/* * Copyright (c) 2015-2016 The Khronos Group Inc. * Copyright (c) 2015-2016 Valve Corporation * Copyright (c) 2015-2016 LunarG, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and/or associated documentation files (the "Materials"), to * deal in the Materials without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Materials, and to permit persons to whom the Materials are * furnished to do so, subject to the following conditions: * * The above copyright notice(s) and this permission notice shall be included in * all copies or substantial portions of the Materials. * * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE * USE OR OTHER DEALINGS IN THE MATERIALS. * * Author: Courtney Goeltzenleuchter * Author: David Pinedo * Author: Mark Lobodzinski */ #include #include #include #include #include #include #ifdef _WIN32 #include #include #endif // _WIN32 #include #define ERR(err) \ printf("%s:%d: failed with %s\n", __FILE__, __LINE__, \ vk_result_string(err)); #ifdef _WIN32 #define snprintf _snprintf // Returns nonzero if the console is used only for this process. Will return // zero if another process (such as cmd.exe) is also attached. static int ConsoleIsExclusive(void) { DWORD pids[2]; DWORD num_pids = GetConsoleProcessList(pids, ARRAYSIZE(pids)); return num_pids <= 1; } #define WAIT_FOR_CONSOLE_DESTROY \ do { \ if (ConsoleIsExclusive()) \ Sleep(INFINITE); \ } while (0) #else #define WAIT_FOR_CONSOLE_DESTROY #endif #define ERR_EXIT(err) \ do { \ ERR(err); \ fflush(stdout); \ WAIT_FOR_CONSOLE_DESTROY; \ exit(-1); \ } while (0) #if defined(NDEBUG) && defined(__GNUC__) #define U_ASSERT_ONLY __attribute__((unused)) #else #define U_ASSERT_ONLY #endif #define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0])) #define MAX_GPUS 8 #define MAX_QUEUE_TYPES 5 #define APP_SHORT_NAME "vulkaninfo" struct app_gpu; struct app_dev { struct app_gpu *gpu; /* point back to the GPU */ VkDevice obj; VkFormatProperties format_props[VK_FORMAT_RANGE_SIZE]; }; struct layer_extension_list { VkLayerProperties layer_properties; uint32_t extension_count; VkExtensionProperties *extension_properties; }; struct app_instance { VkInstance instance; uint32_t global_layer_count; struct layer_extension_list *global_layers; uint32_t global_extension_count; VkExtensionProperties *global_extensions; }; struct app_gpu { uint32_t id; VkPhysicalDevice obj; VkPhysicalDeviceProperties props; uint32_t queue_count; VkQueueFamilyProperties *queue_props; VkDeviceQueueCreateInfo *queue_reqs; VkPhysicalDeviceMemoryProperties memory_props; VkPhysicalDeviceFeatures features; VkPhysicalDevice limits; uint32_t device_layer_count; struct layer_extension_list *device_layers; uint32_t device_extension_count; VkExtensionProperties *device_extensions; struct app_dev dev; }; static VKAPI_ATTR VkBool32 VKAPI_CALL dbg_callback(VkFlags msgFlags, VkDebugReportObjectTypeEXT objType, uint64_t srcObject, size_t location, int32_t msgCode, const char *pLayerPrefix, const char *pMsg, void *pUserData) { char *message = (char *)malloc(strlen(pMsg) + 100); assert(message); if (msgFlags & VK_DEBUG_REPORT_ERROR_BIT_EXT) { sprintf(message, "ERROR: [%s] Code %d : %s", pLayerPrefix, msgCode, pMsg); } else if (msgFlags & VK_DEBUG_REPORT_WARNING_BIT_EXT) { sprintf(message, "WARNING: [%s] Code %d : %s", pLayerPrefix, msgCode, pMsg); } else if (msgFlags & VK_DEBUG_REPORT_INFORMATION_BIT_EXT) { sprintf(message, "INFO: [%s] Code %d : %s", pLayerPrefix, msgCode, pMsg); } else if (msgFlags & VK_DEBUG_REPORT_DEBUG_BIT_EXT) { sprintf(message, "DEBUG: [%s] Code %d : %s", pLayerPrefix, msgCode, pMsg); } printf("%s\n", message); fflush(stdout); free(message); /* * false indicates that layer should not bail-out of an * API call that had validation failures. This may mean that the * app dies inside the driver due to invalid parameter(s). * That's what would happen without validation layers, so we'll * keep that behavior here. */ return false; } static const char *vk_result_string(VkResult err) { switch (err) { #define STR(r) \ case r: \ return #r STR(VK_SUCCESS); STR(VK_NOT_READY); STR(VK_TIMEOUT); STR(VK_EVENT_SET); STR(VK_EVENT_RESET); STR(VK_ERROR_INITIALIZATION_FAILED); STR(VK_ERROR_OUT_OF_HOST_MEMORY); STR(VK_ERROR_OUT_OF_DEVICE_MEMORY); STR(VK_ERROR_DEVICE_LOST); STR(VK_ERROR_LAYER_NOT_PRESENT); STR(VK_ERROR_EXTENSION_NOT_PRESENT); STR(VK_ERROR_MEMORY_MAP_FAILED); STR(VK_ERROR_INCOMPATIBLE_DRIVER); #undef STR default: return "UNKNOWN_RESULT"; } } static const char *vk_physical_device_type_string(VkPhysicalDeviceType type) { switch (type) { #define STR(r) \ case VK_PHYSICAL_DEVICE_TYPE_##r: \ return #r STR(OTHER); STR(INTEGRATED_GPU); STR(DISCRETE_GPU); STR(VIRTUAL_GPU); #undef STR default: return "UNKNOWN_DEVICE"; } } static const char *vk_format_string(VkFormat fmt) { switch (fmt) { #define STR(r) \ case VK_FORMAT_##r: \ return #r