549 lines
39 KiB
Text
549 lines
39 KiB
Text
# com.android.ide.eclipse.gltrace.glentries, v1
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# This file is a slightly processed version of $ANDROID_SRC/frameworks/base/opengl/libs/entries.in
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# The only differences are that the GL_ENTRY() text is removed, and all pointers are associated
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# with the data type as opposed to the variable name. e.g. "void *data" will is converted to
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# "void* data".
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void, eglCreateContext, int version, int context
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void, eglMakeCurrent, int context
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void, glActiveShaderProgramEXT, GLuint pipeline, GLuint program
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void, glActiveTexture, GLenum texture
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void, glAlphaFunc, GLenum func, GLclampf ref
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void, glAlphaFuncQCOM, GLenum func, GLclampf ref
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void, glAlphaFuncx, GLenum func, GLclampx ref
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void, glAlphaFuncxOES, GLenum func, GLclampx ref
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void, glAttachShader, GLuint program, GLuint shader
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void, glBeginPerfMonitorAMD, GLuint monitor
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void, glBeginQuery, GLenum target, GLuint id
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void, glBeginQueryEXT, GLenum target, GLuint id
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void, glBeginTransformFeedback, GLenum primitiveMode
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void, glBindAttribLocation, GLuint program, GLuint index, const GLchar* name
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void, glBindBuffer, GLenum target, GLuint buffer
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void, glBindBufferBase, GLenum target, GLuint index, GLuint buffer
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void, glBindBufferRange, GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size
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void, glBindFramebuffer, GLenum target, GLuint framebuffer
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void, glBindFramebufferOES, GLenum target, GLuint framebuffer
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void, glBindProgramPipelineEXT, GLuint pipeline
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void, glBindRenderbuffer, GLenum target, GLuint renderbuffer
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void, glBindRenderbufferOES, GLenum target, GLuint renderbuffer
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void, glBindSampler, GLuint unit, GLuint sampler
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void, glBindTexture, GLenum target, GLuint texture
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void, glBindTransformFeedback, GLenum target, GLuint id
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void, glBindVertexArray, GLuint array
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void, glBindVertexArrayOES, GLuint array
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void, glBlendColor, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha
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void, glBlendEquation, GLenum mode
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void, glBlendEquationOES, GLenum mode
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void, glBlendEquationSeparate, GLenum modeRGB, GLenum modeAlpha
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void, glBlendEquationSeparateOES, GLenum modeRGB, GLenum modeAlpha
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void, glBlendFunc, GLenum sfactor, GLenum dfactor
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void, glBlendFuncSeparate, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha
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void, glBlendFuncSeparateOES, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha
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void, glBlitFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter
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void, glBlitFramebufferANGLE, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter
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void, glBufferData, GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage
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void, glBufferSubData, GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data
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GLenum, glCheckFramebufferStatus, GLenum target
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GLenum, glCheckFramebufferStatusOES, GLenum target
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void, glClear, GLbitfield mask
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void, glClearBufferfi, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil
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void, glClearBufferfv, GLenum buffer, GLint drawbuffer, const GLfloat* value
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void, glClearBufferiv, GLenum buffer, GLint drawbuffer, const GLint* value
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void, glClearBufferuiv, GLenum buffer, GLint drawbuffer, const GLuint* value
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void, glClearColor, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha
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void, glClearColorx, GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha
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void, glClearColorxOES, GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha
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void, glClearDepthf, GLclampf depth
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void, glClearDepthfOES, GLclampf depth
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void, glClearDepthx, GLclampx depth
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void, glClearDepthxOES, GLclampx depth
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void, glClearStencil, GLint s
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void, glClientActiveTexture, GLenum texture
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GLenum, glClientWaitSync, GLsync sync, GLbitfield flags, GLuint64 timeout
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void, glClipPlanef, GLenum plane, const GLfloat* equation
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void, glClipPlanefIMG, GLenum p, const GLfloat* eqn
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void, glClipPlanefOES, GLenum plane, const GLfloat* equation
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void, glClipPlanex, GLenum plane, const GLfixed* equation
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void, glClipPlanexIMG, GLenum p, const GLfixed* eqn
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void, glClipPlanexOES, GLenum plane, const GLfixed* equation
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void, glColor4f, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha
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void, glColor4ub, GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha
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void, glColor4x, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha
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void, glColor4xOES, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha
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void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha
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void, glColorPointer, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer
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void, glCompileShader, GLuint shader
