609 lines
22 KiB
C++
609 lines
22 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// Scopers help you manage ownership of a pointer, helping you easily manage a
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// pointer within a scope, and automatically destroying the pointer at the end
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// of a scope. There are two main classes you will use, which correspond to the
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// operators new/delete and new[]/delete[].
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//
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// Example usage (scoped_ptr<T>):
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// {
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// scoped_ptr<Foo> foo(new Foo("wee"));
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// } // foo goes out of scope, releasing the pointer with it.
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//
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// {
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// scoped_ptr<Foo> foo; // No pointer managed.
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// foo.reset(new Foo("wee")); // Now a pointer is managed.
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// foo.reset(new Foo("wee2")); // Foo("wee") was destroyed.
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// foo.reset(new Foo("wee3")); // Foo("wee2") was destroyed.
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// foo->Method(); // Foo::Method() called.
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// foo.get()->Method(); // Foo::Method() called.
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// SomeFunc(foo.release()); // SomeFunc takes ownership, foo no longer
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// // manages a pointer.
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// foo.reset(new Foo("wee4")); // foo manages a pointer again.
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// foo.reset(); // Foo("wee4") destroyed, foo no longer
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// // manages a pointer.
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// } // foo wasn't managing a pointer, so nothing was destroyed.
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//
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// Example usage (scoped_ptr<T[]>):
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// {
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// scoped_ptr<Foo[]> foo(new Foo[100]);
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// foo.get()->Method(); // Foo::Method on the 0th element.
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// foo[10].Method(); // Foo::Method on the 10th element.
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// }
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//
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// These scopers also implement part of the functionality of C++11 unique_ptr
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// in that they are "movable but not copyable." You can use the scopers in
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// the parameter and return types of functions to signify ownership transfer
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// in to and out of a function. When calling a function that has a scoper
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// as the argument type, it must be called with an rvalue of a scoper, which
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// can be created by using std::move(), or the result of another function that
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// generates a temporary; passing by copy will NOT work. Here is an example
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// using scoped_ptr:
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//
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// void TakesOwnership(scoped_ptr<Foo> arg) {
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// // Do something with arg.
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// }
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// scoped_ptr<Foo> CreateFoo() {
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// // No need for calling std::move() for returning a move-only value, or
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// // when you already have an rvalue as we do here.
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// return scoped_ptr<Foo>(new Foo("new"));
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// }
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// scoped_ptr<Foo> PassThru(scoped_ptr<Foo> arg) {
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// return arg;
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// }
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//
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// {
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// scoped_ptr<Foo> ptr(new Foo("yay")); // ptr manages Foo("yay").
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// TakesOwnership(std::move(ptr)); // ptr no longer owns Foo("yay").
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// scoped_ptr<Foo> ptr2 = CreateFoo(); // ptr2 owns the return Foo.
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// scoped_ptr<Foo> ptr3 = // ptr3 now owns what was in ptr2.
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// PassThru(std::move(ptr2)); // ptr2 is correspondingly nullptr.
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// }
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//
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// Notice that if you do not call std::move() when returning from PassThru(), or
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// when invoking TakesOwnership(), the code will not compile because scopers
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// are not copyable; they only implement move semantics which require calling
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// the std::move() function to signify a destructive transfer of state.
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// CreateFoo() is different though because we are constructing a temporary on
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// the return line and thus can avoid needing to call std::move().
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//
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// The conversion move-constructor properly handles upcast in initialization,
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// i.e. you can use a scoped_ptr<Child> to initialize a scoped_ptr<Parent>:
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//
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// scoped_ptr<Foo> foo(new Foo());
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// scoped_ptr<FooParent> parent(std::move(foo));
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#ifndef BASE_MEMORY_SCOPED_PTR_H_
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#define BASE_MEMORY_SCOPED_PTR_H_
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// This is an implementation designed to match the anticipated future TR2
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// implementation of the scoped_ptr class.