STR(UNDEFINED); STR(R4G4_UNORM_PACK8); STR(R4G4B4A4_UNORM_PACK16); STR(B4G4R4A4_UNORM_PACK16); STR(R5G6B5_UNORM_PACK16); STR(B5G6R5_UNORM_PACK16); STR(R5G5B5A1_UNORM_PACK16); STR(B5G5R5A1_UNORM_PACK16); STR(A1R5G5B5_UNORM_PACK16); STR(R8_UNORM); STR(R8_SNORM); STR(R8_USCALED); STR(R8_SSCALED); STR(R8_UINT); STR(R8_SINT); STR(R8_SRGB); STR(R8G8_UNORM); STR(R8G8_SNORM); STR(R8G8_USCALED); STR(R8G8_SSCALED); STR(R8G8_UINT); STR(R8G8_SINT); STR(R8G8_SRGB); STR(R8G8B8_UNORM); STR(R8G8B8_SNORM); STR(R8G8B8_USCALED); STR(R8G8B8_SSCALED); STR(R8G8B8_UINT); STR(R8G8B8_SINT); STR(R8G8B8_SRGB); STR(B8G8R8_UNORM); STR(B8G8R8_SNORM); STR(B8G8R8_USCALED); STR(B8G8R8_SSCALED); STR(B8G8R8_UINT); STR(B8G8R8_SINT); STR(B8G8R8_SRGB); STR(R8G8B8A8_UNORM); STR(R8G8B8A8_SNORM); STR(R8G8B8A8_USCALED); STR(R8G8B8A8_SSCALED); STR(R8G8B8A8_UINT); STR(R8G8B8A8_SINT); STR(R8G8B8A8_SRGB); STR(B8G8R8A8_UNORM); STR(B8G8R8A8_SNORM); STR(B8G8R8A8_USCALED); STR(B8G8R8A8_SSCALED); STR(B8G8R8A8_UINT); STR(B8G8R8A8_SINT); STR(B8G8R8A8_SRGB); STR(A8B8G8R8_UNORM_PACK32); STR(A8B8G8R8_SNORM_PACK32); STR(A8B8G8R8_USCALED_PACK32); STR(A8B8G8R8_SSCALED_PACK32); STR(A8B8G8R8_UINT_PACK32); STR(A8B8G8R8_SINT_PACK32); STR(A8B8G8R8_SRGB_PACK32); STR(A2R10G10B10_UNORM_PACK32); STR(A2R10G10B10_SNORM_PACK32); STR(A2R10G10B10_USCALED_PACK32); STR(A2R10G10B10_SSCALED_PACK32); STR(A2R10G10B10_UINT_PACK32); STR(A2R10G10B10_SINT_PACK32); STR(A2B10G10R10_UNORM_PACK32); STR(A2B10G10R10_SNORM_PACK32); STR(A2B10G10R10_USCALED_PACK32); STR(A2B10G10R10_SSCALED_PACK32); STR(A2B10G10R10_UINT_PACK32); STR(A2B10G10R10_SINT_PACK32); STR(R16_UNORM); STR(R16_SNORM); STR(R16_USCALED); STR(R16_SSCALED); STR(R16_UINT); STR(R16_SINT); STR(R16_SFLOAT); STR(R16G16_UNORM); STR(R16G16_SNORM); STR(R16G16_USCALED); STR(R16G16_SSCALED); STR(R16G16_UINT); STR(R16G16_SINT); STR(R16G16_SFLOAT); STR(R16G16B16_UNORM); STR(R16G16B16_SNORM); STR(R16G16B16_USCALED); STR(R16G16B16_SSCALED); STR(R16G16B16_UINT); STR(R16G16B16_SINT); STR(R16G16B16_SFLOAT); STR(R16G16B16A16_UNORM); STR(R16G16B16A16_SNORM); STR(R16G16B16A16_USCALED); STR(R16G16B16A16_SSCALED); STR(R16G16B16A16_UINT); STR(R16G16B16A16_SINT); STR(R16G16B16A16_SFLOAT); STR(R32_UINT); STR(R32_SINT); STR(R32_SFLOAT); STR(R32G32_UINT); STR(R32G32_SINT); STR(R32G32_SFLOAT); STR(R32G32B32_UINT); STR(R32G32B32_SINT); STR(R32G32B32_SFLOAT); STR(R32G32B32A32_UINT); STR(R32G32B32A32_SINT); STR(R32G32B32A32_SFLOAT); STR(R64_UINT); STR(R64_SINT); STR(R64_SFLOAT); STR(R64G64_UINT); STR(R64G64_SINT); STR(R64G64_SFLOAT); STR(R64G64B64_UINT); STR(R64G64B64_SINT); STR(R64G64B64_SFLOAT); STR(R64G64B64A64_UINT); STR(R64G64B64A64_SINT); STR(R64G64B64A64_SFLOAT); STR(B10G11R11_UFLOAT_PACK32); STR(E5B9G9R9_UFLOAT_PACK32); STR(D16_UNORM); STR(X8_D24_UNORM_PACK32); STR(D32_SFLOAT); STR(S8_UINT); STR(D16_UNORM_S8_UINT); STR(D24_UNORM_S8_UINT); STR(D32_SFLOAT_S8_UINT); STR(BC1_RGB_UNORM_BLOCK); STR(BC1_RGB_SRGB_BLOCK); STR(BC2_UNORM_BLOCK); STR(BC2_SRGB_BLOCK); STR(BC3_UNORM_BLOCK); STR(BC3_SRGB_BLOCK); STR(BC4_UNORM_BLOCK); STR(BC4_SNORM_BLOCK); STR(BC5_UNORM_BLOCK); STR(BC5_SNORM_BLOCK); STR(BC6H_UFLOAT_BLOCK); STR(BC6H_SFLOAT_BLOCK); STR(BC7_UNORM_BLOCK); STR(BC7_SRGB_BLOCK); STR(ETC2_R8G8B8_UNORM_BLOCK); STR(ETC2_R8G8B8A1_UNORM_BLOCK); STR(ETC2_R8G8B8A8_UNORM_BLOCK); STR(EAC_R11_UNORM_BLOCK); STR(EAC_R11_SNORM_BLOCK); STR(EAC_R11G11_UNORM_BLOCK); STR(EAC_R11G11_SNORM_BLOCK); STR(ASTC_4x4_UNORM_BLOCK); STR(ASTC_4x4_SRGB_BLOCK); STR(ASTC_5x4_UNORM_BLOCK); STR(ASTC_5x4_SRGB_BLOCK); STR(ASTC_5x5_UNORM_BLOCK); STR(ASTC_5x5_SRGB_BLOCK); STR(ASTC_6x5_UNORM_BLOCK); STR(ASTC_6x5_SRGB_BLOCK); STR(ASTC_6x6_UNORM_BLOCK); STR(ASTC_6x6_SRGB_BLOCK); STR(ASTC_8x5_UNORM_BLOCK); STR(ASTC_8x5_SRGB_BLOCK); STR(ASTC_8x6_UNORM_BLOCK); STR(ASTC_8x6_SRGB_BLOCK); STR(ASTC_8x8_UNORM_BLOCK); STR(ASTC_8x8_SRGB_BLOCK); STR(ASTC_10x5_UNORM_BLOCK); STR(ASTC_10x5_SRGB_BLOCK); STR(ASTC_10x6_UNORM_BLOCK); STR(ASTC_10x6_SRGB_BLOCK); STR(ASTC_10x8_UNORM_BLOCK); STR(ASTC_10x8_SRGB_BLOCK); STR(ASTC_10x10_UNORM_BLOCK); STR(ASTC_10x10_SRGB_BLOCK); STR(ASTC_12x10_UNORM_BLOCK); STR(ASTC_12x10_SRGB_BLOCK); STR(ASTC_12x12_UNORM_BLOCK); STR(ASTC_12x12_SRGB_BLOCK); #undef STR default: return "UNKNOWN_FORMAT"; } } static void app_dev_init_formats(struct app_dev *dev) { VkFormat f; for (f = 0; f < VK_FORMAT_RANGE_SIZE; f++) { const VkFormat fmt = f; vkGetPhysicalDeviceFormatProperties(dev->gpu->obj, fmt, &dev->format_props[f]); } } static void extract_version(uint32_t version, uint32_t *major, uint32_t *minor, uint32_t *patch) { *major = version >> 22; *minor = (version >> 12) & 0x3ff; *patch = version & 0xfff; } static void app_get_physical_device_layer_extensions( struct app_gpu *gpu, char *layer_name, uint32_t *extension_count, VkExtensionProperties **extension_properties) { VkResult err; uint32_t ext_count = 0; VkExtensionProperties *ext_ptr = NULL; /* repeat get until VK_INCOMPLETE goes away */ do { err = vkEnumerateDeviceExtensionProperties(gpu->obj, layer_name, &ext_count, NULL); assert(!err); if (ext_ptr) { free(ext_ptr); } ext_ptr = malloc(ext_count * sizeof(VkExtensionProperties)); err = vkEnumerateDeviceExtensionProperties(gpu->obj, layer_name, &ext_count, ext_ptr); } while (err == VK_INCOMPLETE); assert(!err); *extension_count = ext_count; *extension_properties = ext_ptr; } static void app_dev_init(struct app_dev *dev, struct app_gpu *gpu) { VkDeviceCreateInfo info = { .sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO, .pNext = NULL, .queueCreateInfoCount = 0, .pQueueCreateInfos = NULL, .enabledLayerCount = 0, .ppEnabledLayerNames = NULL, .enabledExtensionCount = 0, .ppEnabledExtensionNames = NULL, }; VkResult U_ASSERT_ONLY err; // Extensions to enable static const char *known_extensions[] = { VK_KHR_SWAPCHAIN_EXTENSION_NAME, }; uint32_t count = 0; /* Scan layers */ VkLayerProperties *device_layer_properties = NULL; struct layer_extension_list *device_layers = NULL; do { err = vkEnumerateDeviceLayerProperties(gpu->obj, &count, NULL); assert(!err); if (device_layer_properties) { free(device_layer_properties); } device_layer_properties = malloc(sizeof(VkLayerProperties) * count); assert(device_layer_properties); if (device_layers) { free(device_layers); } device_layers = malloc(sizeof(struct layer_extension_list) * count); assert(device_layers); err = vkEnumerateDeviceLayerProperties(gpu->obj, &count, device_layer_properties); } while (err == VK_INCOMPLETE); assert(!err); gpu->device_layer_count = count; gpu->device_layers = device_layers; for (uint32_t i = 0; i < gpu->device_layer_count; i++) { VkLayerProperties *src_info = &device_layer_properties[i]; struct layer_extension_list *dst_info = &gpu->device_layers[i]; memcpy(&dst_info->layer_properties, src_info, sizeof(VkLayerProperties)); /* Save away layer extension info for report */ app_get_physical_device_layer_extensions( gpu, src_info->layerName, &dst_info->extension_count, &dst_info->extension_properties); } free(device_layer_properties); app_get_physical_device_layer_extensions( gpu, NULL, &gpu->device_extension_count, &gpu->device_extensions); fflush(stdout); uint32_t enabled_extension_count = 0; uint32_t known_extension_count = ARRAY_SIZE(known_extensions); for (uint32_t i = 0; i < known_extension_count; i++) { VkBool32 extension_found = 0; for (uint32_t j = 0; j < gpu->device_extension_count; j++) { VkExtensionProperties *ext_prop = &gpu->device_extensions[j]; if (!strcmp(known_extensions[i], ext_prop->extensionName)) { extension_found = 1; enabled_extension_count++; } } if (!extension_found) { printf("Cannot find extension: %s\n", known_extensions[i]); ERR_EXIT(VK_ERROR_EXTENSION_NOT_PRESENT); } } /* request all queues */ info.queueCreateInfoCount = gpu->queue_count; info.pQueueCreateInfos = gpu->queue_reqs; info.enabledLayerCount = 0; info.ppEnabledLayerNames = NULL; info.enabledExtensionCount = enabled_extension_count; info.ppEnabledExtensionNames = (const char *const *)known_extensions; dev->gpu = gpu; err = vkCreateDevice(gpu->obj, &info, NULL, &dev->obj); if (err) ERR_EXIT(err); } static void app_dev_destroy(struct app_dev *dev) { vkDestroyDevice(dev->obj, NULL); } static void app_get_global_layer_extensions(char *layer_name, uint32_t *extension_count, VkExtensionProperties **extension_properties) { VkResult err; uint32_t ext_count = 0; VkExtensionProperties *ext_ptr = NULL; /* repeat get until VK_INCOMPLETE goes away */ do { err = vkEnumerateInstanceExtensionProperties(layer_name, &ext_count, NULL); assert(!err); if (ext_ptr) { free(ext_ptr); } ext_ptr = malloc(ext_count * sizeof(VkExtensionProperties)); err = vkEnumerateInstanceExtensionProperties(layer_name, &ext_count, ext_ptr); } while (err == VK_INCOMPLETE); assert(!err); *extension_count = ext_count; *extension_properties = ext_ptr; } static void app_create_instance(struct app_instance *inst) { const VkApplicationInfo app_info = { .sType = VK_STRUCTURE_TYPE_APPLICATION_INFO, .pNext = NULL, .pApplicationName = APP_SHORT_NAME, .applicationVersion = 1, .pEngineName = APP_SHORT_NAME, .engineVersion = 1, .apiVersion = VK_API_VERSION_1_0, }; VkInstanceCreateInfo inst_info = { .sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO, .pNext = NULL, .pApplicationInfo = &app_info, .enabledLayerCount = 0, .ppEnabledLayerNames = NULL, .enabledExtensionCount = 0, .ppEnabledExtensionNames = NULL, }; VkResult U_ASSERT_ONLY err; // Global Extensions to enable static char *known_extensions[] = { VK_KHR_SURFACE_EXTENSION_NAME, #ifdef VK_USE_PLATFORM_ANDROID_KHR VK_KHR_ANDROID_SURFACE_EXTENSION_NAME, #endif #ifdef VK_USE_PLATFORM_MIR_KHR VK_KHR_MIR_SURFACE_EXTENSION_NAME, #endif #ifdef VK_USE_PLATFORM_WAYLAND_KHR VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME, #endif #ifdef VK_USE_PLATFORM_WIN32_KHR VK_KHR_WIN32_SURFACE_EXTENSION_NAME, #endif #ifdef VK_USE_PLATFORM_XCB_KHR VK_KHR_XCB_SURFACE_EXTENSION_NAME, #endif #ifdef VK_USE_PLATFORM_XLIB_KHR VK_KHR_XLIB_SURFACE_EXTENSION_NAME, #endif }; uint32_t global_extension_count = 0; uint32_t count = 0; /* Scan layers */ VkLayerProperties *global_layer_properties = NULL; struct layer_extension_list *global_layers = NULL; do { err = vkEnumerateInstanceLayerProperties(&count, NULL); assert(!err); if (global_layer_properties) { free(global_layer_properties); } global_layer_properties = malloc(sizeof(VkLayerProperties) * count); assert(global_layer_properties); if (global_layers) { free(global_layers); } global_layers = malloc(sizeof(struct layer_extension_list) * count); assert(global_layers); err = vkEnumerateInstanceLayerProperties(&count, global_layer_properties); } while (err == VK_INCOMPLETE); assert(!err); inst->global_layer_count = count; inst->global_layers = global_layers; for (uint32_t i = 0; i < inst->global_layer_count; i++) { VkLayerProperties *src_info = &global_layer_properties[i]; struct layer_extension_list *dst_info = &inst->global_layers[i]; memcpy(&dst_info->layer_properties, src_info, sizeof(VkLayerProperties)); /* Save away layer extension info for report */ app_get_global_layer_extensions(src_info->layerName, &dst_info->extension_count, &dst_info->extension_properties); } free(global_layer_properties); /* Collect global extensions */ inst->global_extension_count = 0; app_get_global_layer_extensions(NULL, &inst->global_extension_count, &inst->global_extensions); for (uint32_t i = 0; i < ARRAY_SIZE(known_extensions); i++) { VkBool32 extension_found = 0; for (uint32_t j = 0; j < inst->global_extension_count; j++) { VkExtensionProperties *extension_prop = &inst->global_extensions[j]; if (!strcmp(known_extensions[i], extension_prop->extensionName)) { extension_found = 1; global_extension_count++; } } if (!extension_found) { printf("Cannot find extension: %s\n", known_extensions[i]); ERR_EXIT(VK_ERROR_EXTENSION_NOT_PRESENT); } } inst_info.enabledExtensionCount = global_extension_count; inst_info.ppEnabledExtensionNames = (const char *const *)known_extensions; VkDebugReportCallbackCreateInfoEXT dbg_info; memset(&dbg_info, 0, sizeof(dbg_info)); dbg_info.