245 lines
12 KiB
C++
245 lines
12 KiB
C++
/*
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* Copyright (C) 2017 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ART_RUNTIME_CLASS_LOADER_CONTEXT_H_
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#define ART_RUNTIME_CLASS_LOADER_CONTEXT_H_
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#include <string>
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#include <vector>
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#include "arch/instruction_set.h"
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#include "base/dchecked_vector.h"
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#include "handle_scope.h"
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#include "mirror/class_loader.h"
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#include "scoped_thread_state_change.h"
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namespace art {
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class DexFile;
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class OatFile;
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// Utility class which holds the class loader context used during compilation/verification.
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class ClassLoaderContext {
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public:
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~ClassLoaderContext();
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// Opens requested class path files and appends them to ClassLoaderInfo::opened_dex_files.
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// If the dex files have been stripped, the method opens them from their oat files which are added
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// to ClassLoaderInfo::opened_oat_files. The 'classpath_dir' argument specifies the directory to
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// use for the relative class paths.
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// Returns true if all dex files where successfully opened.
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// It may be called only once per ClassLoaderContext. Subsequent calls will return the same
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// result without doing anything.
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//
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// This will replace the class path locations with the locations of the opened dex files.
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// (Note that one dex file can contain multidexes. Each multidex will be added to the classpath
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// separately.)
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//
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// Note that a "false" return could mean that either an apk/jar contained no dex files or
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// that we hit a I/O or checksum mismatch error.
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// TODO(calin): Currently there's no easy way to tell the difference.
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//
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// TODO(calin): we're forced to complicate the flow in this class with a different
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// OpenDexFiles step because the current dex2oat flow requires the dex files be opened before
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// the class loader is created. Consider reworking the dex2oat part.
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bool OpenDexFiles(InstructionSet isa, const std::string& classpath_dir);
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// Remove the specified compilation sources from all classpaths present in this context.
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// Should only be called before the first call to OpenDexFiles().
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bool RemoveLocationsFromClassPaths(const dchecked_vector<std::string>& compilation_sources);
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// Creates the entire class loader hierarchy according to the current context.
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// Returns the first class loader from the chain.
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//
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// For example: if the context was built from the spec
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// "ClassLoaderType1[ClasspathElem1:ClasspathElem2...];ClassLoaderType2[...]..."
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// the method returns the class loader correponding to ClassLoader1. The parent chain will be
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// ClassLoader1 --> ClassLoader2 --> ... --> BootClassLoader.
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//
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// The compilation sources are appended to the classpath of the first class loader (in the above
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// example ClassLoader1).
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//
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// If the context is empty, this method only creates a single PathClassLoader with the
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// given compilation_sources.
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//
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// Notes:
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// 1) the objects are not completely set up. Do not use this outside of tests and the compiler.
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// 2) should only be called before the first call to OpenDexFiles().
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jobject CreateClassLoader(const std::vector<const DexFile*>& compilation_sources) const;
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// Encodes the context as a string suitable to be added in oat files.
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// (so that it can be read and verified at runtime against the actual class
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// loader hierarchy).
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// Should only be called if OpenDexFiles() returned true.
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// E.g. if the context is PCL[a.dex:b.dex] this will return
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// "PCL[a.dex*a_checksum*b.dex*a_checksum]".
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std::string EncodeContextForOatFile(const std::string& base_dir) const;
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// Encodes the context as a string suitable to be passed to dex2oat.
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// This is the same as EncodeContextForOatFile but without adding the checksums
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// and only adding each dex files once (no multidex).
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// Should only be called if OpenDexFiles() returned true.
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std::string EncodeContextForDex2oat(const std::string& base_dir) const;
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// Flattens the opened dex files into the given vector.
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// Should only be called if OpenDexFiles() returned true.
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std::vector<const DexFile*> FlattenOpenedDexFiles() const;
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// Verifies that the current context is identical to the context encoded as `context_spec`.
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// Identical means:
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// - the number and type of the class loaders from the chain matches
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// - the class loader from the same position have the same classpath
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// (the order and checksum of the dex files matches)
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// This should be called after OpenDexFiles().
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bool VerifyClassLoaderContextMatch(const std::string& context_spec) const;
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// Creates the class loader context from the given string.
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// The format: ClassLoaderType1[ClasspathElem1:ClasspathElem2...];ClassLoaderType2[...]...
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// ClassLoaderType is either "PCL" (PathClassLoader) or "DLC" (DelegateLastClassLoader).
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// ClasspathElem is the path of dex/jar/apk file.
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//
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// The spec represents a class loader chain with the natural interpretation:
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// ClassLoader1 has ClassLoader2 as parent which has ClassLoader3 as a parent and so on.
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// The last class loader is assumed to have the BootClassLoader as a parent.
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//
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// Note that we allowed class loaders with an empty class path in order to support a custom
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// class loader for the source dex files.
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static std::unique_ptr<ClassLoaderContext> Create(const std::string& spec);
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// Creates a context for the given class_loader and dex_elements.
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// The method will walk the parent chain starting from `class_loader` and add their dex files
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// to the current class loaders chain. The `dex_elements` will be added at the end of the
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// classpath belonging to the `class_loader` argument.
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// The ownership of the opened dex files will be retained by the given `class_loader`.