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void, glCompressedTexImage2D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data
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void, glCompressedTexImage3D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data
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void, glCompressedTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data
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void, glCompressedTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data
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void, glCompressedTexSubImage3D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data
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void, glCompressedTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data
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void, glCopyBufferSubData, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size
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void, glCopyTexImage2D, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border
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void, glCopyTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height
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void, glCopyTexSubImage3D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height
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void, glCopyTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height
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void, glCoverageMaskNV, GLboolean mask
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void, glCoverageOperationNV, GLenum operation
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GLuint, glCreateProgram, void
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GLuint, glCreateShader, GLenum type
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GLuint, glCreateShaderProgramvEXT, GLenum type, GLsizei count, const GLchar** strings
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void, glCullFace, GLenum mode
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void, glCurrentPaletteMatrixOES, GLuint matrixpaletteindex
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void, glDeleteBuffers, GLsizei n, const GLuint* buffers
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void, glDeleteFencesNV, GLsizei n, const GLuint* fences
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void, glDeleteFramebuffers, GLsizei n, const GLuint* framebuffers
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void, glDeleteFramebuffersOES, GLsizei n, const GLuint* framebuffers
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void, glDeletePerfMonitorsAMD, GLsizei n, GLuint* monitors
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void, glDeleteProgram, GLuint program
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void, glDeleteProgramPipelinesEXT, GLsizei n, const GLuint* pipelines
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void, glDeleteQueries, GLsizei n, const GLuint* ids
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void, glDeleteQueriesEXT, GLsizei n, const GLuint* ids
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void, glDeleteRenderbuffers, GLsizei n, const GLuint* renderbuffers
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void, glDeleteRenderbuffersOES, GLsizei n, const GLuint* renderbuffers
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void, glDeleteSamplers, GLsizei count, const GLuint* samplers
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void, glDeleteShader, GLuint shader
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void, glDeleteSync, GLsync sync
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void, glDeleteTextures, GLsizei n, const GLuint* textures
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void, glDeleteTransformFeedbacks, GLsizei n, const GLuint* ids
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void, glDeleteVertexArrays, GLsizei n, const GLuint* arrays
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void, glDeleteVertexArraysOES, GLsizei n, const GLuint* arrays
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void, glDepthFunc, GLenum func
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void, glDepthMask, GLboolean flag
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void, glDepthRangef, GLclampf zNear, GLclampf zFar
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void, glDepthRangefOES, GLclampf zNear, GLclampf zFar
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void, glDepthRangex, GLclampx zNear, GLclampx zFar
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void, glDepthRangexOES, GLclampx zNear, GLclampx zFar
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void, glDetachShader, GLuint program, GLuint shader
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void, glDisable, GLenum cap
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void, glDisableClientState, GLenum array
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void, glDisableDriverControlQCOM, GLuint driverControl
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void, glDisableVertexAttribArray, GLuint index
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void, glDiscardFramebufferEXT, GLenum target, GLsizei numAttachments, const GLenum* attachments
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void, glDrawArrays, GLenum mode, GLint first, GLsizei count
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void, glDrawArraysInstanced, GLenum mode, GLint first, GLsizei count, GLsizei instanceCount
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void, glDrawBuffers, GLsizei n, const GLenum* bufs
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void, glDrawBuffersNV, GLsizei n, const GLenum* bufs
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void, glDrawElements, GLenum mode, GLsizei count, GLenum type, const GLvoid* indices
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void, glDrawElementsInstanced, GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instanceCount
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void, glDrawRangeElements, GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices
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void, glDrawTexfOES, GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height
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void, glDrawTexfvOES, const GLfloat* coords
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void, glDrawTexiOES, GLint x, GLint y, GLint z, GLint width, GLint height
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void, glDrawTexivOES, const GLint* coords
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void, glDrawTexsOES, GLshort x, GLshort y, GLshort z, GLshort width, GLshort height
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void, glDrawTexsvOES, const GLshort* coords
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void, glDrawTexxOES, GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height
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void, glDrawTexxvOES, const GLfixed* coords
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void, glEGLImageTargetRenderbufferStorageOES, GLenum target, GLeglImageOES image
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void, glEGLImageTargetTexture2DOES, GLenum target, GLeglImageOES image
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void, glEnable, GLenum cap
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void, glEnableClientState, GLenum array
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void, glEnableDriverControlQCOM, GLuint driverControl
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void, glEnableVertexAttribArray, GLuint index
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void, glEndPerfMonitorAMD, GLuint monitor
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void, glEndQuery, GLenum target
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void, glEndQueryEXT, GLenum target
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void, glEndTilingQCOM, GLbitfield preserveMask
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void, glEndTransformFeedback, void
