69 lines
2.2 KiB
C++
69 lines
2.2 KiB
C++
// VK tests
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//
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// Copyright (c) 2015-2016 The Khronos Group Inc.
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// Copyright (c) 2015-2016 Valve Corporation
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// Copyright (c) 2015-2016 LunarG, Inc.
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// Copyright (c) 2015-2016 Google, Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and/or associated documentation files (the "Materials"), to
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// deal in the Materials without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Materials, and to permit persons to whom the Materials are
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice(s) and this permission notice shall be included in
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// all copies or substantial portions of the Materials.
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//
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// THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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//
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE
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// USE OR OTHER DEALINGS IN THE MATERIALS.
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#ifndef VKTESTFRAMEWORKANDROID_H
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#define VKTESTFRAMEWORKANDROID_H
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#include "test_common.h"
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#include "vktestbinding.h"
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#if defined(NDEBUG)
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#define U_ASSERT_ONLY __attribute__((unused))
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#else
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#define U_ASSERT_ONLY
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#endif
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// Can be used by tests to record additional details / description of test
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#define TEST_DESCRIPTION(desc) RecordProperty("description", desc)
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#define ICD_SPV_MAGIC 0x07230203
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class VkTestFramework : public ::testing::Test
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{
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public:
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VkTestFramework();
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~VkTestFramework();
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static void InitArgs(int *argc, char *argv[]);
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static void Finish();
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VkFormat GetFormat(VkInstance instance, vk_testing::Device *device);
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bool GLSLtoSPV(const VkShaderStageFlagBits shader_type,
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const char *pshader,
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std::vector<unsigned int> &spv);
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static bool m_use_glsl;
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};
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class TestEnvironment : public ::testing::Environment
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{
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public:
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void SetUp();
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void TearDown();
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};
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#endif
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