android_mt6572_jiabo/external/unrar/orig/unpack.cpp
2025-09-05 16:56:03 +08:00

1187 lines
31 KiB
C++

#include "rar.hpp"
#include "coder.cpp"
#include "suballoc.cpp"
#include "model.cpp"
#ifndef SFX_MODULE
#include "unpack15.cpp"
#include "unpack20.cpp"
#endif
Unpack::Unpack(ComprDataIO *DataIO)
{
UnpIO=DataIO;
Window=NULL;
Suspended=false;
UnpAllBuf=false;
UnpSomeRead=false;
}
Unpack::~Unpack()
{
delete[] Window;
InitFilters();
}
void Unpack::Init()
{
Window=new byte[MAXWINSIZE];
#ifndef ALLOW_EXCEPTIONS
if (Window==NULL)
ErrHandler.MemoryError();
#endif
// Clean the window to generate the same output when unpacking corrupt
// RAR files, which may access to unused areas of sliding dictionary.
memset(Window,0,MAXWINSIZE);
UnpInitData(false);
#ifndef SFX_MODULE
// RAR 1.5 decompression initialization
OldUnpInitData(false);
InitHuff();
#endif
}
void Unpack::DoUnpack(int Method,bool Solid)
{
switch(Method)
{
#ifndef SFX_MODULE
case 15: // rar 1.5 compression
Unpack15(Solid);
break;
case 20: // rar 2.x compression
case 26: // files larger than 2GB
Unpack20(Solid);
break;
#endif
case 29: // rar 3.x compression
case 36: // alternative hash
Unpack29(Solid);
break;
}
}
inline void Unpack::InsertOldDist(unsigned int Distance)
{
OldDist[3]=OldDist[2];
OldDist[2]=OldDist[1];
OldDist[1]=OldDist[0];
OldDist[0]=Distance;
}
_forceinline void Unpack::CopyString(uint Length,uint Distance)
{
uint SrcPtr=UnpPtr-Distance;
if (SrcPtr<MAXWINSIZE-MAX_LZ_MATCH && UnpPtr<MAXWINSIZE-MAX_LZ_MATCH)
{
// If we are not close to end of window, we do not need to waste time
// to "& MAXWINMASK" pointer protection.
byte *Src=Window+SrcPtr;
byte *Dest=Window+UnpPtr;
UnpPtr+=Length;
while (Length>=8)
{
// Unroll the loop for 8 byte and longer strings.
Dest[0]=Src[0];
Dest[1]=Src[1];
Dest[2]=Src[2];
Dest[3]=Src[3];
Dest[4]=Src[4];
Dest[5]=Src[5];
Dest[6]=Src[6];
Dest[7]=Src[7];
Src+=8;
Dest+=8;
Length-=8;
}
// Unroll the loop for 0 - 7 bytes left. Note that we use nested "if"s.
if (Length>0) { Dest[0]=Src[0];
if (Length>1) { Dest[1]=Src[1];
if (Length>2) { Dest[2]=Src[2];
if (Length>3) { Dest[3]=Src[3];
if (Length>4) { Dest[4]=Src[4];
if (Length>5) { Dest[5]=Src[5];
if (Length>6) { Dest[6]=Src[6]; } } } } } } } // Close all nested "if"s.
}
else
while (Length--) // Slow copying with all possible precautions.
{
Window[UnpPtr]=Window[SrcPtr++ & MAXWINMASK];
UnpPtr=(UnpPtr+1) & MAXWINMASK;
}
}
_forceinline uint Unpack::DecodeNumber(DecodeTable *Dec)
{
// Left aligned 15 bit length raw bit field.
uint BitField=getbits() & 0xfffe;
if (BitField<Dec->DecodeLen[Dec->QuickBits])
{
uint Code=BitField>>(16-Dec->QuickBits);
addbits(Dec->QuickLen[Code]);
return Dec->QuickNum[Code];
}
// Detect the real bit length for current code.
uint Bits=15;
for (uint I=Dec->QuickBits+1;I<15;I++)
if (BitField<Dec->DecodeLen[I])
{
Bits=I;
break;
}
addbits(Bits);
// Calculate the distance from the start code for current bit length.
uint Dist=BitField-Dec->DecodeLen[Bits-1];
// Start codes are left aligned, but we need the normal right aligned
// number. So we shift the distance to the right.
