/* DO NOT EDIT THIS FILE - it is machine generated */ #include /* Header for class com_badlogic_gdx_backends_android_AndroidGL20 */ #ifndef _Included_com_badlogic_gdx_backends_android_AndroidGL20 #define _Included_com_badlogic_gdx_backends_android_AndroidGL20 #ifdef __cplusplus extern "C" { #endif /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: init * Signature: ()V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_init (JNIEnv *, jclass); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glActiveTexture * Signature: (I)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glActiveTexture (JNIEnv *, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glAttachShader * Signature: (II)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glAttachShader (JNIEnv *, jobject, jint, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glBindAttribLocation * Signature: (IILjava/lang/String;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glBindAttribLocation (JNIEnv *, jobject, jint, jint, jstring); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glBindBuffer * Signature: (II)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glBindBuffer (JNIEnv *, jobject, jint, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glBindFramebuffer * Signature: (II)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glBindFramebuffer (JNIEnv *, jobject, jint, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glBindRenderbuffer * Signature: (II)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glBindRenderbuffer (JNIEnv *, jobject, jint, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glBindTexture * Signature: (II)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glBindTexture (JNIEnv *, jobject, jint, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glBlendColor * Signature: (FFFF)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glBlendColor (JNIEnv *, jobject, jfloat, jfloat, jfloat, jfloat); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glBlendEquation * Signature: (I)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glBlendEquation (JNIEnv *, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glBlendEquationSeparate * Signature: (II)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glBlendEquationSeparate (JNIEnv *, jobject, jint, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glBlendFunc * Signature: (II)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glBlendFunc (JNIEnv *, jobject, jint, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glBlendFuncSeparate * Signature: (IIII)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glBlendFuncSeparate (JNIEnv *, jobject, jint, jint, jint, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glBufferData * Signature: (IILjava/nio/Buffer;I)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glBufferData (JNIEnv *, jobject, jint, jint, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glBufferSubData * Signature: (IIILjava/nio/Buffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glBufferSubData (JNIEnv *, jobject, jint, jint, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glCheckFramebufferStatus * Signature: (I)I */ JNIEXPORT jint JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glCheckFramebufferStatus (JNIEnv *, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glClear * Signature: (I)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glClear (JNIEnv *, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glClearColor * Signature: (FFFF)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glClearColor (JNIEnv *, jobject, jfloat, jfloat, jfloat, jfloat); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glClearDepthf * Signature: (F)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glClearDepthf (JNIEnv *, jobject, jfloat); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glClearStencil * Signature: (I)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glClearStencil (JNIEnv *, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glColorMask * Signature: (ZZZZ)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glColorMask (JNIEnv *, jobject, jboolean, jboolean, jboolean, jboolean); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glCompileShader * Signature: (I)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glCompileShader (JNIEnv *, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glCompressedTexImage2D * Signature: (IIIIIIILjava/nio/Buffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glCompressedTexImage2D (JNIEnv *, jobject, jint, jint, jint, jint, jint, jint, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glCompressedTexSubImage2D * Signature: (IIIIIIIILjava/nio/Buffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glCompressedTexSubImage2D (JNIEnv *, jobject, jint, jint, jint, jint, jint, jint, jint, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glCopyTexImage2D * Signature: (IIIIIIII)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glCopyTexImage2D (JNIEnv *, jobject, jint, jint, jint, jint, jint, jint, jint, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glCopyTexSubImage2D * Signature: (IIIIIIII)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glCopyTexSubImage2D (JNIEnv *, jobject, jint, jint, jint, jint, jint, jint, jint, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glCreateProgram * Signature: ()I */ JNIEXPORT jint JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glCreateProgram (JNIEnv *, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glCreateShader * Signature: (I)I */ JNIEXPORT jint JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glCreateShader (JNIEnv *, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glCullFace * Signature: (I)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glCullFace (JNIEnv *, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glDeleteBuffers * Signature: (ILjava/nio/IntBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glDeleteBuffers (JNIEnv *, jobject, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glDeleteBuffer * Signature: (I)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glDeleteBuffer (JNIEnv *, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glDeleteFramebuffers * Signature: (ILjava/nio/IntBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glDeleteFramebuffers (JNIEnv *, jobject, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glDeleteFramebuffer * Signature: (I)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glDeleteFramebuffer (JNIEnv *, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glDeleteProgram * Signature: (I)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glDeleteProgram (JNIEnv *, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glDeleteRenderbuffers * Signature: (ILjava/nio/IntBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glDeleteRenderbuffers (JNIEnv *, jobject, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glDeleteRenderbuffer * Signature: (I)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glDeleteRenderbuffer (JNIEnv *, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glDeleteShader * Signature: (I)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glDeleteShader (JNIEnv *, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glDeleteTextures * Signature: (ILjava/nio/IntBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glDeleteTextures (JNIEnv *, jobject, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glDeleteTexture * Signature: (I)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glDeleteTexture (JNIEnv *, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glDepthFunc * Signature: (I)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glDepthFunc (JNIEnv *, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glDepthMask * Signature: (Z)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glDepthMask (JNIEnv *, jobject, jboolean); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glDepthRangef * Signature: (FF)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glDepthRangef (JNIEnv *, jobject, jfloat, jfloat); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glDetachShader * Signature: (II)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glDetachShader (JNIEnv *, jobject, jint, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glDisable * Signature: (I)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glDisable (JNIEnv *, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glDisableVertexAttribArray * Signature: (I)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glDisableVertexAttribArray (JNIEnv *, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glDrawArrays * Signature: (III)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glDrawArrays (JNIEnv *, jobject, jint, jint, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glDrawElements * Signature: (IIILjava/nio/Buffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glDrawElements__IIILjava_nio_Buffer_2 (JNIEnv *, jobject, jint, jint, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glDrawElements * Signature: (IIII)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glDrawElements__IIII (JNIEnv *, jobject, jint, jint, jint, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glEnable * Signature: (I)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glEnable (JNIEnv *, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glEnableVertexAttribArray * Signature: (I)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glEnableVertexAttribArray (JNIEnv *, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glFinish * Signature: ()V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glFinish (JNIEnv *, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glFlush * Signature: ()V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glFlush (JNIEnv *, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glFramebufferRenderbuffer * Signature: (IIII)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glFramebufferRenderbuffer (JNIEnv *, jobject, jint, jint, jint, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glFramebufferTexture2D * Signature: (IIIII)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glFramebufferTexture2D (JNIEnv *, jobject, jint, jint, jint, jint, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glFrontFace * Signature: (I)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glFrontFace (JNIEnv *, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glGenBuffers * Signature: (ILjava/nio/IntBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glGenBuffers (JNIEnv *, jobject, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glGenBuffer * Signature: ()I */ JNIEXPORT jint JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glGenBuffer (JNIEnv *, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glGenerateMipmap * Signature: (I)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glGenerateMipmap (JNIEnv *, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glGenFramebuffers * Signature: (ILjava/nio/IntBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glGenFramebuffers (JNIEnv *, jobject, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glGenFramebuffer * Signature: ()I */ JNIEXPORT jint JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glGenFramebuffer (JNIEnv *, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glGenRenderbuffers * Signature: (ILjava/nio/IntBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glGenRenderbuffers (JNIEnv *, jobject, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glGenRenderbuffer * Signature: ()I */ JNIEXPORT jint JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glGenRenderbuffer (JNIEnv *, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glGenTextures * Signature: (ILjava/nio/IntBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glGenTextures (JNIEnv *, jobject, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glGenTexture * Signature: ()I */ JNIEXPORT jint JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glGenTexture (JNIEnv *, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glGetActiveAttrib * Signature: (IILjava/nio/IntBuffer;Ljava/nio/Buffer;)Ljava/lang/String; */ JNIEXPORT jstring JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glGetActiveAttrib (JNIEnv *, jobject, jint, jint, jobject, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glGetActiveUniform * Signature: (IILjava/nio/IntBuffer;Ljava/nio/Buffer;)Ljava/lang/String; */ JNIEXPORT jstring JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glGetActiveUniform (JNIEnv *, jobject, jint, jint, jobject, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glGetAttachedShaders * Signature: (IILjava/nio/Buffer;Ljava/nio/IntBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glGetAttachedShaders (JNIEnv *, jobject, jint, jint, jobject, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glGetAttribLocation * Signature: (ILjava/lang/String;)I */ JNIEXPORT jint JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glGetAttribLocation (JNIEnv *, jobject, jint, jstring); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glGetBooleanv * Signature: (ILjava/nio/Buffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glGetBooleanv (JNIEnv *, jobject, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glGetBufferParameteriv * Signature: (IILjava/nio/IntBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glGetBufferParameteriv (JNIEnv *, jobject, jint, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glGetError * Signature: ()I */ JNIEXPORT jint JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glGetError (JNIEnv *, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glGetFloatv * Signature: (ILjava/nio/FloatBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glGetFloatv (JNIEnv *, jobject, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glGetFramebufferAttachmentParameteriv * Signature: (IIILjava/nio/IntBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glGetFramebufferAttachmentParameteriv (JNIEnv *, jobject, jint, jint, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glGetIntegerv * Signature: (ILjava/nio/IntBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glGetIntegerv (JNIEnv *, jobject, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glGetProgramiv * Signature: (IILjava/nio/IntBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glGetProgramiv (JNIEnv *, jobject, jint, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glGetProgramInfoLog * Signature: (I)Ljava/lang/String; */ JNIEXPORT jstring JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glGetProgramInfoLog (JNIEnv *, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glGetRenderbufferParameteriv * Signature: (IILjava/nio/IntBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glGetRenderbufferParameteriv (JNIEnv *, jobject, jint, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glGetShaderiv * Signature: (IILjava/nio/IntBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glGetShaderiv (JNIEnv *, jobject, jint, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glGetShaderInfoLog * Signature: (I)Ljava/lang/String; */ JNIEXPORT jstring JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glGetShaderInfoLog (JNIEnv *, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glGetShaderPrecisionFormat * Signature: (IILjava/nio/IntBuffer;Ljava/nio/IntBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glGetShaderPrecisionFormat (JNIEnv *, jobject, jint, jint, jobject, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glGetShaderSource * Signature: (IILjava/nio/Buffer;Ljava/lang/String;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glGetShaderSource (JNIEnv *, jobject, jint, jint, jobject, jstring); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glGetString * Signature: (I)Ljava/lang/String; */ JNIEXPORT jstring JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glGetString (JNIEnv *, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glGetTexParameterfv * Signature: (IILjava/nio/FloatBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glGetTexParameterfv (JNIEnv *, jobject, jint, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glGetTexParameteriv * Signature: (IILjava/nio/IntBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glGetTexParameteriv (JNIEnv *, jobject, jint, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glGetUniformfv * Signature: (IILjava/nio/FloatBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glGetUniformfv (JNIEnv *, jobject, jint, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glGetUniformiv * Signature: (IILjava/nio/IntBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glGetUniformiv (JNIEnv *, jobject, jint, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glGetUniformLocation * Signature: (ILjava/lang/String;)I */ JNIEXPORT jint JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glGetUniformLocation (JNIEnv *, jobject, jint, jstring); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glGetVertexAttribfv * Signature: (IILjava/nio/FloatBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glGetVertexAttribfv (JNIEnv *, jobject, jint, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glGetVertexAttribiv * Signature: (IILjava/nio/IntBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glGetVertexAttribiv (JNIEnv *, jobject, jint, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glGetVertexAttribPointerv * Signature: (IILjava/nio/Buffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glGetVertexAttribPointerv (JNIEnv *, jobject, jint, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glHint * Signature: (II)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glHint (JNIEnv *, jobject, jint, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glIsBuffer * Signature: (I)Z */ JNIEXPORT jboolean JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glIsBuffer (JNIEnv *, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glIsEnabled * Signature: (I)Z */ JNIEXPORT jboolean JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glIsEnabled (JNIEnv *, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glIsFramebuffer * Signature: (I)Z */ JNIEXPORT jboolean JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glIsFramebuffer (JNIEnv *, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glIsProgram * Signature: (I)Z */ JNIEXPORT jboolean JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glIsProgram (JNIEnv *, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glIsRenderbuffer * Signature: (I)Z */ JNIEXPORT jboolean JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glIsRenderbuffer (JNIEnv *, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glIsShader * Signature: (I)Z */ JNIEXPORT jboolean JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glIsShader (JNIEnv *, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glIsTexture * Signature: (I)Z */ JNIEXPORT jboolean JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glIsTexture (JNIEnv *, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glLineWidth * Signature: (F)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glLineWidth (JNIEnv *, jobject, jfloat); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glLinkProgram * Signature: (I)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glLinkProgram (JNIEnv *, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glPixelStorei * Signature: (II)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glPixelStorei (JNIEnv *, jobject, jint, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glPolygonOffset * Signature: (FF)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glPolygonOffset (JNIEnv *, jobject, jfloat, jfloat); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glReadPixels * Signature: (IIIIIILjava/nio/Buffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glReadPixels (JNIEnv *, jobject, jint, jint, jint, jint, jint, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glReleaseShaderCompiler * Signature: ()V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glReleaseShaderCompiler (JNIEnv *, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glRenderbufferStorage * Signature: (IIII)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glRenderbufferStorage (JNIEnv *, jobject, jint, jint, jint, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glSampleCoverage * Signature: (FZ)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glSampleCoverage (JNIEnv *, jobject, jfloat, jboolean); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glScissor * Signature: (IIII)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glScissor (JNIEnv *, jobject, jint, jint, jint, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glShaderBinary * Signature: (ILjava/nio/IntBuffer;ILjava/nio/Buffer;I)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glShaderBinary (JNIEnv *, jobject, jint, jobject, jint, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glShaderSource * Signature: (ILjava/lang/String;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glShaderSource (JNIEnv *, jobject, jint, jstring); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glStencilFunc * Signature: (III)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glStencilFunc (JNIEnv *, jobject, jint, jint, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glStencilFuncSeparate * Signature: (IIII)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glStencilFuncSeparate (JNIEnv *, jobject, jint, jint, jint, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glStencilMask * Signature: (I)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glStencilMask (JNIEnv *, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glStencilMaskSeparate * Signature: (II)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glStencilMaskSeparate (JNIEnv *, jobject, jint, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glStencilOp * Signature: (III)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glStencilOp (JNIEnv *, jobject, jint, jint, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glStencilOpSeparate * Signature: (IIII)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glStencilOpSeparate (JNIEnv *, jobject, jint, jint, jint, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glTexImage2D * Signature: (IIIIIIIILjava/nio/Buffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glTexImage2D (JNIEnv *, jobject, jint, jint, jint, jint, jint, jint, jint, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glTexParameterf * Signature: (IIF)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glTexParameterf (JNIEnv *, jobject, jint, jint, jfloat); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glTexParameterfv * Signature: (IILjava/nio/FloatBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glTexParameterfv (JNIEnv *, jobject, jint, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glTexParameteri * Signature: (III)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glTexParameteri (JNIEnv *, jobject, jint, jint, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glTexParameteriv * Signature: (IILjava/nio/IntBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glTexParameteriv (JNIEnv *, jobject, jint, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glTexSubImage2D * Signature: (IIIIIIIILjava/nio/Buffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glTexSubImage2D (JNIEnv *, jobject, jint, jint, jint, jint, jint, jint, jint, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glUniform1f * Signature: (IF)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glUniform1f (JNIEnv *, jobject, jint, jfloat); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glUniform1fv * Signature: (IILjava/nio/FloatBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glUniform1fv__IILjava_nio_FloatBuffer_2 (JNIEnv *, jobject, jint, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glUniform1fv * Signature: (II[FI)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glUniform1fv__II_3FI (JNIEnv *, jobject, jint, jint, jfloatArray, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glUniform1i * Signature: (II)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glUniform1i (JNIEnv *, jobject, jint, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glUniform1iv * Signature: (IILjava/nio/IntBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glUniform1iv__IILjava_nio_IntBuffer_2 (JNIEnv *, jobject, jint, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glUniform1iv * Signature: (II[II)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glUniform1iv__II_3II (JNIEnv *, jobject, jint, jint, jintArray, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glUniform2f * Signature: (IFF)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glUniform2f (JNIEnv *, jobject, jint, jfloat, jfloat); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glUniform2fv * Signature: (IILjava/nio/FloatBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glUniform2fv__IILjava_nio_FloatBuffer_2 (JNIEnv *, jobject, jint, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glUniform2fv * Signature: (II[FI)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glUniform2fv__II_3FI (JNIEnv *, jobject, jint, jint, jfloatArray, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glUniform2i * Signature: (III)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glUniform2i (JNIEnv *, jobject, jint, jint, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glUniform2iv * Signature: (IILjava/nio/IntBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glUniform2iv__IILjava_nio_IntBuffer_2 (JNIEnv *, jobject, jint, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glUniform2iv * Signature: (II[II)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glUniform2iv__II_3II (JNIEnv *, jobject, jint, jint, jintArray, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glUniform3f * Signature: (IFFF)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glUniform3f (JNIEnv *, jobject, jint, jfloat, jfloat, jfloat); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glUniform3fv * Signature: (IILjava/nio/FloatBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glUniform3fv__IILjava_nio_FloatBuffer_2 (JNIEnv *, jobject, jint, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glUniform3fv * Signature: (II[FI)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glUniform3fv__II_3FI (JNIEnv *, jobject, jint, jint, jfloatArray, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glUniform3i * Signature: (IIII)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glUniform3i (JNIEnv *, jobject, jint, jint, jint, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glUniform3iv * Signature: (IILjava/nio/IntBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glUniform3iv__IILjava_nio_IntBuffer_2 (JNIEnv *, jobject, jint, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glUniform3iv * Signature: (II[II)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glUniform3iv__II_3II (JNIEnv *, jobject, jint, jint, jintArray, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glUniform4f * Signature: (IFFFF)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glUniform4f (JNIEnv *, jobject, jint, jfloat, jfloat, jfloat, jfloat); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glUniform4fv * Signature: (IILjava/nio/FloatBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glUniform4fv__IILjava_nio_FloatBuffer_2 (JNIEnv *, jobject, jint, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glUniform4fv * Signature: (II[FI)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glUniform4fv__II_3FI (JNIEnv *, jobject, jint, jint, jfloatArray, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glUniform4i * Signature: (IIIII)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glUniform4i (JNIEnv *, jobject, jint, jint, jint, jint, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glUniform4iv * Signature: (IILjava/nio/IntBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glUniform4iv__IILjava_nio_IntBuffer_2 (JNIEnv *, jobject, jint, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glUniform4iv * Signature: (II[II)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glUniform4iv__II_3II (JNIEnv *, jobject, jint, jint, jintArray, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glUniformMatrix2fv * Signature: (IIZLjava/nio/FloatBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glUniformMatrix2fv__IIZLjava_nio_FloatBuffer_2 (JNIEnv *, jobject, jint, jint, jboolean, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glUniformMatrix2fv * Signature: (IIZ[FI)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glUniformMatrix2fv__IIZ_3FI (JNIEnv *, jobject, jint, jint, jboolean, jfloatArray, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glUniformMatrix3fv * Signature: (IIZLjava/nio/FloatBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glUniformMatrix3fv__IIZLjava_nio_FloatBuffer_2 (JNIEnv *, jobject, jint, jint, jboolean, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glUniformMatrix3fv * Signature: (IIZ[FI)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glUniformMatrix3fv__IIZ_3FI (JNIEnv *, jobject, jint, jint, jboolean, jfloatArray, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glUniformMatrix4fv * Signature: (IIZLjava/nio/FloatBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glUniformMatrix4fv__IIZLjava_nio_FloatBuffer_2 (JNIEnv *, jobject, jint, jint, jboolean, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glUniformMatrix4fv * Signature: (IIZ[FI)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glUniformMatrix4fv__IIZ_3FI (JNIEnv *, jobject, jint, jint, jboolean, jfloatArray, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glUseProgram * Signature: (I)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glUseProgram (JNIEnv *, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glValidateProgram * Signature: (I)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glValidateProgram (JNIEnv *, jobject, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glVertexAttrib1f * Signature: (IF)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glVertexAttrib1f (JNIEnv *, jobject, jint, jfloat); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glVertexAttrib1fv * Signature: (ILjava/nio/FloatBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glVertexAttrib1fv (JNIEnv *, jobject, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glVertexAttrib2f * Signature: (IFF)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glVertexAttrib2f (JNIEnv *, jobject, jint, jfloat, jfloat); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glVertexAttrib2fv * Signature: (ILjava/nio/FloatBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glVertexAttrib2fv (JNIEnv *, jobject, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glVertexAttrib3f * Signature: (IFFF)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glVertexAttrib3f (JNIEnv *, jobject, jint, jfloat, jfloat, jfloat); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glVertexAttrib3fv * Signature: (ILjava/nio/FloatBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glVertexAttrib3fv (JNIEnv *, jobject, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glVertexAttrib4f * Signature: (IFFFF)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glVertexAttrib4f (JNIEnv *, jobject, jint, jfloat, jfloat, jfloat, jfloat); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glVertexAttrib4fv * Signature: (ILjava/nio/FloatBuffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glVertexAttrib4fv (JNIEnv *, jobject, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glVertexAttribPointer * Signature: (IIIZILjava/nio/Buffer;)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glVertexAttribPointer__IIIZILjava_nio_Buffer_2 (JNIEnv *, jobject, jint, jint, jint, jboolean, jint, jobject); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glVertexAttribPointer * Signature: (IIIZII)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glVertexAttribPointer__IIIZII (JNIEnv *, jobject, jint, jint, jint, jboolean, jint, jint); /* * Class: com_badlogic_gdx_backends_android_AndroidGL20 * Method: glViewport * Signature: (IIII)V */ JNIEXPORT void JNICALL Java_com_badlogic_gdx_backends_android_AndroidGL20_glViewport (JNIEnv *, jobject, jint, jint, jint, jint); #ifdef __cplusplus } #endif #endif