376 lines
14 KiB
C++
376 lines
14 KiB
C++
/* Copyright (c) 2015-2016, The Linux Foundation. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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* * Neither the name of The Linux Foundation nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
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* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
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* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
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* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <stdlib.h>
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#include <stdint.h>
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#include <sys/types.h>
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#include <utils/Errors.h>
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#include <utils/Log.h>
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#include <ui/GraphicBuffer.h>
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#ifdef QTI_BSP
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#include <gralloc_priv.h>
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#include <qdMetaData.h>
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#include <hardware/display_defs.h>
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#endif
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#include "ExLayer.h"
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#include "RenderEngine/RenderEngine.h"
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namespace android {
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#ifndef USE_HWC2
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/* Calculates the aspect ratio for external display based on the video w/h */
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static Rect getAspectRatio(const sp<const DisplayDevice>& hw,
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const int& srcWidth, const int& srcHeight) {
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Rect outRect;
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int fbWidth = hw->getWidth();
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int fbHeight = hw->getHeight();
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int x , y = 0;
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int w = fbWidth, h = fbHeight;
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if (srcWidth * fbHeight > fbWidth * srcHeight) {
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h = fbWidth * srcHeight / srcWidth;
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w = fbWidth;
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} else if (srcWidth * fbHeight < fbWidth * srcHeight) {
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w = fbHeight * srcWidth / srcHeight;
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h = fbHeight;
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}
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x = (fbWidth - w) / 2;
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y = (fbHeight - h) / 2;
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outRect.left = x;
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outRect.top = y;
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outRect.right = x + w;
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outRect.bottom = y + h;
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return outRect;
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}
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#endif
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ExLayer::ExLayer(SurfaceFlinger* flinger, const sp<Client>& client,
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const String8& name, uint32_t w, uint32_t h, uint32_t flags)
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: Layer(flinger, client, name, w, h, flags),
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mMeshLeftTop(Mesh::TRIANGLE_FAN, 4, 2, 2),
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mMeshRightBottom(Mesh::TRIANGLE_FAN, 4, 2, 2) {
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char property[PROPERTY_VALUE_MAX] = {0};
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mDebugLogs = false;
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mIsGPUAllowedForProtected = false;
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if((property_get("persist.debug.qdframework.logs", property, NULL) > 0) &&
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(!strncmp(property, "1", PROPERTY_VALUE_MAX ) ||
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(!strncasecmp(property,"true", PROPERTY_VALUE_MAX )))) {
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mDebugLogs = true;
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}
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ALOGD_IF(isDebug(),"Creating custom Layer %s",__FUNCTION__);
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if ((property_get("persist.gralloc.cp.level3", property, NULL) > 0) &&
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(atoi(property) == 1)) {
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mIsGPUAllowedForProtected = true;
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}
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}
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ExLayer::~ExLayer() {
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}
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bool ExLayer::isExtOnly() const {
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const sp<GraphicBuffer>& activeBuffer(mActiveBuffer);
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if (activeBuffer != 0) {
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#ifdef QTI_BSP
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ANativeWindowBuffer* buffer = activeBuffer->getNativeBuffer();
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if(buffer) {
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private_handle_t* hnd = static_cast<private_handle_t*>
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(const_cast<native_handle_t*>(buffer->handle));
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/* return true if layer is EXT_ONLY */
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return (hnd && (hnd->flags & private_handle_t::PRIV_FLAGS_EXTERNAL_ONLY));
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}
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#endif
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}
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return false;
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}
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bool ExLayer::isIntOnly() const {
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const sp<GraphicBuffer>& activeBuffer(mActiveBuffer);