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT; dbg_info.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT | VK_DEBUG_REPORT_INFORMATION_BIT_EXT; dbg_info.pfnCallback = dbg_callback; inst_info.pNext = &dbg_info; err = vkCreateInstance(&inst_info, NULL, &inst->instance); if (err == VK_ERROR_INCOMPATIBLE_DRIVER) { printf("Cannot create Vulkan instance.\n"); ERR_EXIT(err); } else if (err) { ERR_EXIT(err); } } static void app_destroy_instance(struct app_instance *inst) { free(inst->global_extensions); vkDestroyInstance(inst->instance, NULL); } static void app_gpu_init(struct app_gpu *gpu, uint32_t id, VkPhysicalDevice obj) { uint32_t i; memset(gpu, 0, sizeof(*gpu)); gpu->id = id; gpu->obj = obj; vkGetPhysicalDeviceProperties(gpu->obj, &gpu->props); /* get queue count */ vkGetPhysicalDeviceQueueFamilyProperties(gpu->obj, &gpu->queue_count, NULL); gpu->queue_props = malloc(sizeof(gpu->queue_props[0]) * gpu->queue_count); if (!gpu->queue_props) ERR_EXIT(VK_ERROR_OUT_OF_HOST_MEMORY); vkGetPhysicalDeviceQueueFamilyProperties(gpu->obj, &gpu->queue_count, gpu->queue_props); /* set up queue requests */ gpu->queue_reqs = malloc(sizeof(*gpu->queue_reqs) * gpu->queue_count); if (!gpu->queue_reqs) ERR_EXIT(VK_ERROR_OUT_OF_HOST_MEMORY); for (i = 0; i < gpu->queue_count; i++) { float *queue_priorities = malloc(gpu->queue_props[i].queueCount * sizeof(float)); memset(queue_priorities, 0, gpu->queue_props[i].queueCount * sizeof(float)); gpu->queue_reqs[i].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO; gpu->queue_reqs[i].pNext = NULL; gpu->queue_reqs[i].queueFamilyIndex = i; gpu->queue_reqs[i].queueCount = gpu->queue_props[i].queueCount; gpu->queue_reqs[i].pQueuePriorities = queue_priorities; } vkGetPhysicalDeviceMemoryProperties(gpu->obj, &gpu->memory_props); vkGetPhysicalDeviceFeatures(gpu->obj, &gpu->features); app_dev_init(&gpu->dev, gpu); app_dev_init_formats(&gpu->dev); } static void app_gpu_destroy(struct app_gpu *gpu) { app_dev_destroy(&gpu->dev); free(gpu->device_extensions); for (uint32_t i = 0; i < gpu->queue_count; i++) { free((void *)gpu->queue_reqs[i].pQueuePriorities); } free(gpu->queue_reqs); free(gpu->queue_props); } // clang-format off static void app_dev_dump_format_props(const struct app_dev *dev, VkFormat fmt) { const VkFormatProperties *props = &dev->format_props[fmt]; struct { const char *name; VkFlags flags; } features[3]; uint32_t i; features[0].name = "linearTiling FormatFeatureFlags"; features[0].flags = props->linearTilingFeatures; features[1].name = "optimalTiling FormatFeatureFlags"; features[1].flags = props->optimalTilingFeatures; features[2].name = "bufferFeatures FormatFeatureFlags"; features[2].flags = props->bufferFeatures; printf("\nFORMAT_%s:", vk_format_string(fmt)); for (i = 0; i < ARRAY_SIZE(features); i++) { printf("\n\t%s:", features[i].name); if (features[i].flags == 0) { printf("\n\t\tNone"); } else { printf("%s%s%s%s%s%s%s%s%s%s%s%s%s", ((features[i].flags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT) ? "\n\t\tVK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT" : ""), ((features[i].flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT) ? "\n\t\tVK_FORMAT_FEATURE_STORAGE_IMAGE_BIT" : ""), ((features[i].flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT) ? "\n\t\tVK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT" : ""), ((features[i].flags & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT) ? "\n\t\tVK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT" : ""), ((features[i].flags & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT) ? "\n\t\tVK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT" : ""), ((features[i].flags & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT) ? "\n\t\tVK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT" : ""), ((features[i].flags & VK_FORMAT_FEATURE_BLIT_SRC_BIT) ? "\n\t\tVK_FORMAT_FEATURE_BLIT_SRC_BIT" : ""), ((features[i].flags & VK_FORMAT_FEATURE_BLIT_DST_BIT) ? "\n\t\tVK_FORMAT_FEATURE_BLIT_DST_BIT" : ""), ((features[i].flags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT) ? "\n\t\tVK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT" : ""), ((features[i].flags & VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT) ? "\n\t\tVK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT" : ""), ((features[i].flags & VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT) ? "\n\t\tVK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT" : ""), ((features[i].flags & VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT) ? "\n\t\tVK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT" : ""), ((features[i].flags & VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT) ? "\n\t\tVK_FORMAT_FEATURE_VERTEX_BUFFER_BIT" : "")); } } printf("\n"); } static void app_dev_dump(const struct app_dev *dev) { VkFormat fmt; for (fmt = 0; fmt < VK_FORMAT_RANGE_SIZE; fmt++) { app_dev_dump_format_props(dev, fmt); } } #ifdef _WIN32 #define PRINTF_SIZE_T_SPECIFIER "%Iu" #else #define PRINTF_SIZE_T_SPECIFIER "%zu" #endif static void app_gpu_dump_features(const struct app_gpu *gpu) { const VkPhysicalDeviceFeatures *features = &gpu->features; printf("VkPhysicalDeviceFeatures:\n"); printf("=========================\n"); printf("\trobustBufferAccess = %u\n", features->robustBufferAccess ); printf("\tfullDrawIndexUint32 = %u\n", features->fullDrawIndexUint32 ); printf("\timageCubeArray = %u\n", features->imageCubeArray ); printf("\tindependentBlend = %u\n", features->independentBlend ); printf("\tgeometryShader = %u\n", features->geometryShader ); printf("\ttessellationShader = %u\n", features->tessellationShader ); printf("\tsampleRateShading = %u\n", features->sampleRateShading ); printf("\tdualSrcBlend = %u\n", features->dualSrcBlend ); printf("\tlogicOp = %u\n", features->logicOp ); printf("\tmultiDrawIndirect = %u\n", features->multiDrawIndirect ); printf("\tdrawIndirectFirstInstance = %u\n", features->drawIndirectFirstInstance ); printf("\tdepthClamp = %u\n", features->depthClamp ); printf("\tdepthBiasClamp = %u\n", features->depthBiasClamp ); printf("\tfillModeNonSolid = %u\n", features->fillModeNonSolid ); printf("\tdepthBounds = %u\n", features->depthBounds ); printf("\twideLines = %u\n", features->wideLines ); printf("\tlargePoints = %u\n", features->largePoints ); printf("\ttextureCompressionETC2 = %u\n", features->textureCompressionETC2 ); printf("\ttextureCompressionASTC_LDR = %u\n", features->textureCompressionASTC_LDR ); printf("\ttextureCompressionBC = %u\n", features->textureCompressionBC ); printf("\tocclusionQueryPrecise = %u\n", features->occlusionQueryPrecise ); printf("\tpipelineStatisticsQuery = %u\n", features->pipelineStatisticsQuery ); printf("\tvertexSideEffects = %u\n", features->vertexPipelineStoresAndAtomics ); printf("\ttessellationSideEffects = %u\n", features->fragmentStoresAndAtomics ); printf("\tgeometrySideEffects = %u\n", features->shaderTessellationAndGeometryPointSize ); printf("\tshaderImageGatherExtended = %u\n", features->shaderImageGatherExtended ); printf("\tshaderStorageImageExtendedFormats = %u\n", features->shaderStorageImageExtendedFormats ); printf("\tshaderStorageImageMultisample = %u\n", features->shaderStorageImageMultisample ); printf("\tshaderStorageImageReadWithoutFormat = %u\n", features->shaderStorageImageReadWithoutFormat ); printf("\tshaderStorageImageWriteWithoutFormat = %u\n", features->shaderStorageImageWriteWithoutFormat ); printf("\tshaderUniformBufferArrayDynamicIndexing = %u\n", features->shaderUniformBufferArrayDynamicIndexing); printf("\tshaderSampledImageArrayDynamicIndexing = %u\n", features->shaderSampledImageArrayDynamicIndexing ); printf("\tshaderStorageBufferArrayDynamicIndexing = %u\n", features->shaderStorageBufferArrayDynamicIndexing); printf("\tshaderStorageImageArrayDynamicIndexing = %u\n", features->shaderStorageImageArrayDynamicIndexing ); printf("\tshaderClipDistance = %u\n", features->shaderClipDistance ); printf("\tshaderCullDistance = %u\n", features->shaderCullDistance ); printf("\tshaderFloat64 = %u\n", features->shaderFloat64 ); printf("\tshaderInt64 = %u\n", features->shaderInt64 ); printf("\tshaderInt16 = %u\n", features->shaderInt16 ); printf("\tshaderResourceResidency = %u\n", features->shaderResourceResidency ); printf("\tshaderResourceMinLod = %u\n", features->shaderResourceMinLod ); printf("\talphaToOne = %u\n", features->alphaToOne ); printf("\tsparseBinding = %u\n", features->sparseBinding ); printf("\tsparseResidencyBuffer = %u\n", features->sparseResidencyBuffer ); printf("\tsparseResidencyImage2D = %u\n", features->sparseResidencyImage2D ); printf("\tsparseResidencyImage3D = %u\n", features->sparseResidencyImage3D ); printf("\tsparseResidency2Samples = %u\n", features->sparseResidency2Samples ); printf("\tsparseResidency4Samples = %u\n", features->sparseResidency4Samples ); printf("\tsparseResidency8Samples = %u\n", features->sparseResidency8Samples ); printf("\tsparseResidency16Samples = %u\n", features->sparseResidency16Samples ); printf("\tsparseResidencyAliased = %u\n", features->sparseResidencyAliased ); printf("\tvariableMultisampleRate = %u\n", features->variableMultisampleRate ); printf("\tiheritedQueries = %u\n", features->inheritedQueries ); } static void app_dump_sparse_props(const VkPhysicalDeviceSparseProperties *sparseProps) { printf("\tVkPhysicalDeviceSparseProperties:\n"); printf("\t---------------------------------\n"); printf("\t\tresidencyStandard2DBlockShape = %u\n", sparseProps->residencyStandard2DBlockShape ); printf("\t\tresidencyStandard2DMultisampleBlockShape = %u\n", sparseProps->residencyStandard2DMultisampleBlockShape); printf("\t\tresidencyStandard3DBlockShape = %u\n", sparseProps->residencyStandard3DBlockShape ); printf("\t\tresidencyAlignedMipSize = %u\n", sparseProps->residencyAlignedMipSize ); printf("\t\tresidencyNonResidentStrict = %u\n", sparseProps->residencyNonResidentStrict ); } static void app_dump_limits(const VkPhysicalDeviceLimits *limits) { printf("\tVkPhysicalDeviceLimits:\n"); printf("\t-----------------------\n"); printf("\t\tmaxImageDimension1D = 0x%" PRIxLEAST32 "\n", limits->maxImageDimension1D ); printf("\t\tmaxImageDimension2D = 0x%" PRIxLEAST32 "\n", limits->maxImageDimension2D ); printf("\t\tmaxImageDimension3D = 0x%" PRIxLEAST32 "\n", limits->maxImageDimension3D ); printf("\t\tmaxImageDimensionCube = 0x%" PRIxLEAST32 "\n", limits->maxImageDimensionCube ); printf("\t\tmaxImageArrayLayers = 0x%" PRIxLEAST32 "\n", limits->maxImageArrayLayers ); printf("\t\tmaxTexelBufferElements = 0x%" PRIxLEAST32 "\n", limits->maxTexelBufferElements ); printf("\t\tmaxUniformBufferRange = 0x%" PRIxLEAST32 "\n", limits->maxUniformBufferRange ); printf("\t\tmaxStorageBufferRange = 0x%" PRIxLEAST32 "\n", limits->maxStorageBufferRange ); printf("\t\tmaxPushConstantsSize = 0x%" PRIxLEAST32 "\n", limits->maxPushConstantsSize ); printf("\t\tmaxMemoryAllocationCount = 0x%" PRIxLEAST32 "\n", limits->maxMemoryAllocationCount ); printf("\t\tmaxSamplerAllocationCount = 0x%" PRIxLEAST32 "\n", limits->maxSamplerAllocationCount ); printf("\t\tbufferImageGranularity = 0x%" PRIxLEAST64 "\n", limits->bufferImageGranularity ); printf("\t\tsparseAddressSpaceSize = 0x%" PRIxLEAST64 "\n", limits->sparseAddressSpaceSize ); printf("\t\tmaxBoundDescriptorSets = 0x%" PRIxLEAST32 "\n", limits->maxBoundDescriptorSets ); printf("\t\tmaxPerStageDescriptorSamplers = 0x%" PRIxLEAST32 "\n", limits->maxPerStageDescriptorSamplers ); printf("\t\tmaxPerStageDescriptorUniformBuffers = 0x%" PRIxLEAST32 "\n", limits->maxPerStageDescriptorUniformBuffers ); printf("\t\tmaxPerStageDescriptorStorageBuffers = 0x%" PRIxLEAST32 "\n", limits->maxPerStageDescriptorStorageBuffers ); printf("\t\tmaxPerStageDescriptorSampledImages = 0x%" PRIxLEAST32 "\n", limits->maxPerStageDescriptorSampledImages ); printf("\t\tmaxPerStageDescriptorStorageImages = 0x%" PRIxLEAST32 "\n", limits->maxPerStageDescriptorStorageImages ); printf("\t\tmaxPerStageDescriptorInputAttachments = 0x%" PRIxLEAST32 "\n", limits->maxPerStageDescriptorInputAttachments ); printf("\t\tmaxPerStageResources = 0x%" PRIxLEAST32 "\n", limits->maxPerStageResources ); printf("\t\tmaxDescriptorSetSamplers = 0x%" PRIxLEAST32 "\n", limits->maxDescriptorSetSamplers ); printf("\t\tmaxDescriptorSetUniformBuffers = 0x%" PRIxLEAST32 "\n", limits->maxDescriptorSetUniformBuffers ); printf("\t\tmaxDescriptorSetUniformBuffersDynamic = 0x%" PRIxLEAST32 "\n", limits->maxDescriptorSetUniformBuffersDynamic ); printf("\t\tmaxDescriptorSetStorageBuffers = 0x%" PRIxLEAST32 "\n", limits->maxDescriptorSetStorageBuffers ); printf("\t\tmaxDescriptorSetStorageBuffersDynamic = 0x%" PRIxLEAST32 "\n", limits->maxDescriptorSetStorageBuffersDynamic ); printf("\t\tmaxDescriptorSetSampledImages = 0x%" PRIxLEAST32 "\n", limits->maxDescriptorSetSampledImages ); printf("\t\tmaxDescriptorSetStorageImages = 0x%" PRIxLEAST32 "\n", limits->maxDescriptorSetStorageImages ); printf("\t\tmaxDescriptorSetInputAttachments = 0x%" PRIxLEAST32 "\n", limits->maxDescriptorSetInputAttachments ); printf("\t\tmaxVertexInputAttributes = 0x%" PRIxLEAST32 "\n", limits->maxVertexInputAttributes ); printf("\t\tmaxVertexInputBindings = 0x%" PRIxLEAST32 "\n", limits->maxVertexInputBindings ); printf("\t\tmaxVertexInputAttributeOffset = 0x%" PRIxLEAST32 "\n", limits->maxVertexInputAttributeOffset ); printf("\t\tmaxVertexInputBindingStride = 0x%" PRIxLEAST32 "\n", limits->maxVertexInputBindingStride ); printf("\t\tmaxVertexOutputComponents = 0x%" PRIxLEAST32 "\n", limits->maxVertexOutputComponents ); printf("\t\tmaxTessellationGenerationLevel = 0x%" PRIxLEAST32 "\n", limits->maxTessellationGenerationLevel ); printf("\t\tmaxTessellationPatchSize = 0x%" PRIxLEAST32 "\n", limits->maxTessellationPatchSize ); printf("\t\tmaxTessellationControlPerVertexInputComponents = 0x%" PRIxLEAST32 "\n", limits->maxTessellationControlPerVertexInputComponents ); printf("\t\tmaxTessellationControlPerVertexOutputComponents = 0x%" PRIxLEAST32 "\n", limits->maxTessellationControlPerVertexOutputComponents); printf("\t\tmaxTessellationControlPerPatchOutputComponents = 0x%" PRIxLEAST32 "\n", limits->maxTessellationControlPerPatchOutputComponents ); printf("\t\tmaxTessellationControlTotalOutputComponents = 0x%" PRIxLEAST32 "\n", limits->maxTessellationControlTotalOutputComponents ); printf("\t\tmaxTessellationEvaluationInputComponents = 0x%" PRIxLEAST32 "\n", limits->maxTessellationEvaluationInputComponents ); printf("\t\tmaxTessellationEvaluationOutputComponents = 0x%" PRIxLEAST32 "\n", limits->maxTessellationEvaluationOutputComponents ); printf("\t\tmaxGeometryShaderInvocations = 0x%" PRIxLEAST32 "\n", limits->maxGeometryShaderInvocations ); printf("\t\tmaxGeometryInputComponents = 0x%" PRIxLEAST32 "\n", limits->maxGeometryInputComponents ); printf("\t\tmaxGeometryOutputComponents = 0x%" PRIxLEAST32 "\n", limits->maxGeometryOutputComponents ); printf("\t\tmaxGeometryOutputVertices = 0x%" PRIxLEAST32 "\n", limits->maxGeometryOutputVertices ); printf("\t\tmaxGeometryTotalOutputComponents = 0x%" PRIxLEAST32 "\n", limits->maxGeometryTotalOutputComponents ); printf("\t\tmaxFragmentInputComponents = 0x%" PRIxLEAST32 "\n", limits->maxFragmentInputComponents ); printf("\t\tmaxFragmentOutputAttachments = 0x%" PRIxLEAST32 "\n", limits->maxFragmentOutputAttachments ); printf("\t\tmaxFragmentDualSrcAttachments = 0x%" PRIxLEAST32 "\n", limits->maxFragmentDualSrcAttachments ); printf("\t\tmaxFragmentCombinedOutputResources = 0x%" PRIxLEAST32 "\n", limits->maxFragmentCombinedOutputResources ); printf("\t\tmaxComputeSharedMemorySize = 0x%" PRIxLEAST32 "\n", limits->maxComputeSharedMemorySize ); printf("\t\tmaxComputeWorkGroupCount[0] = 0x%" PRIxLEAST32 "\n", limits->maxComputeWorkGroupCount[0] ); printf("\t\tmaxComputeWorkGroupCount[1] = 0x%" PRIxLEAST32 "\n", limits->maxComputeWorkGroupCount[1] ); printf("\t\tmaxComputeWorkGroupCount[2] = 0x%" PRIxLEAST32 "\n", limits->maxComputeWorkGroupCount[2] ); printf("\t\tmaxComputeWorkGroupInvocations = 0x%" PRIxLEAST32 "\n", limits->maxComputeWorkGroupInvocations ); printf("\t\tmaxComputeWorkGroupSize[0] = 0x%" PRIxLEAST32 "\n", limits->maxComputeWorkGroupSize[0] ); printf("\t\tmaxComputeWorkGroupSize[1] = 0x%" PRIxLEAST32 "\n", limits->maxComputeWorkGroupSize[1] ); printf("\t\tmaxComputeWorkGroupSize[2] = 0x%" PRIxLEAST32 "\n", limits->maxComputeWorkGroupSize[2] ); printf("\t\tsubPixelPrecisionBits = 0x%" PRIxLEAST32 "\n", limits->subPixelPrecisionBits ); printf("\t\tsubTexelPrecisionBits = 0x%" PRIxLEAST32 "\n", limits->subTexelPrecisionBits ); printf("\t\tmipmapPrecisionBits = 0x%" PRIxLEAST32 "\n", limits->mipmapPrecisionBits ); printf("\t\tmaxDrawIndexedIndexValue = 0x%" PRIxLEAST32 "\n", limits->maxDrawIndexedIndexValue ); printf("\t\tmaxDrawIndirectCount = 0x%" PRIxLEAST32 "\n", limits->maxDrawIndirectCount ); printf("\t\tmaxSamplerLodBias = %f\n", limits->maxSamplerLodBias ); printf("\t\tmaxSamplerAnisotropy = %f\n", limits->maxSamplerAnisotropy ); printf("\t\tmaxViewports = 0x%" PRIxLEAST32 "\n", limits->maxViewports ); printf("\t\tmaxViewportDimensions[0] = 0x%" PRIxLEAST32 "\n", limits->maxViewportDimensions[0] ); printf("\t\tmaxViewportDimensions[1] = 0x%" PRIxLEAST32 "\n", limits->maxViewportDimensions[1] ); printf("\t\tviewportBoundsRange[0] = %f\n", limits->viewportBoundsRange[0] ); printf("\t\tviewportBoundsRange[1] = %f\n", limits->viewportBoundsRange[1] ); printf("\t\tviewportSubPixelBits = 0x%" PRIxLEAST32 "\n", limits->viewportSubPixelBits ); printf("\t\tminMemoryMapAlignment = " PRINTF_SIZE_T_SPECIFIER "\n", limits->minMemoryMapAlignment ); printf("\t\tminTexelBufferOffsetAlignment = 0x%" PRIxLEAST64 "\n", limits->minTexelBufferOffsetAlignment ); printf("\t\tminUniformBufferOffsetAlignment = 0x%" PRIxLEAST64 "\n", limits->minUniformBufferOffsetAlignment ); printf("\t\tminStorageBufferOffsetAlignment = 0x%" PRIxLEAST64 "\n", limits->minStorageBufferOffsetAlignment ); printf("\t\tminTexelOffset = 0x%" PRIxLEAST32 "\n", limits->minTexelOffset ); printf("\t\tmaxTexelOffset = 0x%" PRIxLEAST32 "\n", limits->maxTexelOffset ); printf("\t\tminTexelGatherOffset = 0x%" PRIxLEAST32 "\n", limits->minTexelGatherOffset ); printf("\t\tmaxTexelGatherOffset = 0x%" PRIxLEAST32 "\n", limits->maxTexelGatherOffset ); printf("\t\tminInterpolationOffset = %f\n", limits->minInterpolationOffset ); printf("\t\tmaxInterpolationOffset = %f\n", limits->maxInterpolationOffset ); printf("\t\tsubPixelInterpolationOffsetBits = 0x%" PRIxLEAST32 "\n", limits->subPixelInterpolationOffsetBits ); printf("\t\tmaxFramebufferWidth = 0x%" PRIxLEAST32 "\n", limits->maxFramebufferWidth ); printf("\t\tmaxFramebufferHeight = 0x%" PRIxLEAST32 "\n", limits->maxFramebufferHeight ); printf("\t\tmaxFramebufferLayers = 0x%" PRIxLEAST32 "\n", limits->maxFramebufferLayers ); printf("\t\tframebufferColorSampleCounts = 0x%" PRIxLEAST32 "\n", limits->framebufferColorSampleCounts ); printf("\t\tframebufferDepthSampleCounts = 0x%" PRIxLEAST32 "\n", limits->framebufferDepthSampleCounts ); printf("\t\tframebufferStencilSampleCounts = 0x%" PRIxLEAST32 "\n", limits->framebufferStencilSampleCounts ); printf("\t\tmaxColorAttachments = 0x%" PRIxLEAST32 "\n", limits->maxColorAttachments ); printf("\t\tsampledImageColorSampleCounts = 0x%" PRIxLEAST32 "\n", limits->sampledImageColorSampleCounts ); printf("\t\tsampledImageDepthSampleCounts = 0x%" PRIxLEAST32 "\n", limits->sampledImageDepthSampleCounts ); printf("\t\tsampledImageStencilSampleCounts = 0x%" PRIxLEAST32 "\n", limits->sampledImageStencilSampleCounts ); printf("\t\tsampledImageIntegerSampleCounts = 0x%" PRIxLEAST32 "\n", limits->sampledImageIntegerSampleCounts ); printf("\t\tstorageImageSampleCounts = 0x%" PRIxLEAST32 "\n", limits->storageImageSampleCounts ); printf("\t\tmaxSampleMaskWords = 0x%" PRIxLEAST32 "\n", limits->maxSampleMaskWords ); printf("\t\ttimestampComputeAndGraphics = %u\n", limits->timestampComputeAndGraphics ); printf("\t\ttimestampPeriod = 0x%f\n", limits->timestampPeriod ); printf("\t\tmaxClipDistances = 0x%" PRIxLEAST32 "\n", limits->maxClipDistances ); printf("\t\tmaxCullDistances = 0x%" PRIxLEAST32 "\n", limits->maxCullDistances ); printf("\t\tmaxCombinedClipAndCullDistances = 0x%" PRIxLEAST32 "\n", limits->maxCombinedClipAndCullDistances ); printf("\t\tpointSizeRange[0] = %f\n", limits->pointSizeRange[0] ); printf("\t\tpointSizeRange[1] = %f\n", limits->pointSizeRange[1] ); printf("\t\tlineWidthRange[0] = %f\n", limits->lineWidthRange[0] ); printf("\t\tlineWidthRange[1] = %f\n", limits->lineWidthRange[1] ); printf("\t\tpointSizeGranularity = %f\n", limits->pointSizeGranularity ); printf("\t\tlineWidthGranularity = %f\n", limits->lineWidthGranularity ); printf("\t\tstrictLines = %u\n", limits->strictLines ); printf("\t\tstandardSampleLocations = %u\n", limits->standardSampleLocations ); printf("\t\toptimalBufferCopyOffsetAlignment = 0x%" PRIxLEAST64 "\n", limits->optimalBufferCopyOffsetAlignment ); printf("\t\toptimalBufferCopyRowPitchAlignment = 0x%" PRIxLEAST64 "\n", limits->optimalBufferCopyRowPitchAlignment ); printf("\t\tnonCoherentAtomSize = 0x%" PRIxLEAST64 "\n", limits->nonCoherentAtomSize ); } static void app_gpu_dump_props(const struct app_gpu *gpu) { const VkPhysicalDeviceProperties *props = &gpu->props; printf("VkPhysicalDeviceProperties:\n"); printf("===========================\n"); printf("\tapiVersion = %u\n", props->apiVersion); printf("\tdriverVersion = %u\n", props->driverVersion); printf("\tvendorID = 0x%04x\n", props->vendorID); printf("\tdeviceID = 0x%04x\n", props->deviceID); printf("\tdeviceType = %s\n", vk_physical_device_type_string(props->deviceType)); printf("\tdeviceName = %s\n", props->deviceName); app_dump_limits(&gpu->props.limits); app_dump_sparse_props(&gpu->props.sparseProperties); fflush(stdout); } // clang-format on static void app_dump_extensions(const char *indent, const char *layer_name, const uint32_t extension_count, const VkExtensionProperties *extension_properties) { uint32_t i; if (layer_name && (strlen(layer_name) > 0)) { printf("%s%s Extensions", indent, layer_name); } else { printf("Extensions"); } printf("\tcount = %d\n", extension_count); for (i = 0; i < extension_count; i++) { VkExtensionProperties const *ext_prop = &extension_properties[i]; printf("%s\t", indent); printf("%-32s: extension revision %2d\n", ext_prop->extensionName, ext_prop->specVersion); } printf("\n"); fflush(stdout); } static void app_gpu_dump_queue_props(const struct app_gpu *gpu, uint32_t id) { const VkQueueFamilyProperties *props = &gpu->queue_props[id]; printf("VkQueueFamilyProperties[%d]:\n", id); printf("============================\n"); printf("\tqueueFlags = %c%c%c\n", (props->queueFlags & VK_QUEUE_GRAPHICS_BIT) ? 