Dist>>=(16-Bits);
// Now we can calculate the position in the code list. It is the sum
// of first position for current bit length and right aligned distance
// between our bit field and start code for current bit length.
uint Pos=Dec->DecodePos[Bits]+Dist;
// Out of bounds safety check required for damaged archives.
if (Pos>=Dec->MaxNum)
Pos=0;
// Convert the position in the code list to position in alphabet
// and return it.
return(Dec->DecodeNum[Pos]);
}
// We use it instead of direct PPM.DecodeChar call to be sure that
// we reset PPM structures in case of corrupt data. It is important,
// because these structures can be invalid after PPM.DecodeChar returned -1.
inline int Unpack::SafePPMDecodeChar()
{
int Ch=PPM.DecodeChar();
if (Ch==-1) // Corrupt PPM data found.
{
PPM.CleanUp(); // Reset possibly corrupt PPM data structures.
UnpBlockType=BLOCK_LZ; // Set faster and more fail proof LZ mode.
}
return(Ch);
}
void Unpack::Unpack29(bool Solid)
{
static unsigned char LDecode[]={0,1,2,3,4,5,6,7,8,10,12,14,16,20,24,28,32,40,48,56,64,80,96,112,128,160,192,224};
static unsigned char LBits[]= {0,0,0,0,0,0,0,0,1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5};
static int DDecode[DC];
static byte DBits[DC];
static int DBitLengthCounts[]= {4,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,14,0,12};
static unsigned char SDDecode[]={0,4,8,16,32,64,128,192};
static unsigned char SDBits[]= {2,2,3, 4, 5, 6, 6, 6};
unsigned int Bits;
if (DDecode[1]==0)
{
int Dist=0,BitLength=0,Slot=0;
for (int I=0;I<ASIZE(DBitLengthCounts);I++,BitLength++)
for (int J=0;J<DBitLengthCounts[I];J++,Slot++,Dist+=(1<<BitLength))
{
DDecode[Slot]=Dist;
DBits[Slot]=BitLength;
}
}
FileExtracted=true;
if (!Suspended)
{
UnpInitData(Solid);
if (!UnpReadBuf())
return;
if ((!Solid || !TablesRead) && !ReadTables())
return;
}
while (true)
{
UnpPtr&=MAXWINMASK;
if (InAddr>ReadBorder)
{
if (!UnpReadBuf())
break;
}
if (((WrPtr-UnpPtr) & MAXWINMASK)<260 && WrPtr!=UnpPtr)
{
UnpWriteBuf();
if (WrittenFileSize>DestUnpSize)
return;
if (Suspended)
{
FileExtracted=false;
return;
}
}
if (UnpBlockType==BLOCK_PPM)
{
// Here speed is critical, so we do not use SafePPMDecodeChar,
// because sometimes even the inline function can introduce
// some additional penalty.
int Ch=PPM.DecodeChar();
if (Ch==-1) // Corrupt PPM data found.
{
PPM.CleanUp(); // Reset possibly corrupt PPM data structures.
UnpBlockType=BLOCK_LZ; // Set faster and more fail proof LZ mode.
break;
}
if (Ch==PPMEscChar)
{
int NextCh=SafePPMDecodeChar();
if (NextCh==0) // End of PPM encoding.
{
if (!ReadTables())
break;
continue;
}
if (NextCh==-1) // Corrupt PPM data found.
break;
if (NextCh==2) // End of file in PPM mode.
break;
if (NextCh==3) // Read VM code.
{
if (!ReadVMCodePPM())
break;
continue;
}
if (NextCh==4) // LZ inside of PPM.
{
unsigned int Distance=0,Length;
bool Failed=false;
for (int I=0;I<4 && !Failed;I++)
{
int Ch=SafePPMDecodeChar();
if (Ch==-1)
Failed=true;
else
if (I==3)
Length=(byte)Ch;
else
Distance=(Distance<<8)+(byte)Ch;
}
if (Failed)
break;
CopyString(Length+32,Distance+2);
continue;
}
if (NextCh==5) // One byte distance match (RLE) inside of PPM.
{
int Length=SafePPMDecodeChar();
if (Length==-1)
break;
CopyString(Length+4,1);
continue;
}
// If we are here, NextCh must be 1, what means that current byte
// is equal to our 'escape' byte, so we just store it to Window.
