67 lines
2.3 KiB
C++
67 lines
2.3 KiB
C++
/*
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* Copyright (C) 2016 Google, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#ifndef MESHES_H
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#define MESHES_H
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#include <vulkan/vulkan.h>
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#include <vector>
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class Meshes {
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public:
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Meshes(VkDevice dev, const std::vector<VkMemoryPropertyFlags> &mem_flags);
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~Meshes();
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const VkPipelineVertexInputStateCreateInfo &vertex_input_state() const { return vertex_input_state_; }
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const VkPipelineInputAssemblyStateCreateInfo &input_assembly_state() const { return input_assembly_state_; }
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enum Type {
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MESH_PYRAMID,
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MESH_ICOSPHERE,
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MESH_TEAPOT,
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MESH_COUNT,
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};
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void cmd_bind_buffers(VkCommandBuffer cmd) const;
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void cmd_draw(VkCommandBuffer cmd, Type type) const;
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private:
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void allocate_resources(VkDeviceSize vb_size, VkDeviceSize ib_size, const std::vector<VkMemoryPropertyFlags> &mem_flags);
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VkDevice dev_;
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VkVertexInputBindingDescription vertex_input_binding_;
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std::vector<VkVertexInputAttributeDescription> vertex_input_attrs_;
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VkPipelineVertexInputStateCreateInfo vertex_input_state_;
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VkPipelineInputAssemblyStateCreateInfo input_assembly_state_;
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VkIndexType index_type_;
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std::vector<VkDrawIndexedIndirectCommand> draw_commands_;
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VkBuffer vb_;
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VkBuffer ib_;
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VkDeviceMemory mem_;
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VkDeviceSize ib_mem_offset_;
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};
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#endif // MESHES_H
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