 dp.
* Devices reporting a `xlarge` size for the `Configuration.screenLayout`,
MUST have at least 960 dp x 720 dp.
* [C-0-2] Device implementations MUST correctly honor applications' stated
support for screen sizes through the [&lt;`supports-screens`&gt;](
https://developer.android.com/guide/topics/manifest/supports-screens-element.html)
attribute in the AndroidManifest.xml, as described
in the Android SDK documentation.
#### 7.1.1.2\. Screen Aspect Ratio
While there is no restriction to the screen aspect ratio value of the physical
screen display, the screen aspect ratio of the logical display that third-party
apps are rendered within, as can be derived from the height and width values
reported through the [`view.Display`](
https://developer.android.com/reference/android/view/Display.html)
APIs and [Configuration](
https://developer.android.com/reference/android/content/res/Configuration.html)
API, MUST meet the following requirements:
* [C-0-1] Device implementations with the `Configuration.uiMode` set as
`UI_MODE_TYPE_NORMAL` MUST have an aspect ratio value between 1.3333 (4:3)
and 1.86 (roughly 16:9), unless the app can be deemed as ready to be
stretched longer by meeting one of the following conditions:
* The app has declared that it supports a larger screen aspect ratio
through the [`android.max_aspect`](
https://developer.android.com/guide/practices/screens&lowbar;support.html#MaxAspectRatio)
metadata value.
* The app declares it is resizeable via the [android:resizeableActivity](
https://developer.android.com/guide/topics/ui/multi-window.html#configuring)
attribute.
* The app is targeting API level 26 or higher and does not declare a
[`android:MaxAspectRatio`](
https://developer.android.com/reference/android/R.attr.html#maxAspectRatio)
that would restrict the allowed aspect ratio.
* [C-0-2] Device implementations with the `Configuration.uiMode` set as
`UI_MODE_TYPE_WATCH` MUST have an aspect ratio value set as 1.0 (1:1).
#### 7.1.1.3\. Screen Density
The Android UI framework defines a set of standard logical densities to help
application developers target application resources.
* [C-0-1] By default, device implementations MUST report only one of the
following logical Android framework densities through the
[DENSITY_DEVICE_STABLE](
https://developer.android.com/reference/android/util/DisplayMetrics.html#DENSITY_DEVICE_STABLE)
API and this value MUST NOT change at any time; however, the device MAY report
a different arbitrary density according to the display configuration changes
made by the user (for example, display size) set after initial boot.
* 120 dpi (ldpi)
* 160 dpi (mdpi)
* 213 dpi (tvdpi)
* 240 dpi (hdpi)
* 260 dpi (260dpi)
* 280 dpi (280dpi)
* 300 dpi (300dpi)
* 320 dpi (xhdpi)
* 340 dpi (340dpi)
* 360 dpi (360dpi)
* 400 dpi (400dpi)
* 420 dpi (420dpi)
* 480 dpi (xxhdpi)
* 560 dpi (560dpi)
* 640 dpi (xxxhdpi)
* Device implementations SHOULD define the standard Android framework density
that is numerically closest to the physical density of the screen, unless that
logical density pushes the reported screen size below the minimum supported. If
the standard Android framework density that is numerically closest to the
physical density results in a screen size that is smaller than the smallest
supported compatible screen size (320 dp width), device implementations SHOULD
report the next lowest standard Android framework density.
* [H-SR] Device implementations are STRONGLY RECOMMENDED to provide users an
affordance to change the display size.
If there is an affordance to change the display size of the device:
* [C-1-1] The display size MUST NOT be scaled any larger than 1.5 times the native density or
produce an effective minimum screen dimension smaller than 320dp (equivalent
to resource qualifier sw320dp), whichever comes first.
* [C-1-2] Display size MUST NOT be scaled any smaller than 0.85 times the native density.
* To ensure good usability and consistent font sizes, it is RECOMMENDED that the
following scaling of Native Display options be provided (while complying with the limits
specified above)
* Small: 0.85x
* Default: 1x (Native display scale)
* Large: 1.15x
* Larger: 1.3x
* Largest 1.45x
### 7.1.2\. Display Metrics
If device implementations include a screen or video output, they:
* [C-1-1] MUST report correct values for all display metrics defined in the
[`android.util.DisplayMetrics`](
https://developer.android.com/reference/android/util/DisplayMetrics.html) API.
If device implementations does not include an embedded screen or video output,
they:
* [C-2-1] MUST report reasonable values for all display metrics defined in
the [`android.util.DisplayMetrics`](
https://developer.android.com/reference/android/util/DisplayMetrics.html) API
for the emulated default `view.Display`.
### 7.1.3\. Screen Orientation
Device implementations:
* [C-0-1] MUST report which screen orientations they support
(`android.hardware.screen.portrait` and/or
`android.hardware.screen.landscape`) and MUST report at least one supported
orientation. For example, a device with a fixed orientation landscape
screen, such as a television or laptop, SHOULD only
report `android.hardware.screen.landscape`.
* [C-0-2] MUST report the correct value for the devices current
orientation, whenever queried via the
`android.content.res.Configuration.orientation`,
`android.view.Display.getOrientation()`, or other APIs.
If device implementations support both screen orientations, they:
* [C-1-1] MUST support dynamic orientation by applications to either portrait or landscape screen
orientation. That is, the device must respect the applications request for a specific screen
orientation.
* [C-1-2] MUST NOT change the reported screen size or density when changing orientation.
* MAY select either portrait or landscape orientation as the default.
### 7.1.4\. 2D and 3D Graphics Acceleration
#### 7.1.4.1 OpenGL ES
Device implementations:
* [C-0-1] MUST correctly identify the supported OpenGL ES versions (1.1, 2.0,
3.0, 3.1, 3.2) through the managed APIs (such as via the
`GLES10.getString()` method) and the native APIs.
* [C-0-2] MUST include the support for all the corresponding managed APIs and
native APIs for every OpenGL ES versions they identified to support.
If device implementations include a screen or video output, they:
* [C-1-1] MUST support both OpenGL ES 1.0 and 2.0, as embodied and detailed
in the [Android SDK documentation](
https://developer.android.com/guide/topics/graphics/opengl.html).
* [SR] are STRONGLY RECOMMENDED to support OpenGL ES 3.0.
* SHOULD support OpenGL ES 3.1 or 3.2.
If device implementations support any of the OpenGL ES versions, they:
* [C-2-1] MUST report via the OpenGL ES managed APIs and native APIs any
other OpenGL ES extensions they have implemented, and conversely MUST
NOT report extension strings that they do not support.
* [C-2-2] MUST support the `EGL_KHR_image`, `EGL_KHR_image_base`,
`EGL_ANDROID_image_native_buffer`, `EGL_ANDROID_get_native_client_buffer`,
`EGL_KHR_wait_sync`, `EGL_KHR_get_all_proc_addresses`,
`EGL_ANDROID_presentation_time`, `EGL_KHR_swap_buffers_with_damage` and
`EGL_ANDROID_recordable` extensions.
* [SR] are STRONGLY RECOMMENDED to support EGL_KHR_partial_update.
* SHOULD accurately report via the `getString()` method, any texture
compression format that they support, which is typically vendor-specific.
If device implementations declare support for OpenGL ES 3.0, 3.1, or 3.2, they:
* [C-3-1] MUST export the corresponding function symbols for these version in
addition to the OpenGL ES 2.0 function symbols in the libGLESv2.so library.
If device implementations support OpenGL ES 3.2, they:
* [C-4-1] MUST support the OpenGL ES Android Extension Pack in its entirety.
If device implementations support the OpenGL ES [Android Extension Pack](
https://developer.android.com/reference/android/opengl/GLES31Ext.html) in its
entirety, they:
* [C-5-1] MUST identify the support through the `android.hardware.opengles.aep`
feature flag.
If device implementations expose support for the `EGL_KHR_mutable_render_buffer`
extension, they:
* [C-6-1] MUST also support the `EGL_ANDROID_front_buffer_auto_refresh`
extension.
#### 7.1.4.2 Vulkan
Android includes support for [Vulkan](
https://www.khronos.org/registry/vulkan/specs/1.0-wsi&lowbarextensions/xhtml/vkspec.html)
, a low-overhead, cross-platform API for high-performance 3D graphics.
If device implementations support OpenGL ES 3.0 or 3.1, they:
* [SR] Are STRONGLY RECOMMENDED to include support for Vulkan 1.0 .
If device implementations include a screen or video output, they:
* SHOULD include support for Vulkan 1.0.
Device implementations, if including support for Vulkan 1.0:
* [C-1-1] MUST report the correct integer value with the
`android.hardware.vulkan.level` and `android.hardware.vulkan.version`
feature flags.
* [C-1-2] MUST enumarate, at least one `VkPhysicalDevice` for the Vulkan
native API [`vkEnumeratePhysicalDevices()`](
https://www.khronos.org/registry/vulkan/specs/1.0/man/html/vkEnumeratePhysicalDevices.html)
.
* [C-1-3] MUST fully implement the Vulkan 1.0 APIs for each enumerated
`VkPhysicalDevice`.
* [C-1-4] MUST enumerate layers, contained in native libraries named as
`libVkLayer*.so` in the application packages native library directory,
through the Vulkan native APIs [`vkEnumerateInstanceLayerProperties()`](
https://www.khronos.org/registry/vulkan/specs/1.0/man/html/vkEnumerateInstanceLayerProperties.html)
and [`vkEnumerateDeviceLayerProperties()`](
https://www.khronos.org/registry/vulkan/specs/1.0/man/html/vkEnumerateDeviceLayerProperties.html)
.
* [C-1-5] MUST NOT enumerate layers provided by libraries outside of the
application package, or provide other ways of tracing or intercepting the
Vulkan API, unless the application has the `android:debuggable` attribute
set as `true`.
* [C-1-6] MUST report all extension strings that they do support via the
Vulkan native APIs , and conversely MUST NOT report extension strings
that they do not correctly support.
Device implementations, if not including support for Vulkan 1.0:
* [C-2-1] MUST NOT declare any of the Vulkan feature flags (e.g.
`android.hardware.vulkan.level`, `android.hardware.vulkan.version`).
* [C-2-2] MUST NOT enumarate any `VkPhysicalDevice` for the Vulkan native API
`vkEnumeratePhysicalDevices()`.
#### 7.1.4.3 RenderScript
* [C-0-1] Device implementations MUST support [Android RenderScript](
http://developer.android.com/guide/topics/renderscript/), as detailed
in the Android SDK documentation.
#### 7.1.4.4 2D Graphics Acceleration
Android includes a mechanism for applications to declare that they want to
enable hardware acceleration for 2D graphics at the Application, Activity,
Window, or View level through the use of a manifest tag
[android:hardwareAccelerated](
http://developer.android.com/guide/topics/graphics/hardware-accel.html)
or direct API calls.
Device implementations:
* [C-0-1] MUST enable hardware acceleration by default, and MUST
disable hardware acceleration if the developer so requests by setting
android:hardwareAccelerated="false” or disabling hardware acceleration
directly through the Android View APIs.
* [C-0-2] MUST exhibit behavior consistent with the
Android SDK documentation on [hardware acceleration](
http://developer.android.com/guide/topics/graphics/hardware-accel.html).
Android includes a TextureView object that lets developers directly integrate
hardware-accelerated OpenGL ES textures as rendering targets in a UI hierarchy.
* [C-0-3] MUST support the TextureView API, and MUST exhibit
consistent behavior with the upstream Android implementation.
#### 7.1.4.5 Wide-gamut Displays
If device implementations claim support for wide-gamut displays through
[`Display.isWideColorGamut()`
](https://developer.android.com/reference/android/view/Display.html#isWideColorGamut%28%29)
, they:
* [C-1-1] MUST have a color-calibrated display.
* [C-1-2] MUST have a display whose gamut covers the sRGB color gamut entirely
in CIE 1931 xyY space.
* [C-1-3] MUST have a display whose gamut has an area of at least 90% of NTSC
1953 in CIE 1931 xyY space.
* [C-1-4] MUST support OpenGL ES 3.0, 3.1, or 3.2 and report it properly.
* [C-1-5] MUST advertise support for the `EGL_KHR_no_config_context`,
`EGL_EXT_pixel_format_float`,`EGL_KHR_gl_colorspace`,
`EGL_EXT_colorspace_scrgb_linear`, and `EGL_GL_colorspace_display_p3`
extensions.
* [SR] Are STRONGLY RECOMMENDED to support `GL_EXT_sRGB`.
Conversely, if device implementations do not support wide-gamut displays, they:
* [C-2-1] SHOULD cover 100% or more of sRGB in CIE 1931 xyY space, although
the screen color gamut is undefined.
### 7.1.5\. Legacy Application Compatibility Mode
Android specifies a “compatibility mode” in which the framework operates in a
'normal' screen size equivalent (320dp width) mode for the benefit of legacy
applications not developed for old versions of Android that pre-date
screen-size independence.
* [H-0-1] Handheld device implementations MUST include support
for legacy application compatibility mode as implemented by the upstream
Android open source code. That is, device implementations MUST NOT alter the
triggers or thresholds at which compatibility mode is activated, and MUST
NOT alter the behavior of the compatibility mode itself.
### 7.1.6\. Screen Technology
The Android platform includes APIs that allow applications to render rich
graphics to the display. Devices MUST support all of these APIs as defined by
the Android SDK unless specifically allowed in this document.
Device implementations:
* [C-0-1] MUST support displays capable of rendering 16-bit color graphics.
* SHOULD support displays capable of 24-bit color graphics.
* [C-0-2] MUST support displays capable of rendering animations.
* [C-0-3] MUST use the display technology that have a pixel aspect ratio (PAR)
between 0.9 and 1.15\. That is, the pixel aspect ratio MUST be near square
(1.0) with a 10 ~ 15% tolerance.
### 7.1.7\. Secondary Displays
Android includes support for secondary display to enable media sharing
capabilities and developer APIs for accessing external displays.
If device implementations support an external display either via a wired,
wireless, or an embedded additional display connection, they:
* [C-1-1] MUST implement the [`DisplayManager`](
https://developer.android.com/reference/android/hardware/display/DisplayManager.html)
system service and API as described in the Android SDK documentation.

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## 7.2\. Input Devices
Device implementations:
* [C-0-1] MUST include an input mechanism, such as a
[touchscreen](#7_2_4_touchScreen_input) or [non-touch navigation](#7_2_2_non-touch_navigation),
to navigate between the UI elements.
### 7.2.1\. Keyboard
* [H-0-1] Handheld device implementations MUST include support for
third-party Input Method Editor (IME) applications.
* [T-0-1] Television device implementations MUST include support for
third-party Input Method Editor (IME) applications.
If device implementations include support for third-party
Input Method Editor (IME) applications, they:
* [C-1-1] MUST declare the [`android.software.input_methods`](https://developer.android.com/reference/android/content/pm/PackageManager.html#FEATURE_INPUT_METHODS)
feature flag.
* [C-1-2] MUST implement fully [`Input Management Framework`](https://developer.android.com/reference/android/view/inputmethod/InputMethodManager.html)
* [C-1-3] MUST have a preloaded software keyboard.
Device implementations:
* [C-0-1] MUST NOT include a hardware keyboard that does not match one of the
formats specified in [android.content.res.Configuration.keyboard](
http://developer.android.com/reference/android/content/res/Configuration.html)
(QWERTY or 12-key).
* SHOULD include additional soft keyboard implementations.
* MAY include a hardware keyboard.
### 7.2.2\. Non-touch Navigation
Android includes support for d-pad, trackball, and wheel as mechanisms for
non-touch navigation.
Television device implementations:
* [T-0-1] MUST support [D-pad](https://developer.android.com/reference/android/content/res/Configuration.html#NAVIGATION_DPAD).
Device implementations:
* [C-0-1] MUST report the correct value for
[android.content.res.Configuration.navigation](
https://developer.android.com/reference/android/content/res/Configuration.html#navigation).
If device implementations lack non-touch navigations, they:
* [C-1-1] MUST provide a reasonable alternative user interface mechanism for the
selection and editing of text, compatible with Input Management Engines. The
upstream Android open source implementation includes a selection mechanism
suitable for use with devices that lack non-touch navigation inputs.
### 7.2.3\. Navigation Keys
The [Home](http://developer.android.com/reference/android/view/KeyEvent.html#`KEYCODE_HOME`),
[Recents](http://developer.android.com/reference/android/view/KeyEvent.html#`KEYCODE_APP_SWITCH`),
and [Back](http://developer.android.com/reference/android/view/KeyEvent.html#`KEYCODE_BACK`)
functions typically provided via an interaction with a dedicated physical button
or a distinct portion of the touch screen, are essential to the Android
navigation paradigm and therefore:
* [H-0-1] Android Handheld device implementations MUST provide the Home,
Recents, and Back functions.
* [H-0-2] Android Handheld device implementations MUST send both the normal
and long press event of the the Back function ([`KEYCODE_BACK`](http://developer.android.com/reference/android/view/KeyEvent.html#KEYCODE_BACK))
to the foreground application.
* [T-0-1] Android Television device implementations MUST provide the Home
and Back functions.
* [T-0-2] Android Television device implementations MUST send both the normal
and long press event of the the Back function ([`KEYCODE_BACK`](http://developer.android.com/reference/android/view/KeyEvent.html#KEYCODE_BACK))
to the foreground application.
* [W-0-1] Android Watch device implementations MUST have the Home function
available to the user, and the Back function except for when it is in
`UI_MODE_TYPE_WATCH`.
* [A-0-1] Automotive device implementations MUST provide the Home function
and MAY provide Back and Recent functions.
* [A-0-2] Automotive device implementations MUST send both the normal
and long press event of the the Back function ([`KEYCODE_BACK`](http://developer.android.com/reference/android/view/KeyEvent.html#KEYCODE_BACK))
to the foreground application.
* [C-0-1] MUST provide the Home function.
* SHOULD provide buttons for the Recents and Back function.
If the Home, Recents, or Back functions are provided, they:
* [C-1-1] MUST be accessible with a single action (e.g. tap, double-click or
gesture) when any of them are accessible.
* [C-1-2] MUST provide a clear indication of which single action would trigger
each function. Having a visible icon imprinted on the button, showing a software
icon on the navigation bar portion of the screen, or walking the user through a
guided step-by-step demo flow during the out-of-box setup experience are
examples of such an indication.
Device implementations:
* [SR] are STRONGLY RECOMMENDED to not provide the input mechanism for the
[Menu function](http://developer.android.com/reference/android/view/KeyEvent.html#`KEYCODE_BACK`)
as it is deprecated in favor of action bar since Android 4.0.
If device implementations provide the Menu function, they:
* [C-2-1] MUST display the action overflow button whenever the action
overflow menu popup is not empty and the action bar is visible.
* [C-2-2] MUST NOT modify the position of the action overflow popup
displayed by selecting the overflow button in the action bar, but MAY render
the action overflow popup at a modified position on the screen when it is
displayed by selecting the Menu function.
If device implementations do not provide the Menu function, for backwards
compatibility, they:
* [C-3-1] MUST make the Menu function available to applications when
`targetSdkVersion` is less than 10, either by a physical button, a software key,
or gestures. This Menu function should be accessible unless hidden together with
other navigation functions.
If device implementations provide the [Assist function]((http://developer.android.com/reference/android/view/KeyEvent.html#`KEYCODE_ASSIST`),
they:
* [C-4-1] MUST make the Assist function accessible with a single action
(e.g. tap, double-click or gesture) when other navigation keys are accessible.
* [SR] STRONGLY RECOMMENDED to use long press on HOME function as this
designated interaction.
If device implementations use a distinct portion of the screen to display the
navigation keys, they:
* [C-5-1] Navigation keys MUST use a distinct portion of the screen, not
available to applications, and MUST NOT obscure or otherwise interfere with
the portion of the screen available to applications.
* [C-5-2] MUST make available a portion of the display to applications that
meets the requirements defined in [section 7.1.1](#7_1_1_screen_configuration).
* [C-5-3] MUST honor the flags set by the app through the [`View.setSystemUiVisibility()`](https://developer.android.com/reference/android/view/View.html#setSystemUiVisibility%28int%29)
API method, so that this distinct portion of the screen
(a.k.a. the navigation bar) is properly hidden away as documented in
the SDK.
### 7.2.4\. Touchscreen Input
Android includes support for a variety of pointer input systems, such as
touchscreens, touch pads, and fake touch input devices.
[Touchscreen-based device implementations](http://source.android.com/devices/tech/input/touch-devices.html)
are associated with a display such that the user has the impression of directly
manipulating items on screen. Since the user is directly touching the screen,
the system does not require any additional affordances to indicate the objects
being manipulated.
* [H-0-1] Handheld device implementations MUST support touchscreen input.
* [W-0-2] Watch device implementations MUST support touchscreen input.
Device implementations:
* SHOULD have a pointer input system of some kind
(either mouse-like or touch).
* SHOULD support fully independently tracked pointers.
If device implementations include a touchscreen (single-touch or better), they:
* [C-1-1] MUST report `TOUCHSCREEN_FINGER` for the [`Configuration.touchscreen`](https://developer.android.com/reference/android/content/res/Configuration.html#touchscreen)
API field.
* [C-1-2] MUST report the `android.hardware.touchscreen` and
`android.hardware.faketouch` feature flags
If device implementations include a touchscreen that can track more than
a single touch, they:
* [C-2-1] MUST report the appropriate feature flags `android.hardware.touchscreen.multitouch`,
`android.hardware.touchscreen.multitouch.distinct`, `android.hardware.touchscreen.multitouch.jazzhand`
corresponding to the type of the specific touchscreen on the device.
If device implementations do not include a touchscreen (and rely on a pointer
device only) and meet the fake touch requirements in
[section 7.2.5](#7_2_5_fake_touch_input), they:
* [C-3-1] MUST NOT report any feature flag starting with
`android.hardware.touchscreen` and MUST report only `android.hardware.faketouch`.
### 7.2.5\. Fake Touch Input
Fake touch interface provides a user input system that approximates a subset of
touchscreen capabilities. For example, a mouse or remote control that drives
an on-screen cursor approximates touch, but requires the user to first point or
focus then click. Numerous input devices like the mouse, trackpad, gyro-based
air mouse, gyro-pointer, joystick, and multi-touch trackpad can support fake
touch interactions. Android includes the feature constant
android.hardware.faketouch, which corresponds to a high-fidelity non-touch
(pointer-based) input device such as a mouse or trackpad that can adequately
emulate touch-based input (including basic gesture support), and indicates that
the device supports an emulated subset of touchscreen functionality.
If device implementations do not include a touchscreen but include another
pointer input system which they want to make available, they:
* SHOULD declare support for the `android.hardware.faketouch` feature flag.
If device implementations declare support for `android.hardware.faketouch`,
they:
* [C-1-1] MUST report the [absolute X and Y screen positions](
http://developer.android.com/reference/android/view/MotionEvent.html)
of the pointer location and display a visual pointer on the screen.
* [C-1-2] MUST report touch event with the action code that specifies the
state change that occurs on the pointer [going down or up on the
screen](http://developer.android.com/reference/android/view/MotionEvent.html).
* [C-1-3] MUST support pointer down and up on an object on the screen, which
allows users to emulate tap on an object on the screen.
* [C-1-4] MUST support pointer down, pointer up, pointer down then pointer up
in the same place on an object on the screen within a time threshold, which
allows users to [emulate double tap](
http://developer.android.com/reference/android/view/MotionEvent.html)
on an object on the screen.
* [C-1-5] MUST support pointer down on an arbitrary point on the screen,
pointer move to any other arbitrary point on the screen, followed by a pointer
up, which allows users to emulate a touch drag.
* [C-1-6] MUST support pointer down then allow users to quickly move the
object to a different position on the screen and then pointer up on the screen,
which allows users to fling an object on the screen.
* [C-1-7] MUST report `TOUCHSCREEN_NOTOUCH` for the [`Configuration.touchscreen`](https://developer.android.com/reference/android/content/res/Configuration.html#touchscreen)
API field.
If device implementations declare support for
`android.hardware.faketouch.multitouch.distinct`, they:
* [C-2-1] MUST declare support for `android.hardware.faketouch`.
* [C-2-2] MUST support distinct tracking of two or more independent pointer
inputs.
If device implementations declare support for
`android.hardware.faketouch.multitouch.jazzhand`, they:
* [C-3-1] MUST declare support for `android.hardware.faketouch`.
* [C-3-2] MUST support distinct tracking of 5 (tracking a hand of fingers)
or more pointer inputs fully independently.
### 7.2.6\. Game Controller Support
#### 7.2.6.1\. Button Mappings
Television device implementations:
* [T-0-1] MUST include support for game controllers and declare the
`android.hardware.gamepad` feature flag.
If device implementations declare the `android.hardware.gamepad` feature flag,
they:
* [C-1-1] MUST have embed a controller or ship with a separate controller
in the box, that would provide means to input all the events listed in the
below tables.
* [C-1-2] MUST be capable to map HID events to it's associated Android
`view.InputEvent` constants as listed in the below tables. The upstream Android
implementation includes implementation for game controllers that satisfies this
requirement.
<table>
<tr>
<th>Button</th>
<th>HID Usage<sup>2</sup></th>
<th>Android Button</th>
</tr>
<tr>
<td><a href="http://developer.android.com/reference/android/view/KeyEvent.html#KEYCODE_BUTTON_A">A</a><sup>1</sup></td>
<td>0x09 0x0001</td>
<td>KEYCODE_BUTTON_A (96)</td>
</tr>
<tr>
<td><a href="http://developer.android.com/reference/android/view/KeyEvent.html#KEYCODE_BUTTON_B">B</a><sup>1</sup></td>
<td>0x09 0x0002</td>
<td>KEYCODE_BUTTON_B (97)</td>
</tr>
<tr>
<td><a href="http://developer.android.com/reference/android/view/KeyEvent.html#KEYCODE_BUTTON_X">X</a><sup>1</sup></td>
<td>0x09 0x0004</td>
<td>KEYCODE_BUTTON_X (99)</td>
</tr>
<tr>
<td><a href="http://developer.android.com/reference/android/view/KeyEvent.html#KEYCODE_BUTTON_Y">Y</a><sup>1</sup></td>
<td>0x09 0x0005</td>
<td>KEYCODE_BUTTON_Y (100)</td>
</tr>
<tr>
<td><a href="http://developer.android.com/reference/android/view/KeyEvent.html#KEYCODE_DPAD_UP">D-pad up</a><sup>1</sup><br />
<a href="http://developer.android.com/reference/android/view/KeyEvent.html#KEYCODE_DPAD_DOWN">D-pad down</a><sup>1</sup></td>
<td>0x01 0x0039<sup>3</sup></td>
<td><a href="http://developer.android.com/reference/android/view/MotionEvent.html#AXIS_HAT_Y">AXIS_HAT_Y</a><sup>4</sup></td>
</tr>
<tr>
<td><a href="http://developer.android.com/reference/android/view/KeyEvent.html#KEYCODE_DPAD_LEFT">D-pad left</a>1<br />
<a href="http://developer.android.com/reference/android/view/KeyEvent.html#KEYCODE_DPAD_RIGHT">D-pad right</a><sup>1</sup></td>
<td>0x01 0x0039<sup>3</sup></td>
<td><a href="http://developer.android.com/reference/android/view/MotionEvent.html#AXIS_HAT_X">AXIS_HAT_X</a><sup>4</sup></td>
</tr>
<tr>
<td><a href="http://developer.android.com/reference/android/view/KeyEvent.html#KEYCODE_BUTTON_L1">Left shoulder button</a><sup>1</sup></td>
<td>0x09 0x0007</td>
<td>KEYCODE_BUTTON_L1 (102)</td>
</tr>
<tr>
<td><a href="http://developer.android.com/reference/android/view/KeyEvent.html#KEYCODE_BUTTON_R1">Right shoulder button</a><sup>1</sup></td>
<td>0x09 0x0008</td>
<td>KEYCODE_BUTTON_R1 (103)</td>
</tr>
<tr>
<td><a href="http://developer.android.com/reference/android/view/KeyEvent.html#KEYCODE_BUTTON_THUMBL">Left stick click</a><sup>1</sup></td>
<td>0x09 0x000E</td>
<td>KEYCODE_BUTTON_THUMBL (106)</td>
</tr>
<tr>
<td><a href="http://developer.android.com/reference/android/view/KeyEvent.html#KEYCODE_BUTTON_THUMBR">Right stick click</a><sup>1</sup></td>
<td>0x09 0x000F</td>
<td>KEYCODE_BUTTON_THUMBR (107)</td>
</tr>
<tr>
<td><a href="http://developer.android.com/reference/android/view/KeyEvent.html#KEYCODE_HOME">Home</a><sup>1</sup></td>
<td>0x0c 0x0223</td>
<td>KEYCODE_HOME (3)</td>
</tr>
<tr>
<td><a href="http://developer.android.com/reference/android/view/KeyEvent.html#KEYCODE_BACK">Back</a><sup>1</sup></td>
<td>0x0c 0x0224</td>
<td>KEYCODE_BACK (4)</td>
</tr>
</table>
<p class="table_footnote">1 <a href="http://developer.android.com/reference/android/view/KeyEvent.html">KeyEvent</a></p>
<p class="table_footnote">2 The above HID usages must be declared within a Game
pad CA (0x01 0x0005).</p>
<p class="table_footnote">3 This usage must have a Logical Minimum of 0, a
Logical Maximum of 7, a Physical Minimum of 0, a Physical Maximum of 315, Units
in Degrees, and a Report Size of 4. The logical value is defined to be the
clockwise rotation away from the vertical axis; for example, a logical value of
0 represents no rotation and the up button being pressed, while a logical value
of 1 represents a rotation of 45 degrees and both the up and left keys being
pressed.</p>
<p class="table_footnote">4 <a
href="http://developer.android.com/reference/android/view/MotionEvent.html">MotionEvent</a></p>
<table>
<tr>
<th>Analog Controls<sup>1</sup></th>
<th>HID Usage</th>
<th>Android Button</th>
</tr>
<tr>
<td><a href="http://developer.android.com/reference/android/view/MotionEvent.html#AXIS_LTRIGGER">Left Trigger</a></td>
<td>0x02 0x00C5</td>
<td>AXIS_LTRIGGER </td>
</tr>
<tr>
<td><a href="http://developer.android.com/reference/android/view/MotionEvent.html#AXIS_THROTTLE">Right Trigger</a></td>
<td>0x02 0x00C4</td>
<td>AXIS_RTRIGGER </td>
</tr>
<tr>
<td><a href="http://developer.android.com/reference/android/view/MotionEvent.html#AXIS_Y">Left Joystick</a></td>
<td>0x01 0x0030<br />
0x01 0x0031</td>
<td>AXIS_X<br />
AXIS_Y</td>
</tr>
<tr>
<td><a href="http://developer.android.com/reference/android/view/MotionEvent.html#AXIS_Z">Right Joystick</a></td>
<td>0x01 0x0032<br />
0x01 0x0035</td>
<td>AXIS_Z<br />
AXIS_RZ</td>
</tr>
</table>
<p class="table_footnote">1 <a
href="http://developer.android.com/reference/android/view/MotionEvent.html">MotionEvent</a></p>
### 7.2.7\. Remote Control
Television device implementations:
* SHOULD provide a remote control from which users can access
[non-touch navigation](#7_2_2_non-touch_navigation) and
[core navigation keys](#7_2_3_navigation_keys) inputs.