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#include <assert.h>
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#include <stddef.h>
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#include <stdlib.h>
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#include <iosfwd>
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#include <memory>
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#include <type_traits>
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#include <utility>
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#include "base/compiler_specific.h"
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#include "base/macros.h"
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#include "base/move.h"
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#include "base/template_util.h"
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namespace base {
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namespace subtle {
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class RefCountedBase;
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class RefCountedThreadSafeBase;
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} // namespace subtle
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// Function object which invokes 'free' on its parameter, which must be
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// a pointer. Can be used to store malloc-allocated pointers in scoped_ptr:
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//
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// scoped_ptr<int, base::FreeDeleter> foo_ptr(
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// static_cast<int*>(malloc(sizeof(int))));
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struct FreeDeleter {
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inline void operator()(void* ptr) const {
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free(ptr);
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}
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};
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namespace internal {
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template <typename T> struct IsNotRefCounted {
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enum {
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value = !base::is_convertible<T*, base::subtle::RefCountedBase*>::value &&
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!base::is_convertible<T*, base::subtle::RefCountedThreadSafeBase*>::
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value
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};
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};
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// Minimal implementation of the core logic of scoped_ptr, suitable for
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// reuse in both scoped_ptr and its specializations.
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template <class T, class D>
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class scoped_ptr_impl {
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public:
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explicit scoped_ptr_impl(T* p) : data_(p) {}
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// Initializer for deleters that have data parameters.
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scoped_ptr_impl(T* p, const D& d) : data_(p, d) {}
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// Templated constructor that destructively takes the value from another
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// scoped_ptr_impl.
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template <typename U, typename V>
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scoped_ptr_impl(scoped_ptr_impl<U, V>* other)
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: data_(other->release(), other->get_deleter()) {
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// We do not support move-only deleters. We could modify our move
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// emulation to have base::subtle::move() and base::subtle::forward()
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// functions that are imperfect emulations of their C++11 equivalents,
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// but until there's a requirement, just assume deleters are copyable.
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}
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template <typename U, typename V>
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void TakeState(scoped_ptr_impl<U, V>* other) {
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// See comment in templated constructor above regarding lack of support
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// for move-only deleters.
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reset(other->release());
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get_deleter() = other->get_deleter();
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}
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~scoped_ptr_impl() {
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// Match libc++, which calls reset() in its destructor.
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// Use nullptr as the new value for three reasons:
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// 1. libc++ does it.
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// 2. Avoids infinitely recursing into destructors if two classes are owned
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// in a reference cycle (see ScopedPtrTest.ReferenceCycle).
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// 3. If |this| is accessed in the future, in a use-after-free bug, attempts
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// to dereference |this|'s pointer should cause either a failure or a
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// segfault closer to the problem. If |this| wasn't reset to nullptr,
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// the access would cause the deleted memory to be read or written
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// leading to other more subtle issues.
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reset(nullptr);
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}
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void reset(T* p) {
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// Match C++11's definition of unique_ptr::reset(), which requires changing
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// the pointer before invoking the deleter on the old pointer. This prevents
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// |this| from being accessed after the deleter is run, which may destroy
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// |this|.
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T* old = data_.ptr;
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data_.ptr = p;
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if (old != nullptr)
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static_cast<D&>(data_)(old);
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}
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T* get() const { return data_.ptr; }
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D& get_deleter() { return data_; }
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const D& get_deleter() const { return data_; }
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void swap(scoped_ptr_impl& p2) {
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// Standard swap idiom: 'using std::swap' ensures that std::swap is
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// present in the overload set, but we call swap unqualified so that
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// any more-specific overloads can be used, if available.
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using std::swap;
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swap(static_cast<D&>(data_), static_cast<D&>(p2.data_));
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swap(data_.ptr, p2.data_.ptr);
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}
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T* release() {
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T* old_ptr = data_.ptr;
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data_.ptr = nullptr;
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return old_ptr;
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}
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private:
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// Needed to allow type-converting constructor.
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template <typename U, typename V> friend class scoped_ptr_impl;
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// Use the empty base class optimization to allow us to have a D
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// member, while avoiding any space overhead for it when D is an
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// empty class. See e.g. http://www.cantrip.org/emptyopt.html for a good
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// discussion of this technique.
