388 lines
9.8 KiB
C++
388 lines
9.8 KiB
C++
/*
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* Copyright (C) 2015, The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef AIDL_AST_JAVA_H_
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#define AIDL_AST_JAVA_H_
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#include <memory>
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#include <stdarg.h>
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#include <stdio.h>
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#include <string>
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#include <vector>
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enum {
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PACKAGE_PRIVATE = 0x00000000,
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PUBLIC = 0x00000001,
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PRIVATE = 0x00000002,
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PROTECTED = 0x00000003,
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SCOPE_MASK = 0x00000003,
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STATIC = 0x00000010,
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FINAL = 0x00000020,
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ABSTRACT = 0x00000040,
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OVERRIDE = 0x00000100,
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ALL_MODIFIERS = 0xffffffff
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};
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namespace android {
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namespace aidl {
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class CodeWriter;
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} // namespace aidl
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} // namespace android
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namespace android {
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namespace aidl {
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namespace java {
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class Type;
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// Write the modifiers that are set in both mod and mask
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void WriteModifiers(CodeWriter* to, int mod, int mask);
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struct ClassElement {
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ClassElement() = default;
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virtual ~ClassElement() = default;
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virtual void Write(CodeWriter* to) const = 0;
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};
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struct Expression {
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virtual ~Expression() = default;
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virtual void Write(CodeWriter* to) const = 0;
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};
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struct LiteralExpression : public Expression {
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std::string value;
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explicit LiteralExpression(const std::string& value);
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virtual ~LiteralExpression() = default;
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void Write(CodeWriter* to) const override;
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};
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// TODO: also escape the contents. not needed for now
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struct StringLiteralExpression : public Expression {
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std::string value;
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explicit StringLiteralExpression(const std::string& value);
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virtual ~StringLiteralExpression() = default;
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void Write(CodeWriter* to) const override;
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};
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struct Variable : public Expression {
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const Type* type = nullptr;
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std::string name;
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int dimension = 0;
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Variable() = default;
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Variable(const Type* type, const std::string& name);
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Variable(const Type* type, const std::string& name, int dimension);
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virtual ~Variable() = default;
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void WriteDeclaration(CodeWriter* to) const;
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void Write(CodeWriter* to) const;
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};
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struct FieldVariable : public Expression {
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Expression* object;
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const Type* clazz;
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std::string name;
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FieldVariable(Expression* object, const std::string& name);
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FieldVariable(const Type* clazz, const std::string& name);
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virtual ~FieldVariable() = default;
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void Write(CodeWriter* to) const;
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};
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struct Field : public ClassElement {
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std::string comment;
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int modifiers = 0;
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Variable* variable = nullptr;
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std::string value;
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Field() = default;
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Field(int modifiers, Variable* variable);
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virtual ~Field() = default;
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void Write(CodeWriter* to) const override;
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};
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struct Statement {
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virtual ~Statement() = default;
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virtual void Write(CodeWriter* to) const = 0;
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};
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struct StatementBlock : public Statement {
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std::vector<Statement*> statements;
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StatementBlock() = default;
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virtual ~StatementBlock() = default;
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void Write(CodeWriter* to) const override;
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void Add(Statement* statement);
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void Add(Expression* expression);
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};
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struct ExpressionStatement : public Statement {
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Expression* expression;
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explicit ExpressionStatement(Expression* expression);
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virtual ~ExpressionStatement() = default;
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void Write(CodeWriter* to) const override;
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};
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struct Assignment : public Expression {
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Variable* lvalue;
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Expression* rvalue;
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const Type* cast;
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Assignment(Variable* lvalue, Expression* rvalue);
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Assignment(Variable* lvalue, Expression* rvalue, const Type* cast);
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virtual ~Assignment() = default;
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void Write(CodeWriter* to) const override;
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};
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struct MethodCall : public Expression {
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Expression* obj = nullptr;
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const Type* clazz = nullptr;
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std::string name;
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std::vector<Expression*> arguments;
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std::vector<std::string> exceptions;
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explicit MethodCall(const std::string& name);
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MethodCall(const std::string& name, int argc, ...);
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MethodCall(Expression* obj, const std::string& name);
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MethodCall(const Type* clazz, const std::string& name);
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MethodCall(Expression* obj, const std::string& name, int argc, ...);
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MethodCall(const Type* clazz, const std::string& name, int argc, ...);
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virtual ~MethodCall() = default;
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void Write(CodeWriter* to) const override;
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private:
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void init(int n, va_list args);
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};
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struct Comparison : public Expression {
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Expression* lvalue;
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std::string op;
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Expression* rvalue;
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Comparison(Expression* lvalue, const std::string& op, Expression* rvalue);
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virtual ~Comparison() = default;
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void Write(CodeWriter* to) const override;
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};
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struct NewExpression : public Expression {
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const Type* type;
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std::vector<Expression*> arguments;
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explicit NewExpression(const Type* type);
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NewExpression(const Type* type, int argc, ...);
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virtual ~NewExpression() = default;
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void Write(CodeWriter* to) const override;
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private:
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void init(int n, va_list args);
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};
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struct NewArrayExpression : public Expression {