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@ -0,0 +1,636 @@
## 7.3\. Sensors
If device implementations include a particular sensor type that has a
corresponding API for third-party developers, the device implementation
MUST implement that API as described in the Android SDK documentation and
the Android Open Source documentation on [sensors](
http://source.android.com/devices/sensors/).
Device implementations:
* [C-0-1] MUST accurately report the presence or absence of sensors per the
[`android.content.pm.PackageManager`](
http://developer.android.com/reference/android/content/pm/PackageManager.html)
class.
* [C-0-2] MUST return an accurate list of supported sensors via the
`SensorManager.getSensorList()` and similar methods.
* [C-0-3] MUST behave reasonably for all other sensor APIs (for example, by
returning `true` or `false` as appropriate when applications attempt to register
listeners, not calling sensor listeners when the corresponding sensors are not
present; etc.).
If device implementations include a particular sensor type that has a
corresponding API for third-party developers, they:
* [C-1-1] MUST [report all sensor measurements](
http://developer.android.com/reference/android/hardware/SensorEvent.html)
using the relevant International System of Units (metric) values for each
sensor type as defined in the Android SDK documentation.
* [C-1-2] MUST report sensor data with a maximum latency of 100 milliseconds
+ 2 * sample_time for the case of a sensor streamed with a minimum required
latency of 5 ms + 2 * sample_time when the application processor is active.
This delay does not include any filtering delays.
* [C-1-3] MUST report the first sensor sample within 400 milliseconds + 2 *
sample_time of the sensor being activated. It is acceptable for this sample to
have an accuracy of 0.
* [SR] SHOULD [report the event time](
http://developer.android.com/reference/android/hardware/SensorEvent.html#timestamp)
in nanoseconds as defined in the Android SDK documentation, representing the
time the event happened and synchronized with the
SystemClock.elapsedRealtimeNano() clock. Existing and new Android devices are
**STRONGLY RECOMMENDED** to meet these requirements so they will be able to
upgrade to the future platform releases where this might become a REQUIRED
component. The synchronization error SHOULD be below 100 milliseconds.
* [C-1-7] For any API indicated by the Android SDK documentation to be a
[continuous sensor](
https://source.android.com/devices/sensors/report-modes.html#continuous),
device implementations MUST continuously provide
periodic data samples that SHOULD have a jitter below 3%,
where jitter is defined as the standard deviation of the difference of the
reported timestamp values between consecutive events.
* [C-1-8] MUST ensure that the sensor event stream
MUST NOT prevent the device CPU from entering a suspend state or waking up
from a suspend state.
* When several sensors are activated, the power consumption SHOULD NOT exceed
the sum of the individual sensors reported power consumption.
The list above is not comprehensive; the documented behavior of the Android SDK
and the Android Open Source Documentations on
[sensors](http://source.android.com/devices/sensors/) is to be considered
authoritative.
Some sensor types are composite, meaning they can be derived from data provided
by one or more other sensors. (Examples include the orientation sensor and the
linear acceleration sensor.)
Device implementations:
* SHOULD implement these sensor types, when they
include the prerequisite physical sensors as described
in [sensor types](https://source.android.com/devices/sensors/sensor-types.html).
If device implementations include a composite sensor, they:
* [C-2-1] MUST implement the sensor as described in the Android Open Source
documentation on [composite sensors](
https://source.android.com/devices/sensors/sensor-types.html#composite_sensor_type_summary).
### 7.3.1\. Accelerometer
* Device implementations SHOULD include a 3-axis accelerometer.
* [H-SR] Handheld device implementations are STRONGLY RECOMMENDED to
include a 3-axis accelerometer.
* [A-SR] Automotive device implementations are STRONGLY RECOMMENDED to
include a 3-axis accelerometer.
* [W-SR] Watch device implementations are STRONGLY RECOMMENDED to
include a 3-axis accelerometer.
If Handheld device implementations include a 3-axis accelerometer, they:
* [H-1-1] MUST be able to report events up to a frequency of at least 100 Hz.
If Automotive device implementations include a 3-axis accelerometer, they:
* [A-1-1] MUST be able to report events up to a frequency of at least 100 Hz.
* [A-1-2] MUST comply with the Android
[car sensor coordinate system](
http://source.android.com/devices/sensors/sensor-types.html#auto_axes).
If device implementations include a 3-axis accelerometer, they:
* [C-1-1] MUST be able to report events up to a frequency of at least 50 Hz.
* [C-1-2] MUST implement and report [`TYPE_ACCELEROMETER`](
http://developer.android.com/reference/android/hardware/Sensor.html#TYPE_ACCELEROMETER)
sensor.
* [C-1-3] MUST comply with the [Android sensor coordinate system](
http://developer.android.com/reference/android/hardware/SensorEvent.html)
as detailed in the Android APIs.
* [C-1-4] MUST be capable of measuring from freefall up to four times the
gravity(4g) or more on any axis.
* [C-1-5] MUST have a resolution of at least 12-bits.
* [C-1-6] MUST have a standard deviation no greater than 0.05 m/s^, where
the standard deviation should be calculated on a per axis basis on samples
collected over a period of at least 3 seconds at the fastest sampling rate.
* [SR] are **STRONGLY RECOMMENDED** to implement the `TYPE_SIGNIFICANT_MOTION`
composite sensor.
* [SR] are STRONGLY RECOMMENDED to implement the
`TYPE_ACCELEROMETER_UNCALIBRATED` sensor if online accelerometer calibration
is available.
* SHOULD implement the `TYPE_SIGNIFICANT_MOTION`, `TYPE_TILT_DETECTOR`,
`TYPE_STEP_DETECTOR`, `TYPE_STEP_COUNTER` composite sensors as described
in the Android SDK document.
* SHOULD report events up to at least 200 Hz.
* SHOULD have a resolution of at least 16-bits.
* SHOULD be calibrated while in use if the characteristics changes over
the life cycle and compensated, and preserve the compensation parameters
between device reboots.
* SHOULD be temperature compensated.
* SHOULD also implement [`TYPE_ACCELEROMETER_UNCALIBRATED`](
https://developer.android.com/reference/android/hardware/Sensor.html#STRING_TYPE_ACCELEROMETER_UNCALIBRATED)
sensor.
If device implementations include a 3-axis accelerometer and any of the
`TYPE_SIGNIFICANT_MOTION`, `TYPE_TILT_DETECTOR`, `TYPE_STEP_DETECTOR`,
`TYPE_STEP_COUNTER` composite sensors are implemented:
* [C-2-1] The sum of their power consumption MUST always be less than 4 mW.
* SHOULD each be below 2 mW and 0.5 mW for when the device is in a dynamic or
static condition.
If device implementations include a 3-axis accelerometer and a gyroscope sensor,
they:
* [C-3-1] MUST implement the `TYPE_GRAVITY` and `TYPE_LINEAR_ACCELERATION`
composite sensors.
* SHOULD implement the `TYPE_GAME_ROTATION_VECTOR` composite sensor.
* [SR] Existing and new Android devices are STRONGLY RECOMMENDED to
implement the `TYPE_GAME_ROTATION_VECTOR` sensor.
If device implementations include a 3-axis accelerometer, a gyroscope sensor
and a magnetometer sensor, they:
* [C-4-1] MUST implement a `TYPE_ROTATION_VECTOR` composite sensor.
### 7.3.2\. Magnetometer
* Device implementations SHOULD include a 3-axis magnetometer (compass).
If device impelementations include a 3-axis magnetometer, they:
* [C-1-1] MUST implement the `TYPE_MAGNETIC_FIELD` sensor.
* [C-1-2] MUST be able to report events up to a frequency of at least 10 Hz
and SHOULD report events up to at least 50 Hz.
* [C-1-3] MUST comply with the [Android sensor coordinate system](
http://developer.android.com/reference/android/hardware/SensorEvent.html)
as detailed in the
Android APIs.
* [C-1-4] MUST be capable of measuring between -900 µT and +900 µT on each
axis before saturating.
* [C-1-5] MUST have a hard iron offset value less than 700 µT and SHOULD have
a value below 200 µT, by placing the magnetometer far from
dynamic (current-induced) and static (magnet-induced) magnetic fields.
* [C-1-6] MUST have a resolution equal or denser than 0.6 µT.
* [C-1-7] MUST support online calibration and compensation of the hard iron
bias, and preserve the compensation parameters between device reboots.
* [C-1-8] MUST have the soft iron compensation applied—the calibration can be
done either while in use or during the production of the device.
* [C-1-9] MUST have a standard deviation, calculated on a per axis basis on
samples collected over a period of at least 3 seconds at the fastest sampling
rate, no greater than 1.5 µT; SHOULD have a standard deviation no greater than
0.5 µT.
* SHOULD implement `TYPE_MAGNETIC_FIELD_UNCALIBRATED` sensor.
* [SR] Existing and new Android devices are STRONGLY RECOMMENDED to implement the
`TYPE_MAGNETIC_FIELD_UNCALIBRATED` sensor.
If device impelementations include a 3-axis magnetometer, an accelerometer
sensor and a gyroscope sensor, they:
* [C-2-1] MUST implement a `TYPE_ROTATION_VECTOR` composite sensor.
If device impelementations include a 3-axis magnetometer, an accelerometer, they:
* MAY implement the `TYPE_GEOMAGNETIC_ROTATION_VECTOR` sensor.
If device impelementations include a 3-axis magnetometer, an accelerometer and
`TYPE_GEOMAGNETIC_ROTATION_VECTOR` sensor, they:
* [C-3-1] MUST consume less than 10 mW.
* SHOULD consume less than 3 mW when the sensor is registered for batch mode at 10 Hz.
### 7.3.3\. GPS
Device implementations:
* SHOULD include a GPS/GNSS receiver.
If device implementations include a GPS/GNSS receiver and report the capability
to applications through the `android.hardware.location.gps` feature flag, they:
* [C-1-1] MUST support location outputs at a rate of at least 1 Hz when
requested via `LocationManager#requestLocationUpdate`.
* [C-1-2] MUST be able to determine the location in open-sky conditions
(strong signals, negligible multipath, HDOP < 2) within 10 seconds (fast
time to first fix), when connected to a 0.5 Mbps or faster data speed
internet connection. This requirement is typically met by the use of some
form of Assisted or Predicted GPS/GNSS technique
to minimize GPS/GNSS lock-on time (Assistance data includes Reference Time,
Reference Location and Satellite Ephemeris/Clock).
* [SR] After making such a location calculation, it is
STRONGLY RECOMMENDED for the device to
be able to determine its location, in open sky, within 10 seconds,
when location requests are restarted, up to an hour after the initial
location calculation, even when the subsequent request is made without
a data connection, and/or after a power cycle.
* In open sky conditions after determining the location, while stationary or
moving with less than 1 meter per second squared of acceleration:
* [C-1-3] MUST be able to determine location within 20 meters, and speed
within 0.5 meters per second, at least 95% of the time.
* [C-1-4] MUST simultaneously track and report via
[`GnssStatus.Callback`](
https://developer.android.com/reference/android/location/GnssStatus.Callback.html#GnssStatus.Callback()')
at least 8 satellites from one constellation.
* SHOULD be able to simultaneously track at least 24 satellites, from
multiple constellations (e.g. GPS + at least one of Glonass, Beidou,
Galileo).
* [C-1-5] MUST report the GNSS technology generation through the test API
getGnssYearOfHardware.
* [SR] Continue to deliver normal GPS/GNSS location outputs during an
emergency phone call.
* [SR] Report GNSS measurements from all constellations tracked (as reported
in GnssStatus messages), with the exception of SBAS.
* [SR] Report AGC, and Frequency of GNSS measurement.
* [SR] Report all accuracy estimates (including Bearing, Speed, and Vertical)
as part of each GPS Location.
* [SR] are STRONGLY RECOMMENDED to meet as many as possible from the
additional mandatory requirements for devices reporting the year "2016" or
"2017" through the Test API `LocationManager.getGnssYearOfHardware()`.
If Automotive device implementations include a GPS/GNSS receiver and report
the capability to applications through the `android.hardware.location.gps`
feature flag:
* [A-1-1] GNSS technology generation MUST be the year "2017" or newer.
If device implementations include a GPS/GNSS receiver and report the capability
to applications through the `android.hardware.location.gps` feature flag and the
`LocationManager.getGnssYearOfHardware()` Test API reports the year "2016" or
newer, they:
* [C-2-1] MUST report GPS measurements, as soon as they are found, even if a
location calculated from GPS/GNSS is not yet reported.
* [C-2-2] MUST report GPS pseudoranges and pseudorange rates, that, in
open-sky conditions after determining the location, while stationary or moving
with less than 0.2 meter per second squared of acceleration, are sufficient to
calculate position within 20 meters, and speed within 0.2 meters per second,
at least 95% of the time.
If device implementations include a GPS/GNSS receiver and report the capability
to applications through the `android.hardware.location.gps` feature flag and the
`LocationManager.getGnssYearOfHardware()` Test API reports the year "2017" or
newer, they:
* [C-3-1] MUST continue to deliver normal GPS/GNSS location outputs during an
emergency phone call.
* [C-3-2] MUST report GNSS measurements from all constellations tracked (as
reported in
GnssStatus messages), with the exception of SBAS.
* [C-3-3] MUST report AGC, and Frequency of GNSS measurement.
* [C-3-4] MUST report all accuracy estimates (including Bearing, Speed, and
Vertical) as part of each GPS Location.
### 7.3.4\. Gyroscope
Device implementations:
* SHOULD include a gyroscope (angular change sensor).
* SHOULD NOT include a gyroscope sensor unless a 3-axis accelerometer is
also included.
If device implementations include a gyroscope, they:
* [C-1-1] MUST be able to report events up to a frequency of at least 50 Hz.
* [C-1-2] MUST implement the `TYPE_GYROSCOPE` sensor and SHOULD also implement
`TYPE_GYROSCOPE_UNCALIBRATED` sensor.
* [C-1-3] MUST be capable of measuring orientation changes up to 1,000 degrees
per second.
* [C-1-4] MUST have a resolution of 12-bits or more and SHOULD have a
resolution of 16-bits or more.
* [C-1-5] MUST be temperature compensated.
* [C-1-6] MUST be calibrated and compensated while in use, and preserve the
compensation parameters between device reboots.
* [C-1-7] MUST have a variance no greater than 1e-7 rad^2 / s^2 per Hz
(variance per Hz, or rad^2 / s). The variance is allowed to vary with the
sampling rate, but MUST be constrained by this value. In other words, if you
measure the variance of the gyro at 1 Hz sampling rate it SHOULD be no greater
than 1e-7 rad^2/s^2.
* [SR] Existing and new Android devices are STRONGLY RECOMMENDED to
implement the `SENSOR_TYPE_GYROSCOPE_UNCALIBRATED` sensor.
* [SR] Calibration error is STRONGLY RECOMMENDED to be less than 0.01 rad/s
when device is stationary at room temperature.
* SHOULD report events up to at least 200 Hz.
If Handheld device implementations include a gyroscope, they:
* [H-1-1] MUST be able to report events up to a frequency of at least 100 Hz.
If Automotive device implementations include a gyroscope, they:
* [A-1-1] MUST be able to report events up to a frequency of at least 100 Hz.
If Television device implementations include a gyroscope, they:
* [T-1-1] MUST be able to report events up to a frequency of at least 100 Hz.
If device implementations include a gyroscope, an accelerometer sensor and a
magnetometer sensor, they:
* [C-2-1] MUST implement a `TYPE_ROTATION_VECTOR` composite sensor.
If device implementations include a gyroscope and a accelerometer sensor, they:
* [C-3-1] MUST implement the `TYPE_GRAVITY` and
`TYPE_LINEAR_ACCELERATION` composite sensors.
* [SR] Existing and new Android devices are STRONGLY RECOMMENDED to implement
the `TYPE_GAME_ROTATION_VECTOR` sensor.
* SHOULD implement the `TYPE_GAME_ROTATION_VECTOR` composite sensor.
### 7.3.5\. Barometer
* Device implementations SHOULD include a barometer (ambient air pressure
sensor).
If device implementations include a barometer, they:
* [C-1-1] MUST implement and report `TYPE_PRESSURE` sensor.
* [C-1-2] MUST be able to deliver events at 5 Hz or greater.
* [C-1-3] MUST be temperature compensated.
* [SR] STRONGLY RECOMMENDED to be able to report pressure measurements in the
range 300hPa to 1100hPa.
* SHOULD have an absolute accuracy of 1hPa.
* SHOULD have a relative accuracy of 0.12hPa over 20hPa range
(equivalent to ~1m accuracy over ~200m change at sea level).
### 7.3.6\. Thermometer
Device implementations:
* MAY include an ambient thermometer (temperature sensor).
* MAY but SHOULD NOT include a CPU temperature sensor.
If device implementations include an ambient thermometer (temperature sensor),
they:
* [C-1-1] MUST be defined as `SENSOR_TYPE_AMBIENT_TEMPERATURE` and MUST
measure the ambient (room/vehicle cabin) temperature from where the user
is interacting with the device in degrees Celsius.
* [C-1-2] MUST be defined as `SENSOR_TYPE_TEMPERATURE`.
* [C-1-3] MUST measure the temperature of the device CPU.
* [C-1-4] MUST NOT measure any other temperature.
Note the `SENSOR_TYPE_TEMPERATURE` sensor type was deprecated in Android 4.0.
### 7.3.7\. Photometer
* Device implementations MAY include a photometer (ambient light sensor).
### 7.3.8\. Proximity Sensor
* Device implementations MAY include a proximity sensor.
* Handheld device implementations that can make a voice call and indicate
any value other than `PHONE_TYPE_NONE` in `getPhoneType`
SHOULD include a proximity sensor.
If device implementations include a proximity sensor, they:
* [C-1-1] MUST measure the proximity of an object in the same direction as the
screen. That is, the proximity sensor MUST be oriented to detect objects
close to the screen, as the primary intent of this sensor type is to
detect a phone in use by the user. If device implementations include a
proximity sensor with any other orientation, it MUST NOT be accessible
through this API.
* [C-1-2] MUST have 1-bit of accuracy or more.
### 7.3.9\. High Fidelity Sensors
If device implementations include a set of higher quality sensors as defined
in this section, and make available them to third-party apps, they:
* [C-1-1] MUST identify the capability through the
`android.hardware.sensor.hifi_sensors` feature flag.
If device implementations declare `android.hardware.sensor.hifi_sensors`,
they:
* [C-2-1] MUST have a `TYPE_ACCELEROMETER` sensor which:
* MUST have a measurement range between at least -8g and +8g.
* MUST have a measurement resolution of at least 1024 LSB/G.
* MUST have a minimum measurement frequency of 12.5 Hz or lower.
* MUST have a maximum measurement frequency of 400 Hz or higher.
* MUST have a measurement noise not above 400 uG/√Hz.
* MUST implement a non-wake-up form of this sensor with a buffering
capability of at least 3000 sensor events.
* MUST have a batching power consumption not worse than 3 mW.
* SHOULD have a stationary noise bias stability of \<15 μg √Hz from 24hr static
dataset.
* SHOULD have a bias change vs. temperature of ≤ +/- 1mg / °C.
* SHOULD have a best-fit line non-linearity of ≤ 0.5%, and sensitivity change vs. temperature of ≤
0.03%/C°.
* SHOULD have white noise spectrum to ensure adequate qualification
of sensors noise integrity.
* [C-2-2] MUST have a `TYPE_ACCELEROMETER_UNCALIBRATED` with the same
quality requirements as `TYPE_ACCELEROMETER`.
* [C-2-3] MUST have a `TYPE_GYROSCOPE` sensor which:
* MUST have a measurement range between at least -1000 and +1000 dps.
* MUST have a measurement resolution of at least 16 LSB/dps.
* MUST have a minimum measurement frequency of 12.5 Hz or lower.
* MUST have a maximum measurement frequency of 400 Hz or higher.
* MUST have a measurement noise not above 0.014°/s/√Hz.
* SHOULD have a stationary bias stability of < 0.0002 °/s Hz from 24-hour static dataset.
* SHOULD have a bias change vs. temperature of ≤ +/- 0.05 °/ s / °C.
* SHOULD have a sensitivity change vs. temperature of ≤ 0.02% / °C.
* SHOULD have a best-fit line non-linearity of ≤ 0.2%.
* SHOULD have a noise density of ≤ 0.007 °/s/√Hz.
* SHOULD have white noise spectrum to ensure adequate qualification
of sensors noise integrity.
* SHOULD have calibration error less than 0.002 rad/s in
temperature range 10 ~ 40 ℃ when device is stationary.
* [C-2-4] MUST have a `TYPE_GYROSCOPE_UNCALIBRATED` with the same quality
requirements as `TYPE_GYROSCOPE`.
* [C-2-5] MUST have a `TYPE_GEOMAGNETIC_FIELD` sensor which:
* MUST have a measurement range between at least -900 and +900 uT.
* MUST have a measurement resolution of at least 5 LSB/uT.
* MUST have a minimum measurement frequency of 5 Hz or lower.
* MUST have a maximum measurement frequency of 50 Hz or higher.
* MUST have a measurement noise not above 0.5 uT.
* [C-2-6] MUST have a `TYPE_MAGNETIC_FIELD_UNCALIBRATED` with the same quality
requirements as `TYPE_GEOMAGNETIC_FIELD` and in addition:
* MUST implement a non-wake-up form of this sensor with a buffering
capability of at least 600 sensor events.
* SHOULD have white noise spectrum to ensure adequate qualification
of sensors noise integrity.
* [C-2-7] MUST have a `TYPE_PRESSURE` sensor which:
* MUST have a measurement range between at least 300 and 1100 hPa.
* MUST have a measurement resolution of at least 80 LSB/hPa.
* MUST have a minimum measurement frequency of 1 Hz or lower.
* MUST have a maximum measurement frequency of 10 Hz or higher.
* MUST have a measurement noise not above 2 Pa/√Hz.
* MUST implement a non-wake-up form of this sensor with a buffering
capability of at least 300 sensor events.
* MUST have a batching power consumption not worse than 2 mW.
* [C-2-8] MUST have a `TYPE_GAME_ROTATION_VECTOR` sensor which:
* MUST implement a non-wake-up form of this sensor with a buffering
capability of at least 300 sensor events.
* MUST have a batching power consumption not worse than 4 mW.
* [C-2-9] MUST have a `TYPE_SIGNIFICANT_MOTION` sensor which:
* MUST have a power consumption not worse than 0.5 mW when device is
static and 1.5 mW when device is moving.
* [C-2-10] MUST have a `TYPE_STEP_DETECTOR` sensor which:
* MUST implement a non-wake-up form of this sensor with a buffering
capability of at least 100 sensor events.
* MUST have a power consumption not worse than 0.5 mW when device is
static and 1.5 mW when device is moving.
* MUST have a batching power consumption not worse than 4 mW.
* [C-2-11] MUST have a `TYPE_STEP_COUNTER` sensor which:
* MUST have a power consumption not worse than 0.5 mW when device is
static and 1.5 mW when device is moving.
* [C-2-12] MUST have a `TILT_DETECTOR` sensor which:
* MUST have a power consumption not worse than 0.5 mW when device is
static and 1.5 mW when device is moving.
* [C-2-13] The event timestamp of the same physical event reported by the
Accelerometer, Gyroscope sensor and Magnetometer MUST be within 2.5
milliseconds of each other.
* [C-2-14] MUST have Gyroscope sensor event timestamps on the same time
base as the camera subsystem and within 1 milliseconds of error.
* [C-2-15] MUST deliver samples to applications within 5 milliseconds from
the time when the data is available on any of the above physical sensors
to the application.
* [C-2-16] MUST not have a power consumption higher than 0.5 mW
when device is static and 2.0 mW when device is moving
when any combination of the following sensors are enabled:
* `SENSOR_TYPE_SIGNIFICANT_MOTION`
* `SENSOR_TYPE_STEP_DETECTOR`
* `SENSOR_TYPE_STEP_COUNTER`
* `SENSOR_TILT_DETECTORS`
* [C-2-17] MAY have a `TYPE_PROXIMITY` sensor, but if present MUST have
a minimum buffer capability of 100 sensor events.
Note that all power consumption requirements in this section do not include the
power consumption of the Application Processor. It is inclusive of the power
drawn by the entire sensor chain—the sensor, any supporting circuitry, any
dedicated sensor processing system, etc.
If device implementations include direct sensor support, they:
* [C-3-1] MUST correctly declare support of direct channel types and direct
report rates level through the [`isDirectChannelTypeSupported`](
https://developer.android.com/reference/android/hardware/Sensor.html#isDirectChannelTypeSupported%28int%29)
and [`getHighestDirectReportRateLevel`](
https://developer.android.com/reference/android/hardware/Sensor.html#getHighestDirectReportRateLevel%28%29)
API.
* [C-3-2] MUST support at least one of the two sensor direct channel types
for all sensors that declare support for sensor direct channel
* [`TYPE_HARDWARE_BUFFER`](https://developer.android.com/reference/android/hardware/SensorDirectChannel.html#TYPE_HARDWARE_BUFFER)
* [`TYPE_MEMORY_FILE`](https://developer.android.com/reference/android/hardware/SensorDirectChannel.html#TYPE_MEMORY_FILE)
* SHOULD support event reporting through sensor direct channel for primary
sensor (non-wakeup variant) of the following types:
* `TYPE_ACCELEROMETER`
* `TYPE_ACCELEROMETER_UNCALIBRATED`
* `TYPE_GYROSCOPE`
* `TYPE_GYROSCOPE_UNCALIBRATED`
* `TYPE_MAGNETIC_FIELD`
* `TYPE_MAGNETIC_FIELD_UNCALIBRATED`
### 7.3.10\. Fingerprint Sensor
If device implementations include a secure lock screen, they:
* SHOULD include a fingerprint sensor.
If device implementations include a fingerprint sensor and make the sensor
available to third-party apps, they:
* [C-1-1] MUST declare support for the `android.hardware.fingerprint` feature.
* [C-1-2] MUST fully implement the
[corresponding API](
https://developer.android.com/reference/android/hardware/fingerprint/package-summary.html)
as described in the Android SDK documentation.
* [C-1-3] MUST have a false acceptance rate not higher than 0.002%.
* [C-1-4] MUST rate limit attempts for at least 30 seconds after five false
trials for fingerprint verification.
* [C-1-5] MUST have a hardware-backed keystore implementation, and perform the
fingerprint matching in a Trusted Execution Environment (TEE) or on a chip with
a secure channel to the TEE.
* [C-1-6] MUST have all identifiable fingerprint data encrypted and
cryptographically authenticated such that they cannot be acquired, read or
altered outside of the Trusted Execution Environment (TEE) as documented in the
[implementation guidelines](
https://source.android.com/devices/tech/security/authentication/fingerprint-hal.html)
on the Android Open Source Project site.
* [C-1-7] MUST prevent adding a fingerprint without first establishing a chain
of trust by having the user confirm existing or add a new device credential
(PIN/pattern/password) that's secured by TEE; the Android Open Source Project
implementation provides the mechanism in the framework to do so.
* [C-1-8] MUST NOT enable 3rd-party applications to distinguish between
individual fingerprints.
* [C-1-9] MUST honor the DevicePolicyManager.KEYGUARD_DISABLE_FINGERPRINT
flag.
* [C-1-10] MUST, when upgraded from a version earlier than Android 6.0, have
the fingerprint data securely migrated to meet the above requirements or
removed.
* [SR] STRONGLY RECOMMENDED to have a false rejection rate of less than 10%,
as measured on the device.
* [SR] STRONGLY RECOMMENDED to have a latency below 1 second, measured from
when the fingerprint sensor is touched until the screen is unlocked, for one
enrolled finger.
* SHOULD use the Android Fingerprint icon provided in the Android Open Source
Project.
### 7.3.11\. Android Automotive-only sensors
Automotive-specific sensors are defined in the
`android.car.CarSensorManager API`.
#### 7.3.11.1\. Current Gear
* Android Automotive implementations SHOULD provide current gear as
`SENSOR_TYPE_GEAR`.
#### 7.3.11.2\. Day Night Mode
Automotive device implementations:
* [A-0-1] MUST support day/night mode
defined as `SENSOR_TYPE_NIGHT`.
* [A-0-2] The value of the `SENSOR_TYPE_NIGHT` flag MUST be consistent with
dashboard day/night mode and SHOULD be based on ambient light sensor input.
* The underlying ambient light sensor MAY be the same as
[Photometer](#7_3_7_photometer).
#### 7.3.11.3\. Driving Status
Automotive device implementations:
* [A-0-1] MUST support driving status
defined as `SENSOR_TYPE_DRIVING_STATUS`, with a default value of
`DRIVE_STATUS_UNRESTRICTED` when the vehicle is fully stopped and parked. It is
the responsibility of device manufacturers to configure
`SENSOR_TYPE_DRIVING_STATUS` in compliance with all
laws and regulations that apply to markets where the product is shipping.
#### 7.3.11.4\. Wheel Speed
Automotive device implementations:
* [A-0-1] MUST provide vehicle speed defined as `SENSOR_TYPE_CAR_SPEED`.
## 7.3.12\. Pose Sensor
Device implementations:
* MAY support pose sensor with 6 degrees of freedom.
Handheld device implementations are:
* RECOMMENDED to support this sensor.
If device implementations support pose sensor with 6 degrees of freedom, they:
* [C-1-1] MUST implement and report [`TYPE_POSE_6DOF`](
https://developer.android.com/reference/android/hardware/Sensor.html#TYPE_POSE_6DOF)
sensor.
* [C-1-2] MUST be more accurate than the rotation vector alone.