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struct Data : public D {
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explicit Data(T* ptr_in) : ptr(ptr_in) {}
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Data(T* ptr_in, const D& other) : D(other), ptr(ptr_in) {}
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T* ptr;
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};
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Data data_;
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DISALLOW_COPY_AND_ASSIGN(scoped_ptr_impl);
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};
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} // namespace internal
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} // namespace base
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// A scoped_ptr<T> is like a T*, except that the destructor of scoped_ptr<T>
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// automatically deletes the pointer it holds (if any).
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// That is, scoped_ptr<T> owns the T object that it points to.
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// Like a T*, a scoped_ptr<T> may hold either nullptr or a pointer to a T
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// object. Also like T*, scoped_ptr<T> is thread-compatible, and once you
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// dereference it, you get the thread safety guarantees of T.
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//
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// The size of scoped_ptr is small. On most compilers, when using the
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// std::default_delete, sizeof(scoped_ptr<T>) == sizeof(T*). Custom deleters
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// will increase the size proportional to whatever state they need to have. See
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// comments inside scoped_ptr_impl<> for details.
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//
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// Current implementation targets having a strict subset of C++11's
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// unique_ptr<> features. Known deficiencies include not supporting move-only
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// deleteres, function pointers as deleters, and deleters with reference
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// types.
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template <class T, class D = std::default_delete<T>>
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class scoped_ptr {
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DISALLOW_COPY_AND_ASSIGN_WITH_MOVE_FOR_BIND(scoped_ptr)
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static_assert(!std::is_array<T>::value,
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"scoped_ptr doesn't support array with size");
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static_assert(base::internal::IsNotRefCounted<T>::value,
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"T is a refcounted type and needs a scoped_refptr");
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public:
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// The element and deleter types.
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using element_type = T;
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using deleter_type = D;
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// Constructor. Defaults to initializing with nullptr.
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scoped_ptr() : impl_(nullptr) {}
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// Constructor. Takes ownership of p.
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explicit scoped_ptr(element_type* p) : impl_(p) {}
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// Constructor. Allows initialization of a stateful deleter.
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scoped_ptr(element_type* p, const D& d) : impl_(p, d) {}
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// Constructor. Allows construction from a nullptr.
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scoped_ptr(std::nullptr_t) : impl_(nullptr) {}
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// Move constructor.
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//
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// IMPLEMENTATION NOTE: Clang requires a move constructor to be defined (and
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// not just the conversion constructor) in order to warn on pessimizing moves.
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// The requirements for the move constructor are specified in C++11
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// 20.7.1.2.1.15-17, which has some subtleties around reference deleters. As
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// we don't support reference (or move-only) deleters, the post conditions are
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// trivially true: we always copy construct the deleter from other's deleter.
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scoped_ptr(scoped_ptr&& other) : impl_(&other.impl_) {}
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// Conversion constructor. Allows construction from a scoped_ptr rvalue for a
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// convertible type and deleter.
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//
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// IMPLEMENTATION NOTE: C++ 20.7.1.2.1.19 requires this constructor to only
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// participate in overload resolution if all the following are true:
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// - U is implicitly convertible to T: this is important for 2 reasons:
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// 1. So type traits don't incorrectly return true, e.g.
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// std::is_convertible<scoped_ptr<Base>, scoped_ptr<Derived>>::value
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// should be false.
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// 2. To make sure code like this compiles:
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// void F(scoped_ptr<int>);
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// void F(scoped_ptr<Base>);
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// // Ambiguous since both conversion constructors match.
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// F(scoped_ptr<Derived>());
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// - U is not an array type: to prevent conversions from scoped_ptr<T[]> to
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// scoped_ptr<T>.
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// - D is a reference type and E is the same type, or D is not a reference
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// type and E is implicitly convertible to D: again, we don't support
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// reference deleters, so we only worry about the latter requirement.
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template <typename U,
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typename E,
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typename std::enable_if<!std::is_array<U>::value &&
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std::is_convertible<U*, T*>::value &&
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std::is_convertible<E, D>::value>::type* =
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nullptr>
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scoped_ptr(scoped_ptr<U, E>&& other)
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: impl_(&other.impl_) {}
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// operator=.