}
Window[UnpPtr++]=Ch;
continue;
}
int Number=DecodeNumber(&LD);
if (Number<256)
{
Window[UnpPtr++]=(byte)Number;
continue;
}
if (Number>=271)
{
int Length=LDecode[Number-=271]+3;
if ((Bits=LBits[Number])>0)
{
Length+=getbits()>>(16-Bits);
addbits(Bits);
}
int DistNumber=DecodeNumber(&DD);
unsigned int Distance=DDecode[DistNumber]+1;
if ((Bits=DBits[DistNumber])>0)
{
if (DistNumber>9)
{
if (Bits>4)
{
Distance+=((getbits()>>(20-Bits))<<4);
addbits(Bits-4);
}
if (LowDistRepCount>0)
{
LowDistRepCount--;
Distance+=PrevLowDist;
}
else
{
int LowDist=DecodeNumber(&LDD);
if (LowDist==16)
{
LowDistRepCount=LOW_DIST_REP_COUNT-1;
Distance+=PrevLowDist;
}
else
{
Distance+=LowDist;
PrevLowDist=LowDist;
}
}
}
else
{
Distance+=getbits()>>(16-Bits);
addbits(Bits);
}
}
if (Distance>=0x2000)
{
Length++;
if (Distance>=0x40000L)
Length++;
}
InsertOldDist(Distance);
LastLength=Length;
CopyString(Length,Distance);
continue;
}
if (Number==256)
{
if (!ReadEndOfBlock())
break;
continue;
}
if (Number==257)
{
if (!ReadVMCode())
break;
continue;
}
if (Number==258)
{
if (LastLength!=0)
CopyString(LastLength,OldDist[0]);
continue;
}
if (Number<263)
{
int DistNum=Number-259;
unsigned int Distance=OldDist[DistNum];
for (int I=DistNum;I>0;I--)
OldDist[I]=OldDist[I-1];
OldDist[0]=Distance;
int LengthNumber=DecodeNumber(&RD);
int Length=LDecode[LengthNumber]+2;
if ((Bits=LBits[LengthNumber])>0)
{
Length+=getbits()>>(16-Bits);
addbits(Bits);
}
LastLength=Length;
CopyString(Length,Distance);
continue;
}
if (Number<272)
{
unsigned int Distance=SDDecode[Number-=263]+1;
if ((Bits=SDBits[Number])>0)
{
Distance+=getbits()>>(16-Bits);
addbits(Bits);
}
InsertOldDist(Distance);
LastLength=2;
CopyString(2,Distance);
continue;
}
}
UnpWriteBuf();
}
// Return 'false' to quit unpacking the current file or 'true' to continue.
bool Unpack::ReadEndOfBlock()
{
unsigned int BitField=getbits();
bool NewTable,NewFile=false;
// "1" - no new file, new table just here.
// "00" - new file, no new table.
// "01" - new file, new table (in beginning of next file).
if ((BitField & 0x8000)!=0)
{
NewTable=true;
addbits(1);
}
else
{
NewFile=true;
NewTable=(BitField & 0x4000)!=0;
addbits(2);
}
TablesRead=!NewTable;
// Quit immediately if "new file" flag is set. If "new table" flag
// is present, we'll read the table in beginning of next file
// based on 'TablesRead' 'false' value.
if (NewFile)
return false;
return ReadTables(); // Quit only if we failed to read tables.
}
bool Unpack::ReadVMCode()
{
// Entire VM code is guaranteed to fully present in block defined
// by current Huffman table. Compressor checks that VM code does not cross
// Huffman block boundaries.
unsigned int FirstByte=getbits()>>8;
addbits(8);
int Length=(FirstByte & 7)+1;
if (Length==7)
{
Length=(getbits()>>8)+7;
addbits(8);
}
else
if (Length==8)
{
Length=getbits();
addbits(16);
}
Array<byte> VMCode(Length);
for (int I=0;I<Length;I++)
{
// Try to read the new buffer if only one byte is left.
// But if we read all bytes except the last, one byte is enough.
if (InAddr>=ReadTop-1 && !UnpReadBuf() && I<Length-1)
return(false);
VMCode[I]=getbits()>>8;
addbits(8);
}
return(AddVMCode(FirstByte,&VMCode[0],Length));
}
bool Unpack::ReadVMCodePPM()
{
unsigned int FirstByte=SafePPMDecodeChar();
if ((int)FirstByte==-1)
return(false);
int Length=(FirstByte & 7)+1;
if (Length==7)
{
int B1=SafePPMDecodeChar();
if (B1==-1)
return(false);
Length=B1+7;
}
else
if (Length==8)
{
int B1=SafePPMDecodeChar();
if (B1==-1)
return(false);
int B2=SafePPMDecodeChar();
if (B2==-1)
return(false);
Length=B1*256+B2;
}
Array<byte> VMCode(Length);
for (int I=0;I<Length;I++)
{
int Ch=SafePPMDecodeChar();
if (Ch==-1)
return(false);
VMCode[I]=Ch;
}
return(AddVMCode(FirstByte,&VMCode[0],Length));
}
bool Unpack::AddVMCode(unsigned int FirstByte,byte *Code,int CodeSize)
{
VMCodeInp.InitBitInput();
memcpy(VMCodeInp.InBuf,Code,Min(BitInput::MAX_SIZE,CodeSize));
VM.Init();
uint FiltPos;
if (FirstByte & 0x80)
{
FiltPos=RarVM::ReadData(VMCodeInp);
if (FiltPos==0)
InitFilters();
else
FiltPos--;
}
else
FiltPos=LastFilter; // Use the same filter as last time.
