62 lines
1.7 KiB
C++
62 lines
1.7 KiB
C++
/*
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* Copyright (C) 2016 Google, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef SHELL_ANDROID_H
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#define SHELL_ANDROID_H
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#include <android_native_app_glue.h>
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#include "Shell.h"
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class ShellAndroid : public Shell {
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public:
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ShellAndroid(android_app &app, Game &game);
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~ShellAndroid();
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void log(LogPriority priority, const char *msg);
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void run();
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void quit();
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private:
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PFN_vkGetInstanceProcAddr load_vk();
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bool can_present(VkPhysicalDevice phy, uint32_t queue_family) { return true; }
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VkSurfaceKHR create_surface(VkInstance instance);
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void on_app_cmd(int32_t cmd);
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int32_t on_input_event(const AInputEvent *event);
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static inline void on_app_cmd(android_app *app, int32_t cmd);
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static inline int32_t on_input_event(android_app *app, AInputEvent *event);
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android_app &app_;
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void *lib_handle_;
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};
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void ShellAndroid::on_app_cmd(android_app *app, int32_t cmd)
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{
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auto android = reinterpret_cast<ShellAndroid *>(app->userData);
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android->on_app_cmd(cmd);
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}
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int32_t ShellAndroid::on_input_event(android_app *app, AInputEvent *event)
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{
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auto android = reinterpret_cast<ShellAndroid *>(app->userData);
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return android->on_input_event(event);
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}
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#endif // SHELL_ANDROID_H
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