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//
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// IMPLEMENTATION NOTE: Unlike the move constructor, Clang does not appear to
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// require a move assignment operator to trigger the pessimizing move warning:
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// in this case, the warning triggers when moving a temporary. For consistency
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// with the move constructor, we define it anyway. C++11 20.7.1.2.3.1-3
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// defines several requirements around this: like the move constructor, the
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// requirements are simplified by the fact that we don't support move-only or
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// reference deleters.
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scoped_ptr& operator=(scoped_ptr&& rhs) {
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impl_.TakeState(&rhs.impl_);
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return *this;
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}
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// operator=. Allows assignment from a scoped_ptr rvalue for a convertible
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// type and deleter.
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//
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// IMPLEMENTATION NOTE: C++11 unique_ptr<> keeps this operator= distinct from
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// the normal move assignment operator. C++11 20.7.1.2.3.4-7 contains the
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// requirement for this operator, but like the conversion constructor, the
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// requirements are greatly simplified by not supporting move-only or
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// reference deleters.
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template <typename U,
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typename E,
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typename std::enable_if<!std::is_array<U>::value &&
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std::is_convertible<U*, T*>::value &&
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// Note that this really should be
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// std::is_assignable, but <type_traits>
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// appears to be missing this on some
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// platforms. This is close enough (though
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// it's not the same).
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std::is_convertible<D, E>::value>::type* =
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nullptr>
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scoped_ptr& operator=(scoped_ptr<U, E>&& rhs) {
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impl_.TakeState(&rhs.impl_);
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return *this;
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}
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// operator=. Allows assignment from a nullptr. Deletes the currently owned
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// object, if any.
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scoped_ptr& operator=(std::nullptr_t) {
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reset();
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return *this;
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}
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// Reset. Deletes the currently owned object, if any.
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// Then takes ownership of a new object, if given.
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void reset(element_type* p = nullptr) { impl_.reset(p); }
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// Accessors to get the owned object.
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// operator* and operator-> will assert() if there is no current object.
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element_type& operator*() const {
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assert(impl_.get() != nullptr);
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return *impl_.get();
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}
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element_type* operator->() const {
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assert(impl_.get() != nullptr);
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return impl_.get();
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}
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element_type* get() const { return impl_.get(); }
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// Access to the deleter.
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deleter_type& get_deleter() { return impl_.get_deleter(); }
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const deleter_type& get_deleter() const { return impl_.get_deleter(); }
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// Allow scoped_ptr<element_type> to be used in boolean expressions, but not
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// implicitly convertible to a real bool (which is dangerous).
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//
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// Note that this trick is only safe when the == and != operators
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// are declared explicitly, as otherwise "scoped_ptr1 ==
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// scoped_ptr2" will compile but do the wrong thing (i.e., convert
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// to Testable and then do the comparison).
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private:
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typedef base::internal::scoped_ptr_impl<element_type, deleter_type>
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scoped_ptr::*Testable;
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public:
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operator Testable() const {
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return impl_.get() ? &scoped_ptr::impl_ : nullptr;
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}
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// Swap two scoped pointers.
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void swap(scoped_ptr& p2) {
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impl_.swap(p2.impl_);
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}
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// Release a pointer.
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// The return value is the current pointer held by this object. If this object
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// holds a nullptr, the return value is nullptr. After this operation, this
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// object will hold a nullptr, and will not own the object any more.
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element_type* release() WARN_UNUSED_RESULT {
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return impl_.release();
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}
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private:
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// Needed to reach into |impl_| in the constructor.
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template <typename U, typename V> friend class scoped_ptr;
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base::internal::scoped_ptr_impl<element_type, deleter_type> impl_;
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// Forbidden for API compatibility with std::unique_ptr.
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explicit scoped_ptr(int disallow_construction_from_null);
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};
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template <class T, class D>
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class scoped_ptr<T[], D> {
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DISALLOW_COPY_AND_ASSIGN_WITH_MOVE_FOR_BIND(scoped_ptr)
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public:
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// The element and deleter types.
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using element_type = T;
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using deleter_type = D;
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// Constructor. Defaults to initializing with nullptr.
