292 lines
11 KiB
C++
292 lines
11 KiB
C++
// Copyright 2016 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef MOJO_EDK_SYSTEM_CHANNEL_H_
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#define MOJO_EDK_SYSTEM_CHANNEL_H_
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#include "base/logging.h"
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#include "base/macros.h"
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#include "base/memory/ref_counted.h"
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#include "base/process/process_handle.h"
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#include "base/task_runner.h"
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#include "mojo/edk/embedder/platform_handle_vector.h"
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#include "mojo/edk/embedder/scoped_platform_handle.h"
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namespace mojo {
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namespace edk {
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const size_t kChannelMessageAlignment = 8;
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// Channel provides a thread-safe interface to read and write arbitrary
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// delimited messages over an underlying I/O channel, optionally transferring
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// one or more platform handles in the process.
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class Channel : public base::RefCountedThreadSafe<Channel> {
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public:
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struct Message;
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using MessagePtr = std::unique_ptr<Message>;
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// A message to be written to a channel.
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struct Message {
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#pragma pack(push, 1)
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struct Header {
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enum class MessageType : uint16_t {
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// A normal message.
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NORMAL = 0,
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#if defined(OS_MACOSX)
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// A control message containing handles to echo back.
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HANDLES_SENT,
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// A control message containing handles that can now be closed.
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HANDLES_SENT_ACK,
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#endif
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};
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// Message size in bytes, including the header.
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uint32_t num_bytes;
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#if defined(MOJO_EDK_LEGACY_PROTOCOL)
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// Old message wire format for ChromeOS and Android.
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// Number of attached handles.
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uint16_t num_handles;
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MessageType message_type;
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#else
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// Total size of header, including extra header data (i.e. HANDLEs on
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// windows).
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uint16_t num_header_bytes;
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// Number of attached handles. May be less than the reserved handle
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// storage size in this message on platforms that serialise handles as
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// data (i.e. HANDLEs on Windows, Mach ports on OSX).
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uint16_t num_handles;
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MessageType message_type;
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char padding[6];
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#endif // defined(MOJO_EDK_LEGACY_PROTOCOL)
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};
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#if defined(OS_MACOSX) && !defined(OS_IOS)
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struct MachPortsEntry {
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// Index of Mach port in the original vector of PlatformHandles.
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uint16_t index;
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// Mach port name.
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uint32_t mach_port;
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static_assert(sizeof(mach_port_t) <= sizeof(uint32_t),
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"mach_port_t must be no larger than uint32_t");
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};
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static_assert(sizeof(MachPortsEntry) == 6,
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"sizeof(MachPortsEntry) must be 6 bytes");
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// Structure of the extra header field when present on OSX.
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struct MachPortsExtraHeader {
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// Actual number of Mach ports encoded in the extra header.
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uint16_t num_ports;
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// Array of encoded Mach ports. If |num_ports| > 0, |entires[0]| through
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// to |entries[num_ports-1]| inclusive are valid.
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MachPortsEntry entries[0];
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};
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static_assert(sizeof(MachPortsExtraHeader) == 2,
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"sizeof(MachPortsExtraHeader) must be 2 bytes");
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#elif defined(OS_WIN)
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struct HandleEntry {
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// The windows HANDLE. HANDLEs are guaranteed to fit inside 32-bits.
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// See: https://msdn.microsoft.com/en-us/library/aa384203(VS.85).aspx
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uint32_t handle;
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};
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static_assert(sizeof(HandleEntry) == 4,
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"sizeof(HandleEntry) must be 4 bytes");
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#endif
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#pragma pack(pop)
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// Allocates and owns a buffer for message data with enough capacity for
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// |payload_size| bytes plus a header, plus |max_handles| platform handles.
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Message(size_t payload_size,
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size_t max_handles,
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Header::MessageType message_type = Header::MessageType::NORMAL);
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~Message();
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// Constructs a Message from serialized message data.
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static MessagePtr Deserialize(const void* data, size_t data_num_bytes);
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const void* data() const { return data_; }
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size_t data_num_bytes() const { return size_; }
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#if defined(MOJO_EDK_LEGACY_PROTOCOL)
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void* mutable_payload() { return static_cast<void*>(header_ + 1); }
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const void* payload() const {
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return static_cast<const void*>(header_ + 1);
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}
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size_t payload_size() const;
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#else
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const void* extra_header() const { return data_ + sizeof(Header); }
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void* mutable_extra_header() { return data_ + sizeof(Header); }
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size_t extra_header_size() const {
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return header_->num_header_bytes - sizeof(Header);
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}
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void* mutable_payload() { return data_ + header_->num_header_bytes; }
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const void* payload() const { return data_ + header_->num_header_bytes; }
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size_t payload_size() const;
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#endif // defined(MOJO_EDK_LEGACY_PROTOCOL)
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size_t num_handles() const { return header_->num_handles; }
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bool has_handles() const { return header_->num_handles > 0; }
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#if defined(OS_MACOSX) && !defined(OS_IOS)
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bool has_mach_ports() const;
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#endif
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// Note: SetHandles() and TakeHandles() invalidate any previous value of
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// handles().