if (FiltPos>Filters.Size() || FiltPos>OldFilterLengths.Size())
return(false);
LastFilter=FiltPos;
bool NewFilter=(FiltPos==Filters.Size());
UnpackFilter *StackFilter=new UnpackFilter; // New filter for PrgStack.
UnpackFilter *Filter;
if (NewFilter) // New filter code, never used before since VM reset.
{
// Too many different filters, corrupt archive.
if (FiltPos>MAX_FILTERS)
{
delete StackFilter;
return false;
}
Filters.Add(1);
Filters[Filters.Size()-1]=Filter=new UnpackFilter;
StackFilter->ParentFilter=(uint)(Filters.Size()-1);
// Reserve one item, where we store the data block length of our new
// filter entry. We'll set it to real block length below, after reading
// it. But we need to initialize it now, because when processing corrupt
// data, we can access this item even before we set it to real value.
OldFilterLengths.Push(0);
Filter->ExecCount=0;
}
else // Filter was used in the past.
{
Filter=Filters[FiltPos];
StackFilter->ParentFilter=FiltPos;
Filter->ExecCount++;
}
int EmptyCount=0;
for (uint I=0;I<PrgStack.Size();I++)
{
PrgStack[I-EmptyCount]=PrgStack[I];
if (PrgStack[I]==NULL)
EmptyCount++;
if (EmptyCount>0)
PrgStack[I]=NULL;
}
if (EmptyCount==0)
{
PrgStack.Add(1);
EmptyCount=1;
}
int StackPos=(int)(PrgStack.Size()-EmptyCount);
PrgStack[StackPos]=StackFilter;
StackFilter->ExecCount=Filter->ExecCount;
uint BlockStart=RarVM::ReadData(VMCodeInp);
if (FirstByte & 0x40)
BlockStart+=258;
StackFilter->BlockStart=(BlockStart+UnpPtr)&MAXWINMASK;
if (FirstByte & 0x20)
{
StackFilter->BlockLength=RarVM::ReadData(VMCodeInp);
// Store the last data block length for current filter.
OldFilterLengths[FiltPos]=StackFilter->BlockLength;
}
else
{
// Set the data block size to same value as the previous block size
// for same filter. It is possible on corrupt data to access here a new
// and not filled yet item of OldFilterLengths array. This is why above
// we set new OldFilterLengths items to zero.
StackFilter->BlockLength=FiltPos<OldFilterLengths.Size() ? OldFilterLengths[FiltPos]:0;
}
StackFilter->NextWindow=WrPtr!=UnpPtr && ((WrPtr-UnpPtr)&MAXWINMASK)<=BlockStart;
// DebugLog("\nNextWindow: UnpPtr=%08x WrPtr=%08x BlockStart=%08x",UnpPtr,WrPtr,BlockStart);
memset(StackFilter->Prg.InitR,0,sizeof(StackFilter->Prg.InitR));
StackFilter->Prg.InitR[3]=VM_GLOBALMEMADDR;
StackFilter->Prg.InitR[4]=StackFilter->BlockLength;
StackFilter->Prg.InitR[5]=StackFilter->ExecCount;
if (FirstByte & 0x10) // set registers to optional parameters if any
{
unsigned int InitMask=VMCodeInp.fgetbits()>>9;
VMCodeInp.faddbits(7);
for (int I=0;I<7;I++)
if (InitMask & (1<<I))
StackFilter->Prg.InitR[I]=RarVM::ReadData(VMCodeInp);
}
if (NewFilter)
{
uint VMCodeSize=RarVM::ReadData(VMCodeInp);
if (VMCodeSize>=0x10000 || VMCodeSize==0)
return(false);
Array<byte> VMCode(VMCodeSize);
for (uint I=0;I<VMCodeSize;I++)
{
if (VMCodeInp.Overflow(3))
return(false);
VMCode[I]=VMCodeInp.fgetbits()>>8;
VMCodeInp.faddbits(8);
}
VM.Prepare(&VMCode[0],VMCodeSize,&Filter->Prg);
}
StackFilter->Prg.AltCmd=&Filter->Prg.Cmd[0];
StackFilter->Prg.CmdCount=Filter->Prg.CmdCount;
size_t StaticDataSize=Filter->Prg.StaticData.Size();
if (StaticDataSize>0 && StaticDataSize<VM_GLOBALMEMSIZE)
{
// read statically defined data contained in DB commands
StackFilter->Prg.StaticData.Add(StaticDataSize);
memcpy(&StackFilter->Prg.StaticData[0],&Filter->Prg.StaticData[0],StaticDataSize);
}
if (StackFilter->Prg.GlobalData.Size()<VM_FIXEDGLOBALSIZE)
{
StackFilter->Prg.GlobalData.Reset();
StackFilter->Prg.GlobalData.Add(VM_FIXEDGLOBALSIZE);
}
byte *GlobalData=&StackFilter->Prg.GlobalData[0];
for (int I=0;I<7;I++)
VM.SetLowEndianValue((uint *)&GlobalData[I*4],StackFilter->Prg.InitR[I]);
VM.SetLowEndianValue((uint *)&GlobalData[0x1c],StackFilter->BlockLength);
VM.SetLowEndianValue((uint *)&GlobalData[0x20],0);
VM.SetLowEndianValue((uint *)&GlobalData[0x2c],StackFilter->ExecCount);
memset(&GlobalData[0x30],0,16);
if (FirstByte & 8) // Put the data block passed as parameter if any.