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scoped_ptr() : impl_(nullptr) {}
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// Constructor. Stores the given array. Note that the argument's type
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// must exactly match T*. In particular:
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// - it cannot be a pointer to a type derived from T, because it is
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// inherently unsafe in the general case to access an array through a
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// pointer whose dynamic type does not match its static type (eg., if
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// T and the derived types had different sizes access would be
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// incorrectly calculated). Deletion is also always undefined
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// (C++98 [expr.delete]p3). If you're doing this, fix your code.
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// - it cannot be const-qualified differently from T per unique_ptr spec
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// (http://cplusplus.github.com/LWG/lwg-active.html#2118). Users wanting
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// to work around this may use const_cast<const T*>().
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explicit scoped_ptr(element_type* array) : impl_(array) {}
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// Constructor. Allows construction from a nullptr.
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scoped_ptr(std::nullptr_t) : impl_(nullptr) {}
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// Constructor. Allows construction from a scoped_ptr rvalue.
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scoped_ptr(scoped_ptr&& other) : impl_(&other.impl_) {}
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// operator=. Allows assignment from a scoped_ptr rvalue.
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scoped_ptr& operator=(scoped_ptr&& rhs) {
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impl_.TakeState(&rhs.impl_);
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return *this;
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}
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// operator=. Allows assignment from a nullptr. Deletes the currently owned
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// array, if any.
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scoped_ptr& operator=(std::nullptr_t) {
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reset();
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return *this;
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}
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// Reset. Deletes the currently owned array, if any.
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// Then takes ownership of a new object, if given.
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void reset(element_type* array = nullptr) { impl_.reset(array); }
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// Accessors to get the owned array.
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element_type& operator[](size_t i) const {
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assert(impl_.get() != nullptr);
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return impl_.get()[i];
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}
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element_type* get() const { return impl_.get(); }
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// Access to the deleter.
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deleter_type& get_deleter() { return impl_.get_deleter(); }
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const deleter_type& get_deleter() const { return impl_.get_deleter(); }
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|
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// Allow scoped_ptr<element_type> to be used in boolean expressions, but not
|
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// implicitly convertible to a real bool (which is dangerous).
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private:
|
|
typedef base::internal::scoped_ptr_impl<element_type, deleter_type>
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scoped_ptr::*Testable;
|
|
|
|
public:
|
|
operator Testable() const {
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return impl_.get() ? &scoped_ptr::impl_ : nullptr;
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|
}
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|
|
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// Swap two scoped pointers.
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|
void swap(scoped_ptr& p2) {
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|
impl_.swap(p2.impl_);
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|
}
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|
|
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// Release a pointer.
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|
// The return value is the current pointer held by this object. If this object
|
|
// holds a nullptr, the return value is nullptr. After this operation, this
|
|
// object will hold a nullptr, and will not own the object any more.
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element_type* release() WARN_UNUSED_RESULT {
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return impl_.release();
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|
}
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|
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|
private:
|
|
// Force element_type to be a complete type.
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|
enum { type_must_be_complete = sizeof(element_type) };
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|
|
|
// Actually hold the data.
|
|
base::internal::scoped_ptr_impl<element_type, deleter_type> impl_;
|
|
|
|
// Disable initialization from any type other than element_type*, by
|
|
// providing a constructor that matches such an initialization, but is
|
|
// private and has no definition. This is disabled because it is not safe to
|
|
// call delete[] on an array whose static type does not match its dynamic
|
|
// type.
|
|
template <typename U> explicit scoped_ptr(U* array);
|
|
explicit scoped_ptr(int disallow_construction_from_null);
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|
|
|
// Disable reset() from any type other than element_type*, for the same
|
|
// reasons as the constructor above.
