72 lines
2.3 KiB
C++
72 lines
2.3 KiB
C++
/*
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* Copyright (C) 2016 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_HARDWARE_ISERVICE_MANAGER_H
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#define ANDROID_HARDWARE_ISERVICE_MANAGER_H
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#include <string>
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#include <utils/StrongPointer.h>
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namespace android {
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namespace hidl {
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namespace manager {
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namespace V1_0 {
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struct IServiceManager;
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}; // namespace V1_0
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namespace V1_1 {
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struct IServiceManager;
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}; // namespace V1_0
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}; // namespace manager
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}; // namespace hidl
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namespace hardware {
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namespace details {
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// e.x.: android.hardware.foo@1.0, IFoo, default
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void onRegistration(const std::string &packageName,
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const std::string &interfaceName,
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const std::string &instanceName);
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// e.x.: android.hardware.foo@1.0::IFoo, default
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void waitForHwService(const std::string &interface, const std::string &instanceName);
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void preloadPassthroughService(const std::string &descriptor);
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};
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// These functions are for internal use by hidl. If you want to get ahold
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// of an interface, the best way to do this is by calling IFoo::getService()
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sp<::android::hidl::manager::V1_0::IServiceManager> defaultServiceManager();
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sp<::android::hidl::manager::V1_1::IServiceManager> defaultServiceManager1_1();
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sp<::android::hidl::manager::V1_0::IServiceManager> getPassthroughServiceManager();
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sp<::android::hidl::manager::V1_1::IServiceManager> getPassthroughServiceManager1_1();
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/**
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* Given a service that is in passthrough mode, this function will go ahead and load the
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* required passthrough module library (but not call HIDL_FETCH_I* functions to instantiate it).
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*
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* E.x.: preloadPassthroughService<IFoo>();
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*/
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template<typename I>
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static inline void preloadPassthroughService() {
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details::preloadPassthroughService(I::descriptor);
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}
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}; // namespace hardware
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}; // namespace android
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#endif // ANDROID_HARDWARE_ISERVICE_MANAGER_H
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