| .. | ||
| src/com/badlogic/gdx/setup | ||
| .classpath | ||
| .project | ||
| build.xml | ||
| README.md | ||
Libgdx gradle setup
Modular setup powered by gradle, allowing any combination of sub projects and official extensions to get you up and running in a few clicks. Although this tool will handle setup for you, LEARN GRADLE!
Example of use:
DependencyBank bank = new DependencyBank();
ProjectBuilder builder = new ProjectBuilder();
List<ProjectType> modules = new ArrayList<ProjectType>();
modules.add(ProjectType.CORE);
modules.add(ProjectType.DESKTOP);
modules.add(ProjectType.ANDROID);
modules.add(ProjectType.IOS);
// Gwt has no friends
//modules.add(ProjectType.GWT);
List<Dependency> dependencies = new ArrayList<Dependency>();
dependencies.add(bank.getDependency(ProjectDependency.GDX));
dependencies.add(bank.getDependency(ProjectDependency.BULLET));
dependencies.add(bank.getDependency(ProjectDependency.FREETYPE));
List<String> incompatList = builder.buildProject(modules, dependencies);
//incompatList is a list of strings if there are incompatibilities found.
// The setup ui checks for these and pops up a dialog.
The builder will generate the settings.gradle, build.gradle file, as well as alter all the platform specific files that reference dependencies/assets.
Files Altered:
- settings.gradle
- build.gradle
- GdxDefinition.gwt.xml
- GdxDefinitionSuperDev.gwt.xml
- robovm.xml
- desktop/build.gradle (for eclipse task)
Modular setup classes
- BuildScriptHelper - Helper class for writing the build.gradle script to file.
- Dependency - Holds all the information for a dependency for all platforms
- ProjectBuilder - The project builder, manages the writers and temporary files
- DependencyBank - The bank for all supported sub modules, and dependencies. Project repositories and plugin versions are defined here.
Assets
android/assets is the assets directory, however if there is no android project selected, it will configure the project to use core/assets
