195 lines
6.9 KiB
C++
195 lines
6.9 KiB
C++
/*
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* Copyright (C) 2009 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ART_RUNTIME_BASE_UNIX_FILE_FD_FILE_H_
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#define ART_RUNTIME_BASE_UNIX_FILE_FD_FILE_H_
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#include <fcntl.h>
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#include <string>
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#include "base/unix_file/random_access_file.h"
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#include "base/macros.h"
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namespace unix_file {
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// If true, check whether Flush and Close are called before destruction.
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static constexpr bool kCheckSafeUsage = true;
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// A RandomAccessFile implementation backed by a file descriptor.
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//
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// Not thread safe.
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class FdFile : public RandomAccessFile {
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public:
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FdFile();
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// Creates an FdFile using the given file descriptor. Takes ownership of the
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// file descriptor. (Use DisableAutoClose to retain ownership.)
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FdFile(int fd, bool checkUsage);
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FdFile(int fd, const std::string& path, bool checkUsage);
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FdFile(int fd, const std::string& path, bool checkUsage, bool read_only_mode);
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FdFile(const std::string& path, int flags, bool checkUsage)
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: FdFile(path, flags, 0640, checkUsage) {}
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FdFile(const std::string& path, int flags, mode_t mode, bool checkUsage);
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// Move constructor.
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FdFile(FdFile&& other)
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: guard_state_(other.guard_state_),
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fd_(other.fd_),
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file_path_(std::move(other.file_path_)),
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auto_close_(other.auto_close_),
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read_only_mode_(other.read_only_mode_) {
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other.Release(); // Release the src.
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}
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// Move assignment operator.
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FdFile& operator=(FdFile&& other);
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// Release the file descriptor. This will make further accesses to this FdFile invalid. Disables
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// all further state checking.
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int Release() {
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int tmp_fd = fd_;
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fd_ = -1;
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guard_state_ = GuardState::kNoCheck;
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auto_close_ = false;
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return tmp_fd;
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}
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void Reset(int fd, bool check_usage) {
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if (fd_ != -1 && fd_ != fd) {
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Destroy();
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}
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fd_ = fd;
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if (check_usage) {
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guard_state_ = fd == -1 ? GuardState::kNoCheck : GuardState::kBase;
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} else {
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guard_state_ = GuardState::kNoCheck;
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}
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// Keep the auto_close_ state.
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}
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// Destroys an FdFile, closing the file descriptor if Close hasn't already
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// been called. (If you care about the return value of Close, call it
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// yourself; this is meant to handle failure cases and read-only accesses.
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// Note though that calling Close and checking its return value is still no
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// guarantee that data actually made it to stable storage.)
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virtual ~FdFile();
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// RandomAccessFile API.
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int Close() OVERRIDE WARN_UNUSED;
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int64_t Read(char* buf, int64_t byte_count, int64_t offset) const OVERRIDE WARN_UNUSED;
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int SetLength(int64_t new_length) OVERRIDE WARN_UNUSED;
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int64_t GetLength() const OVERRIDE;
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int64_t Write(const char* buf, int64_t byte_count, int64_t offset) OVERRIDE WARN_UNUSED;
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int Flush() OVERRIDE WARN_UNUSED;
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// Short for SetLength(0); Flush(); Close();
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// If the file was opened with a path name and unlink = true, also calls Unlink() on the path.
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// Note that it is the the caller's responsibility to avoid races.
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bool Erase(bool unlink = false);
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// Call unlink() if the file was opened with a path, and if open() with the name shows that
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// the file descriptor of this file is still up-to-date. This is still racy, though, and it
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// is up to the caller to ensure correctness in a multi-process setup.
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bool Unlink();
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// Try to Flush(), then try to Close(); If either fails, call Erase().
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int FlushCloseOrErase() WARN_UNUSED;
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// Try to Flush and Close(). Attempts both, but returns the first error.
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int FlushClose() WARN_UNUSED;
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// Bonus API.
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int Fd() const;
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bool ReadOnlyMode() const;
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bool CheckUsage() const;
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bool IsOpened() const;
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const std::string& GetPath() const {
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return file_path_;
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}
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void DisableAutoClose();
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bool ReadFully(void* buffer, size_t byte_count) WARN_UNUSED;
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bool PreadFully(void* buffer, size_t byte_count, size_t offset) WARN_UNUSED;
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bool WriteFully(const void* buffer, size_t byte_count) WARN_UNUSED;
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bool PwriteFully(const void* buffer, size_t byte_count, size_t offset) WARN_UNUSED;
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// Copy data from another file.
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bool Copy(FdFile* input_file, int64_t offset, int64_t size);
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// Clears the file content and resets the file offset to 0.
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// Returns true upon success, false otherwise.
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bool ClearContent();
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// Resets the file offset to the beginning of the file.
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bool ResetOffset();
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// This enum is public so that we can define the << operator over it.
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enum class GuardState {
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kBase, // Base, file has not been flushed or closed.
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kFlushed, // File has been flushed, but not closed.
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kClosed, // File has been flushed and closed.
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kNoCheck // Do not check for the current file instance.
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};
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// WARNING: Only use this when you know what you're doing!
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void MarkUnchecked();
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// Compare against another file. Returns 0 if the files are equivalent, otherwise returns -1 or 1
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// depending on if the lenghts are different. If the lengths are the same, the function returns a
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// value representing which is file is greater (if they are different).
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int Compare(FdFile* other);
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protected:
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// If the guard state indicates checking (!=kNoCheck), go to the target state "target". Print the
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// given warning if the current state is or exceeds warn_threshold.
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void moveTo(GuardState target, GuardState warn_threshold, const char* warning);
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// If the guard state indicates checking (<kNoCheck), and is below the target state "target", go
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// to "target." If the current state is higher (excluding kNoCheck) than the trg state, print the
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// warning.
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void moveUp(GuardState target, const char* warning);
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// Forcefully sets the state to the given one. This can overwrite kNoCheck.
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void resetGuard(GuardState new_state) {
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if (kCheckSafeUsage) {
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guard_state_ = new_state;
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}
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}
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GuardState guard_state_;
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// Opens file 'file_path' using 'flags' and 'mode'.
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bool Open(const std::string& file_path, int flags);
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bool Open(const std::string& file_path, int flags, mode_t mode);
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private:
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template <bool kUseOffset>
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bool WriteFullyGeneric(const void* buffer, size_t byte_count, size_t offset);
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void Destroy(); // For ~FdFile and operator=(&&).
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int fd_;
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std::string file_path_;
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bool auto_close_;
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bool read_only_mode_;
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DISALLOW_COPY_AND_ASSIGN(FdFile);
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};
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std::ostream& operator<<(std::ostream& os, const FdFile::GuardState& kind);
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} // namespace unix_file
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#endif // ART_RUNTIME_BASE_UNIX_FILE_FD_FILE_H_
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