|
|
template <typename U> void reset(U* array);
|
|
void reset(int disallow_reset_from_null);
|
|
};
|
|
|
|
// Free functions
|
|
template <class T, class D>
|
|
void swap(scoped_ptr<T, D>& p1, scoped_ptr<T, D>& p2) {
|
|
p1.swap(p2);
|
|
}
|
|
|
|
template <class T1, class D1, class T2, class D2>
|
|
bool operator==(const scoped_ptr<T1, D1>& p1, const scoped_ptr<T2, D2>& p2) {
|
|
return p1.get() == p2.get();
|
|
}
|
|
template <class T, class D>
|
|
bool operator==(const scoped_ptr<T, D>& p, std::nullptr_t) {
|
|
return p.get() == nullptr;
|
|
}
|
|
template <class T, class D>
|
|
bool operator==(std::nullptr_t, const scoped_ptr<T, D>& p) {
|
|
return p.get() == nullptr;
|
|
}
|
|
|
|
template <class T1, class D1, class T2, class D2>
|
|
bool operator!=(const scoped_ptr<T1, D1>& p1, const scoped_ptr<T2, D2>& p2) {
|
|
return !(p1 == p2);
|
|
}
|
|
template <class T, class D>
|
|
bool operator!=(const scoped_ptr<T, D>& p, std::nullptr_t) {
|
|
return !(p == nullptr);
|
|
}
|
|
template <class T, class D>
|
|
bool operator!=(std::nullptr_t, const scoped_ptr<T, D>& p) {
|
|
return !(p == nullptr);
|
|
}
|
|
|
|
template <class T1, class D1, class T2, class D2>
|
|
bool operator<(const scoped_ptr<T1, D1>& p1, const scoped_ptr<T2, D2>& p2) {
|
|
return p1.get() < p2.get();
|
|
}
|
|
template <class T, class D>
|
|
bool operator<(const scoped_ptr<T, D>& p, std::nullptr_t) {
|
|
auto* ptr = p.get();
|
|
return ptr < static_cast<decltype(ptr)>(nullptr);
|
|
}
|
|
template <class T, class D>
|
|
bool operator<(std::nullptr_t, const scoped_ptr<T, D>& p) {
|
|
auto* ptr = p.get();
|
|
return static_cast<decltype(ptr)>(nullptr) < ptr;
|
|
}
|
|
|
|
template <class T1, class D1, class T2, class D2>
|
|
bool operator>(const scoped_ptr<T1, D1>& p1, const scoped_ptr<T2, D2>& p2) {
|
|
return p2 < p1;
|
|
}
|
|
template <class T, class D>
|
|
bool operator>(const scoped_ptr<T, D>& p, std::nullptr_t) {
|
|
return nullptr < p;
|
|
}
|
|
template <class T, class D>
|
|
bool operator>(std::nullptr_t, const scoped_ptr<T, D>& p) {
|
|
return p < nullptr;
|
|
}
|
|
|
|
template <class T1, class D1, class T2, class D2>
|
|
bool operator<=(const scoped_ptr<T1, D1>& p1, const scoped_ptr<T2, D2>& p2) {
|
|
return !(p1 > p2);
|
|
}
|
|
template <class T, class D>
|
|
bool operator<=(const scoped_ptr<T, D>& p, std::nullptr_t) {
|
|
return !(p > nullptr);
|
|
}
|
|
template <class T, class D>
|
|
bool operator<=(std::nullptr_t, const scoped_ptr<T, D>& p) {
|
|
return !(nullptr > p);
|
|
}
|
|
|
|
template <class T1, class D1, class T2, class D2>
|
|
bool operator>=(const scoped_ptr<T1, D1>& p1, const scoped_ptr<T2, D2>& p2) {
|
|
return !(p1 < p2);
|
|
}
|
|
template <class T, class D>
|
|
bool operator>=(const scoped_ptr<T, D>& p, std::nullptr_t) {
|
|
return !(p < nullptr);
|
|
}
|
|
template <class T, class D>
|
|
bool operator>=(std::nullptr_t, const scoped_ptr<T, D>& p) {
|
|
return !(nullptr < p);
|
|
}
|
|
|
|
// A function to convert T* into scoped_ptr<T>
|
|
// Doing e.g. make_scoped_ptr(new FooBarBaz<type>(arg)) is a shorter notation
|
|
// for scoped_ptr<FooBarBaz<type> >(new FooBarBaz<type>(arg))
|
|
template <typename T>
|
|
scoped_ptr<T> make_scoped_ptr(T* ptr) {
|
|
return scoped_ptr<T>(ptr);
|
|
}
|
|
|
|
template <typename T>
|
|
std::ostream& operator<<(std::ostream& out, const scoped_ptr<T>& p) {
|
|
return out << p.get();
|
|
}
|
|
|
|
#endif // BASE_MEMORY_SCOPED_PTR_H_
|