132 lines
4.2 KiB
Bash
Executable file
132 lines
4.2 KiB
Bash
Executable file
#!/bin/bash
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# Update source for glslang, spirv-tools, shaderc
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# Copyright 2016 The Android Open Source Project
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# Copyright (C) 2015 Valve Corporation
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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set -e
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ANDROIDBUILDDIR=$PWD
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BUILDDIR=$ANDROIDBUILDDIR/..
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BASEDIR=$BUILDDIR/third_party
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SHADERCTHIRDPARTY=$BASEDIR/shaderc/third_party
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GLSLANG_REVISION=$(cat $ANDROIDBUILDDIR/glslang_revision_android)
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SPIRV_TOOLS_REVISION=$(cat $ANDROIDBUILDDIR/spirv-tools_revision_android)
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SPIRV_HEADERS_REVISION=$(cat $ANDROIDBUILDDIR/spirv-headers_revision_android)
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SHADERC_REVISION=$(cat $ANDROIDBUILDDIR/shaderc_revision_android)
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echo "GLSLANG_REVISION=$GLSLANG_REVISION"
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echo "SPIRV_TOOLS_REVISION=$SPIRV_TOOLS_REVISION"
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echo "SHADERC_REVISION=$SHADERC_REVISION"
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function create_glslang () {
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rm -rf $SHADERCTHIRDPARTY/glslang
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echo "Creating local glslang repository ($SHADERCTHIRDPARTY/glslang)."
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mkdir -p $SHADERCTHIRDPARTY/glslang
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cd $SHADERCTHIRDPARTY/glslang
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git clone persistent-https://android.git.corp.google.com/platform/external/shaderc/glslang .
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git checkout $GLSLANG_REVISION
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}
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function update_glslang () {
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echo "Updating $SHADERCTHIRDPARTY/glslang"
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cd $SHADERCTHIRDPARTY/glslang
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git fetch --all
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git checkout $GLSLANG_REVISION
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}
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function create_spirv-tools () {
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rm -rf $SHADERCTHIRDPARTY/spirv-tools
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echo "Creating local spirv-tools repository ($SHADERCTHIRDPARTY/spirv-tools)."
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mkdir -p $SHADERCTHIRDPARTY/spirv-tools
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cd $SHADERCTHIRDPARTY/spirv-tools
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git clone persistent-https://android.git.corp.google.com/platform/external/shaderc/spirv-tools .
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git checkout $SPIRV_TOOLS_REVISION
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}
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function update_spirv-tools () {
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echo "Updating $SHADERCTHIRDPARTY/spirv-tools"
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cd $SHADERCTHIRDPARTY/spirv-tools
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git fetch --all
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git checkout $SPIRV_TOOLS_REVISION
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}
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function create_spirv-headers () {
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rm -rf $SHADERCTHIRDPARTY/spirv-tools/external/spirv-headers
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echo "Creating local spirv-headers repository ($SHADERCTHIRDPARTY/spirv-tools/external/spirv-headers)."
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mkdir -p $SHADERCTHIRDPARTY/spirv-tools/external/spirv-headers
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cd $SHADERCTHIRDPARTY/spirv-tools/external/spirv-headers
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git clone persistent-https://android.git.corp.google.com/platform/external/shaderc/spirv-headers .
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git checkout $SPIRV_HEADERS_REVISION
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}
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function update_spirv-headers () {
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echo "Updating $SHADERCTHIRDPARTY/spirv-tools/external/spirv-headers"
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cd $SHADERCTHIRDPARTY/spirv-tools/external/spirv-headers
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git fetch --all
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git checkout $SPIRV_HEADERS_REVISION
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}
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function create_shaderc () {
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rm -rf $BASEDIR/shaderc
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echo "Creating local shaderc repository ($BASEDIR/shaderc)."
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mkdir -p $BASEDIR
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cd $BASEDIR
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git clone persistent-https://android.git.corp.google.com/platform/external/shaderc/shaderc
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cd shaderc
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git checkout $SHADERC_REVISION
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}
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function update_shaderc () {
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echo "Updating $BASEDIR/shaderc"
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cd $BASEDIR/shaderc
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git fetch --all
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git checkout $SHADERC_REVISION
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}
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function build_shaderc () {
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echo "Building $BASEDIR/shaderc"
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cd $BASEDIR/shaderc/android_test
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ndk-build -j 4
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}
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# Must be first since it provides folder that hosts
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# glslang and spirv-headers
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if [ ! -d "$BASEDIR/shaderc" -o ! -d "$BASEDIR/shaderc/.git" ]; then
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create_shaderc
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fi
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update_shaderc
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if [ ! -d "$BASEDIR/glslang" -o ! -d "$BASEDIR/glslang/.git" -o -d "$BASEDIR/glslang/.svn" ]; then
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create_glslang
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fi
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update_glslang
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if [ ! -d "$BASEDIR/spirv-tools" -o ! -d "$BASEDIR/spirv-tools/.git" ]; then
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create_spirv-tools
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fi
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update_spirv-tools
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if [ ! -d "$BASEDIR/spirv-tools/external/spirv-headers" -o ! -d "$BASEDIR/spirv-tools/external/spirv-headers/.git" ]; then
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create_spirv-headers
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fi
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update_spirv-headers
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build_shaderc
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echo ""
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echo "${0##*/} finished."
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