'G' : '.', (props->queueFlags & VK_QUEUE_COMPUTE_BIT) ? 'C' : '.', (props->queueFlags & VK_QUEUE_TRANSFER_BIT) ? 'D' : '.'); printf("\tqueueCount = %u\n", props->queueCount); printf("\ttimestampValidBits = %u\n", props->timestampValidBits); printf("\tminImageTransferGranularity = (%d, %d, %d)\n", props->minImageTransferGranularity.width, props->minImageTransferGranularity.height, props->minImageTransferGranularity.depth); fflush(stdout); } static void app_gpu_dump_memory_props(const struct app_gpu *gpu) { const VkPhysicalDeviceMemoryProperties *props = &gpu->memory_props; printf("VkPhysicalDeviceMemoryProperties:\n"); printf("=================================\n"); printf("\tmemoryTypeCount = %u\n", props->memoryTypeCount); for (uint32_t i = 0; i < props->memoryTypeCount; i++) { printf("\tmemoryTypes[%u] : \n", i); printf("\t\tpropertyFlags = %u\n", props->memoryTypes[i].propertyFlags); printf("\t\theapIndex = %u\n", props->memoryTypes[i].heapIndex); } printf("\tmemoryHeapCount = %u\n", props->memoryHeapCount); for (uint32_t i = 0; i < props->memoryHeapCount; i++) { printf("\tmemoryHeaps[%u] : \n", i); printf("\t\tsize = " PRINTF_SIZE_T_SPECIFIER "\n", (size_t)props->memoryHeaps[i].size); } fflush(stdout); } static void app_gpu_dump(const struct app_gpu *gpu) { uint32_t i; printf("Device Extensions and layers:\n"); printf("=============================\n"); printf("GPU%u\n", gpu->id); app_gpu_dump_props(gpu); printf("\n"); app_dump_extensions("", "Device", gpu->device_extension_count, gpu->device_extensions); printf("\n"); printf("Layers\tcount = %d\n", gpu->device_layer_count); for (uint32_t i = 0; i < gpu->device_layer_count; i++) { uint32_t major, minor, patch; char spec_version[64], layer_version[64]; struct layer_extension_list const *layer_info = &gpu->device_layers[i]; extract_version(layer_info->layer_properties.specVersion, &major, &minor, &patch); snprintf(spec_version, sizeof(spec_version), "%d.%d.%d", major, minor, patch); snprintf(layer_version, sizeof(layer_version), "%d", layer_info->layer_properties.implementationVersion); printf("\t%s (%s) Vulkan version %s, layer version %s\n", layer_info->layer_properties.layerName, (char *)layer_info->layer_properties.description, spec_version, layer_version); app_dump_extensions("\t", layer_info->layer_properties.layerName, layer_info->extension_count, layer_info->extension_properties); fflush(stdout); } printf("\n"); for (i = 0; i < gpu->queue_count; i++) { app_gpu_dump_queue_props(gpu, i); printf("\n"); } app_gpu_dump_memory_props(gpu); printf("\n"); app_gpu_dump_features(gpu); printf("\n"); app_dev_dump(&gpu->dev); } #ifdef _WIN32 // Enlarges the console window to have a large scrollback size. static void ConsoleEnlarge() { HANDLE consoleHandle = GetStdHandle(STD_OUTPUT_HANDLE); // make the console window bigger CONSOLE_SCREEN_BUFFER_INFO csbi; COORD bufferSize; if (GetConsoleScreenBufferInfo(consoleHandle, &csbi)) { bufferSize.X = csbi.dwSize.X + 30; bufferSize.Y = 20000; SetConsoleScreenBufferSize(consoleHandle, bufferSize); } SMALL_RECT r; r.Left = r.Top = 0; r.Right = csbi.dwSize.X - 1 + 30; r.Bottom = 50; SetConsoleWindowInfo(consoleHandle, true, &r); // change the console window title SetConsoleTitle(TEXT(APP_SHORT_NAME)); } #endif int main(int argc, char **argv) { unsigned int major, minor, patch; struct app_gpu gpus[MAX_GPUS]; VkPhysicalDevice objs[MAX_GPUS]; uint32_t gpu_count, i; VkResult err; struct app_instance inst; #ifdef _WIN32 if (ConsoleIsExclusive()) ConsoleEnlarge(); #endif major = VK_API_VERSION_1_0 >> 22; minor = (VK_API_VERSION_1_0 >> 12) & 0x3ff; patch = VK_HEADER_VERSION & 0xfff; printf("===========\n"); printf("VULKAN INFO\n"); printf("===========\n\n"); printf("Vulkan API Version: %d.%d.%d\n\n", major, minor, patch); app_create_instance(&inst); printf("Instance Extensions and layers:\n"); printf("===============================\n"); app_dump_extensions("", "Instance", inst.global_extension_count, inst.global_extensions); printf("Instance Layers\tcount = %d\n", inst.global_layer_count); for (uint32_t i = 0; i < inst.global_layer_count; i++) { uint32_t major, minor, patch; char spec_version[64], layer_version[64]; VkLayerProperties const *layer_prop = &inst.global_layers[i].layer_properties; extract_version(layer_prop->specVersion, &major, &minor, &patch); snprintf(spec_version, sizeof(spec_version), "%d.%d.%d", major, minor, patch); snprintf(layer_version, sizeof(layer_version), "%d", layer_prop->implementationVersion); printf("\t%s (%s) Vulkan version %s, layer version %s\n", layer_prop->layerName, (char *)layer_prop->description, spec_version, layer_version); app_dump_extensions("\t", inst.global_layers[i].layer_properties.layerName, inst.global_layers[i].extension_count, inst.global_layers[i].extension_properties); } err = vkEnumeratePhysicalDevices(inst.instance, &gpu_count, NULL); if (err) ERR_EXIT(err); if (gpu_count > MAX_GPUS) { printf("Too many GPUS found \n"); ERR_EXIT(-1); } err = vkEnumeratePhysicalDevices(inst.instance, &gpu_count, objs); if (err) ERR_EXIT(err); for (i = 0; i < gpu_count; i++) { app_gpu_init(&gpus[i], i, objs[i]); app_gpu_dump(&gpus[i]); printf("\n\n"); } for (i = 0; i < gpu_count; i++) app_gpu_destroy(&gpus[i]); app_destroy_instance(&inst); fflush(stdout); #ifdef _WIN32 if (ConsoleIsExclusive()) Sleep(INFINITE); #endif return 0; }