113 lines
3.9 KiB
C++
113 lines
3.9 KiB
C++
// Copyright 2015 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef VP8_DECODER_H_
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#define VP8_DECODER_H_
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#include <stddef.h>
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#include <stdint.h>
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#include <memory>
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#include "base/macros.h"
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#include "base/memory/ref_counted.h"
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#include "accelerated_video_decoder.h"
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#include "size.h"
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#include "vp8_parser.h"
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#include "vp8_picture.h"
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namespace media {
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// Clients of this class are expected to pass raw VP8 stream and are expected
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// to provide an implementation of VP8Accelerator for offloading final steps
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// of the decoding process.
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//
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// This class must be created, called and destroyed on a single thread, and
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// does nothing internally on any other thread.
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class VP8Decoder : public AcceleratedVideoDecoder {
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public:
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class VP8Accelerator {
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public:
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VP8Accelerator();
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virtual ~VP8Accelerator();
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// Create a new VP8Picture that the decoder client can use for decoding
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// and pass back to this accelerator for decoding or reference.
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// When the picture is no longer needed by decoder, it will just drop
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// its reference to it, and it may do so at any time.
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// Note that this may return nullptr if accelerator is not able to provide
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// any new pictures at given time. The decoder is expected to handle
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// this situation as normal and return from Decode() with kRanOutOfSurfaces.
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virtual scoped_refptr<VP8Picture> CreateVP8Picture() = 0;
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// Submit decode for |pic|, taking as arguments |frame_hdr| with parsed
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// VP8 frame header information for current frame, and using |last_frame|,
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// |golden_frame| and |alt_frame| as references, as per VP8 specification.
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// Note that this runs the decode in hardware.
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// Return true if successful.
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virtual bool SubmitDecode(const scoped_refptr<VP8Picture>& pic,
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const Vp8FrameHeader* frame_hdr,
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const scoped_refptr<VP8Picture>& last_frame,
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const scoped_refptr<VP8Picture>& golden_frame,
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const scoped_refptr<VP8Picture>& alt_frame) = 0;
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// Schedule output (display) of |pic|. Note that returning from this
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// method does not mean that |pic| has already been outputted (displayed),
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// but guarantees that all pictures will be outputted in the same order
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// as this method was called for them. Decoder may drop its reference
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// to |pic| after calling this method.
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// Return true if successful.
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virtual bool OutputPicture(const scoped_refptr<VP8Picture>& pic) = 0;
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private:
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DISALLOW_COPY_AND_ASSIGN(VP8Accelerator);
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};
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VP8Decoder(VP8Accelerator* accelerator);
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~VP8Decoder() override;
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// AcceleratedVideoDecoder implementation.
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bool Flush() override WARN_UNUSED_RESULT;
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void Reset() override;
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void SetStream(const uint8_t* ptr, size_t size) override;
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DecodeResult Decode() override WARN_UNUSED_RESULT;
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Size GetPicSize() const override;
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size_t GetRequiredNumOfPictures() const override;
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private:
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bool DecodeAndOutputCurrentFrame();
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void RefreshReferenceFrames();
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enum State {
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kNeedStreamMetadata, // After initialization, need a keyframe.
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kDecoding, // Ready to decode from any point.
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kAfterReset, // After Reset(), need a resume point.
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kError, // Error in decode, can't continue.
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};
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State state_;
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Vp8Parser parser_;
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std::unique_ptr<Vp8FrameHeader> curr_frame_hdr_;
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scoped_refptr<VP8Picture> curr_pic_;
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scoped_refptr<VP8Picture> last_frame_;
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scoped_refptr<VP8Picture> golden_frame_;
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scoped_refptr<VP8Picture> alt_frame_;
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const uint8_t* curr_frame_start_;
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size_t frame_size_;
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Size pic_size_;
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int horizontal_scale_;
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int vertical_scale_;
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VP8Accelerator* accelerator_;
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DISALLOW_COPY_AND_ASSIGN(VP8Decoder);
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};
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} // namespace media
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#endif // VP8_DECODER_H_
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