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void SetHandles(ScopedPlatformHandleVectorPtr new_handles);
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ScopedPlatformHandleVectorPtr TakeHandles();
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// Version of TakeHandles that returns a vector of platform handles suitable
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// for transfer over an underlying OS mechanism. i.e. file descriptors over
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// a unix domain socket. Any handle that cannot be transferred this way,
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// such as Mach ports, will be removed.
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ScopedPlatformHandleVectorPtr TakeHandlesForTransport();
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#if defined(OS_WIN)
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// Prepares the handles in this message for use in a different process.
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// Upon calling this the handles should belong to |from_process|; after the
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// call they'll belong to |to_process|. The source handles are always
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// closed by this call. Returns false iff one or more handles failed
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// duplication.
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static bool RewriteHandles(base::ProcessHandle from_process,
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base::ProcessHandle to_process,
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PlatformHandleVector* handles);
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#endif
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private:
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size_t size_;
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size_t max_handles_;
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char* data_;
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Header* header_;
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ScopedPlatformHandleVectorPtr handle_vector_;
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#if defined(OS_WIN)
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// On Windows, handles are serialised into the extra header section.
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HandleEntry* handles_ = nullptr;
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#elif defined(OS_MACOSX) && !defined(OS_IOS)
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// On OSX, handles are serialised into the extra header section.
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MachPortsExtraHeader* mach_ports_header_ = nullptr;
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#endif
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DISALLOW_COPY_AND_ASSIGN(Message);
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};
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// Delegate methods are called from the I/O task runner with which the Channel
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// was created (see Channel::Create).
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class Delegate {
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public:
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virtual ~Delegate() {}
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// Notify of a received message. |payload| is not owned and must not be
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// retained; it will be null if |payload_size| is 0. |handles| are
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// transferred to the callee.
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virtual void OnChannelMessage(const void* payload,
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size_t payload_size,
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ScopedPlatformHandleVectorPtr handles) = 0;
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// Notify that an error has occured and the Channel will cease operation.
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virtual void OnChannelError() = 0;
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};
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// Creates a new Channel around a |platform_handle|, taking ownership of the
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// handle. All I/O on the handle will be performed on |io_task_runner|.
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// Note that ShutDown() MUST be called on the Channel some time before
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// |delegate| is destroyed.
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static scoped_refptr<Channel> Create(
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Delegate* delegate,
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ScopedPlatformHandle platform_handle,
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scoped_refptr<base::TaskRunner> io_task_runner);
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// Request that the channel be shut down. This should always be called before
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// releasing the last reference to a Channel to ensure that it's cleaned up
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// on its I/O task runner's thread.
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//
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// Delegate methods will no longer be invoked after this call.
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void ShutDown();
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// Begin processing I/O events. Delegate methods must only be invoked after
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// this call.
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virtual void Start() = 0;
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// Stop processing I/O events.
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virtual void ShutDownImpl() = 0;
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// Queues an outgoing message on the Channel. This message will either
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// eventually be written or will fail to write and trigger
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// Delegate::OnChannelError.
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virtual void Write(MessagePtr message) = 0;
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// Causes the platform handle to leak when this channel is shut down instead
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// of closing it.
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virtual void LeakHandle() = 0;
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protected:
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explicit Channel(Delegate* delegate);
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virtual ~Channel();
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// Called by the implementation when it wants somewhere to stick data.
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// |*buffer_capacity| may be set by the caller to indicate the desired buffer
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// size. If 0, a sane default size will be used instead.
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//
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// Returns the address of a buffer which can be written to, and indicates its
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// actual capacity in |*buffer_capacity|.
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char* GetReadBuffer(size_t* buffer_capacity);
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// Called by the implementation when new data is available in the read
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// buffer. Returns false to indicate an error. Upon success,
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// |*next_read_size_hint| will be set to a recommended size for the next
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// read done by the implementation.
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bool OnReadComplete(size_t bytes_read, size_t* next_read_size_hint);
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// Called by the implementation when something goes horribly wrong. It is NOT
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// OK to call this synchronously from any public interface methods.
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void OnError();
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// Retrieves the set of platform handles read for a given message.
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// |extra_header| and |extra_header_size| correspond to the extra header data.
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// Depending on the Channel implementation, this body may encode platform
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// handles, or handles may be stored and managed elsewhere by the
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// implementation.
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//
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// Returns |false| on unrecoverable error (i.e. the Channel should be closed).
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// Returns |true| otherwise. Note that it is possible on some platforms for an
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// insufficient number of handles to be available when this call is made, but
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// this is not necessarily an error condition. In such cases this returns
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// |true| but |*handles| will also be reset to null.
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virtual bool GetReadPlatformHandles(
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size_t num_handles,
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const void* extra_header,
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size_t extra_header_size,
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ScopedPlatformHandleVectorPtr* handles) = 0;
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// Handles a received control message. Returns |true| if the message is
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// accepted, or |false| otherwise.
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virtual bool OnControlMessage(Message::Header::MessageType message_type,
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const void* payload,
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size_t payload_size,
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ScopedPlatformHandleVectorPtr handles);
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private:
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friend class base::RefCountedThreadSafe<Channel>;
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class ReadBuffer;
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Delegate* delegate_;
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const std::unique_ptr<ReadBuffer> read_buffer_;
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DISALLOW_COPY_AND_ASSIGN(Channel);
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};
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} // namespace edk
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} // namespace mojo
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#endif // MOJO_EDK_SYSTEM_CHANNEL_H_
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