{
if (VMCodeInp.Overflow(3))
return(false);
uint DataSize=RarVM::ReadData(VMCodeInp);
if (DataSize>VM_GLOBALMEMSIZE-VM_FIXEDGLOBALSIZE)
return(false);
size_t CurSize=StackFilter->Prg.GlobalData.Size();
if (CurSize<DataSize+VM_FIXEDGLOBALSIZE)
StackFilter->Prg.GlobalData.Add(DataSize+VM_FIXEDGLOBALSIZE-CurSize);
byte *GlobalData=&StackFilter->Prg.GlobalData[VM_FIXEDGLOBALSIZE];
for (uint I=0;I<DataSize;I++)
{
if (VMCodeInp.Overflow(3))
return(false);
GlobalData[I]=VMCodeInp.fgetbits()>>8;
VMCodeInp.faddbits(8);
}
}
return(true);
}
bool Unpack::UnpReadBuf()
{
int DataSize=ReadTop-InAddr; // Data left to process.
if (DataSize<0)
return(false);
if (InAddr>BitInput::MAX_SIZE/2)
{
// If we already processed more than half of buffer, let's move
// remaining data into beginning to free more space for new data.
if (DataSize>0)
memmove(InBuf,InBuf+InAddr,DataSize);
InAddr=0;
ReadTop=DataSize;
}
else
DataSize=ReadTop;
int ReadCode=UnpIO->UnpRead(InBuf+DataSize,(BitInput::MAX_SIZE-DataSize)&~0xf);
if (ReadCode>0)
ReadTop+=ReadCode;
ReadBorder=ReadTop-30;
return(ReadCode!=-1);
}
void Unpack::UnpWriteBuf()
{
unsigned int WrittenBorder=WrPtr;
unsigned int WriteSize=(UnpPtr-WrittenBorder)&MAXWINMASK;
for (size_t I=0;I<PrgStack.Size();I++)
{
// Here we apply filters to data which we need to write.
// We always copy data to virtual machine memory before processing.
// We cannot process them just in place in Window buffer, because
// these data can be used for future string matches, so we must
// preserve them in original form.
UnpackFilter *flt=PrgStack[I];
if (flt==NULL)
continue;
if (flt->NextWindow)
{
flt->NextWindow=false;
continue;
}
unsigned int BlockStart=flt->BlockStart;
unsigned int BlockLength=flt->BlockLength;
if (((BlockStart-WrittenBorder)&MAXWINMASK)<WriteSize)
{
if (WrittenBorder!=BlockStart)
{
UnpWriteArea(WrittenBorder,BlockStart);
WrittenBorder=BlockStart;
WriteSize=(UnpPtr-WrittenBorder)&MAXWINMASK;
}
if (BlockLength<=WriteSize)
{
unsigned int BlockEnd=(BlockStart+BlockLength)&MAXWINMASK;
if (BlockStart<BlockEnd || BlockEnd==0)
VM.SetMemory(0,Window+BlockStart,BlockLength);
else
{
unsigned int FirstPartLength=MAXWINSIZE-BlockStart;
VM.SetMemory(0,Window+BlockStart,FirstPartLength);
VM.SetMemory(FirstPartLength,Window,BlockEnd);
}
VM_PreparedProgram *ParentPrg=&Filters[flt->ParentFilter]->Prg;
VM_PreparedProgram *Prg=&flt->Prg;
if (ParentPrg->GlobalData.Size()>VM_FIXEDGLOBALSIZE)
{
// Copy global data from previous script execution if any.