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// If there are errors in processing the class loader chain (e.g. unsupported elements) the
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// method returns null.
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static std::unique_ptr<ClassLoaderContext> CreateContextForClassLoader(jobject class_loader,
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jobjectArray dex_elements);
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// Returns the default class loader context to be used when none is specified.
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// This will return a context with a single and empty PathClassLoader.
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static std::unique_ptr<ClassLoaderContext> Default();
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private:
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enum ClassLoaderType {
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kInvalidClassLoader = 0,
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kPathClassLoader = 1,
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kDelegateLastClassLoader = 2
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};
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struct ClassLoaderInfo {
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// The type of this class loader.
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ClassLoaderType type;
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// The list of class path elements that this loader loads.
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// Note that this list may contain relative paths.
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std::vector<std::string> classpath;
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// The list of class path elements checksums.
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// May be empty if the checksums are not given when the context is created.
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std::vector<uint32_t> checksums;
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// After OpenDexFiles is called this holds the opened dex files.
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std::vector<std::unique_ptr<const DexFile>> opened_dex_files;
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// After OpenDexFiles, in case some of the dex files were opened from their oat files
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// this holds the list of opened oat files.
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std::vector<std::unique_ptr<OatFile>> opened_oat_files;
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explicit ClassLoaderInfo(ClassLoaderType cl_type) : type(cl_type) {}
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};
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// Creates an empty context (with no class loaders).
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ClassLoaderContext();
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// Constructs an empty context.
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// `owns_the_dex_files` specifies whether or not the context will own the opened dex files
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// present in the class loader chain. If `owns_the_dex_files` is true then OpenDexFiles cannot
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// be called on this context (dex_files_open_attempted_ and dex_files_open_result_ will be set
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// to true as well)
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explicit ClassLoaderContext(bool owns_the_dex_files);
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// Reads the class loader spec in place and returns true if the spec is valid and the
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// compilation context was constructed.
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bool Parse(const std::string& spec, bool parse_checksums = false);
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// Attempts to parse a single class loader spec for the given class_loader_type.
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// If successful the class loader spec will be added to the chain.
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// Returns whether or not the operation was successful.
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bool ParseClassLoaderSpec(const std::string& class_loader_spec,
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ClassLoaderType class_loader_type,
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bool parse_checksums = false);
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// CHECKs that the dex files were opened (OpenDexFiles was called and set dex_files_open_result_
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// to true). Aborts if not. The `calling_method` is used in the log message to identify the source
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// of the call.
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void CheckDexFilesOpened(const std::string& calling_method) const;
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// Adds the `class_loader` info to the context.
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// The dex file present in `dex_elements` array (if not null) will be added at the end of
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// the classpath.
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bool AddInfoToContextFromClassLoader(ScopedObjectAccessAlreadyRunnable& soa,
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Handle<mirror::ClassLoader> class_loader,
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Handle<mirror::ObjectArray<mirror::Object>> dex_elements)
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REQUIRES_SHARED(Locks::mutator_lock_);
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// Encodes the context as a string suitable to be passed to dex2oat or to be added to the
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// oat file as the class path key.
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// If for_dex2oat is true, the encoding adds each file once (i.e. it does not add multidex
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// location). Otherwise, for oat files, the encoding adds all the dex files (including multidex)
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// together with their checksums.
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// Should only be called if OpenDexFiles() returned true.
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std::string EncodeContext(const std::string& base_dir, bool for_dex2oat) const;
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// Extracts the class loader type from the given spec.
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// Return ClassLoaderContext::kInvalidClassLoader if the class loader type is not
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// recognized.
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static ClassLoaderType ExtractClassLoaderType(const std::string& class_loader_spec);
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// Returns the string representation of the class loader type.
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// The returned format can be used when parsing a context spec.
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static const char* GetClassLoaderTypeName(ClassLoaderType type);
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// Returns the WellKnownClass for the given class loader type.
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static jclass GetClassLoaderClass(ClassLoaderType type);
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// The class loader chain represented as a vector.
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// The parent of class_loader_chain_[i] is class_loader_chain_[i++].
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// The parent of the last element is assumed to be the boot class loader.
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std::vector<ClassLoaderInfo> class_loader_chain_;
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// Whether or not the class loader context should be ignored at runtime when loading the oat
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// files. When true, dex2oat will use OatFile::kSpecialSharedLibrary as the classpath key in
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// the oat file.
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// TODO(calin): Can we get rid of this and cover all relevant use cases?
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// (e.g. packages using prebuild system packages as shared libraries b/36480683)
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bool special_shared_library_;
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// Whether or not OpenDexFiles() was called.
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bool dex_files_open_attempted_;
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// The result of the last OpenDexFiles() operation.
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bool dex_files_open_result_;
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// Whether or not the context owns the opened dex and oat files.
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// If true, the opened dex files will be de-allocated when the context is destructed.
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// If false, the objects will continue to be alive.
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// Note that for convenience the the opened dex/oat files are stored as unique pointers
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// which will release their ownership in the destructor based on this flag.
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const bool owns_the_dex_files_;
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friend class ClassLoaderContextTest;
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DISALLOW_COPY_AND_ASSIGN(ClassLoaderContext);
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};
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} // namespace art
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#endif // ART_RUNTIME_CLASS_LOADER_CONTEXT_H_
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