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## 7.4\. Data Connectivity
### 7.4.1\. Telephony
“Telephony” as used by the Android APIs and this document refers specifically
to hardware related to placing voice calls and sending SMS messages via a GSM
or CDMA network. While these voice calls may or may not be packet-switched,
they are for the purposes of Android considered independent of any data
connectivity that may be implemented using the same network. In other words,
the Android “telephony” functionality and APIs refer specifically to voice
calls and SMS. For instance, device implementations that cannot place calls or
send/receive SMS messages are not considered a telephony device, regardless of
whether they use a cellular network for data connectivity.
* Android MAY be used on devices that do not include telephony hardware. That
is, Android is compatible with devices that are not phones.
If device implementations include GSM or CDMA telephony, they:
* [C-1-1] MUST declare the `android.hardware.telephony` feature flag and
other sub-feature flags according to the technology.
* [C-1-2] MUST implement full support for the API for that technology.
If device implementations do not include telephony hardware, they:
* [C-2-1] MUST implement the full APIs as no-ops.
#### 7.4.1.1\. Number Blocking Compatibility
If device implementations report the `android.hardware.telephony feature`, they:
* [C-1-1] MUST include number blocking support
* [C-1-2] MUST fully implement [`BlockedNumberContract`](
http://developer.android.com/reference/android/provider/BlockedNumberContract.html)
and the corresponding API as described in the SDK documentation.
* [C-1-3] MUST block all calls and messages from a phone number in
'BlockedNumberProvider' without any interaction with apps. The only exception
is when number blocking is temporarily lifted as described in the SDK
documentation.
* [C-1-4] MUST NOT write to the [platform call log provider](
http://developer.android.com/reference/android/provider/CallLog.html)
for a blocked call.
* [C-1-5] MUST NOT write to the [Telephony provider](
http://developer.android.com/reference/android/provider/Telephony.html)
for a blocked message.
* [C-1-6] MUST implement a blocked numbers management UI, which is opened
with the intent returned by `TelecomManager.createManageBlockedNumbersIntent()`
method.
* [C-1-7] MUST NOT allow secondary users to view or edit the blocked numbers
on the device as the Android platform assumes the primary user to have full
control of the telephony services, a single instance, on the device. All
blocking related UI MUST be hidden for secondary users and the blocked list MUST
still be respected.
* SHOULD migrate the blocked numbers into the provider when a device updates
to Android 7.0.
### 7.4.2\. IEEE 802.11 (Wi-Fi)
Device implementations:
* SHOULD include support for one or more forms of 802.11\.
If device implementations include support for 802.11 and expose the
functionality to a third-party application, they
* [C-1-1] MUST implement the corresponding Android API.
* [C-1-2] MUST report the hardware feature flag `android.hardware.wifi`.
* [C-1-3] MUST implement the [multicast API](
http://developer.android.com/reference/android/net/wifi/WifiManager.MulticastLock.html)
as described in the SDK documentation.
* [C-1-4] MUST support multicast DNS (mDNS) and MUST NOT filter mDNS packets
(224.0.0.251) at any time of operation including:
* Even when the screen is not in an active state.
* For Android Television device implementations, even when in standby
power states.
* SHOULD randomize the source MAC address and sequence number of probe
request frames, once at the beginning of each scan, while STA is disconnected.
* Each group of probe request frames comprising one scan should use one
consistent MAC address (SHOULD NOT randomize MAC address halfway through a
scan).
* Probe request sequence number should iterate as normal (sequentially)
between the probe requests in a scan
* Probe request sequence number should randomize between the last probe
request of a scan and the first probe request of the next scan
* SHOULD only allow the following information elements in probe request
frames, while STA is disconnected:
* SSID Parameter Set (0)
* DS Parameter Set (3)
#### 7.4.2.1\. Wi-Fi Direct
Device implementations:
* SHOULD include support for Wi-Fi Direct (Wi-Fi peer-to-peer).
If device implementations include support for Wi-Fi Direct, they:
* [C-1-1] MUST implement the [corresponding Android API](
http://developer.android.com/reference/android/net/wifi/p2p/WifiP2pManager.html)
as described in the SDK documentation.
* [C-1-2] MUST report the hardware feature `android.hardware.wifi.direct`.
* [C-1-3] MUST support regular Wi-Fi operation.
* SHOULD support Wi-Fi and Wi-Fi Direct operations concurrently.
#### 7.4.2.2\. Wi-Fi Tunneled Direct Link Setup
Device implementations:
* SHOULD include support for
[Wi-Fi Tunneled Direct Link Setup (TDLS)](
http://developer.android.com/reference/android/net/wifi/WifiManager.html)
as described in the Android SDK Documentation.
If device implementations include support for TDLS and TDLS is enabled by the
WiFiManager API, they:
* [C-1-1] MUST declare support for TDLS through [`WifiManager.isTdlsSupported`]
(https://developer.android.com/reference/android/net/wifi/WifiManager.html#isTdlsSupported%28%29).
* SHOULD use TDLS only when it is possible AND beneficial.
* SHOULD have some heuristic and NOT use TDLS when its performance might be
worse than going through the Wi-Fi access point.
#### 7.4.2.3\. Wi-Fi Aware
Device implementations:
* SHOULD include support for [Wi-Fi Aware](
http://www.wi-fi.org/discover-wi-fi/wi-fi-aware).
If device implementations include support for Wi-Fi Aware and expose the
functionality to third-party apps, then they:
* [C-1-1] MUST implement the `WifiAwareManager` APIs as described in the
[SDK documentation](
http://developer.android.com/reference/android/net/wifi/aware/WifiAwareManager.html).
* [C-1-2] MUST declare the `android.hardware.wifi.aware` feature flag.
* [C-1-3] MUST support Wi-Fi and Wi-Fi Aware operations concurrently.
* [C-1-4] MUST randomize the Wi-Fi Aware management interface address at intervals
no longer then 30 minutes and whenever Wi-Fi Aware is enabled.
#### 7.4.2.4\. Wi-Fi Passpoint
Device implementations:
* SHOULD include support for [Wi-Fi Passpoint](
http://www.wi-fi.org/discover-wi-fi/wi-fi-certified-passpoint).
If device implementations include support for Wi-Fi Passpoint, they:
* [C-1-1] MUST implement the Passpoint related `WifiManager` APIs as
described in the [SDK documentation](
http://developer.android.com/reference/android/net/wifi/WifiManager.html).
* [C-1-2] MUST support IEEE 802.11u standard, specifically related
to Network Discovery and Selection, such as Generic Advertisement
Service (GAS) and Access Network Query Protocol (ANQP).
Conversely if device implementations do not include support for Wi-Fi
Passpoint:
* [C-2-1] The implementation of the Passpoint related `WifiManager`
APIs MUST throw an `UnsupportedOperationException`.
### 7.4.3\. Bluetooth
* [W-0-1] Watch device implementations MUST support Bluetooth.
* [T-0-1] Television device implementations MUST support Bluetooth and
Bluetooth LE.
If device implementations support Bluetooth Audio profile, they:
* SHOULD support Advanced Audio Codecs and Bluetooth Audio Codecs
(e.g. LDAC).
If device implementations declare `android.hardware.vr.high_performance`
feature, they:
* [C-1-1] MUST support Bluetooth 4.2 and Bluetooth LE Data Length Extension.
Android includes support for [Bluetooth and Bluetooth Low Energy](
http://developer.android.com/reference/android/bluetooth/package-summary.html).
If device implementations include support for Bluetooth and Bluetooth
Low Energy, they:
* [C-2-1] MUST declare the relevant platform features
(`android.hardware.bluetooth` and `android.hardware.bluetooth_le`
respectively) and implement the platform APIs.
* SHOULD implement relevant Bluetooth profiles such as
A2DP, AVCP, OBEX, etc. as appropriate for the device.
Automotive device implementations:
* [A-0-1] Automotive device implementations MUST support Bluetooth and
SHOULD support Bluetooth LE.
* [A-0-2] Android Automotive implementations MUST support the following
Bluetooth profiles:
* Phone calling over Hands-Free Profile (HFP).
* Media playback over Audio Distribution Profile (A2DP).
* Media playback control over Remote Control Profile (AVRCP).
* Contact sharing using the Phone Book Access Profile (PBAP).
* SHOULD support Message Access Profile (MAP).
If device implementations include support for Bluetooth Low Energy, they:
* [C-3-1] MUST declare the hardware feature `android.hardware.bluetooth_le`.
* [C-3-2] MUST enable the GATT (generic attribute profile) based Bluetooth
APIs as described in the SDK documentation and
[android.bluetooth](
http://developer.android.com/reference/android/bluetooth/package-summary.html).
* [C-3-3] MUST report the correct value for
`BluetoothAdapter.isOffloadedFilteringSupported()` to indicate whether the
filtering logic for the [ScanFilter](
https://developer.android.com/reference/android/bluetooth/le/ScanFilter.html)
API classes is implemented.
* [C-3-4] MUST report the correct value for
`BluetoothAdapter.isMultipleAdvertisementSupported()` to indicate
whether Low Energy Advertising is supported.
* SHOULD support offloading of the filtering logic to the bluetooth chipset
when implementing the [ScanFilter API](
https://developer.android.com/reference/android/bluetooth/le/ScanFilter.html).
* SHOULD support offloading of the batched scanning to the bluetooth chipset.
* SHOULD support multi advertisement with at least 4 slots.
* [SR] STRONGLY RECOMMENDED to implement a Resolvable Private Address (RPA)
timeout no longer than 15 minutes and rotate the address at timeout to protect
user privacy.
### 7.4.4\. Near-Field Communications
Device implementations:
* SHOULD include a transceiver and related hardware for Near-Field
Communications (NFC).
* [C-0-1] MUST implement `android.nfc.NdefMessage` and
`android.nfc.NdefRecord` APIs even if they do not include support for NFC or
declare the `android.hardware.nfc` feature as the classes represent a
protocol-independent data representation format.
If device implementations include NFC hardware and plan to make it available to
third-party apps, they:
* [C-1-1] MUST report the `android.hardware.nfc` feature from the
[`android.content.pm.PackageManager.hasSystemFeature()` method](
http://developer.android.com/reference/android/content/pm/PackageManager.html).
* MUST be capable of reading and writing NDEF messages via the following NFC
standards as below:
* [C-1-2] MUST be capable of acting as an NFC Forum reader/writer
(as defined by the NFC Forum technical specification
NFCForum-TS-DigitalProtocol-1.0) via the following NFC standards:
* NfcA (ISO14443-3A)
* NfcB (ISO14443-3B)
* NfcF (JIS X 6319-4)
* IsoDep (ISO 14443-4)
* NFC Forum Tag Types 1, 2, 3, 4, 5 (defined by the NFC Forum)
* [SR] STRONGLY RECOMMENDED to be capable of reading and writing NDEF
messages as well as raw data via the following NFC standards. Note that
while the NFC standards are stated as STRONGLY RECOMMENDED, the
Compatibility Definition for a future version is planned to change these
to MUST. These standards are optional in this version but will be required
in future versions. Existing and new devices that run this version of
Android are very strongly encouraged to meet these requirements now so
they will be able to upgrade to the future platform releases.
* [C-1-3] MUST be capable of transmitting and receiving data via the
following peer-to-peer standards and protocols:
* ISO 18092
* LLCP 1.2 (defined by the NFC Forum)
* SDP 1.0 (defined by the NFC Forum)
* [NDEF Push Protocol](
http://static.googleusercontent.com/media/source.android.com/en/us/compatibility/ndef-push-protocol.pdf)
* SNEP 1.0 (defined by the NFC Forum)
* [C-1-4] MUST include support for [Android Beam](
http://developer.android.com/guide/topics/connectivity/nfc/nfc.html) and
SHOULD enable Android Beam by default.
* [C-1-5] MUST be able to send and receive using Android Beam,
when Android Beam is enabled or another proprietary NFC P2p mode is
turned on.
* [C-1-6] MUST implement the SNEP default server. Valid NDEF messages
received by the default SNEP server MUST be dispatched to applications using
the `android.nfc.ACTION_NDEF_DISCOVERED` intent. Disabling Android Beam in
settings MUST NOT disable dispatch of incoming NDEF message.
* [C-1-7] MUST honor the `android.settings.NFCSHARING_SETTINGS` intent to
show [NFC sharing settings](
http://developer.android.com/reference/android/provider/Settings.html#ACTION_NFCSHARING_SETTINGS).
* [C-1-8] MUST implement the NPP server. Messages received by the NPP
server MUST be processed the same way as the SNEP default server.
* [C-1-9] MUST implement a SNEP client and attempt to send outbound P2P
NDEF to the default SNEP server when Android Beam is enabled. If no default
SNEP server is found then the client MUST attempt to send to an NPP server.
* [C-1-10] MUST allow foreground activities to set the outbound P2P NDEF
message using `android.nfc.NfcAdapter.setNdefPushMessage`, and
`android.nfc.NfcAdapter.setNdefPushMessageCallback`, and
`android.nfc.NfcAdapter.enableForegroundNdefPush`.
* SHOULD use a gesture or on-screen confirmation, such as 'Touch to
Beam', before sending outbound P2P NDEF messages.
* [C-1-11] MUST support NFC Connection handover to Bluetooth when the
device supports Bluetooth Object Push Profile.
* [C-1-12] MUST support connection handover to Bluetooth when using
`android.nfc.NfcAdapter.setBeamPushUris`, by implementing the
“[Connection Handover version 1.2](
http://members.nfc-forum.org/specs/spec_list/#conn_handover)” and
“[Bluetooth Secure Simple Pairing Using NFC version 1.0](
http://members.nfc-forum.org/apps/group_public/download.php/18688/NFCForum-AD-BTSSP_1_1.pdf)”
specs from the NFC Forum. Such an implementation MUST implement the handover
LLCP service with service name “urn:nfc:sn:handover” for exchanging the
handover request/select records over NFC, and it MUST use the Bluetooth Object
Push Profile for the actual Bluetooth data transfer. For legacy reasons (to
remain compatible with Android 4.1 devices), the implementation SHOULD still
accept SNEP GET requests for exchanging the handover request/select records
over NFC. However an implementation itself SHOULD NOT send SNEP GET requests
for performing connection handover.
* [C-1-13] MUST poll for all supported technologies while in NFC discovery
mode.
* SHOULD be in NFC discovery mode while the device is awake with the
screen active and the lock-screen unlocked.
* SHOULD be capable of reading the barcode and URL (if encoded) of
[Thinfilm NFC Barcode](
http://developer.android.com/reference/android/nfc/tech/NfcBarcode.html)
products.
(Note that publicly available links are not available for the JIS, ISO, and NFC
Forum specifications cited above.)
Android includes support for NFC Host Card Emulation (HCE) mode.
If device implementations include an NFC controller chipset capable of HCE (for
NfcA and/or NfcB) and support Application ID (AID) routing, they:
* [C-2-1] MUST report the `android.hardware.nfc.hce` feature constant.
* [C-2-2] MUST support [NFC HCE APIs](
http://developer.android.com/guide/topics/connectivity/nfc/hce.html) as
defined in the Android SDK.
If device implementations include an NFC controller chipset capable of HCE
for NfcF, and implement the feature for third-party applications, they:
* [C-3-1] MUST report the `android.hardware.nfc.hcef` feature constant.
* [C-3-2] MUST implement the [NfcF Card Emulation APIs]
(https://developer.android.com/reference/android/nfc/cardemulation/NfcFCardEmulation.html)
as defined in the Android SDK.
If device implementations include general NFC support as described in this
section and support MIFARE technologies (MIFARE Classic,
MIFARE Ultralight, NDEF on MIFARE Classic) in the reader/writer role, they:
* [C-4-1] MUST implement the corresponding Android APIs as documented by
the Android SDK.
* [C-4-2] MUST report the feature `com.nxp.mifare` from the
[`android.content.pm.PackageManager.hasSystemFeature`()](
http://developer.android.com/reference/android/content/pm/PackageManager.html)
method. Note that this is not a standard Android feature and as such does not
appear as a constant in the `android.content.pm.PackageManager` class.
### 7.4.5\. Minimum Network Capability
Device implementations:
* [C-0-1] MUST include support for one or more forms of
data networking. Specifically, device implementations MUST include support for
at least one data standard capable of 200Kbit/sec or greater. Examples of
technologies that satisfy this requirement include EDGE, HSPA, EV-DO,
802.11g, Ethernet, Bluetooth PAN, etc.
* [C-0-2] MUST include an IPv6 networking stack and support IPv6
communication using the managed APIs, such as `java.net.Socket` and
`java.net.URLConnection`, as well as the native APIs, such as `AF_INET6`
sockets.
* [C-0-3] MUST enable IPv6 by default.
* MUST ensure that IPv6 communication is as reliable as IPv4, for example.
* [C-0-4] MUST maintain IPv6 connectivity in doze mode.
* [C-0-5] Rate-limiting MUST NOT cause the device to lose IPv6
connectivity on any IPv6-compliant network that uses RA lifetimes of
at least 180 seconds.
* SHOULD also include support for at least one common wireless data
standard, such as 802.11 (Wi-Fi) when a physical networking standard (such as
Ethernet) is the primary data connection
* MAY implement more than one form of data connectivity.
The required level of IPv6 support depends on the network type, as follows:
If devices implementations support Wi-Fi networks, they:
* [C-1-1] MUST support dual-stack and IPv6-only operation on Wi-Fi.
If device impelementations support Ethernet networks, they:
* [C-2-1] MUST support dual-stack operation on Ethernet.
If device implementations support cellular data, they:
* [C-3-1] MUST simultaneously meet these requirements on each network to which
it is connected when a device is simultaneously connected to more than one
network (e.g., Wi-Fi and cellular data), .
* SHOULD support IPv6 operation (IPv6-only and possibly dual-stack) on
cellular data.
### 7.4.6\. Sync Settings
Device implementations:
* [C-0-1] MUST have the master auto-sync setting on by default so that
the method [`getMasterSyncAutomatically()`](
http://developer.android.com/reference/android/content/ContentResolver.html)
returns “true”.
### 7.4.7\. Data Saver
If device implementations include a metered connection, they are:
* [SR] STRONGLY RECOMMENDED to provide the data saver mode.
If Handheld device implementations include a metered connection, they:
* [H-1-1] MUST provide the data saver mode.
If device implementations provide the data saver mode, they:
* [C-1-1] MUST support all the APIs in the `ConnectivityManager`
class as described in the [SDK documentation](
https://developer.android.com/training/basics/network-ops/data-saver.html)
* [C-1-2] MUST provide a user interface in the settings, that handles the
[`Settings.ACTION_IGNORE_BACKGROUND_DATA_RESTRICTIONS_SETTINGS`](
https://developer.android.com/reference/android/provider/Settings.html#ACTION_IGNORE_BACKGROUND_DATA_RESTRICTIONS_SETTINGS)
intent, allowing users to add applications to or remove applications
from the whitelist.
If device implementations do not provide the data saver mode, they:
* [C-2-1] MUST return the value `RESTRICT_BACKGROUND_STATUS_DISABLED` for
[`ConnectivityManager.getRestrictBackgroundStatus()`](
https://developer.android.com/reference/android/net/ConnectivityManager.html#getRestrictBackgroundStatus%28%29)
* [C-2-2] MUST NOT broadcast
`ConnectivityManager.ACTION_RESTRICT_BACKGROUND_CHANGED`.
* [C-2-3] MUST have an activity that handles the
`Settings.ACTION_IGNORE_BACKGROUND_DATA_RESTRICTIONS_SETTINGS`
intent but MAY implement it as a no-op.