Prg->GlobalData.Alloc(ParentPrg->GlobalData.Size());
memcpy(&Prg->GlobalData[VM_FIXEDGLOBALSIZE],&ParentPrg->GlobalData[VM_FIXEDGLOBALSIZE],ParentPrg->GlobalData.Size()-VM_FIXEDGLOBALSIZE);
}
ExecuteCode(Prg);
if (Prg->GlobalData.Size()>VM_FIXEDGLOBALSIZE)
{
// Save global data for next script execution.
if (ParentPrg->GlobalData.Size()<Prg->GlobalData.Size())
ParentPrg->GlobalData.Alloc(Prg->GlobalData.Size());
memcpy(&ParentPrg->GlobalData[VM_FIXEDGLOBALSIZE],&Prg->GlobalData[VM_FIXEDGLOBALSIZE],Prg->GlobalData.Size()-VM_FIXEDGLOBALSIZE);
}
else
ParentPrg->GlobalData.Reset();
byte *FilteredData=Prg->FilteredData;
unsigned int FilteredDataSize=Prg->FilteredDataSize;
delete PrgStack[I];
PrgStack[I]=NULL;
while (I+1<PrgStack.Size())
{
UnpackFilter *NextFilter=PrgStack[I+1];
if (NextFilter==NULL || NextFilter->BlockStart!=BlockStart ||
NextFilter->BlockLength!=FilteredDataSize || NextFilter->NextWindow)
break;
// Apply several filters to same data block.
VM.SetMemory(0,FilteredData,FilteredDataSize);
VM_PreparedProgram *ParentPrg=&Filters[NextFilter->ParentFilter]->Prg;
VM_PreparedProgram *NextPrg=&NextFilter->Prg;
if (ParentPrg->GlobalData.Size()>VM_FIXEDGLOBALSIZE)
{
// Copy global data from previous script execution if any.
NextPrg->GlobalData.Alloc(ParentPrg->GlobalData.Size());
memcpy(&NextPrg->GlobalData[VM_FIXEDGLOBALSIZE],&ParentPrg->GlobalData[VM_FIXEDGLOBALSIZE],ParentPrg->GlobalData.Size()-VM_FIXEDGLOBALSIZE);
}
ExecuteCode(NextPrg);
if (NextPrg->GlobalData.Size()>VM_FIXEDGLOBALSIZE)
{
// Save global data for next script execution.
if (ParentPrg->GlobalData.Size()<NextPrg->GlobalData.Size())
ParentPrg->GlobalData.Alloc(NextPrg->GlobalData.Size());
memcpy(&ParentPrg->GlobalData[VM_FIXEDGLOBALSIZE],&NextPrg->GlobalData[VM_FIXEDGLOBALSIZE],NextPrg->GlobalData.Size()-VM_FIXEDGLOBALSIZE);
}
else
ParentPrg->GlobalData.Reset();
FilteredData=NextPrg->FilteredData;
FilteredDataSize=NextPrg->FilteredDataSize;
I++;
delete PrgStack[I];
PrgStack[I]=NULL;
}
UnpIO->UnpWrite(FilteredData,FilteredDataSize);
UnpSomeRead=true;
WrittenFileSize+=FilteredDataSize;
WrittenBorder=BlockEnd;
WriteSize=(UnpPtr-WrittenBorder)&MAXWINMASK;
}
else
{
// Current filter intersects the window write border, so we adjust
// the window border to process this filter next time, not now.