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const Type* type;
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Expression* size;
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NewArrayExpression(const Type* type, Expression* size);
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virtual ~NewArrayExpression() = default;
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void Write(CodeWriter* to) const override;
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};
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struct Ternary : public Expression {
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Expression* condition = nullptr;
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Expression* ifpart = nullptr;
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Expression* elsepart = nullptr;
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Ternary() = default;
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Ternary(Expression* condition, Expression* ifpart, Expression* elsepart);
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virtual ~Ternary() = default;
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void Write(CodeWriter* to) const override;
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};
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struct Cast : public Expression {
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const Type* type = nullptr;
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Expression* expression = nullptr;
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Cast() = default;
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Cast(const Type* type, Expression* expression);
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virtual ~Cast() = default;
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void Write(CodeWriter* to) const override;
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};
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struct VariableDeclaration : public Statement {
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Variable* lvalue = nullptr;
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const Type* cast = nullptr;
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Expression* rvalue = nullptr;
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explicit VariableDeclaration(Variable* lvalue);
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VariableDeclaration(Variable* lvalue, Expression* rvalue,
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const Type* cast = NULL);
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virtual ~VariableDeclaration() = default;
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void Write(CodeWriter* to) const override;
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};
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struct IfStatement : public Statement {
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Expression* expression = nullptr;
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StatementBlock* statements = new StatementBlock;
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IfStatement* elseif = nullptr;
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IfStatement() = default;
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virtual ~IfStatement() = default;
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void Write(CodeWriter* to) const override;
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};
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struct ReturnStatement : public Statement {
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Expression* expression;
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explicit ReturnStatement(Expression* expression);
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virtual ~ReturnStatement() = default;
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void Write(CodeWriter* to) const override;
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};
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struct TryStatement : public Statement {
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StatementBlock* statements = new StatementBlock;
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TryStatement() = default;
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virtual ~TryStatement() = default;
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void Write(CodeWriter* to) const override;
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};
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struct CatchStatement : public Statement {
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StatementBlock* statements;
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Variable* exception;
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explicit CatchStatement(Variable* exception);
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virtual ~CatchStatement() = default;
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void Write(CodeWriter* to) const override;
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};
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struct FinallyStatement : public Statement {
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StatementBlock* statements = new StatementBlock;
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FinallyStatement() = default;
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virtual ~FinallyStatement() = default;
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void Write(CodeWriter* to) const override;
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};
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struct Case {
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std::vector<std::string> cases;
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StatementBlock* statements = new StatementBlock;
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Case() = default;
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explicit Case(const std::string& c);
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virtual ~Case() = default;
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virtual void Write(CodeWriter* to) const;
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};
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struct SwitchStatement : public Statement {
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Expression* expression;
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std::vector<Case*> cases;
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explicit SwitchStatement(Expression* expression);
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virtual ~SwitchStatement() = default;
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void Write(CodeWriter* to) const override;
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};
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struct Break : public Statement {
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Break() = default;
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virtual ~Break() = default;
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void Write(CodeWriter* to) const override;
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};
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struct Method : public ClassElement {
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std::string comment;
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int modifiers = 0;
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const Type* returnType = nullptr; // nullptr means constructor
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size_t returnTypeDimension = 0;
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std::string name;
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std::vector<Variable*> parameters;
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std::vector<const Type*> exceptions;
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StatementBlock* statements = nullptr;
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Method() = default;
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virtual ~Method() = default;
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void Write(CodeWriter* to) const override;
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};
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struct IntConstant : public ClassElement {
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const std::string name;
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const int value;
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IntConstant(std::string name, int value)
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: name(name), value(value) {}
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virtual ~IntConstant() = default;
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void Write(CodeWriter* to) const override;
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};
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struct StringConstant : public ClassElement {
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const std::string name;
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const std::string value;
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StringConstant(std::string name, std::string value)
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: name(name), value(value) {}
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~StringConstant() override = default;
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void Write(CodeWriter* to) const override;
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};
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struct Class : public ClassElement {
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enum { CLASS, INTERFACE };
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std::string comment;
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int modifiers = 0;
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int what = CLASS; // CLASS or INTERFACE
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const Type* type = nullptr;
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const Type* extends = nullptr;
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std::vector<const Type*> interfaces;
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std::vector<ClassElement*> elements;
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Class() = default;
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virtual ~Class() = default;
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void Write(CodeWriter* to) const override;
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};
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class Document {
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public:
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Document(const std::string& comment,
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const std::string& package,
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const std::string& original_src,
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std::unique_ptr<Class> clazz);
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virtual ~Document() = default;
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virtual void Write(CodeWriter* to) const;
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private:
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std::string comment_;
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std::string package_;
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std::string original_src_;
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std::unique_ptr<Class> clazz_;
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};
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} // namespace java
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} // namespace aidl
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} // namespace android
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#endif // AIDL_AST_JAVA_H_
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