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## 7.5\. Cameras
If device implementations include at least one camera, they:
* [C-1-1] MUST declare the `android.hardware.camera.any` feature flag.
* [C-1-2] MUST be possible for an application to simultaneously allocate
3 RGBA_8888 bitmaps equal to the size of the images produced by the
largest-resolution camera sensor on the device, while camera is open for the
purpose of basic preview and still capture.
### 7.5.1\. Rear-Facing Camera
A rear-facing camera is a camera located on the side of
the device opposite the display; that is, it images scenes on the far side of
the device, like a traditional camera.
Device implementations:
* SHOULD include a rear-facing camera.
If device implementations include at least one rear-facing camera, they:
* [C-1-1] MUST report the feature flag `android.hardware.camera` and
`android.hardware.camera.any`.
* [C-1-2] MUST have a resolution of at least 2 megapixels.
* SHOULD have either hardware auto-focus or software auto-focus implemented
in the camera driver (transparent to application software).
* MAY have fixed-focus or EDOF (extended depth of field) hardware.
* MAY include a flash.
If the Camera includes a flash:
* [C-2-1] the flash lamp MUST NOT be lit while an
`android.hardware.Camera.PreviewCallback` instance has been registered
on a Camera preview surface, unless the application has explicitly enabled
the flash by enabling the `FLASH_MODE_AUTO` or `FLASH_MODE_ON` attributes
of a `Camera.Parameters` object. Note that this constraint does not apply to the
devices built-in system camera application, but only to third-party
applications using `Camera.PreviewCallback`.
### 7.5.2\. Front-Facing Camera
A front-facing camera is a camera located on the same side of the device
as the display; that is, a camera typically used to image the user, such
as for video conferencing and similar applications.
Device implementations:
* MAY include a front-facing camera
If device implementations include at least one front-facing camera, they:
* [C-1-1] MUST report the feature flag `android.hardware.camera.any` and
`android.hardware.camera.front`.
* [C-1-2] MUST have a resolution of at least VGA (640x480 pixels).
* [C-1-3] MUST NOT use a front-facing camera as the default for the
Camera API and MUST NOT configure the API to treat a front-facing camera as
the default rear-facing camera, even if it is the only camera on the device.
* [C-1-5] The camera preview MUST be mirrored horizontally relative to the
orientation specified by the application when the current application has
explicitly requested that the Camera
display be rotated via a call to the
[`android.hardware.Camera.setDisplayOrientation()`](
http://developer.android.com/reference/android/hardware/Camera.html#setDisplayOrientation(int))
method. Conversely, the preview MUST be mirrored along the devices default
horizontal axis when the the current application does not explicitly request
that the Camera display be rotated via a call to the
[`android.hardware.Camera.setDisplayOrientation()`](
http://developer.android.com/reference/android/hardware/Camera.html#setDisplayOrientation(int))
method.
* [C-1-6] MUST NOT mirror the final captured still image or video streams
returned to application callbacks or committed to media storage.
* [C-1-7] MUST mirror the image displayed by the postview in the same manner
as the camera preview image stream.
* MAY include features (such as auto-focus, flash, etc.) available to
rear-facing cameras as described in [section 7.5.1](#7_5_1_rear-facing_camera).
If device implementations are capable of being rotated by user (such as
automatically via an accelerometer or manually via user input):
* [C-2-1] The camera preview MUST be mirrored horizontally relative to
the devices current orientation.
### 7.5.3\. External Camera
Device implementations:
* MAY include support for an external camera that is not necessarily
always connected.
If device impelmentations include support for an external camera, they:
* [C-1-1] MUST declare the platform feature flag
`android.hardware.camera.external` and `android.hardware camera.any`.
* [C-1-2] MUST support USB Video Class (UVC 1.0 or higher) if the external
camera connects through the USB port.
* SHOULD support video compressions such as MJPEG to enable transfer of
high-quality unencoded streams (i.e. raw or independently compressed picture
streams).
* MAY support multiple cameras.
* MAY support camera-based video encoding. If supported, a simultaneous
unencoded / MJPEG stream (QVGA or greater resolution) MUST be accessible to
the device implementation.
### 7.5.4\. Camera API Behavior
Android includes two API packages to access the camera, the newer
android.hardware.camera2 API expose lower-level camera control to the app,
including efficient zero-copy burst/streaming flows and per-frame controls of
exposure, gain, white balance gains, color conversion, denoising, sharpening,
and more.
The older API package, `android.hardware.Camera`, is marked as deprecated in
Android 5.0 but as it should still be available for apps to use. Android device
implementations MUST ensure the continued support of the API as described in
this section and in the Android SDK.
Device implementations MUST implement the following behaviors for the
camera-related APIs, for all available cameras. Device implementations:
* [C-0-1] MUST use `android.hardware.PixelFormat.YCbCr_420_SP` for preview
data provided to application callbacks when an application has never called
`android.hardware.Camera.Parameters.setPreviewFormat(int)`.
* [C-0-2] MUST further be in the NV21 encoding format when an application
registers an `android.hardware.Camera.PreviewCallback`
instance and the system calls the `onPreviewFrame()` method and the preview
format is YCbCr_420_SP, the data in the byte[] passed into `onPreviewFrame()`.
That is, NV21 MUST be the default.
* [C-0-3] MUST support the YV12 format (as denoted by the
`android.graphics.ImageFormat.YV12` constant) for camera previews for both
front- and rear-facing cameras for `android.hardware.Camera`. (The hardware
video encoder and camera may use any native pixel format, but the device
implementation MUST support conversion to YV12.)
* [C-0-4] MUST support the `android.hardware.ImageFormat.YUV_420_888` and
`android.hardware.ImageFormat.JPEG` formats as outputs through the
`android.media.ImageReader` API for `android.hardware.camera2` devices that
advertise [`REQUEST_AVAILABLE_CAPABILITIES_BACKWARD_COMPATIBLE`](
https://developer.android.com/reference/android/hardware/camera2/CameraMetadata.html#REQUEST_AVAILABLE_CAPABILITIES_BACKWARD_COMPATIBLE)
capability in [`android.request.availableCapabilities`](
https://developer.android.com/reference/android/hardware/camera2/CameraCharacteristics.html#REQUEST_AVAILABLE_CAPABILITIES).
* [C-0-5] MUST still implement the full [Camera API](
http://developer.android.com/reference/android/hardware/Camera.html)
included in the Android SDK documentation, regardless of whether the device
includes hardware autofocus or other capabilities. For instance, cameras that
lack autofocus MUST still call any registered
`android.hardware.Camera.AutoFocusCallback` instances (even though this has no
relevance to a non-autofocus camera.) Note that this does apply to front-facing
cameras; for instance, even though most front-facing cameras do not support
autofocus, the API callbacks must still be “faked” as described.
* [C-0-6] MUST recognize and honor each parameter name
defined as a constant on the
[`android.hardware.Camera.Parameters`](
http://developer.android.com/reference/android/hardware/Camera.Parameters.html)
class.
Conversely, device implementations MUST NOT honor or recognize string constants
passed to the `android.hardware.Camera.setParameters()` method other than those
documented as constants on the `android.hardware.Camera.Parameters`. That is,
device implementations MUST support all standard Camera parameters if the
hardware allows, and MUST NOT support custom Camera parameter types.
For instance, device implementations that support image capture
using high dynamic range (HDR) imaging techniques MUST support camera parameter
`Camera.SCENE_MODE_HDR`.
* [C-0-7] MUST report the proper level of support with the
[`android.info.supportedHardwareLevel`](
https://developer.android.com/reference/android/hardware/camera2/CameraCharacteristics.html#INFO_SUPPORTED_HARDWARE_LEVEL)
property as described in the Android SDK and report the appropriate
[framework feature flags](
http://source.android.com/devices/camera/versioning.html).
* [C-0-8] MUST also declare its individual camera capabilities of
`android.hardware.camera2` via the
`android.request.availableCapabilities` property
and declare the appropriate [feature flags](
http://source.android.com/devices/camera/versioning.html);
MUST define the feature flag if any of its attached camera devices
supports the feature.
* [C-0-9] MUST broadcast the `Camera.ACTION_NEW_PICTURE`
intent whenever a new picture is taken by the camera and the entry of the
picture has been added to the media store.
* [C-0-10] MUST broadcast the `Camera.ACTION_NEW_VIDEO`
intent whenever a new video is recorded by the camera and the entry of the
picture has been added to the media store.
### 7.5.5\. Camera Orientation
If device implementations have a front- or a rear-facing camera, such camera(s):
* [C-1-1] MUST be oriented so that the long dimension of the camera
aligns with the screens long dimension. That is, when the device is held in the
landscape orientation, cameras MUST capture images in the landscape orientation.
This applies regardless of the devices natural orientation; that is, it applies
to landscape-primary devices as well as portrait-primary devices.

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## 7.6\. Memory and Storage
### 7.6.1\. Minimum Memory and Storage
Device implementations:
* [C-0-1] MUST include a [Download Manager](
http://developer.android.com/reference/android/app/DownloadManager.html)
that applications MAY use to download data files and they MUST be capable of
downloading individual files of at least 100MB in size to the default
“cache” location.
Television device implementations:
* [T-0-1] MUST have at least 4GB of non-volatile storage available for
application private data (a.k.a. "/data" partition)
Automotive device implementations:
* [A-0-1] MUST have at least 4GB of non-volatile storage available for
application private data (a.k.a. "/data" partition)
Watch device implementations:
* [W-0-1] MUST have at least 1GB of non-volatile storage available for
application private data (a.k.a. "/data" partition)
* [W-0-2] MUST have at least 416MB memory available to the kernel and
userspace.
Handheld device implementations:
* [H-0-1] MUST have at least 4GB of non-volatile storage available for
application private data (a.k.a. "/data" partition)
* [H-0-2] MUST return “true” for `ActivityManager.isLowRamDevice()` when there
is less than 1GB of memory available to the kernel and userspace.
If Handheld device implementations are 32-bit:
* [H-1-1] The memory available to the kernel and userspace MUST
be at least: 512MB if any of the following densities are used:
* 280dpi or lower on small/normal screens
* ldpi or lower on extra large screens
* mdpi or lower on large screens
* [H-2-1] The memory available to the kernel and userspace MUST
be at least: 608MB if any of the following densities are used:
* xhdpi or higher on small/normal screens
* hdpi or higher on large screens
* mdpi or higher on extra large screens
* [H-3-1] The memory available to the kernel and userspace MUST
be at least: 896MB if any of the following densities are used:
* 400dpi or higher on small/normal screens
* xhdpi or higher on large screens
* tvdpi or higher on extra large screens
* [H-4-1] The memory available to the kernel and userspace MUST
be at least: 1344MB if any of the following densities are used:
* 560dpi or higher on small/normal screens
* 400dpi or higher on large screens
* xhdpi or higher on extra large screens
If Handheld device implementations are 64-bit:
* [H-5-1] The memory available to the kernel and userspace MUST
be at least: 816MB if any of the following densities are used:
* 280dpi or lower on small/normal screens
* ldpi or lower on extra large screens
* mdpi or lower on large screens
* [H-6-1] The memory available to the kernel and userspace MUST
be at least: 944MB if any of the following densities are used:
* xhdpi or higher on small/normal screens
* hdpi or higher on large screens
* mdpi or higher on extra large screens
* [H-7-1] The memory available to the kernel and userspace MUST
be at least: 1280MB if any of the following densities are used:
* 400dpi or higher on small/normal screens
* xhdpi or higher on large screens
* tvdpi or higher on extra large screens
* [H-8-1] The memory available to the kernel and userspace MUST
be at least: 1824MB if any of the following densities are used:
* 560dpi or higher on small/normal screens
* 400dpi or higher on large screens
* xhdpi or higher on extra large screens
Note that the "memory available to the kernel and userspace" above refers to the
memory space provided in addition to any memory already dedicated to hardware
components such as radio, video, and so on that are not under the kernels
control on device implementations.
### 7.6.2\. Application Shared Storage
Device implementations:
* [C-0-1] MUST offer storage to be shared by applications, also often referred
as “shared external storage”, "application shared storage" or by the Linux
path "/sdcard" it is mounted on.
* [C-0-2] MUST be configured with shared storage mounted by default, in other
words “out of the box”, regardless of whether the storage is implemented on
an internal storage component or a removable storage medium (e.g. Secure
Digital card slot).
* [C-0-3] MUST mount the application shared storage directly on the Linux path
`sdcard` or include a Linux symbolic link from `sdcard` to the actual mount
point.
* [C-0-4] MUST enforce the `android.permission.WRITE_EXTERNAL_STORAGE`
permission on this shared storage as documented in the SDK. Shared storage
MUST otherwise be writable by any application that obtains that permission.
Android handheld device implementations:
* [H-0-1] MUST NOT provide an application shared storage smaller than 1GiB.
Device implementations MAY meet the above requirements using either:
* a user-accessible removable storage, such as a Secure Digital (SD) card slot.
* a portion of the internal (non-removable) storage as implemented in the
Android Open Source Project (AOSP).
If device implementations use removable storage to satisfy the above
requirements, they:
* [C-1-1] MUST implement a toast or pop-up user interface warning the user
when there is no storage medium inserted in the slot.
* [C-1-2] MUST include a FAT-formatted storage medium (e.g. SD card) or show
on the box and other material available at time of purchase that the storage
medium has to be purchased separately.
If device implementations use a protion of the non-removable storage to satisfy
the above requirements, they:
* SHOULD use the AOSP implementation of the internal application shared
storage.
* MAY share the storage space with the application private data.
If device implementations include multiple shared storage paths (such
as both an SD card slot and shared internal storage), they:
* [C-3-1] MUST allow only pre-installed and privileged Android
applications with the `WRITE_EXTERNAL_STORAGE` permission to
write to the secondary external storage, except when writing to their
package-specific directories or within the `URI` returned by firing the
`ACTION_OPEN_DOCUMENT_TREE` intent.
If device implementations have a USB port with USB peripheral mode support,
they:
* [C-3-1] MUST provide a mechanism to access the data on the application
shared storage from a host computer.
* SHOULD expose content from both storage paths transparently through
Androids media scanner service and `android.provider.MediaStore`.
* MAY use USB mass storage, but SHOULD use Media Transfer Protocol to satisfy
this requirement.
If device implementations have a USB port with USB peripheral mode and support
Media Transfer Protocol, they:
* SHOULD be compatible with the reference Android MTP host,
[Android File Transfer](http://www.android.com/filetransfer).
* SHOULD report a USB device class of 0x00.
* SHOULD report a USB interface name of 'MTP'.
### 7.6.3\. Adoptable Storage
If the device is expected to be mobile in nature unlike Television,
device implementations are:
* [SR] STRONGLY RECOMMENDED to implement the adoptable storage in
a long-term stable location, since accidentally disconnecting them can
cause data loss/corruption.
If the removable storage device port is in a long-term stable location,
such as within the battery compartment or other protective cover,
device implementations are:
* [SR] STRONGLY RECOMMENDED to implement
[adoptable storage](http://source.android.com/devices/storage/adoptable.html).