for (size_t J=I;J<PrgStack.Size();J++)
{
UnpackFilter *flt=PrgStack[J];
if (flt!=NULL && flt->NextWindow)
flt->NextWindow=false;
}
WrPtr=WrittenBorder;
return;
}
}
}
UnpWriteArea(WrittenBorder,UnpPtr);
WrPtr=UnpPtr;
}
void Unpack::ExecuteCode(VM_PreparedProgram *Prg)
{
if (Prg->GlobalData.Size()>0)
{
Prg->InitR[6]=(uint)WrittenFileSize;
VM.SetLowEndianValue((uint *)&Prg->GlobalData[0x24],(uint)WrittenFileSize);
VM.SetLowEndianValue((uint *)&Prg->GlobalData[0x28],(uint)(WrittenFileSize>>32));
VM.Execute(Prg);
}
}
void Unpack::UnpWriteArea(unsigned int StartPtr,unsigned int EndPtr)
{
if (EndPtr!=StartPtr)
UnpSomeRead=true;
if (EndPtr<StartPtr)
{
UnpWriteData(&Window[StartPtr],-(int)StartPtr & MAXWINMASK);
UnpWriteData(Window,EndPtr);
UnpAllBuf=true;
}
else
UnpWriteData(&Window[StartPtr],EndPtr-StartPtr);
}
void Unpack::UnpWriteData(byte *Data,size_t Size)
{
if (WrittenFileSize>=DestUnpSize)
return;
size_t WriteSize=Size;
int64 LeftToWrite=DestUnpSize-WrittenFileSize;
if ((int64)WriteSize>LeftToWrite)
WriteSize=(size_t)LeftToWrite;
UnpIO->UnpWrite(Data,WriteSize);
WrittenFileSize+=Size;
}
bool Unpack::ReadTables()
{
byte BitLength[BC];
byte Table[HUFF_TABLE_SIZE];
if (InAddr>ReadTop-25)
if (!UnpReadBuf())
return(false);
faddbits((8-InBit)&7);
uint BitField=fgetbits();
if (BitField & 0x8000)
{
UnpBlockType=BLOCK_PPM;
return(PPM.DecodeInit(this,PPMEscChar));
}
UnpBlockType=BLOCK_LZ;
PrevLowDist=0;
LowDistRepCount=0;
if (!(BitField & 0x4000))
memset(UnpOldTable,0,sizeof(UnpOldTable));
faddbits(2);
for (int I=0;I<BC;I++)
{
int Length=(byte)(fgetbits() >> 12);
faddbits(4);
if (Length==15)
{
int ZeroCount=(byte)(fgetbits() >> 12);
faddbits(4);
if (ZeroCount==0)
BitLength[I]=15;
else
{
ZeroCount+=2;
while (ZeroCount-- > 0 && I<sizeof(BitLength)/sizeof(BitLength[0]))
BitLength[I++]=0;
I--;
}
}
else
BitLength[I]=Length;
}
MakeDecodeTables(BitLength,&BD,BC);
const int TableSize=HUFF_TABLE_SIZE;
for (int I=0;I<TableSize;)
{
if (InAddr>ReadTop-5)
if (!UnpReadBuf())
return(false);
int Number=DecodeNumber(&BD);
if (Number<16)
{
Table[I]=(Number+UnpOldTable[I]) & 0xf;
I++;
}
else
if (Number<18)
{
int N;
if (Number==16)
{
N=(fgetbits() >> 13)+3;
faddbits(3);
}
else
{
N=(fgetbits() >> 9)+11;
faddbits(7);
}
while (N-- > 0 && I<TableSize)
{
Table[I]=Table[I-1];
I++;
}
}
else
{
int N;
if (Number==18)
{
N=(fgetbits() >> 13)+3;
faddbits(3);
}
else
{
N=(fgetbits() >> 9)+11;
faddbits(7);
}
while (N-- > 0 && I<TableSize)
Table[I++]=0;
}
}
TablesRead=true;
if (InAddr>ReadTop)
return(false);
MakeDecodeTables(&Table[0],&LD,NC);
MakeDecodeTables(&Table[NC],&DD,DC);
MakeDecodeTables(&Table[NC+DC],&LDD,LDC);
MakeDecodeTables(&Table[NC+DC+LDC],&RD,RC);
memcpy(UnpOldTable,Table,sizeof(UnpOldTable));
return(true);
}
void Unpack::UnpInitData(int Solid)
{
if (!Solid)
{
TablesRead=false;
memset(OldDist,0,sizeof(OldDist));
OldDistPtr=0;
LastDist=LastLength=0;
// memset(Window,0,MAXWINSIZE);
memset(UnpOldTable,0,sizeof(UnpOldTable));
memset(&LD,0,sizeof(LD));
memset(&DD,0,sizeof(DD));
memset(&LDD,0,sizeof(LDD));
memset(&RD,0,sizeof(RD));
memset(&BD,0,sizeof(BD));
UnpPtr=WrPtr=0;
PPMEscChar=2;
UnpBlockType=BLOCK_LZ;
InitFilters();
}
InitBitInput();
WrittenFileSize=0;
ReadTop=0;
ReadBorder=0;
#ifndef SFX_MODULE
UnpInitData20(Solid);
#endif
}
void Unpack::InitFilters()
{
OldFilterLengths.Reset();
LastFilter=0;
for (size_t I=0;I<Filters.Size();I++)
delete Filters[I];
Filters.Reset();
for (size_t I=0;I<PrgStack.Size();I++)
delete PrgStack[I];
PrgStack.Reset();
}
// LengthTable contains the length in bits for every element of alphabet.