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if (activeBuffer != 0) {
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#ifdef QTI_BSP
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ANativeWindowBuffer* buffer = activeBuffer->getNativeBuffer();
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if(buffer) {
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private_handle_t* hnd = static_cast<private_handle_t*>
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(const_cast<native_handle_t*>(buffer->handle));
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/* return true if layer is INT_ONLY */
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return (hnd && (hnd->flags & private_handle_t::PRIV_FLAGS_INTERNAL_ONLY));
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}
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#endif
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}
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return false;
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}
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bool ExLayer::isSecureDisplay() const {
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const sp<GraphicBuffer>& activeBuffer(mActiveBuffer);
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if (activeBuffer != 0) {
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#ifdef QTI_BSP
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ANativeWindowBuffer* buffer = activeBuffer->getNativeBuffer();
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if(buffer) {
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private_handle_t* hnd = static_cast<private_handle_t*>
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(const_cast<native_handle_t*>(buffer->handle));
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/* return true if layer is SECURE_DISPLAY */
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return (hnd && (hnd->flags & private_handle_t::PRIV_FLAGS_SECURE_DISPLAY));
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}
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#endif
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}
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return false;
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}
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bool ExLayer::isYuvLayer() const {
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const sp<GraphicBuffer>& activeBuffer(mActiveBuffer);
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if(activeBuffer != 0) {
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#ifdef QTI_BSP
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ANativeWindowBuffer* buffer = activeBuffer->getNativeBuffer();
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if(buffer) {
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private_handle_t* hnd = static_cast<private_handle_t*>
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(const_cast<native_handle_t*>(buffer->handle));
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/* return true if layer is YUV */
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return (hnd && (hnd->bufferType == BUFFER_TYPE_VIDEO));
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}
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#endif
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}
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return false;
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}
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#ifndef USE_HWC2
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void ExLayer::setPosition(const sp<const DisplayDevice>& hw,
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HWComposer::HWCLayerInterface& layer, const State& state) {
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/* Set dest_rect to display width and height, if external_only flag
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* for the layer is enabled or if its yuvLayer in extended mode.
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*/
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uint32_t w = hw->getWidth();
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uint32_t h = hw->getHeight();
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bool extendedMode = ExSurfaceFlinger::isExtendedMode();
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if(isExtOnly()) {
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/* Position: fullscreen for ext_only */
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Rect r(0, 0, w, h);
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layer.setFrame(r);
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} else if(hw->getDisplayType() > 0 && (extendedMode && isYuvLayer())) {
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/* Need to position the video full screen on external with aspect ratio */
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Rect r = getAspectRatio(hw, state.active.w, state.active.h);
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layer.setFrame(r);
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}
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return;
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}
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void ExLayer::setAcquiredFenceIfBlit(int &fenceFd,
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HWComposer::HWCLayerInterface& layer) {
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#ifdef QTI_BSP
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if (layer.getCompositionType() == HWC_BLIT) {
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sp<Fence> fence = mSurfaceFlingerConsumer->getCurrentFence();
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if (fence->isValid()) {
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fenceFd = fence->dup();
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if (fenceFd == -1) {
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ALOGW("%s: failed to dup layer fence, skipping sync: %d",
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__FUNCTION__,errno);
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}
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}
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}
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#else
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ALOGD_IF(isDebug(),"Not a BLIT Layer, compType = %d fencefd = %d",
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layer.getCompositionType(), fenceFd);
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#endif
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}
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#endif // ndef USE_HWC2
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bool ExLayer::canAllowGPUForProtected() const {