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## 7.7\. USB
If device implementations have a USB port, they:
* SHOULD support USB peripheral mode and SHOULD support USB host mode.
### 7.7.1\. USB peripheral mode
If handheld device implementations include a USB port supporting peripheral
mode, they:
* [H-1-1] MUST implement the Android Open Accessory (AOA) API.
If device implementations include a USB port supporting peripheral mode:
* [C-1-1] The port MUST be connectable to a USB host that has a standard
type-A or type-C USB port.
* [C-1-2] MUST report the correct value of `iSerialNumber` in USB standard
device descriptor through `android.os.Build.SERIAL`.
* [C-1-3] MUST detect 1.5A and 3.0A chargers per the Type-C resistor
standard and MUST detect changes in the advertisement if they support
Type-C USB.
* [SR] The port SHOULD use micro-B, micro-AB or Type-C USB form factor.
Existing and new Android devices are **STRONGLY RECOMMENDED to meet these
requirements** so they will be able to upgrade to the future platform releases.
* [SR] The port SHOULD be located on the bottom of the device
(according to natural orientation) or enable software screen rotation for
all apps (including home screen), so that the display draws correctly when
the device is oriented with the port at bottom. Existing and new Android
devices are **STRONGLY RECOMMENDED to meet these requirements** so they will
be able to upgrade to future platform releases.
* [SR] SHOULD implement support to draw 1.5 A current during HS chirp
and traffic as specified in the [USB Battery Charging specification, revision 1.2](http://www.usb.org/developers/docs/devclass_docs/BCv1.2_070312.zip).
Existing and new Android devices are **STRONGLY RECOMMENDED to meet these
requirements** so they will be able to upgrade to the future platform releases.
* [SR] STRONGLY RECOMMENDED to not support proprietary
charging methods that modify Vbus voltage beyond default levels, or alter
sink/source roles as such may result in interoperability issues with the
chargers or devices that support the standard USB Power Delivery methods. While
this is called out as "STRONGLY RECOMMENDED", in future Android versions we
might REQUIRE all type-C devices to support full interoperability with standard
type-C chargers.
* [SR] STRONGLY RECOMMENDED to support Power Delivery for data and
power role swapping when they support Type-C USB and USB host mode.
* SHOULD support Power Delivery for high-voltage charging and support for
Alternate Modes such as display out.
* SHOULD implement the Android Open Accessory (AOA) API and specification as
documented in the Android SDK documentation.
If device implementations including a USB port, implement the AOA specification,
they:
* [C-2-1] MUST declare support for the hardware feature
[`android.hardware.usb.accessory`](http://developer.android.com/guide/topics/connectivity/usb/accessory.html).
* [C-2-2] The USB mass storage class MUST include the string "android" at the
end of the interface description `iInterface` string of the USB mass storage
* SHOULD NOT implement [AOAv2 audio](https://source.android.com/devices/accessories/aoa2#audio-support)
documented in the Android Open Accessory Protocol 2.0 documentation. AOAv2 audio
is deprecated as of Android version 8.0 (API level 26).
### 7.7.2\. USB host mode
If device implementations include a USB port supporting host mode, they:
* [C-1-1] MUST implement the Android USB host API as documented in the
Android SDK and MUST declare support for the hardware feature
[`android.hardware.usb.host`](http://developer.android.com/guide/topics/connectivity/usb/host.html).
* [C-1-2] MUST implement support to connect standard USB peripherals,
in other words, they MUST either:
* Have an on-device type C port or ship with cable(s) adapting an on-device
proprietary port to a standard USB type-C port (USB Type-C device).
* Have an on-device type A or ship with cable(s) adapting an on-device
proprietary port to a standard USB type-A port.
* Have an on-device micro-AB port, which SHOULD ship with a cable adapting
to a standard type-A port.
* [C-1-3] MUST NOT ship with an adapter converting from USB type A or
micro-AB ports to a type-C port (receptacle).
* [SR] STRONGLY RECOMMENDED to implement the [USB audio class](
http://developer.android.com/reference/android/hardware/usb/UsbConstants.html#USB_CLASS_AUDIO)
as documented in the Android SDK documentation.
* SHOULD support charging the connected USB peripheral device while in host
mode; advertising a source current of at least 1.5A as specified in the
Termination Parameters section of the
[USB Type-C Cable and Connector Specification Revision 1.2](
http://www.usb.org/developers/docs/usb_31_021517.zip) for USB Type-C
connectors or using Charging Downstream Port(CDP) output current range as
specified in the [USB Battery Charging specifications, revision 1.2](
http://www.usb.org/developers/docs/devclass_docs/BCv1.2_070312.zip)
for Micro-AB connectors.
* SHOULD implement and support USB Type-C standards.
If device implementations include a USB port supporting host mode and the USB
audio class, they:
* [C-2-1] MUST support the [USB HID class](https://developer.android.com/reference/android/hardware/usb/UsbConstants.html#USB_CLASS_HID)
* [C-2-2] MUST support the detection and mapping of the following HID data
fields specified in the [USB HID Usage Tables](http://www.usb.org/developers/hidpage/Hut1_12v2.pdf)
and the [Voice Command Usage Request](http://www.usb.org/developers/hidpage/Voice_Command_Usage.pdf)
to the [`KeyEvent`](https://developer.android.com/reference/android/view/KeyEvent.html)
constants as below:
* Usage Page (0xC) Usage ID (0x0CD): `KEYCODE_MEDIA_PLAY_PAUSE`
* Usage Page (0xC) Usage ID (0x0E9): `KEYCODE_VOLUME_UP`
* Usage Page (0xC) Usage ID (0x0EA): `KEYCODE_VOLUME_DOWN`
* Usage Page (0xC) Usage ID (0x0CF): `KEYCODE_VOICE_ASSIST`
If device implementations include a USB port supporting host mode and
the Storage Access Framework (SAF), they:
* [C-3-1] MUST recognize any remotely connected MTP (Media Transfer Protocol)
devices and make their contents accessible through the `ACTION_GET_CONTENT`,
`ACTION_OPEN_DOCUMENT`, and `ACTION_CREATE_DOCUMENT` intents. .
If device implementations include a USB port supporting host mode and USB
Type-C, they:
* [C-4-1] MUST implement Dual Role Port functionality as defined by the USB
Type-C specification (section 4.5.1.3.3).
* [SR] STRONGLY RECOMMENDED to support DisplayPort, SHOULD support USB
SuperSpeed Data Rates, and are STRONGLY RECOMMENDED to support Power Delivery
for data and power role swapping.
* [SR] STRONGLY RECOMMENDED to NOT support Audio Adapter Accessory Mode as
described in the Appendix A of the
[USB Type-C Cable and Connector Specification Revision 1.2](
http://www.usb.org/developers/docs/).
* SHOULD implement the Try.\* model that is most appropriate for the
device form factor. For example a handheld device SHOULD implement the
Try.SNK model.

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## 7.8\. Audio
### 7.8.1\. Microphone
* [H-0-1] Handheld device implementations MUST include a microphone.
* [W-0-1] Watch device implementations MUST include a microphone.
* [A-0-1] Automotive device implementations MUST include a microphone.
If device implementations include a microphone, they:
* [C-1-1] MUST report the `android.hardware.microphone` feature constant.
* [C-1-2] MUST meet the audio recording requirements in
[section 5.4](#5_4_audio_recording).
* [C-1-3] MUST meet the audio latency requirements in
[section 5.6](#5_6_audio_latency).
* [SR] STRONGLY RECOMMENDED to support near-ultrasound recording as described
in [section 7.8.3](#7_8_3_near_ultrasound).
If device implementations omit a microphone, they:
* [C-2-1] MUST NOT report the `android.hardware.microphone` feature constant.
* [C-2-2] MUST implement the audio recording API at least as no-ops, per
[section 7](#7_hardware_compatibility).
### 7.8.2\. Audio Output
If device implementations include a speaker or an audio/multimedia output
port for an audio output peripheral such as a 4 conductor 3.5mm audio jack or
USB host mode port using [USB audio class](
https://source.android.com/devices/audio/usb#audioClass), they:
* [C-1-1] MUST report the `android.hardware.audio.output` feature constant.
* [C-1-2] MUST meet the audio playback requirements in
[section 5.5](#5_5_audio_playback).
* [C-1-3] MUST meet the audio latency requirements in
[section 5.6](#5_6_audio_latency).
* [SR] STRONGLY RECOMMENDED to support near-ultrasound playback as described
in [section 7.8.3](#7_8_3_near_ultrasound).
If device implementations do not include a speaker or audio output port, they:
* [C-2-1] MUST NOT report the `android.hardware.audio output` feature.
* [C-2-2] MUST implement the Audio Output related APIs as no-ops at least.
* [H-0-1] Handheld device implementations MUST have an audio output and
declare `android.hardware.audio.output`.
* [T-0-1] Television device implementations MUST have an audio output and
declare `android.hardware.audio.output`.
* [A-0-1] Automotive device implementations MUST have an audio output and
declare `android.hardware.audio.output`.
* Watch device implementations MAY but SHOULD NOT have audio output.
For the purposes of this section, an "output port" is a
[physical interface](https://en.wikipedia.org/wiki/Computer_port_%28hardware%29)
such as a 3.5mm audio jack, HDMI, or USB host mode port with USB audio class.
Support for audio output over radio-based protocols such as Bluetooth,
WiFi, or cellular network does not qualify as including an "output port".
#### 7.8.2.1\. Analog Audio Ports
In order to be compatible with the [headsets and other audio accessories](
http://source.android.com/accessories/headset-spec.html)
using the 3.5mm audio plug across the Android ecosystem, if a device
implementation includes one or more analog audio ports, at least one of the
audio port(s) SHOULD be a 4 conductor 3.5mm audio jack.
If device implementations have a 4 conductor 3.5mm audio jack, they:
* [C-1-1] MUST support audio playback to stereo headphones and stereo headsets
with a microphone.
* [C-1-2] MUST support TRRS audio plugs with the CTIA pin-out order.
* [C-1-3] MUST support the detection and mapping to the keycodes for the
following 3 ranges of equivalent impedance between the microphone and ground
conductors on the audio plug:
* **70 ohm or less**: `KEYCODE_HEADSETHOOK`
* **210-290 ohm**: `KEYCODE_VOLUME_UP`
* **360-680 ohm**: `KEYCODE_VOLUME_DOWN`
* [C-1-4] MUST trigger `ACTION_HEADSET_PLUG` upon a plug insert, but
only after all contacts on plug are touching their relevant segments
on the jack.
* [C-1-5] MUST be capable of driving at least 150mV ± 10% of output voltage on
a 32 ohm speaker impedance.
* [C-1-6] MUST have a microphone bias voltage between 1.8V ~ 2.9V.
* [SR] STRONGLY RECOMMENDED to detect and map to the keycode for the following
range of equivalent impedance between the microphone and ground conductors
on the audio plug:
* **110-180 ohm:** `KEYCODE_VOICE_ASSIST`
* SHOULD support audio plugs with the OMTP pin-out order.
* SHOULD support audio recording from stereo headsets with a microphone.
If device implementations have a 4 conductor 3.5mm audio jack and support a
microphone, and broadcast the `android.intent.action.HEADSET_PLUG` with the
extra value microphone set as 1, they:
* [C-2-1] MUST support the detection of microphone on the plugged in audio
accessory.
### 7.8.3\. Near-Ultrasound
Near-Ultrasound audio is the 18.5 kHz to 20 kHz band.
Device implementations:
* MUST correctly report the support of
near-ultrasound audio capability via the [AudioManager.getProperty](
http://developer.android.com/reference/android/media/AudioManager.html#getProperty%28java.lang.String%29)
API as follows:
If [`PROPERTY_SUPPORT_MIC_NEAR_ULTRASOUND`](
http://developer.android.com/reference/android/media/AudioManager.html#PROPERTY_SUPPORT_MIC_NEAR_ULTRASOUND)
is "true", the following requirements MUST be met by the
`VOICE_RECOGNITION` and `UNPROCESSED` audio sources:
* [C-1-1] The microphone's mean power response in the 18.5 kHz to 20 kHz band
MUST be no more than 15 dB below the response at 2 kHz.
* [C-1-2] The microphone's unweighted signal to noise ratio over 18.5 kHz to 20 kHz
for a 19 kHz tone at -26 dBFS MUST be no lower than 50 dB.
If [`PROPERTY_SUPPORT_SPEAKER_NEAR_ULTRASOUND`](
http://developer.android.com/reference/android/media/AudioManager.html#PROPERTY_SUPPORT_SPEAKER_NEAR_ULTRASOUND)
is "true":
* [C-2-1] The speaker's mean response in 18.5 kHz - 20 kHz MUST be no lower
than 40 dB below the response at 2 kHz.

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## 7.9\. Virtual Reality
Android includes APIs and facilities to build "Virtual Reality" (VR)
applications including high quality mobile VR experiences. Device
implementations MUST properly implement these APIs and behaviors,
as detailed in this section.
### 7.9.1\. Virtual Reality Mode
Android includes support for [VR Mode](
https://developer.android.com/reference/android/app/Activity.html#setVrModeEnabled%28boolean, android.content.ComponentName%29),
a feature which handles stereoscopic rendering of notifications and disables
monocular system UI components while a VR application has user focus.
If Handheld device implementations include support for the VR mode, they:
* [H-1-1] MUST declare the `android.software.vr.mode` feature.
If device implementations declare `android.software.vr.mode` feature, they:
* [H-2-1] MUST include an application implementing
`android.service.vr.VrListenerService`
that can be enabled by VR applications via
`android.app.Activity#setVrModeEnabled`.
### 7.9.2\. Virtual Reality High Performance
If Handheld device implementations are capable of meeting all the requirements
to declare the `android.hardware.vr.high_performance` feature flag, they:
* [H-1-1] MUST declare the `android.hardware.vr.high_performance`
feature flag.
If device implementations identify the support of high performance VR
for longer user periods through the `android.hardware.vr.high_performance`
feature flag, they:
* [C-1-1] MUST have at least 2 physical cores.
* [C-1-2] MUST declare `android.software.vr.mode feature`.
* [C-1-3] MUST support sustained performance mode.
* [C-1-4] MUST support OpenGL ES 3.2.
* [C-1-5] MUST support Vulkan Hardware Level 0 and SHOULD support
Vulkan Hardware Level 1.
* [C-1-6] MUST implement
[`EGL_KHR_mutable_render_buffer`](https://www.khronos.org/registry/EGL/extensions/KHR/EGL_KHR_mutable_render_buffer.txt),
[`EGL_ANDROID_front_buffer_auto_refresh`](https://www.khronos.org/registry/EGL/extensions/ANDROID/EGL_ANDROID_front_buffer_auto_refresh.txt),
[`EGL_ANDROID_get_native_client_buffer`](https://www.khronos.org/registry/EGL/extensions/ANDROID/EGL_ANDROID_get_native_client_buffer.txt),
[`EGL_KHR_fence_sync`](https://www.khronos.org/registry/EGL/extensions/KHR/EGL_KHR_fence_sync.txt),
[`EGL_KHR_wait_sync`](https://www.khronos.org/registry/EGL/extensions/KHR/EGL_KHR_wait_sync.txt),
[`EGL_IMG_context_priority`](https://www.khronos.org/registry/EGL/extensions/IMG/EGL_IMG_context_priority.txt),
[`EGL_EXT_protected_content`](https://www.khronos.org/registry/EGL/extensions/EXT/EGL_EXT_protected_content.txt),
and expose the extensions in the list of available EGL extensions.
* [C-1-7] The GPU and display MUST be able to synchronize access to the shared
front buffer such that alternating-eye rendering of VR content at 60fps with two
render contexts will be displayed with no visible tearing artifacts.
* [C-1-8] MUST implement
[`GL_EXT_multisampled_render_to_texture`](https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_multisampled_render_to_texture.txt),
[`GL_OVR_multiview`](https://www.khronos.org/registry/OpenGL/extensions/OVR/OVR_multiview.txt),
[`GL_OVR_multiview2`](https://www.khronos.org/registry/OpenGL/extensions/OVR/OVR_multiview2.txt),
[`GL_OVR_multiview_multisampled_render_to_texture`](https://www.khronos.org/registry/OpenGL/extensions/OVR/OVR_multiview_multisampled_render_to_texture.txt),
[`GL_EXT_protected_textures`](https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_protected_textures.txt),
and expose the extensions in the list of available GL extensions.
* [C-1-9] MUST implement support for [`AHardwareBuffer`](https://developer.android.com/ndk/reference/hardware__buffer_8h.html)
flags `AHARDWAREBUFFER_USAGE_GPU_DATA_BUFFER` and
`AHARDWAREBUFFER_USAGE_SENSOR_DIRECT_DATA` as
described in the NDK.
* [C-1-10] MUST implement support for `AHardwareBuffers` with more than one
layer.
* [C-1-11] MUST support H.264 decoding at least 3840x2160@30fps-40Mbps
(equivalent to 4 instances of 1920x1080@30fps-10Mbps or 2 instances of
1920x1080@60fps-20Mbps).
* [C-1-12] MUST support HEVC and VP9, MUST be capable to decode at least
1920x1080@30fps-10Mbps and SHOULD be capable to decode
3840x2160@30fps-20Mbps (equivalent to
4 instances of 1920x1080@30fps-5Mbps).
* [C-1-13] MUST support `HardwarePropertiesManager.getDeviceTemperatures` API
and return accurate values for skin temperature.
* [C-1-14] MUST have an embedded screen, and its resolution MUST be at least be
FullHD(1080p) and STRONGLY RECOMMENDED TO BE be QuadHD (1440p) or higher.
* [C-1-15] The display MUST measure between 4.7" and 6.3" diagonal.
* [C-1-16] The display MUST update at least 60 Hz while in VR Mode.
* [C-1-17] The display latency on Gray-to-Gray, White-to-Black, and
Black-to-White switching time MUST be ≤ 3 ms.
* [C-1-18] The display MUST support a low-persistence mode with ≤5 ms
persistence, persistence being defined as the amount of time for
which a pixel is emitting light.
* [C-1-19] MUST support Bluetooth 4.2 and Bluetooth LE Data Length Extension
[section 7.4.3](#7_4_3_bluetooth).
* [SR] STRONGLY RECOMMENDED to support
`android.hardware.sensor.hifi_sensors` feature and MUST meet the gyroscope,
accelerometer, and magnetometer related requirements for
`android.hardware.hifi_sensors`.
* MAY provide an exclusive core to the foreground
application and MAY support the `Process.getExclusiveCores` API to return
the numbers of the cpu cores that are exclusive to the top foreground
application. If exclusive core is supported then the core MUST not allow
any other userspace processes to run on it (except device drivers used
by the application), but MAY allow some kernel processes to run as
necessary.

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# 8\. Performance and Power
Some minimum performance and power criteria are critical to the user experience
and impact the baseline assumptions developers would have when developing an
app.

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## 8.1\. User Experience Consistency
A smooth user interface can be provided to the end user if there are certain
minimum requirements to ensure a consistent frame rate and response times for
applications and games. Device implementations, depending on the device type,
MAY have measurable requirements for the user interface latency and task
switching as described in [section 2](#2_device-types).
* [H-0-1] **Consistent frame latency**. Inconsistent frame latency or a
delay to render frames MUST NOT happen more often than 5 frames in a second,
and SHOULD be below 1 frames in a second.
* [H-0-2] **User interface latency**. Device implementations MUST ensure
low latency user experience by scrolling a list of 10K list entries as defined
by the Android Compatibility Test Suite (CTS) in less than 36 secs.
* [H-0-3] **Task switching**. When multiple applications have been
launched, re-launching an already-running application after it has been
launched MUST take less than 1 second.
* [T-0-1] **Consistent frame latency**. Inconsistent frame latency or a
delay to render frames MUST NOT happen more often than 5 frames in a second,
and SHOULD be below 1 frames in a second.