// Dec is the structure to decode Huffman code/
// Size is size of length table and DecodeNum field in Dec structure,
void Unpack::MakeDecodeTables(byte *LengthTable,DecodeTable *Dec,uint Size)
{
// Size of alphabet and DecodePos array.
Dec->MaxNum=Size;
// Calculate how many entries for every bit length in LengthTable we have.
uint LengthCount[16];
memset(LengthCount,0,sizeof(LengthCount));
for (size_t I=0;I<Size;I++)
LengthCount[LengthTable[I] & 0xf]++;
// We must not calculate the number of zero length codes.
LengthCount[0]=0;
// Set the entire DecodeNum to zero.
memset(Dec->DecodeNum,0,Size*sizeof(*Dec->DecodeNum));
// Initialize not really used entry for zero length code.
Dec->DecodePos[0]=0;
// Start code for bit length 1 is 0.
Dec->DecodeLen[0]=0;
// Right aligned upper limit code for current bit length.
uint UpperLimit=0;
for (size_t I=1;I<16;I++)
{
// Adjust the upper limit code.
UpperLimit+=LengthCount[I];
// Left aligned upper limit code.
uint LeftAligned=UpperLimit<<(16-I);
// Prepare the upper limit code for next bit length.
UpperLimit*=2;
// Store the left aligned upper limit code.
Dec->DecodeLen[I]=(uint)LeftAligned;
// Every item of this array contains the sum of all preceding items.
// So it contains the start position in code list for every bit length.
Dec->DecodePos[I]=Dec->DecodePos[I-1]+LengthCount[I-1];
}
// Prepare the copy of DecodePos. We'll modify this copy below,
// so we cannot use the original DecodePos.
uint CopyDecodePos[16];
memcpy(CopyDecodePos,Dec->DecodePos,sizeof(CopyDecodePos));
// For every bit length in the bit length table and so for every item
// of alphabet.
for (uint I=0;I<Size;I++)
{
// Get the current bit length.
byte CurBitLength=LengthTable[I] & 0xf;
if (CurBitLength!=0)
{
// Last position in code list for current bit length.
uint LastPos=CopyDecodePos[CurBitLength];
// Prepare the decode table, so this position in code list will be
// decoded to current alphabet item number.
Dec->DecodeNum[LastPos]=(ushort)I;
// We'll use next position number for this bit length next time.
// So we pass through the entire range of positions available
// for every bit length.
CopyDecodePos[CurBitLength]++;
}
}
// Define the number of bits to process in quick mode. We use more bits
// for larger alphabets. More bits means that more codes will be processed
// in quick mode, but also that more time will be spent to preparation
// of tables for quick decode.
switch (Size)
{
case NC:
case NC20:
Dec->QuickBits=MAX_QUICK_DECODE_BITS;
break;
default:
Dec->QuickBits=MAX_QUICK_DECODE_BITS-3;
break;
}
// Size of tables for quick mode.
uint QuickDataSize=1<<Dec->QuickBits;
// Bit length for current code, start from 1 bit codes. It is important
// to use 1 bit instead of 0 for minimum code length, so we are moving
// forward even when processing a corrupt archive.
uint CurBitLength=1;
// For every right aligned bit string which supports the quick decoding.
for (uint Code=0;Code<QuickDataSize;Code++)
{
// Left align the current code, so it will be in usual bit field format.
uint BitField=Code<<(16-Dec->QuickBits);
// Prepare the table for quick decoding of bit lengths.
// Find the upper limit for current bit field and adjust the bit length
// accordingly if necessary.
while (BitField>=Dec->DecodeLen[CurBitLength] && CurBitLength<ASIZE(Dec->DecodeLen))
CurBitLength++;
// Translation of right aligned bit string to bit length.
Dec->QuickLen[Code]=CurBitLength;
// Prepare the table for quick translation of position in code list
// to position in alphabet.
// Calculate the distance from the start code for current bit length.
uint Dist=BitField-Dec->DecodeLen[CurBitLength-1];
// Right align the distance.
Dist>>=(16-CurBitLength);
// Now we can calculate the position in the code list. It is the sum
// of first position for current bit length and right aligned distance
// between our bit field and start code for current bit length.
uint Pos=Dec->DecodePos[CurBitLength]+Dist;
if (Pos<Size) // Safety check for damaged archives.
{
// Define the code to alphabet number translation.
Dec->QuickNum[Code]=Dec->DecodeNum[Pos];
}
else
Dec->QuickNum[Code]=0;
}
}