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if(isProtected()) {
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return mIsGPUAllowedForProtected;
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} else {
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return false;
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}
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}
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#if (defined QTI_BSP) && (defined QTI_S3D)
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uint32_t ExLayer::getS3dFormat(const sp<const DisplayDevice>& hw) const {
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uint32_t s3d_fmt = HWC_S3DMODE_NONE;
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const sp<GraphicBuffer>& activeBuffer(mActiveBuffer);
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if (activeBuffer != 0) {
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ANativeWindowBuffer* buffer = activeBuffer->getNativeBuffer();
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if (buffer) {
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private_handle_t* hnd = static_cast<private_handle_t*>
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(const_cast<native_handle_t*>(buffer->handle));
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if (hnd != NULL) {
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struct S3DGpuComp_t s3dComp;
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getMetaData(hnd, GET_S3D_COMP, &s3dComp);
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if (s3dComp.displayId == hw->getHwcDisplayId()) {
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s3d_fmt = s3dComp.s3dMode;
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}
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}
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}
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}
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return s3d_fmt;
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}
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void ExLayer::clearS3dFormat(const sp<const DisplayDevice>& hw) const {
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const sp<GraphicBuffer>& activeBuffer(mActiveBuffer);
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if (activeBuffer != 0) {
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ANativeWindowBuffer* buffer = activeBuffer->getNativeBuffer();
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if (buffer) {
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private_handle_t* hnd = static_cast<private_handle_t*>
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(const_cast<native_handle_t*>(buffer->handle));
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if (hnd != NULL) {
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struct S3DGpuComp_t s3dComp;
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getMetaData(hnd, GET_S3D_COMP, &s3dComp);
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if (s3dComp.displayId == hw->getHwcDisplayId()) {
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clearMetaData(hnd, SET_S3D_COMP);
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}
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}
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}
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}
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}
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void ExLayer::computeGeometryS3D(const sp<const DisplayDevice>& hw, Mesh& mesh,
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Mesh& meshLeftTop, Mesh& meshRightBottom, uint32_t s3d_fmt) const
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{
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Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
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Mesh::VertexArray<vec2> positionLeftTop(meshLeftTop.getPositionArray<vec2>());
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Mesh::VertexArray<vec2> positionRightBottom(meshRightBottom.getPositionArray<vec2>());
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Mesh::VertexArray<vec2> texCoords(mesh.getTexCoordArray<vec2>());
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Mesh::VertexArray<vec2> texCoordsLeftTop(meshLeftTop.getTexCoordArray<vec2>());
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Mesh::VertexArray<vec2> texCoordsRightBottom(meshRightBottom.getTexCoordArray<vec2>());
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Rect scissor = hw->getBounds();
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uint32_t count = mesh.getVertexCount();
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while(count--) {
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positionLeftTop[count] = positionRightBottom[count] = position[count];
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texCoordsLeftTop[count] = texCoordsRightBottom[count] = texCoords[count];
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}
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switch (s3d_fmt) {
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case HWC_S3DMODE_LR:
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case HWC_S3DMODE_RL:
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{
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positionLeftTop[0].x = (position[0].x - scissor.left) / 2.0f + scissor.left;
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positionLeftTop[1].x = (position[1].x - scissor.left) / 2.0f + scissor.left;
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positionLeftTop[2].x = (position[2].x - scissor.left) / 2.0f + scissor.left;
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positionLeftTop[3].x = (position[3].x - scissor.left) / 2.0f + scissor.left;
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positionRightBottom[0].x = positionLeftTop[0].x + scissor.getWidth()/2;
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positionRightBottom[1].x = positionLeftTop[1].x + scissor.getWidth()/2;
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positionRightBottom[2].x = positionLeftTop[2].x + scissor.getWidth()/2;
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positionRightBottom[3].x = positionLeftTop[3].x + scissor.getWidth()/2;
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if(isYuvLayer()) {
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texCoordsLeftTop[0].x = texCoords[0].x / 2.0f;
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texCoordsLeftTop[1].x = texCoords[1].x / 2.0f;
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texCoordsLeftTop[2].x = texCoords[2].x / 2.0f;
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texCoordsLeftTop[3].x = texCoords[3].x / 2.0f;