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## 8.2\. File I/O Access Performance
Providing a common baseline for a consistent file access performance on the
application private data storage (`/data` partition) allows app developers
to set a proper expectation that would help their software design. Device
implementations, depending on the device type, MAY have certain requirements
described in [section 2](#2_device-type) for the following read
and write operations:
* **Sequential write performance**. Measured by writing a 256MB file using
10MB write buffer.
* **Random write performance**. Measured by writing a 256MB file using 4KB
write buffer.
* **Sequential read performance**. Measured by reading a 256MB file using
10MB write buffer.
* **Random read performance**. Measured by reading a 256MB file using 4KB
write buffer.
Handheld device implementations:
* [H-0-1] MUST ensure a sequential write performance of at least 5MB/s.
* [H-0-2] MUST ensure a random write performance of at least 0.5MB/s.
* [H-0-3] MUST ensure a sequential read performance of at least 15MB/s.
* [H-0-4] MUST ensure a random read performance of at least 3.5MB/s.
Television device implementations:
* [T-0-1] MUST ensure a sequential write performance of at least 5MB/s.
* [T-0-2] MUST ensure a random write performance of at least 0.5MB/s.
* [T-0-3] MUST ensure a sequential read performance of at least 15MB/s.
* [T-0-4] MUST ensure a random read performance of at least 3.5MB/s.

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## 8.3\. Power-Saving Modes
Android includes App Standby and Doze power-saving modes to optimize battery
usage.
* [H-0-1] All Apps exempted from App Standby and Doze power-saving modes
MUST be made visible to the end user.
* [H-0-2] The triggering, maintenance, wakeup algorithms and the use of
global system settings of App Standby and Doze power-saving modes MUST not
deviate from the Android Open Source Project.
* [T-0-1] All Apps exempted from App Standby and Doze power-saving modes
MUST be made visible to the end user.
* [T-0-2] The triggering, maintenance, wakeup algorithms and the use of
global system settings of App Standby and Doze power-saving modes MUST not
deviate from the Android Open Source Project.
* [A-0-1] All Apps exempted from App Standby and Doze power-saving modes
MUST be made visible to the end user.
* [A-0-2] The triggering, maintenance, wakeup algorithms and the use of
global system settings of App Standby and Doze power-saving modes MUST not
deviate from the Android Open Source Project.
* [SR] All Apps exempted from these modes are STRONGLY RECOMMENDED to be made
visible to the end user.
* [SR] The triggering, maintenance, wakeup algorithms and the use of
global system settings of these power-saving modes are STRONGLY RECOMMENDED NOT
to deviate from the Android Open Source Project.
In addition to the power-saving modes, Android device implementations MAY
implement any or all of the 4 sleeping power states as defined by the Advanced
Configuration and Power Interface (ACPI).
If device implementations implements S3 and S4 power states as defined by the
ACPI, they:
* [C-1-1] MUST only enter these states when closing a lid that is physically
part of the device.

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## 8.4\. Power Consumption Accounting
A more accurate accounting and reporting of the power consumption provides the
app developer both the incentives and the tools to optimize the power usage
pattern of the application.
Handheld device implementations:
* [H-0-1] MUST provide a per-component power profile that defines the
[current consumption value](
http://source.android.com/devices/tech/power/values.html)
for each hardware component and the approximate battery drain caused by the
components over time as documented in the Android Open Source Project site.
* [H-0-2] MUST report all power consumption values in milliampere
hours (mAh).
* [H-0-3] MUST report CPU power consumption per each process's UID.
The Android Open Source Project meets the requirement through the
`uid_cputime` kernel module implementation.
* SHOULD be attributed to the hardware component itself if unable to
attribute hardware component power usage to an application.
* [H-0-4] MUST make this power usage available via the
[`adb shell dumpsys batterystats`](
http://source.android.com/devices/tech/power/batterystats.html)
shell command to the app developer.
Television device implementations:
* [T-0-1] MUST provide a per-component power profile that defines the
[current consumption value](
http://source.android.com/devices/tech/power/values.html)
for each hardware component and the approximate battery drain caused by the
components over time as documented in the Android Open Source Project site.
* [T-0-2] MUST report all power consumption values in milliampere
hours (mAh).
* [T-0-3] MUST report CPU power consumption per each process's UID.
The Android Open Source Project meets the requirement through the
`uid_cputime` kernel module implementation.
* SHOULD be attributed to the hardware component itself if unable to
attribute hardware component power usage to an application.
* [T-0-4] MUST make this power usage available via the
[`adb shell dumpsys batterystats`](
http://source.android.com/devices/tech/power/batterystats.html)
shell command to the app developer.
Automotive device implementations:
* [A-0-1] MUST provide a per-component power profile that defines the
[current consumption value](
http://source.android.com/devices/tech/power/values.html)
for each hardware component and the approximate battery drain caused by the
components over time as documented in the Android Open Source Project site.
* [A-0-2] MUST report all power consumption values in milliampere
hours (mAh).
* [A-0-3] MUST report CPU power consumption per each process's UID.
The Android Open Source Project meets the requirement through the
`uid_cputime` kernel module implementation.
* SHOULD be attributed to the hardware component itself if unable to
attribute hardware component power usage to an application.
* [A-0-4] MUST make this power usage available via the
[`adb shell dumpsys batterystats`](
http://source.android.com/devices/tech/power/batterystats.html)
shell command to the app developer.
Device implementations:
* [SR] STRONGLY RECOMMENDED to provide a per-component power profile
that defines the [current consumption value](
http://source.android.com/devices/tech/power/values.html)
for each hardware component and the approximate battery drain caused by the
components over time as documented in the Android Open Source Project site.
* [SR] STRONGLY RECOMMENDED to report all power consumption values in milliampere
hours (mAh).
* [SR] STRONGLY RECOMMENDED to report CPU power consumption per each process's UID.
The Android Open Source Project meets the requirement through the
`uid_cputime` kernel module implementation.
* [SR] STRONGLY RECOMMENDED to make this power usage available via the
[`adb shell dumpsys batterystats`](
http://source.android.com/devices/tech/power/batterystats.html)
shell command to the app developer.
* SHOULD be attributed to the hardware component itself if unable to
attribute hardware component power usage to an application.
If Handheld device implementations include a screen or video output, they:
* [H-1-1] MUST honor the [`android.intent.action.POWER_USAGE_SUMMARY`](
http://developer.android.com/reference/android/content/Intent.html#ACTION_POWER_USAGE_SUMMARY)
intent and display a settings menu that shows this power usage.

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## 8.5\. Consistent Performance
Performance can fluctuate dramatically for high-performance long-running apps,
either because of the other apps running in the background or the CPU throttling
due to temperature limits. Android includes programmatic interfaces so that when
the device is capable, the top foreground application can request that the
system optimize the allocation of the resources to address such fluctuations.
Device implementations:
* [C-0-1] MUST report the support of Sustained Performance Mode accurately
through the [`PowerManager.isSustainedPerformanceModeSupported()`](
https://developer.android.com/reference/android/os/PowerManager.html#isSustainedPerformanceModeSupported%28%29)
API method.
* SHOULD support Sustained Performance Mode.
If device implementations report support of Sustained Performance Mode, they:
* [C-1-1] MUST provide the top foreground application a consistent level of
performance for at least 30 minutes, when the app requests it.
* [C-1-2] MUST honor the [`Window.setSustainedPerformanceMode()`](
https://developer.android.com/reference/android/view/Window.html#setSustainedPerformanceMode%28boolean%29)
API and other related APIs.
If device implementations include two or more CPU cores, they:
* SHOULD provide at least one exclusive core that can be reserved by the top
foreground application.
If device implementations support reserving one exclusive core for the top
foreground application, they:
* [C-2-1] MUST report through the [`Process.getExclusiveCores()`](https://developer.android.com/reference/android/os/Process.html#getExclusiveCores%28%29)
API method the ID numbers of the exclusive cores that can be reserved
by the top foreground application.
* [C-2-2] MUST not allow any user space processes except the device drivers
used by the application to run on the exclusive cores, but MAY allow some
kernel processes to run as necessary.
If device implementations do not support an exclusive core, they:
* [C-3-1] MUST return an empty list through the
[`Process.getExclusiveCores()`](
https://developer.android.com/reference/android/os/Process.html#getExclusiveCores%28%29)
API method.

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# 9\. Security Model Compatibility
Device implementations:
* [C-0-1] MUST implement a security model consistent
with the Android platform security model as defined in [Security and Permissions reference document](http://developer.android.com/guide/topics/security/permissions.html)
in the APIs in the Android developer documentation.
* [C-0-2] MUST support installation of self-signed
applications without requiring any additional permissions/certificates from any
third parties/authorities. Specifically, compatible devices MUST support the
security mechanisms described in the follow subsections.

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## 9.10\. Device Integrity
The following requirements ensures there is transparancy to the status of the
device integrity. Device implementations:
* [C-0-1] MUST correctly report through the System API method
`PersistentDataBlockManager.getFlashLockState()` whether their bootloader
state permits flashing of the system image. The `FLASH_LOCK_UNKNOWN` state is
reserved for device implementations upgrading from an earlier version of Android
where this new system API method did not exist.
Verified boot is a feature that guarantees the integrity of the device
software. If a device implementation supports the feature, it:
* [C-1-1] MUST declare the platform feature flag
`android.software.verified_boot`.
* [C-2-1] MUST perform verification on every boot sequence.
* [C-3-1] MUST start verification from an immutable hardware key that is the
root of trust and go all the way up to the system partition.
* [C-4-1] MUST implement each stage of verification to check the integrity
and authenticity of all the bytes in the next stage before executing the code in
the next stage.
* [C-5-1] MUST use verification algorithms as strong as current
recommendations from NIST for hashing algorithms (SHA-256) and public key
sizes (RSA-2048).
* [C-6-1] MUST NOT allow boot to complete when system verification fails,
unless the user consents to attempt booting anyway, in which case the data from
any non-verified storage blocks MUST not be used.
* [C-7-1] MUST NOT allow verified partitions on the device to be modified
unless the user has explicitly unlocked the boot loader.
* [SR] If there are multiple discrete chips in the device (e.g. radio,
specialized image processor), the boot process of each of those chips is
STRONGLY RECOMMENDED to verify every stage upon booting.
* [SR] STRONGLY RECOMMENDED to use tamper-evident storage: for when the
bootloader is unlocked. Tamper-evident storage means that the boot loader can
detect if the storage has been tampered with from inside the
HLOS (High Level Operating System).
* [SR] STRONGLY RECOMMENDED to prompt the user, while using the device, and
require physical confirmation before allowing a transition from boot loader
locked mode to boot loader unlocked mode.
* [SR] STRONGLY RECOMMENDED to implement rollback protection for the HLOS
(e.g. boot, system partitions) and to use tamper-evident storage for storing the
metadata used for determining the minimum allowable OS version.
* SHOULD implement rollback protection for any component with persistent
firmware (e.g. modem, camera) and SHOULD use tamper-evident storage for
storing the metadata used for determining the minimum allowable version.
The upstream Android Open Source Project provides a preferred implementation of
this feature in the [`external/avb/`](http://android.googlesource.com/platform/external/avb/)
repository, which can be integrated into the boot loader used for loading
Android.
Device implementations with Advanced Encryption Standard (AES) crypto
performance above 50 MiB/seconds:
* [C-8-1] MUST support verified boot for device integrity.
If a device implementation is already launched without supporting verified boot
on an earlier version of Android, such a device can not add support for this
feature with a system software update and thus are exempted from the
requirement.

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## 9.11\. Keys and Credentials
The [Android Keystore System](https://developer.android.com/training/articles/keystore.html)
allows app developers to store cryptographic keys in a container and use them in
cryptographic operations through the [KeyChain API](https://developer.android.com/reference/android/security/KeyChain.html)
or the [Keystore API](https://developer.android.com/reference/java/security/KeyStore.html).
Device implementations:
* [C-0-1] MUST at least allow more than 8,192 keys to be imported.
* [C-0-2] The lock screen authentication MUST rate-limit attempts and MUST
have an exponential backoff algorithm. Beyond 150 failed attempts, the delay
MUST be at least 24 hours per attempt.
* SHOULD not limit the number of keys that can be generated
When the device implementation supports a secure lock screen, it:
* [C-1-1] MUST back up the keystore implementation with secure hardware.
* [C-1-2] MUST have implementations of RSA, AES, ECDSA and HMAC cryptographic
algorithms and MD5, SHA1, and SHA-2 family hash functions to properly support
the Android Keystore system's supported algorithms in an area that is securely
isolated from the code running on the kernel and above. Secure isolation MUST
block all potential mechanisms by which kernel or userspace code might access
the internal state of the isolated environment, including DMA. The upstream
Android Open Source Project (AOSP) meets this requirement by using the
[Trusty](https://source.android.com/security/trusty/) implementation, but
another ARM TrustZone-based solution or a third-party reviewed secure
implementation of a proper hypervisor-based isolation are alternative options.
* [C-1-3] MUST perform the lock screen authentication in the isolated
execution environment and only when successful, allow the authentication-bound
keys to be used. The upstream Android Open Source Project provides the
[Gatekeeper Hardware Abstraction Layer (HAL)](http://source.android.com/devices/tech/security/authentication/gatekeeper.html)
and Trusty, which can be used to satisfy this requirement.
* [C-1-4] MUST support key attestation where the attestation signing key is
protected by secure hardware and signing is performed in secure hardware. The
attestation signing keys MUST be shared across large enough number of devices to
prevent the keys from being used as device identifiers. One way of meeting this
requirement is to share the same attestation key unless at least 100,000 units
of a given SKU are produced. If more than 100,000 units of an SKU are produced,
a different key MAY be used for each 100,000 units.
Note that if a device implementation is already launched on an earlier Android
version, such a device is exempted from the requirement to have a
hardware-backed keystore, unless it declares the `android.hardware.fingerprint`
feature which requires a hardware-backed keystore.
### 9.11.1\. Secure Lock Screen
If device implementations have a secure lock screen and include one or more
trust agent, which implements the `TrustAgentService` System API, then they:
* [C-1-1] MUST indicate the user in the Settings and Lock screen user
interface of situations where either the screen auto-lock is deferred or the
screen lock can be unlocked by the trust agent. The AOSP meets the requirement
by showing a text description for the "Automatically lock setting" and
"Power button instantly locks setting" menus and a distinguishable icon on
the lock screen.
* [C-1-2] MUST respect and fully implement all trust agent APIs in the
`DevicePolicyManager` class, such as the [`KEYGUARD_DISABLE_TRUST_AGENTS`](https://developer.android.com/reference/android/app/admin/DevicePolicyManager.html#KEYGUARD&lowbarDISABLE&lowbarTRUST&lowbarAGENTS)
constant.
* [C-1-3] MUST NOT fully implement the `TrustAgentService.addEscrowToken()`
function on a device that is used as the primary personal device
(e.g. handheld) but MAY fully implement the function on device implementations
typically shared.
* [C-1-4] MUST encrypt the tokens added by `TrustAgentService.addEscrowToken()`
before storing them on the device.
* [C-1-5] MUST NOT store the encryption key on the device.
* [C-1-6] MUST inform the user about the security implications before
enabling the escrow token to decrypt the data storage.
If device implementations add or modify the authentication methods to unlock
the lock screen, then for such an authentication method to be treated as a
secure way to lock the screen, they:
* [C-2-1] MUST be the user authentication method as described in
[Requiring User Authentication For Key Use](https://developer.android.com/training/articles/keystore.html#UserAuthentication).
* [C-2-2] MUST unlock all keys for a third-party developer app to use when
the user unlocks the secure lock screen. For example, all keys MUST be available
for a third-party developer app through relevant APIs, such as
[`createConfirmDeviceCredentialIntent`](https://developer.android.com/reference/android/app/KeyguardManager.html#createConfirmDeviceCredentialIntent%28java.lang.CharSequence, java.lang.CharSequence%29)
and [`setUserAuthenticationRequired`](https://developer.android.com/reference/android/security/keystore/KeyGenParameterSpec.Builder.html#setUserAuthenticationRequired%28boolean%29).
If device implementations add or modify the authentication methods to unlock
the lock screen if based on a known secret then for such an authentication
method to be treated as a secure way to lock the screen, they:
* [C-3-1] The entropy of the shortest allowed length of inputs MUST be
greater than 10 bits.
* [C-3-2] The maximum entropy of all possible inputs MUST be greater than
18 bits.
* [C-3-3] MUST not replace any of the existing authentication methods
(PIN,pattern, password) implemented and provided in AOSP.
* [C-3-4] MUST be disabled when the Device Policy Controller (DPC)
application has set the password quality policy via the
[`DevicePolicyManager.setPasswordQuality()`](https://developer.android.com/reference/android/app/admin/DevicePolicyManager.html#setPasswordQuality%28android.content.ComponentName,%20int%29)
method with a more restrictive quality constant than
`PASSWORD_QUALITY_SOMETHING`.
If device implementations add or modify the authentication methods to unlock
the lock screen if based on a physical token or the location, then for such an
authentication method to be treated as a secure way to lock the screen, they:
* [C-4-1] MUST have a fall-back mechanism to use one of the primary
authentication methods which is based on a known secret and meets the
requirements to be treated as a secure lock screen.
* [C-4-2] MUST be disabled and only allow the primary authentication to
unlock the screen when the Device Policy Controller (DPC) application has set
the policy with either the [`DevicePolicyManager.setKeyguardDisabledFeatures(KEYGUARD_DISABLE_TRUST_AGENTS)`](http://developer.android.com/reference/android/app/admin/DevicePolicyManager.html#setKeyguardDisabledFeatures%28android.content.ComponentName,%20int%29)
method or the [`DevicePolicyManager.setPasswordQuality()`](https://developer.android.com/reference/android/app/admin/DevicePolicyManager.html#setPasswordQuality%28android.content.ComponentName,%20int%29)
method with a more restrictive quality constant than
`PASSWORD_QUALITY_UNSPECIFIED`.
* [C-4-3] The user MUST be challenged for the primary authentication
(e.g.PIN, pattern, password) at least once every 72 hours or less.
If device implementations add or modify the authentication methods to unlock
the lock screen based on biometrics, then for such an authentication method to
be treated as a secure way to lock the screen, they:
* [C-5-1] MUST have a fall-back mechanism to use one of the primary
authentication methods which is based on a known secret and meets the
requirements to be treated as a secure lock screen.
* [C-5-2] MUST be disabled and only allow the primary authentication to
unlock the screen when the Device Policy Controller (DPC) application has set
the keguard feature policy by calling the method
[`DevicePolicyManager.setKeyguardDisabledFeatures(KEYGUARD_DISABLE_FINGERPRINT)`](http://developer.android.com/reference/android/app/admin/DevicePolicyManager.html#setKeyguardDisabledFeatures%28android.content.ComponentName,%20int%29).
* [C-5-3] MUST have a false acceptance rate that is equal or stronger than
what is required for a fingerprint sensor as described in section 7.3.10, or
otherwise MUST be disabled and only allow the primary authentication to unlock
the screen when the Device Policy Controller (DPC) application has set the
password quality policy via the [`DevicePolicyManager.setPasswordQuality()`](https://developer.android.com/reference/android/app/admin/DevicePolicyManager.html\#setPasswordQuality%28android.content.ComponentName,%20int%29)
method with a more restrictive quality constant than
`PASSWORD_QUALITY_BIOMETRIC_WEAK`.
* [C-5-4] The user MUST be challenged for the primary authentication
(e.g.PIN, pattern, password) at least once every 72 hours or less.
If device implementations add or modify the authentication methods to unlock
the lock screen and if such an authentication method will be used to unlock
the keyguard, but will not be treated as a secure lock screen, then they:
* [C-6-1] MUST return `false` for both the [`KeyguardManager.isKeyguardSecure()`](http://developer.android.com/reference/android/app/KeyguardManager.html#isKeyguardSecure%28%29)
and the [`KeyguardManager.isDeviceSecure()`](https://developer.android.com/reference/android/app/KeyguardManager.html#isDeviceSecure%28%29)
methods.
* [C-6-2] MUST be disabled when the Device Policy Controller (DPC)
application has set the password quality policy via the [`DevicePolicyManager.setPasswordQuality()`](https://developer.android.com/reference/android/app/admin/DevicePolicyManager.html#setPasswordQuality%28android.content.ComponentName,%20int%29)
method with a more restrictive quality constant than
`PASSWORD_QUALITY_UNSPECIFIED`.
* [C-6-3] MUST NOT reset the password expiration timers set by
[`DevicePolicyManager.setPasswordExpirationTimeout()`](http://developer.android.com/reference/android/app/admin/DevicePolicyManager.html#setPasswordExpirationTimeout%28android.content.ComponentName,%20long%29).
* [C-6-4] MUST NOT authenticate access to keystores if the application has
called [`KeyGenParameterSpec.Builder.setUserAuthenticationRequired(true)`](https://developer.android.com/reference/android/security/keystore/KeyGenParameterSpec.Builder.html#setUserAuthenticationRequired%28boolean%29)).

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## 9.12\. Data Deletion
All device implementations:
* [C-0-1] MUST provide users a mechanism to perform a "Factory Data Reset".
* [C-0-2] MUST delete all user-generated data. That is, all data except for
the following:
* The system image
* Any operating system files required by the system image
* [C-0-3] MUST delete the data in such a way that will satisfy relevant
industry standards such as NIST SP800-88\.
* [C-0-4] MUST trigger the above "Factory Data Reset" process when the
[`DevicePolicyManager.wipeData()`](
https://developer.android.com/reference/android/app/admin/DevicePolicyManager.html#wipeData%28int%29)
API is called by the primary user's Device Policy Controller app.
* MAY provide a fast data wipe option that conducts only a logical data erase.

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## 9.13\. Safe Boot Mode
Android provides Safe Boot Mode, which allows users to boot up into a mode
where only preinstalled system apps are allowed to run and all third-party
apps are disabled. This mode, known as "Safe Boot Mode", provides the user the
capability to uninstall potentially harmful third-party apps.
Device implementations are:
* [SR] STRONGLY RECOMMENDED to implement Safe Boot Mode.
If device implementations implement Safe Boot Mode, they:
* [C-1-1] MUST provide the user an option to
enter Safe Boot Mode in such a way that is uninterruptible from third-party
apps installed on the device, except when the third-party app is a
Device Policy Controller and has set the [`UserManager.DISALLOW_SAFE_BOOT`](
https://developer.android.com/reference/android/os/UserManager.html#DISALLOW_SAFE_BOOT)
flag as true.
* [C-1-2] MUST provide the user the capability to
uninstall any third-party apps within Safe Mode.
* SHOULD provide the user an option to enter Safe Boot Mode from the
boot menu using a workflow that is different from that of a normal boot.

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## 9.14\. Automotive Vehicle System Isolation
Android Automotive devices are expected to exchange data with critical vehicle
subsystems by using the [vehicle HAL](http://source.android.com/devices/automotive.html)
to send and receive messages over vehicle networks such as CAN bus.
The data exchange can be secured by implementing security features below the
Android framework layers to prevent malicious or unintentional interaction with
these subsystems. Automotive device implementations:
* [A-0-1] MUST gatekeep messages from Android framework vehicle subsystems,
e.g., whitelisting permitted message types and message sources.
* [A-0-2] MUST watchdog against denial of service attacks from the Android
framework or third-party apps. This guards against malicious software flooding
the vehicle network with traffic, which may lead to malfunctioning vehicle
subsystems.

