193 lines
5.5 KiB
C++
193 lines
5.5 KiB
C++
/*
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* Copyright (C) 2017 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "util/utf8/unicodetext.h"
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#include "base.h"
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#include "util/strings/utf8.h"
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namespace libtextclassifier {
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// *************** Data representation **********
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// Note: the copy constructor is undefined.
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void UnicodeText::Repr::PointTo(const char* data, int size) {
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if (ours_ && data_) delete[] data_; // If we owned the old buffer, free it.
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data_ = const_cast<char*>(data);
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size_ = size;
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capacity_ = size;
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ours_ = false;
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}
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void UnicodeText::Repr::Copy(const char* data, int size) {
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resize(size);
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memcpy(data_, data, size);
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}
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void UnicodeText::Repr::resize(int new_size) {
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if (new_size == 0) {
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clear();
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} else {
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if (!ours_ || new_size > capacity_) reserve(new_size);
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// Clear the memory in the expanded part.
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if (size_ < new_size) memset(data_ + size_, 0, new_size - size_);
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size_ = new_size;
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ours_ = true;
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}
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}
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void UnicodeText::Repr::reserve(int new_capacity) {
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// If there's already enough capacity, and we're an owner, do nothing.
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if (capacity_ >= new_capacity && ours_) return;
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// Otherwise, allocate a new buffer.
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capacity_ = std::max(new_capacity, (3 * capacity_) / 2 + 20);
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char* new_data = new char[capacity_];
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// If there is an old buffer, copy it into the new buffer.
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if (data_) {
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memcpy(new_data, data_, size_);
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if (ours_) delete[] data_; // If we owned the old buffer, free it.
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}
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data_ = new_data;
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ours_ = true; // We own the new buffer.
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// size_ is unchanged.
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}
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void UnicodeText::Repr::append(const char* bytes, int byte_length) {
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reserve(size_ + byte_length);
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memcpy(data_ + size_, bytes, byte_length);
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size_ += byte_length;
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}
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void UnicodeText::Repr::clear() {
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if (ours_) delete[] data_;
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data_ = nullptr;
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size_ = capacity_ = 0;
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ours_ = true;
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}
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// *************** UnicodeText ******************
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UnicodeText::UnicodeText() {}
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UnicodeText::UnicodeText(const UnicodeText& src) { Copy(src); }
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UnicodeText& UnicodeText::Copy(const UnicodeText& src) {
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repr_.Copy(src.repr_.data_, src.repr_.size_);
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return *this;
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}
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UnicodeText& UnicodeText::PointToUTF8(const char* buffer, int byte_length) {
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repr_.PointTo(buffer, byte_length);
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return *this;
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}
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UnicodeText& UnicodeText::CopyUTF8(const char* buffer, int byte_length) {
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repr_.Copy(buffer, byte_length);
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return *this;
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}
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UnicodeText& UnicodeText::AppendUTF8(const char* utf8, int len) {
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repr_.append(utf8, len);
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return *this;
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}
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void UnicodeText::clear() { repr_.clear(); }
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std::string UnicodeText::UTF8Substring(const const_iterator& first,
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const const_iterator& last) {
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return std::string(first.it_, last.it_ - first.it_);
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}
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UnicodeText::~UnicodeText() {}
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// ******************* UnicodeText::const_iterator *********************
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// The implementation of const_iterator would be nicer if it
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// inherited from boost::iterator_facade
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// (http://boost.org/libs/iterator/doc/iterator_facade.html).
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UnicodeText::const_iterator::const_iterator() : it_(0) {}
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UnicodeText::const_iterator& UnicodeText::const_iterator::operator=(
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const const_iterator& other) {
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if (&other != this) it_ = other.it_;
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return *this;
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}
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UnicodeText::const_iterator UnicodeText::begin() const {
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return const_iterator(repr_.data_);
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}
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UnicodeText::const_iterator UnicodeText::end() const {
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return const_iterator(repr_.data_ + repr_.size_);
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}
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bool operator<(const UnicodeText::const_iterator& lhs,
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const UnicodeText::const_iterator& rhs) {
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return lhs.it_ < rhs.it_;
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}
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char32 UnicodeText::const_iterator::operator*() const {
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// (We could call chartorune here, but that does some
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// error-checking, and we're guaranteed that our data is valid
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// UTF-8. Also, we expect this routine to be called very often. So
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// for speed, we do the calculation ourselves.)
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// Convert from UTF-8
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unsigned char byte1 = static_cast<unsigned char>(it_[0]);
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if (byte1 < 0x80) return byte1;
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unsigned char byte2 = static_cast<unsigned char>(it_[1]);
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if (byte1 < 0xE0) return ((byte1 & 0x1F) << 6) | (byte2 & 0x3F);
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unsigned char byte3 = static_cast<unsigned char>(it_[2]);
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if (byte1 < 0xF0) {
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return ((byte1 & 0x0F) << 12) | ((byte2 & 0x3F) << 6) | (byte3 & 0x3F);
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}
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unsigned char byte4 = static_cast<unsigned char>(it_[3]);
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return ((byte1 & 0x07) << 18) | ((byte2 & 0x3F) << 12) |
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((byte3 & 0x3F) << 6) | (byte4 & 0x3F);
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}
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UnicodeText::const_iterator& UnicodeText::const_iterator::operator++() {
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it_ += GetNumBytesForNonZeroUTF8Char(it_);
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return *this;
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}
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UnicodeText::const_iterator& UnicodeText::const_iterator::operator--() {
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while (IsTrailByte(*--it_)) {
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}
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return *this;
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}
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UnicodeText UTF8ToUnicodeText(const char* utf8_buf, int len, bool do_copy) {
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UnicodeText t;
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if (do_copy) {
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t.CopyUTF8(utf8_buf, len);
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} else {
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t.PointToUTF8(utf8_buf, len);
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}
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return t;
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}
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UnicodeText UTF8ToUnicodeText(const std::string& str, bool do_copy) {
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return UTF8ToUnicodeText(str.data(), str.size(), do_copy);
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}
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} // namespace libtextclassifier
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