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texCoordsRightBottom[0].x = texCoordsLeftTop[0].x + 0.5f;
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texCoordsRightBottom[1].x = texCoordsLeftTop[1].x + 0.5f;
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texCoordsRightBottom[2].x = texCoordsLeftTop[2].x + 0.5f;
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texCoordsRightBottom[3].x = texCoordsLeftTop[3].x + 0.5f;
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}
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break;
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}
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case HWC_S3DMODE_TB:
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{
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positionRightBottom[0].y = (position[0].y - scissor.top) / 2.0f + scissor.top;
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positionRightBottom[1].y = (position[1].y - scissor.top) / 2.0f + scissor.top;
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positionRightBottom[2].y = (position[2].y - scissor.top) / 2.0f + scissor.top;
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positionRightBottom[3].y = (position[3].y - scissor.top) / 2.0f + scissor.top;
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positionLeftTop[0].y = positionRightBottom[0].y + scissor.getHeight() / 2.0f;
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positionLeftTop[1].y = positionRightBottom[1].y + scissor.getHeight() / 2.0f;
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positionLeftTop[2].y = positionRightBottom[2].y + scissor.getHeight() / 2.0f;
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positionLeftTop[3].y = positionRightBottom[3].y + scissor.getHeight() / 2.0f;
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positionLeftTop[0].x = positionRightBottom[0].x = position[0].x;
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positionLeftTop[1].x = positionRightBottom[1].x = position[1].x;
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positionLeftTop[2].x = positionRightBottom[2].x = position[2].x;
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positionLeftTop[3].x = positionRightBottom[3].x = position[3].x;
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if(isYuvLayer()) {
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texCoordsRightBottom[0].y = texCoords[0].y / 2.0f;
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texCoordsRightBottom[1].y = texCoords[1].y / 2.0f;
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texCoordsRightBottom[2].y = texCoords[2].y / 2.0f;
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texCoordsRightBottom[3].y = texCoords[3].y / 2.0f;
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texCoordsLeftTop[0].y = texCoordsRightBottom[0].y + 0.5f;
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texCoordsLeftTop[1].y = texCoordsRightBottom[1].y + 0.5f;
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texCoordsLeftTop[2].y = texCoordsRightBottom[2].y + 0.5f;
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texCoordsLeftTop[3].y = texCoordsRightBottom[3].y + 0.5f;
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}
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break;
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}
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default:
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break;
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}
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}
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void ExLayer::handleOpenGLDraw(const sp<const DisplayDevice>& hw,
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Mesh& mesh) const
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{
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const State& s(getDrawingState());
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RenderEngine& engine(mFlinger->getRenderEngine());
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engine.setupLayerBlending(mPremultipliedAlpha, isOpaque(s), s.alpha);
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uint32_t s3d_fmt = getS3dFormat(hw);
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if (s3d_fmt == HWC_S3DMODE_NONE) {
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engine.drawMesh(mesh);
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} else {
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computeGeometryS3D(hw, mesh, mMeshLeftTop, mMeshRightBottom, s3d_fmt);
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// in non-primary case scissor might be not equal to hw bounds
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engine.setScissor(0, 0, hw->getWidth(), hw->getHeight());
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engine.drawMesh(mMeshLeftTop);
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engine.drawMesh(mMeshRightBottom);
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clearS3dFormat(hw);
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}
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engine.disableBlending();
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}
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#else
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uint32_t ExLayer::getS3dFormat(const sp<const DisplayDevice>&) const {
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return 0;
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}
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void ExLayer::clearS3dFormat(const sp<const DisplayDevice>&) const {
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}
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void ExLayer::computeGeometryS3D(const sp<const DisplayDevice>&, Mesh&,
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Mesh&, Mesh&, uint32_t) const {
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}
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void ExLayer::handleOpenGLDraw(const sp<const DisplayDevice>& /* hw */,
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Mesh& mesh) const {
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const State& s(getDrawingState());
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RenderEngine& engine(mFlinger->getRenderEngine());
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engine.setupLayerBlending(mPremultipliedAlpha, isOpaque(s), s.alpha);
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engine.drawMesh(mesh);
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engine.disableBlending();
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}
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#endif
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}; // namespace android
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