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## 9.1\. Permissions
Device implementations:
* [C-0-1] MUST support the [Android permissions model](
http://developer.android.com/guide/topics/security/permissions.html)
as defined in the Android developer documentation. Specifically, they
MUST enforce each permission defined as described in the SDK documentation; no
permissions may be omitted, altered, or ignored.
* MAY add additional permissions, provided the new permission ID strings
are not in the `android.\*` namespace.
* [C-0-2] Permissions with a `protectionLevel` of
[`PROTECTION_FLAG_PRIVILEGED`](
https://developer.android.com/reference/android/content/pm/PermissionInfo.html#PROTECTION&lowbar;FLAG&lowbar;PRIVILEGED)
MUST only be granted to apps preloaded in the privileged path(s) of the system
image and within the subset of the explicitly whitelisted permissions for each
app. The AOSP implementation meets this requirement by reading and honoring
the whitelisted permissions for each app from the files in the
`etc/permissions/` path and using the `system/priv-app` path as the
privileged path.
Permissions with a protection level of dangerous are runtime permissions.
Applications with `targetSdkVersion` > 22 request them at runtime.
Device implementations:
* [C-0-3] MUST show a dedicated interface for the user to decide
whether to grant the requested runtime permissions and also provide
an interface for the user to manage runtime permissions.
* [C-0-4] MUST have one and only one implementation of both user
interfaces.
* [C-0-5] MUST NOT grant any runtime permissions to preinstalled
apps unless:
* the user's consent can be obtained before the application
uses it
* the runtime permissions are associated with an intent pattern
for which the preinstalled application is set as the default handler
Handheld device implementations:
* [H-0-1] MUST allow third-party apps to access the usage statistics via the
`android.permission.PACKAGE_USAGE_STATS` permission and provide a
user-accessible mechanism to grant or revoke access to such apps in response
to the [`android.settings.ACTION_USAGE_ACCESS_SETTINGS`](
https://developer.android.com/reference/android/provider/Settings.html#ACTION&lowbar;USAGE&lowbar;ACCESS&lowbar;SETTINGS)
intent.
If device implementations include a pre-installed app or wish to allow
third-party apps to access the usage statistics, they:
* [C-1-1] are STRONGLY RECOMMENDED provide user-accessible mechanism to grant
or revoke access to the usage stats in response to the
[`android.settings.ACTION_USAGE_ACCESS_SETTINGS`](
https://developer.android.com/reference/android/provider/Settings.html#ACTION&lowbar;USAGE&lowbar;ACCESS&lowbar;SETTINGS)
intent for apps that declare the `android.permission.PACKAGE_USAGE_STATS`
permission.
If device implementations intend to disallow any apps, including pre-installed
apps, from accessing the usage statistics, they:
* [C-2-1] MUST still have an activity that handles the
[`android.settings.ACTION_USAGE_ACCESS_SETTINGS`](
https://developer.android.com/reference/android/provider/Settings.html#ACTION&lowbar;USAGE&lowbar;ACCESS&lowbar;SETTINGS)
intent pattern but MUST implement it as a no-op, that is to have an
equivalent behavior as when the user is declined for access.

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## 9.2\. UID and Process Isolation
Device implementations:
* [C-0-1] MUST support the Android application
sandbox model, in which each application runs as a unique Unixstyle UID
and in a separate process.
* [C-0-2] MUST support running multiple applications
as the same Linux user ID, provided that the applications are properly signed
and constructed, as defined in the [Security and Permissions reference](http://developer.android.com/guide/topics/security/permissions.html).

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## 9.3\. Filesystem Permissions
Device implementations:
* [C-0-1] MUST support the Android file access
permissions model as defined in the [Security and Permissions reference](
http://developer.android.com/guide/topics/security/permissions.html).

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## 9.4\. Alternate Execution Environments
Device implementations MUST keep consistency of the Android security and
permission model, even if they include runtime environments that execute
applications using some other software or technology than the Dalvik Executable
Format or native code. In other words:
* [C-0-1] Alternate runtimes MUST themselves be Android applications,
and abide by the standard Android security model, as described elsewhere
in [section 9](#9_security_model_compatibility).
* [C-0-2] Alternate runtimes MUST NOT be granted access to resources
protected by permissions not requested in the runtimes `AndroidManifest.xml`
file via the &lt;`uses-permission`&gt; mechanism.
* [C-0-3] Alternate runtimes MUST NOT permit applications to make use of
features protected by Android permissions restricted to system applications.
* [C-0-4] Alternate runtimes MUST abide by the Android sandbox model
and installed applications using an alternate runtime MUST NOT
reuse the sandbox of any other app installed on the device, except through
the standard Android mechanisms of shared user ID and signing certificate.
* [C-0-5] Alternate runtimes MUST NOT launch with, grant, or be granted
access to the sandboxes corresponding to other Android applications.
* [C-0-6] Alternate runtimes MUST NOT be launched with, be granted, or grant
to other applications any privileges of the superuser (root), or of any other
user ID.
* [C-0-7] When the `.apk` files of alternate runtimes are included in the
system image of device implementations, it MUST be signed with a key distinct
from the key used to sign other applications included with the device
implementations.
* [C-0-8] When installing applications, alternate runtimes MUST obtain
user consent for the Android permissions used by the application.
* [C-0-9] When an application needs to make use of a device resource for
which there is a corresponding Android permission (such as Camera, GPS, etc.),
the alternate runtime MUST inform the user that the application will be able to
access that resource.
* [C-0-10] When the runtime environment does not record application
capabilities in this manner, the runtime environment MUST list all permissions
held by the runtime itself when installing any application using that runtime.
* Alternate runtimes SHOULD install apps via the `PackageManager` into
separate Android sandboxes (Linux user IDs, etc.).
* Alternate runtimes MAY provide a single Android sandbox shared by all
applications using the alternate runtime.

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## 9.5\. Multi-User Support
Android includes [support for multiple users](
http://developer.android.com/reference/android/os/UserManager.html)
and provides support for full user isolation.
* Device implementations MAY but SHOULD NOT enable multi-user if they use
[removable media](
http://developer.android.com/reference/android/os/Environment.html)
for primary external storage.
If Automotive device implementations include multiple users, they:
* [A-1-1] MUST include a guest account that allows all functions provided
by the vehicle system without requiring a user to log in.
If device implementations include multiple users, they:
* [C-1-1] MUST meet the following requirements related to
[multi-user support](
http://source.android.com/devices/storage/traditional.html).
* [C-1-2] MUST, for each user, implement a security
model consistent with the Android platform security model as defined in
[Security and Permissions reference document](
http://developer.android.com/guide/topics/security/permissions.html)
in the APIs.
* [C-1-3] MUST have separate and isolated shared application storage
(a.k.a. `/sdcard`) directories for each user instance.
* [C-1-4] MUST ensure that applications owned by and running on behalf a
given user cannot list, read, or write to the files owned by any other user,
even if the data of both users are stored on the same volume or filesystem.
* [C-1-5] MUST encrypt the contents of the SD card when multiuser is enabled
using a key stored only on non-removable media accessible only to the system if
device implementations use removable media for the external storage APIs.
As this will make the media unreadable by a host PC, device implementations
will be required to switch to MTP or a similar system to provide host PCs with
access to the current users data.
If device implementations include multiple users and
do not declare the `android.hardware.telephony` feature flag, they:
* [C-2-1] MUST support restricted profiles,
a feature that allows device owners to manage additional users and their
capabilities on the device. With restricted profiles, device owners can quickly
set up separate environments for additional users to work in, with the ability
to manage finer-grained restrictions in the apps that are available in those
environments.
If device implementations include multiple users and
declare the `android.hardware.telephony` feature flag, they:
* [C-3-1] MUST NOT support restricted profiles but MUST align with the AOSP
implementation of controls to enable /disable other users from accessing the
voice calls and SMS.

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## 9.6\. Premium SMS Warning
Android includes support for warning users of any outgoing
[premium SMS message](http://en.wikipedia.org/wiki/Short_code). Premium SMS
messages are text messages sent to a service registered with a carrier that may
incur a charge to the user.
If device implementations declare support for `android.hardware.telephony`,
they:
* [C-1-1] MUST warn users before sending a SMS message to numbers
identified by regular expressions defined in `/data/misc/sms/codes.xml`
file in the device. The upstream Android Open Source Project provides
an implementation that satisfies this requirement.

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## 9.7\. Kernel Security Features
The Android Sandbox includes features that use the Security-Enhanced Linux
(SELinux) mandatory access control (MAC) system, seccomp sandboxing, and other
security features in the Linux kernel. Device implementations:
* [C-0-1] MUST maintain compatibility with existing applications, even when
SELinux or any other security features are implemented below the Android
framework.
* [C-0-2] MUST NOT have a visible user interface when a security
violation is detected and successfully blocked by the security feature
implemented below the Android framework, but MAY have a visible user interface
when an unblocked security violation occurs resulting in a successful exploit.
* [C-0-3] MUST NOT make SELinux or any other security features implemented
below the Android framework configurable to the user or app developer.
* [C-0-4] MUST NOT allow an application that can affect another application
through an API (such as a Device Administration API) to configure a policy
that breaks compatibility.
* [C-0-5] MUST split the media framework into multiple processes so that it
is possible to more narrowly grant access for each process as
[described](https://source.android.com/devices/media/framework-hardening.html#arch_changes)
in the Android Open Source Project site.
* [C-0-6] MUST implement a kernel application sandboxing mechanism
which allows filtering of system calls using a configurable policy from
multithreaded programs. The upstream Android Open Source Project meets this
requirement through enabling the seccomp-BPF with threadgroup
synchronization (TSYNC) as described
[in the Kernel Configuration section of source.android.com](http://source.android.com/devices/tech/config/kernel.html#Seccomp-BPF-TSYNC).
Kernel integrity and self-protection features are integral to Android
security. Device implementations:
* [C-0-7] MUST implement kernel stack buffer overflow protections
(e.g. `CONFIG_CC_STACKPROTECTOR_STRONG`).
* [C-0-8] MUST implement strict kernel memory protections where executable
code is read-only, read-only data is non-executable and non-writable, and
writable data is non-executable (e.g. `CONFIG_DEBUG_RODATA` or `CONFIG_STRICT_KERNEL_RWX`).
* [SR] STRONGLY RECOMMENDED to keep kernel data
which is written only during initialization marked read-only after
initialization (e.g. `__ro_after_init`).
* [SR} STRONGLY RECOMMENDED to implement static and dynamic object size
bounds checking of copies between user-space and kernel-space
(e.g. `CONFIG_HARDENED_USERCOPY`).
* [SR] STRONGLY RECOMMENDED to never execute user-space memory when running
in the kernel (e.g. hardware PXN, or emulated via
`CONFIG_CPU_SW_DOMAIN_PAN` or `CONFIG_ARM64_SW_TTBR0_PAN`).
* [SR] STRONGLY RECOMMENDED to never read or write user-space memory in the
kernel outside of normal usercopy access APIs (e.g. hardware PAN, or
emulated via `CONFIG_CPU_SW_DOMAIN_PAN` or `CONFIG_ARM64_SW_TTBR0_PAN`).
* [SR] STRONGLY RECOMMENDED to randomize the layout of the kernel code and
memory, and to avoid exposures that would compromise the randomization
(e.g. `CONFIG_RANDOMIZE_BASE` with bootloader entropy via the
[`/chosen/kaslr-seed Device Tree node`](https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/tree/Documentation/devicetree/bindings/chosen.txt)
or [`EFI_RNG_PROTOCOL`](https://docs.microsoft.com/en-us/windows-hardware/drivers/bringup/efi-rng-protocol)).
If device implementations use a Linux kernel, they:
* [C-1-1] MUST implement SELinux.
* [C-1-2] MUST set SELinux to global enforcing mode.
* [C-1-3] MUST configure all domains in enforcing mode. No permissive mode
domains are allowed, including domains specific to a device/vendor.
* [C-1-4] MUST NOT modify, omit, or replace the neverallow rules present
within the system/sepolicy folder provided in the upstream Android Open Source
Project (AOSP) and the policy MUST compile with all neverallow rules present,
for both AOSP SELinux domains as well as device/vendor specific domains.
* SHOULD retain the default SELinux policy provided in the system/sepolicy
folder of the upstream Android Open Source Project and only further add to this
policy for their own device-specific configuration.
If device implementations use kernel other than Linux, they:
* [C-2-1] MUST use an mandatory access control system that is
equivalent to SELinux.

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## 9.8\. Privacy
### 9.8.1\. Usage History
Android stores the history of the user's choices and manages such history by
[UsageStatsManager](https://developer.android.com/reference/android/app/usage/UsageStatsManager.html).
Device implementations:
* [C-1-1] MUST keep a reasonable retention period of such user history.
* [SR] Are STRONGLY RECOMMENDED to keep the 14 days retention period as
configured by default in the AOSP implementation.
### 9.8.2\. Recording
If device implementations include functionality in the system that captures
the contents displayed on the screen and/or records the audio stream played
on the device, they:
* [C-1-1] MUST have an ongoing notification to the user whenever this
functionality is enabled and actively capturing/recording.
If device implementations include a component enabled out-of-box, capable of
recording ambient audio to infer useful information about users context, they:
* [C-2-1] MUST NOT store in persistent on-device storage or transmit off the
device the recorded raw audio or any format that can be converted back into
the original audio or a near facsimile, except with explicit user consent.
### 9.8.3\. Connectivity
If device implementations have a USB port with USB peripheral mode support,
they:
* [C-1-1] MUST present a user interface asking for the user's consent before
allowing access to the contents of the shared storage over the USB port.
### 9.8.4\. Network Traffic
Device implementations:
* [C-0-1] MUST preinstall the same root certificates for the system-trusted
Certificate Authority (CA) store as [provided](
https://source.android.com/security/overview/app-security.html#certificate-authorities)
in the upstream Android Open Source Project.
* [C-0-2] MUST ship with an empty user root CA store.
* [C-0-3] MUST display a warning to the user indicating the network traffic
may be monitored, when a user root CA is added.
If device traffic is routed through a VPN, device implementations:
* [C-1-1] MUST display a warning to the user indicating either:
* That network traffic may be monitored.
* That network traffic is being routed through the specific VPN
application providing the VPN.
If device implementations have a mechanism, enabled out-of-box by default, that
routes network data traffic through a proxy server or VPN gateway (for example,
preloading a VPN service with `android.permission.CONTROL_VPN` granted), they:
* [C-2-1] MUST ask for the user's consent before enabling that mechanism,
unless that VPN is enabled by the Device Policy Controller via the
[`DevicePolicyManager.setAlwaysOnVpnPackage()`](
https://developer.android.com/reference/android/app/admin/DevicePolicyManager.html#setAlwaysOnVpnPackage%28android.content.ComponentName, java.lang.String, boolean%29)
, in which case the user does not need to provide a separate consent, but
MUST only be notified.

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## 9.9\. Data Storage Encryption
If device implementations support a secure lock screen as described in
[section 9.11.1](#9_11_1_secure_lock_screen), they:
* [C-1-1] MUST support data storage encryption of the application private
data (`/data partition`), as well as the application shared storage partition
(`/sdcard partition`) if it is a permanent, non-removable part of the device.
If device implementations support a secure lock screen as described in
[section 9.11.1](#9_11_1_secure_lock_screen) and support data storage
encryption with Advanced Encryption Standard (AES) crypto performance
above 50MiB/sec, they:
* [C-2-1] MUST enable the data storage encryption by default at the time
the user has completed the out-of-box setup experience. If device
implementations are already launched on an earlier Android version with
encryption disabled by default, such a device cannot meet the requirement
through a system software update and thus MAY be exempted.
* SHOULD meet the above data storage encryption
requirement via implementing [File Based Encryption](
https://source.android.com/security/encryption/file-based.html) (FBE).
### 9.9.1\. Direct Boot
Device implementations:
* [C-0-1] MUST implement the [Direct Boot mode](
http://developer.android.com/preview/features/direct-boot.html) APIs even if
they do not support Storage Encryption.
* [C-0-2] The [`ACTION_LOCKED_BOOT_COMPLETED`](
https://developer.android.com/reference/android/content/Intent.html#ACTION_LOCKED_BOOT_COMPLETED)
and [`ACTION_USER_UNLOCKED`](https://developer.android.com/reference/android/content/Intent.html#ACTION_USER_UNLOCKED)
Intents MUST still be broadcast to signal Direct Boot aware applications that
Device Encrypted (DE) and Credential Encrypted (CE) storage locations are
available for user.
### 9.9.2\. File Based Encryption
If device implementations support FBE, they:
* [C-1-1] MUST boot up without challenging the user for credentials and
allow Direct Boot aware apps to access to the Device Encrypted (DE) storage
after the `ACTION_LOCKED_BOOT_COMPLETED` message is broadcasted.
* [C-1-2] MUST only allow access to Credential Encrypted (CE) storage after
the user has unlocked the device by supplying their credentials
(eg. passcode, pin, pattern or fingerprint) and the `ACTION_USER_UNLOCKED`
message is broadcasted.
* [C-1-3] MUST NOT offer any method to unlock the CE protected storage
without the user-supplied credentials.
* [C-1-4] MUST support Verified Boot and ensure that DE keys are
cryptographically bound to the device's hardware root of trust.
* [C-1-5] MUST support encrypting file contents using AES with a key length
of 256-bits in XTS mode.
* [C-1-6] MUST support encrypting file name using AES with a key length of
256-bits in CBC-CTS mode.
* The keys protecting CE and DE storage areas:
* [C-1-7] MUST be cryptographically bound to a hardware-backed Keystore.
* [C-1-8] CE keys MUST be bound to a user's lock screen credentials.
* [C-1-9] CE keys MUST be bound to a default passcode when the user has
not specified lock screen credentials.
* [C-1-10] MUST be unique and distinct, in other words no user's CE or DE
key matches any other user's CE or DE keys.
* SHOULD make preloaded essential apps (e.g. Alarm, Phone, Messenger)
Direct Boot aware.
* MAY support alternative ciphers, key lengths and modes for file content
and file name encryption, but MUST use the mandatorily supported ciphers, key
lengths and modes by default.
The upstream Android Open Source project provides a preferred implementation of
this feature based on the Linux kernel ext4 encryption feature.
### 9.9.3\. Full Disk Encryption
If device implementations support [full disk encryption](
http://source.android.com/devices/tech/security/encryption/index.html)
(FDE), they:
* [C-1-1] MUST use AES with a key of 128-bits (or greater) and a mode
designed for storage (for example, AES-XTS, AES-CBC-ESSIV).
* [C-1-2] MUST use a default passcode to wrap the encryption key and
MUST NOT write the encryption key to storage at any time
without being encrypted.
* [C-1-3] MUST provide the user the possibility to AES encrypt the
encryption key, except when it is in active use, with the lock screen
credentials stretched using a slow stretching algorithm
(e.g. PBKDF2 or scrypt).
* [C-1-4] The above default password stretching algorithm MUST be
cryptographically bound to that keystore when the user has not specified a lock
screen credentials or has disabled use of the passcode for encryption and
the device provides a hardware-backed keystore.
* [C-1-5] MUST NOT send encryption key off the the device
(even when wrapped with the user passcode and/or hardware bound key).
The upstream Android Open Source project provides a preferred implementation
of this feature, based on the Linux kernel feature dm-crypt.

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gdimino@google.com
vikasmarwaha@google.com
unsuk@google.com
claym@google.com
sachiyo@google.com

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#!/usr/bin/python
"""
Utility for building the CDD from component markdown files.
From the compatibility/cdd directory, run:
python make-cdd.py --version <version number> --branch <AOSP branch>
--output <output file name>
TODO(gdimino): Clean up and comment this code.
"""
from bs4 import BeautifulSoup
import argparse
import hashlib
import markdown
import os
import pprint
import re
import tidylib
import subprocess
# TODO (gdimino): Clean up this code using templates
# from jinja2 import Template
HEADERS_FOR_TOC = ['h1', 'h2', 'h3', 'h4', 'h5', 'h6', 'h7']
TOC_PER_COL = 34
def get_section_info(my_path):
# (_, _, filenames) = os.walk(my_path).next()
section_info = [];
# Get section info from every file whose name contains a number. TODO: fix
# this ugly hack.
# for rootdir, subdirs, files in os.walk(my_path):
for dir in get_immediate_subdirs(my_path):
# for dir in subdirs:
if (not dir.isalpha() and dir != 'older-versions' and dir != '.git'):
child_data = []
print 'dir = ' + dir
for file in os.listdir(dir):
if '.md' in file:
if file == 'index.md':
number = 0
else:
number = int((file.split('_')[1]))
print 'file = ' + file + ', dir = ' + dir
html_string = markdown.markdown(unicode(open(my_path + '/' + dir + '/' + file, 'r').read(), 'utf-8'))
child_data.append({'file': file,
'number': number,
'title': dir.split('_')[-1],
'html': html_string,
'children':[]})
child_data.sort(key=lambda child: child['number'])
section_info.append({'id': dir,
'number': int(''.join((dir.split('_')[:-1])).replace("_", ".")),
'title': dir.split('_')[-1],
'html': '',
'children':child_data})
section_info.sort(key=lambda section: section['number'])
return section_info
def get_soup(section_info):
html_body_text = '''<!DOCTYPE html>
<head>
<title>Android ANDROID_VERSION Compatibility Definition</title>
<link rel="stylesheet" type="text/css" href="source/android-cdd.css"/>
</head>
<body>
<div id="main">'''
for section in section_info:
for child in section['children']:
html_body_text += child['html']
html_body_text += '</div></body><html>'
return BeautifulSoup(html_body_text)
def add_id_to_section_headers(soup):
header_tags = ['h1', 'h2', 'h3', 'h4', 'h5', 'h6', 'h7']
for tag in soup.find_all(header_tags):
tag['id'] = create_id(tag)
def generate_toc(soup):
toc_html = '<div id="toc">'
header_tags = ['h1', 'h2', 'h3', 'h4', 'h5', 'h6', 'h7']
toc_entries = soup.find_all(header_tags)
toc_chunks = [toc_entries[i:i + TOC_PER_COL] for i in xrange(0, len(toc_entries), TOC_PER_COL)]
print 'Number of chunks = %d' % len(toc_chunks)
for chunk in toc_chunks:
if not toc_chunks.index(chunk) %2:
toc_html = toc_html + ('<div id="toc_left">')
for tag in chunk:
toc_html = toc_html + '<p class="toc_' + tag.name + '"><a href= "#' + create_id(tag) + '">' + tag.contents[0] + '</a></p>'
toc_html = toc_html + ('</div>')
else:
toc_html = toc_html + ('<div id="toc_right">')
for tag in chunk:
toc_html = toc_html + '<p class="toc_' + tag.name + '"><a href= "#' + create_id(tag) + '">' + tag.contents[0] + '</a></p>'
toc_html = toc_html + ('</div>')
toc_html = toc_html + '<div style="clear: both; page-break-after:always; height:1px"></div>'
toc_html = toc_html + '<div style="clear: both"></div>'
return (BeautifulSoup(toc_html).body.contents)
def add_toc(soup):
toc_contents = generate_toc(soup)[0]
toc_title = BeautifulSoup("<h6>Table of Contents</h6>").body.contents[0]
soup.body.insert(0, toc_contents)
soup.body.insert(0, toc_title)
return soup
def create_id(header_tag):
return header_tag.contents[0].lower().replace('. ', '_').replace(' ', '_').replace('.', '_')
# Utilities
def get_immediate_subdirs(dir):
return [name for name in os.listdir(dir)
if os.path.isdir(os.path.join(dir, name))]
# Odds and ends
def check_section_numbering(soup):
header_tags = ['h1', 'h2', 'h3', 'h4', 'h5', 'h6', 'h7']
for tag in header_tags:
headings = soup.find_all(tag)
header_numbers = []
for heading in headings:
header_numbers.append(re.sub(r"([\d.]*).*", r"\1"), heading.contents)
return true
def get_version_branch_and_output():
# Get command-line args. If there aren't any, then prompt for user input.
parser = argparse.ArgumentParser()
parser.add_argument('--version', help='Android version')
parser.add_argument('--branch', help='AOSP branch')
parser.add_argument('--output', help='Base name of output file')
args = parser.parse_args()
if not args.version:
args.version = raw_input('Android version for CDD: ')
if not args.branch:
args.branch = raw_input('Current AOSP branch for changelog: ')
if not args.output:
args.output = raw_input('Base name of desired output file: ')
return (args.version, args.branch, args.output)
def remove_space_before_punctuation(input):
space_before_punc = r'\s+([.,:])'
return re.sub(space_before_punc, '\1')
def main():
# Read version and branch info and output file name.
(ANDROID_VERSION, CURRENT_BRANCH, output_filename) = get_version_branch_and_output()
# Scan current directory for source files and compile info for the toc..
my_path = os.getcwd()
section_info = get_section_info(my_path)
# Generate the HTML
soup = get_soup(section_info)
add_id_to_section_headers(soup)
add_toc(soup)
html = soup.prettify(formatter='html')
# Add version and branch info
html = re.sub(re.compile(r"ANDROID_VERSION"), ANDROID_VERSION, html)
html = re.sub(re.compile(r"CURRENT_BRANCH"), CURRENT_BRANCH, html)
# Apply HTML Tidy to output
(document, errors) = tidylib.tidy_document(html, options={})
# Write output file
output = open('%s.html' % output_filename, "w")
output.write(document.encode('utf-8'))
output.close()
if __name__ == '__main__':
main()

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@ -0,0 +1,86 @@
/**
* Link Styles
*/
a:link {
color: #09C;
text-decoration: none;
}
a:visited {
color: #639;
}
a:hover,
a:focus,
a:active {
color: #09C;
}
/**
* Cover Styles
*/
table {
border: none;
margin: 0px;
padding: 0px;
width: 100%;
height: 100%;
background-color: black;
}
td {
border: none;
color: white;
font: 12pt/16pt Roboto, Arial, Helvetica, sans-serif;
background-color: black;
}
.title {
color: white;
font: 62px/72px Roboto, Arial, Helvetica, sans-serif;
padding: 40px 20px 50px 60px;
text-align: left;
}
.subtitle {
color: white;
font: 60px/70px Roboto, Arial, Helvetica, sans-serif;
padding: 50px 0px 40px 60px;
text-align: left;
}
.padding {
padding: 40px 20px 40px 60px;
}
.padding-bottom {
padding: 40px 20px 194px 60px;
}
.cover-text {
font: 20px/25px Roboto, Arial, Helvetica, sans-serif;
color: white;
padding: 5px 5px 5px 60px;
text-align: left;
}
/**
* Body Styles
*/
body {
color: #333;
font: 12pt/16pt Roboto, Arial, Helvetica, sans-serif;
margin: 0px;
padding: 0px;
}
p {
margin: 0px;
padding: 0px;
}

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@ -0,0 +1,43 @@
<!DOCTYPE html>
<head>
<title>Android 7.0 Compatibility Definition</title>
<link rel="stylesheet" type="text/css" href="android-cdd-cover.css"/>
</head>
<body>
<table>
<tr>
<td>
<p><img src="images/android-logo.png" alt="Android logo" class="padding"/></p>
<p class="title">Compatibility Definition</p>
</td>
</tr>
<tr>
<td>
<img src="images/android-oreo-blue.png" alt="Oreo cover images"
style="border-top: 5px solid orange; border-bottom: 5px solid orange"/>
</td>
</tr>
<tr>
<td>
<p class="subtitle">Android 8.0</p>
<p class="cover-text">Last updated: September 1, 2017</p>
<p class="cover-text">Copyright &copy; 2017, Google Inc. All rights reserved.</p>
<p class="cover-text"><a href="mailto:compatibility@android.com">compatibility@android.com</a></p>
</td>
</tr>
<tr>
<td>
<p class="padding-bottom"></p>
</td>
</tr>
</table>
</body>
</html>

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@ -0,0 +1,37 @@
<!DOCTYPE html>
<html>
<head>
<title>Android 5.1 Compatibility Definition Footer</title>
<link rel="stylesheet" type="text/css" href="android-cdd.css"/>
<script>
function subst() {
var vars={};
var x=window.location.search.substring(1).split('&');
for (var i in x) {var z=x[i].split('=',2);vars[z[0]] = unescape(z[1]);}
var x=['frompage','topage','page','webpage','section','subsection','subsubsection'];
for (var i in x) {
var y = document.getElementsByClassName(x[i]);
for (var j=0; j<y.length; ++j) y[j].textContent = vars[x[i]];
}
}
</script>
</head>
<body style="border:0; margin: 0;" onload="subst()">
<div class="footer">
<table class="noborder" style="border-top: 1px solid silver; width: 100%">
<tr>
<td class="noborder"><img src="images/android-logo.png" alt="Android logo"/></td>
<td class="noborder" style="text-align:right">
Page <span class="page"></span> of <span class="topage"></span>
</td>
</tr>
</table>
</div>
</body>
</html>

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@ -0,0 +1,374 @@
/**
* Link Styles
*/
a:link {
color: #09C;
text-decoration: underline;
}
a:visited {
color: #639;
}
a:hover,
a:focus,
a:active {
color: #09C;
}
/**
* Cover Styles
*/
#cover {
width: 10.5in;
height: 13.25in;
background-color: orange;
}
#cover-top {
background-color: black;
width: 100%;
height: 3in;
padding-top: 70px;
margin-bottom: 10px;
}
#cover-image {
background-color: black;
width: 100%;
height: 5in;
padding: 0px;
margin: 20px 0px 8px 0px;
}
#cover-bottom {
background-color: black;
width: 100%;
height: 3.7in;
padding: 40px 0px 40px 0px;
margin-top: 8px;
}
#cover a:link,
#cover a:visited,
#cover a:hover {
text-decoration: none;
}
#main {
width: 950px;
overflow: visible;
page-break-before: always;
}
#footer {
width: 8.5in;
height: .75in;
margin-top: .25in;
color: #333;
font: 10pt/14pt Roboto, Arial, Helvetica, sans-serif;
}
.title {
color: white;
font: 84px/90px Roboto, Arial, Helvetica, sans-serif;
padding: 40pt 20pt 15pt 50pt;
text-align: left;
}
.subtitle {
color: white;
font: 60px/70px Roboto, Arial, Helvetica, sans-serif;
padding: 40pt 5pt 40pt 60pt;
text-align: left;
}
.right {
text-align: right;
}
.white {
color: white;
}
.padding {
padding: 20pt 20pt 0pt 60pt;
}
.cover-text {
font: 20px/25px Roboto, Arial, Helvetica, sans-serif;
color: white;
padding: 5pt 5pt 5pt 60pt;
text-align: left;
}
.small {
font-size: 65%;
font-weight: 700;
}
/**
* Heading Styles
*/
h1 {
color: #333;
font: 22pt/24pt Roboto, Arial, Helvetica, sans-serif;
padding: 10pt 0pt 0pt 0pt;
text-align: left;
}
h2 {
color: #693;
font: 20pt/22pt Roboto, Arial, Helvetica, sans-serif;
padding: 8pt 0pt 0pt 0pt;
text-align: left;
page-break-after: avoid;
}
h3 {
color: #333;
font: bold 18pt/20pt Roboto, Arial, Helvetica, sans-serif;
padding: 4pt 0pt 0pt 0pt;
text-align: left;
page-break-after: avoid;
}
h4 {
color: #607D8B;
font: bold 16pt/18pt Roboto, Arial, Helvetica, sans-serif;
padding: 4pt 0pt 0pt 0pt;
text-align: left;
page-break-after: avoid;
}
h5 {
color: #333;
font: italic 16pt/18pt Roboto, Arial, Helvetica, sans-serif;
padding: 0pt 0pt 0pt 0pt;
text-align: left;
page-break-after: avoid;
}
/**
* Use h6 ONLY for table of contents
*/
h6 {
color: #333;
font: bold 16pt/18pt Roboto, Arial, Helvetica, sans-serif;
padding: 10pt 0pt 0pt 0pt;
text-align: left;
page-break-before: always;
}
/**
* Body Styles
*/
body {
color: #333;
font: 16pt/20pt Roboto, Arial, Helvetica, sans-serif;
margin: 0;
padding: 5pt 5pt 5pt 10pt;
}
p {
color: #333;
font: 16pt/20pt Roboto, Arial, Helvetica, sans-serif;
margin: 0;
padding: 5pt 0pt 1pt 0pt;
}
li {
color: #333;
font: 16pt/20pt Roboto, Arial, Helvetica, sans-serif;
margin: 0;
padding: 2pt 50pt 2pt 0pt;
}
sup {
font-weight: 800;
font-size: 10pt;
}
code {
font-family: "Lucida Console";
}
/**
* Table Styles
*/
table {
border: 1px solid gray;
border-collapse: collapse;
margin: 10px 0px 10px 0px;
width: 100%;
overflow: visible;
}
td {
border: 1px solid gray;
color: #333;
font: 16pt/20pt Roboto, Arial, Helvetica, sans-serif;
padding: 5pt;
overflow: visible;
}
th {
background-color: #CCC;
border: 1px solid gray;
color: #333;
font: bold 16pt/20pt Roboto, Arial, Helvetica, sans-serif;
padding: 5pt;
overflow: visible;
}
p.table_footnote {
color: #333;
font: 14pt/16pt Roboto, Arial, Helvetica, sans-serif;
margin: 0;
padding: 5pt 5pt 5pt 5pt;
}
li.table_list {
color: #333;
font: 16pt/20t Roboto, Arial, Helvetica, sans-serif;
margin-left: -10pt;
padding: 2pt 0pt 2pt 0pt;
}
/**
* Used in the footer
*/
table.noborder {
border: 0px;
margin: 10px 0px 10px 0px;
width: 100%;
}
td.noborder {
border: 0px;
color: #333;
font: 10pt/12pt Roboto, Arial, Helvetica, sans-serif;
padding: 10px 0px 5px 0px;
}
/**
* TOC Styles
*/
#toc a:link,
#toc a:visited,
#toc a:hover {
color: black;
text-decoration: none;
}
#toc p.toc_h1 a:link,
#toc p.toc_h1 a:visited,
#toc p.toc_h1 a:hover {
color: #99CC00;
}
#toc {
width: 950px;
}
#toc_left {
float: left;
padding-top:15px;
padding-bottom:15px;
width: 470px;
}
#toc_right {
float: right;
padding-top:15px;
padding-bottom:15px;
width: 470px;
}
p.toc_h1 {
color: #99CC00;
font: 20pt/22pt Roboto, Arial, Helvetica, sans-serif;
padding: 15px 0px 0px 0px;
}
p.toc_h2 {
color: black;
font: 18pt/20pt Roboto, Arial, Helvetica, sans-serif;
margin-left: 20px;
padding: 15px 0px 0px 0px;
}
p.toc_h3 {
color: black;
font: 16pt/18pt Roboto, Arial, Helvetica, sans-serif;
margin-left: 45px;
padding: 10px 0px 0px 0px;
}
p.toc_h4 {
color: black;
font: 14pt/16pt Roboto, Arial, Helvetica, sans-serif;
margin-left: 85px;
padding: 10px 0px 0px 0px;
}
p.toc_h5 {
color: black;
font: 14pt/16pt Roboto, Arial, Helvetica, sans-serif;
margin-left: 105px;
}
/**
* Note Styles
*/
div.note
{
border-left: 20px solid #0099cc;
padding-left: 10px;
margin: 5px 40px 5px 5px;
}
div.tip
{
border-left: 4px solid #93c47d;
padding-left: 10px;
margin: 5px 40px 5px 5px;
}
div.warning
{
border-left: 4px solid red;
padding-left: 10px;
margin: 5px 40px 5px 5px;
}
/**
* Media Styles
*/
@media print {
@page {
margin: 1in;
}
}

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<html devsite>
<head>
<title>{{title}}</title>
<meta name="project_path" value="{{project_path}}" />
<meta name="book_path" value="{{book_path}}" />
</head>
<body>
<!--
Copyright 2017 The Android Open Source Project
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
{{body_html}}
</body>
</html>

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19
android/cts/Android.mk Normal file
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#
# Copyright (C) 2008 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
include cts/CtsCoverage.mk
include $(call all-subdir-makefiles)

52
android/cts/CleanSpec.mk Normal file
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# Copyright (C) 2007 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
# If you don't need to do a full clean build but would like to touch
# a file or delete some intermediate files, add a clean step to the end
# of the list. These steps will only be run once, if they haven't been
# run before.
#
# E.g.:
# $(call add-clean-step, touch -c external/sqlite/sqlite3.h)
# $(call add-clean-step, rm -rf $(PRODUCT_OUT)/obj/STATIC_LIBRARIES/libz_intermediates)
#
# Always use "touch -c" and "rm -f" or "rm -rf" to gracefully deal with
# files that are missing or have been moved.
#
# Use $(PRODUCT_OUT) to get to the "out/target/product/blah/" directory.
# Use $(OUT_DIR) to refer to the "out" directory.
#
# If you need to re-do something that's already mentioned, just copy
# the command and add it to the bottom of the list. E.g., if a change
# that you made last week required touching a file and a change you
# made today requires touching the same file, just copy the old
# touch step and add it to the end of the list.
#
# ************************************************
# NEWER CLEAN STEPS MUST BE AT THE END OF THE LIST
# ************************************************
# For example:
#$(call add-clean-step, rm -rf $(OUT_DIR)/target/common/obj/APPS/AndroidTests_intermediates)
#$(call add-clean-step, rm -rf $(OUT_DIR)/target/common/obj/JAVA_LIBRARIES/core_intermediates)
#$(call add-clean-step, find $(OUT_DIR) -type f -name "IGTalkSession*" -print0 | xargs -0 rm -f)
#$(call add-clean-step, rm -rf $(PRODUCT_OUT)/data/*)
$(call add-clean-step, rm -rf $(HOST_OUT_INTERMEDIATES)/EXECUTABLES/vm-tests-tf_intermediates)
$(call add-clean-step, rm -rf $(OUT_DIR)/host/common/obj/JAVA_LIBRARIES/cts-tradefed_intermediates/com/android/compatibility/SuiteInfo.java)
# ************************************************
# NEWER CLEAN STEPS MUST BE AT THE END OF THE LIST
# ************************************************

129
android/cts/CtsCoverage.mk Normal file
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#
# Copyright (C) 2010 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
# Makefile for producing CTS coverage reports.
# Run "make cts-test-coverage" in the $ANDROID_BUILD_TOP directory.
cts_api_coverage_exe := $(HOST_OUT_EXECUTABLES)/cts-api-coverage
dexdeps_exe := $(HOST_OUT_EXECUTABLES)/dexdeps
coverage_out := $(HOST_OUT)/cts-api-coverage
api_text_description := frameworks/base/api/current.txt
api_xml_description := $(coverage_out)/api.xml
$(api_xml_description) : $(api_text_description) $(APICHECK)
$(hide) echo "Converting API file to XML: $@"
$(hide) mkdir -p $(dir $@)
$(hide) $(APICHECK_COMMAND) -convert2xml $< $@
napi_text_description := cts/tools/cts-api-coverage/etc/ndk-api.xml
napi_xml_description := $(coverage_out)/ndk-api.xml
$(napi_xml_description) : $(napi_text_description) $(ACP)
$(hide) echo "Preparing NDK API XML: $@"
$(hide) mkdir -p $(dir $@)
$(hide) $(ACP) $< $@
cts-test-coverage-report := $(coverage_out)/test-coverage.html
cts-verifier-coverage-report := $(coverage_out)/verifier-coverage.html
cts-combined-coverage-report := $(coverage_out)/combined-coverage.html
cts-combined-xml-coverage-report := $(coverage_out)/combined-coverage.xml
cts_api_coverage_dependencies := $(cts_api_coverage_exe) $(dexdeps_exe) $(api_xml_description) $(napi_xml_description)
android_cts_zip := $(HOST_OUT)/cts/android-cts.zip
cts_verifier_apk := $(call intermediates-dir-for,APPS,CtsVerifier)/package.apk
$(cts-test-coverage-report): PRIVATE_TEST_CASES := $(COMPATIBILITY_TESTCASES_OUT_cts)
$(cts-test-coverage-report): PRIVATE_CTS_API_COVERAGE_EXE := $(cts_api_coverage_exe)
$(cts-test-coverage-report): PRIVATE_DEXDEPS_EXE := $(dexdeps_exe)
$(cts-test-coverage-report): PRIVATE_API_XML_DESC := $(api_xml_description)
$(cts-test-coverage-report): PRIVATE_NAPI_XML_DESC := $(napi_xml_description)
$(cts-test-coverage-report) : $(android_cts_zip) $(cts_api_coverage_dependencies) | $(ACP)
$(call generate-coverage-report-cts,"CTS Tests API-NDK Coverage Report",\
$(PRIVATE_TEST_CASES),html)
$(cts-verifier-coverage-report): PRIVATE_TEST_CASES := $(cts_verifier_apk)
$(cts-verifier-coverage-report): PRIVATE_CTS_API_COVERAGE_EXE := $(cts_api_coverage_exe)
$(cts-verifier-coverage-report): PRIVATE_DEXDEPS_EXE := $(dexdeps_exe)
$(cts-verifier-coverage-report): PRIVATE_API_XML_DESC := $(api_xml_description)
$(cts-verifier-coverage-report): PRIVATE_NAPI_XML_DESC := $(napi_xml_description)
$(cts-verifier-coverage-report) : $(cts_verifier_apk) $(cts_api_coverage_dependencies) | $(ACP)
$(call generate-coverage-report-cts,"CTS Verifier API Coverage Report",\
$(PRIVATE_TEST_CASES),html)
$(cts-combined-coverage-report): PRIVATE_TEST_CASES := $(foreach c, $(cts_verifier_apk) $(COMPATIBILITY_TESTCASES_OUT_cts), $(c))
$(cts-combined-coverage-report): PRIVATE_CTS_API_COVERAGE_EXE := $(cts_api_coverage_exe)
$(cts-combined-coverage-report): PRIVATE_DEXDEPS_EXE := $(dexdeps_exe)
$(cts-combined-coverage-report): PRIVATE_API_XML_DESC := $(api_xml_description)
$(cts-combined-coverage-report): PRIVATE_NAPI_XML_DESC := $(napi_xml_description)
$(cts-combined-coverage-report) : $(android_cts_zip) $(cts_verifier_apk) $(cts_api_coverage_dependencies) | $(ACP)
$(call generate-coverage-report-cts,"CTS Combined API Coverage Report",\
$(PRIVATE_TEST_CASES),html)
$(cts-combined-xml-coverage-report): PRIVATE_TEST_CASES := $(foreach c, $(cts_verifier_apk) $(COMPATIBILITY_TESTCASES_OUT_cts), $(c))
$(cts-combined-xml-coverage-report): PRIVATE_CTS_API_COVERAGE_EXE := $(cts_api_coverage_exe)
$(cts-combined-xml-coverage-report): PRIVATE_DEXDEPS_EXE := $(dexdeps_exe)
$(cts-combined-xml-coverage-report): PRIVATE_API_XML_DESC := $(api_xml_description)
$(cts-combined-xml-coverage-report): PRIVATE_NAPI_XML_DESC := $(napi_xml_description)
$(cts-combined-xml-coverage-report) : $(android_cts_zip) $(cts_verifier_apk) $(cts_api_coverage_dependencies) | $(ACP)
$(call generate-coverage-report-cts,"CTS Combined API Coverage Report - XML",\
$(PRIVATE_TEST_CASES),xml)
.PHONY: cts-test-coverage
cts-test-coverage : $(cts-test-coverage-report)
.PHONY: cts-verifier-coverage
cts-verifier-coverage : $(cts-verifier-coverage-report)
.PHONY: cts-combined-coverage
cts-combined-coverage : $(cts-combined-coverage-report)
.PHONY: cts-combined-xml-coverage
cts-combined-xml-coverage : $(cts-combined-xml-coverage-report)
# Put the test coverage report in the dist dir if "cts" is among the build goals.
ifneq ($(filter cts, $(MAKECMDGOALS)),)
$(call dist-for-goals, cts, $(cts-test-coverage-report):cts-test-coverage-report.html)
$(call dist-for-goals, cts, $(cts-verifier-coverage-report):cts-verifier-coverage-report.html)
$(call dist-for-goals, cts, $(cts-combined-coverage-report):cts-combined-coverage-report.html)
$(call dist-for-goals, cts, $(cts-combined-xml-coverage-report):cts-combined-coverage-report.xml)
endif
# Arguments;
# 1 - Name of the report printed out on the screen
# 2 - List of apk files that will be scanned to generate the report
# 3 - Format of the report
define generate-coverage-report-cts
$(hide) mkdir -p $(dir $@)
$(hide) $(PRIVATE_CTS_API_COVERAGE_EXE) -d $(PRIVATE_DEXDEPS_EXE) -a $(PRIVATE_API_XML_DESC) -n $(PRIVATE_NAPI_XML_DESC) -f $(3) -o $@ $(2)
@ echo $(1): file://$$(cd $(dir $@); pwd)/$(notdir $@)
endef
# Reset temp vars
cts_api_coverage_dependencies :=
cts-combined-coverage-report :=
cts-combined-xml-coverage-report :=
cts-verifier-coverage-report :=
cts-test-coverage-report :=
api_xml_description :=
api_text_description :=
napi_xml_description :=
napi_text_description :=
coverage_out :=
dexdeps_exe :=
cts_api_coverage_exe :=
cts_verifier_apk :=
android_cts_zip :=

11
android/cts/PREUPLOAD.cfg Normal file
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[Hook Scripts]
checkstyle_hook = ${REPO_ROOT}/prebuilts/checkstyle/checkstyle.py --sha ${PREUPLOAD_COMMIT}
-fw apps/CtsVerifier/src/com/android/cts/verifier/usb/
apps/CtsVerifierUSBCompanion/
tests/autofillservice/
tests/tests/animation/
tests/tests/print/
tests/tests/text/
tests/tests/transition/
tests/tests/view/
tests/tests/widget/

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@ -0,0 +1,17 @@
#
# Copyright (C) 2010 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
include $(call all-subdir-makefiles)

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@ -0,0 +1,31 @@
# Copyright (C) 2014 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
its-dir-name := CameraITS
its-dir := $(HOST_OUT)/$(its-dir-name)
its-build-stamp := $(its-dir)/build_stamp
camera-its: $(its-build-stamp)
.PHONY: camera-its
$(its-dir): $(its-build-stamp)
$(its-build-stamp): $(ACP)
echo $(its_dir)
mkdir -p $(its-dir)
$(ACP) -rfp cts/apps/$(its-dir-name)/* $(its-dir)
rm $(its-dir)/Android.mk
touch $@

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