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void, glExtGetBufferPointervQCOM, GLenum target, GLvoid** params
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void, glExtGetBuffersQCOM, GLuint* buffers, GLint maxBuffers, GLint* numBuffers
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void, glExtGetFramebuffersQCOM, GLuint* framebuffers, GLint maxFramebuffers, GLint* numFramebuffers
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void, glExtGetProgramBinarySourceQCOM, GLuint program, GLenum shadertype, GLchar* source, GLint* length
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void, glExtGetProgramsQCOM, GLuint* programs, GLint maxPrograms, GLint* numPrograms
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void, glExtGetRenderbuffersQCOM, GLuint* renderbuffers, GLint maxRenderbuffers, GLint* numRenderbuffers
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void, glExtGetShadersQCOM, GLuint* shaders, GLint maxShaders, GLint* numShaders
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void, glExtGetTexLevelParameterivQCOM, GLuint texture, GLenum face, GLint level, GLenum pname, GLint* params
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void, glExtGetTexSubImageQCOM, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* texels
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void, glExtGetTexturesQCOM, GLuint* textures, GLint maxTextures, GLint* numTextures
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GLboolean, glExtIsProgramBinaryQCOM, GLuint program
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void, glExtTexObjectStateOverrideiQCOM, GLenum target, GLenum pname, GLint param
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GLsync, glFenceSync, GLenum condition, GLbitfield flags
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void, glFinish, void
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void, glFinishFenceNV, GLuint fence
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void, glFlush, void
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void, glFlushMappedBufferRange, GLenum target, GLintptr offset, GLsizeiptr length
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void, glFogf, GLenum pname, GLfloat param
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void, glFogfv, GLenum pname, const GLfloat* params
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void, glFogx, GLenum pname, GLfixed param
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void, glFogxOES, GLenum pname, GLfixed param
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void, glFogxv, GLenum pname, const GLfixed* params
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void, glFogxvOES, GLenum pname, const GLfixed* params
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void, glFramebufferRenderbuffer, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer
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void, glFramebufferRenderbufferOES, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer
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void, glFramebufferTexture2D, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level
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void, glFramebufferTexture2DMultisampleEXT, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples
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void, glFramebufferTexture2DMultisampleIMG, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples
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void, glFramebufferTexture2DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level
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void, glFramebufferTexture3DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset
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void, glFramebufferTextureLayer, GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer
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void, glFrontFace, GLenum mode
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void, glFrustumf, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar
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void, glFrustumfOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar
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void, glFrustumx, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar
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void, glFrustumxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar
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void, glGenBuffers, GLsizei n, GLuint* buffers
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void, glGenFencesNV, GLsizei n, GLuint* fences
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void, glGenFramebuffers, GLsizei n, GLuint* framebuffers
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void, glGenFramebuffersOES, GLsizei n, GLuint* framebuffers
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void, glGenPerfMonitorsAMD, GLsizei n, GLuint* monitors
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void, glGenProgramPipelinesEXT, GLsizei n, GLuint* pipelines
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void, glGenQueries, GLsizei n, GLuint* ids
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void, glGenQueriesEXT, GLsizei n, GLuint* ids
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void, glGenRenderbuffers, GLsizei n, GLuint* renderbuffers
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void, glGenRenderbuffersOES, GLsizei n, GLuint* renderbuffers
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void, glGenSamplers, GLsizei count, GLuint* samplers
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void, glGenTextures, GLsizei n, GLuint* textures
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void, glGenTransformFeedbacks, GLsizei n, GLuint* ids
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void, glGenVertexArrays, GLsizei n, GLuint* arrays
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void, glGenVertexArraysOES, GLsizei n, GLuint* arrays
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void, glGenerateMipmap, GLenum target
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void, glGenerateMipmapOES, GLenum target
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void, glGetActiveAttrib, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name
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void, glGetActiveUniform, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name
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void, glGetActiveUniformBlockName, GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName
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void, glGetActiveUniformBlockiv, GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params
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void, glGetActiveUniformsiv, GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params
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void, glGetAttachedShaders, GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders
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GLint, glGetAttribLocation, GLuint program, const GLchar* name
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void, glGetBooleanv, GLenum pname, GLboolean* params
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void, glGetBufferParameteri64v, GLenum target, GLenum pname, GLint64* params
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void, glGetBufferParameteriv, GLenum target, GLenum pname, GLint* params
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void, glGetBufferPointerv, GLenum target, GLenum pname, GLvoid** params
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void, glGetBufferPointervOES, GLenum target, GLenum pname, GLvoid** params
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void, glGetClipPlanef, GLenum pname, GLfloat eqn[4]
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void, glGetClipPlanefOES, GLenum pname, GLfloat eqn[4]
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void, glGetClipPlanex, GLenum pname, GLfixed eqn[4]
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void, glGetClipPlanexOES, GLenum pname, GLfixed eqn[4]
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void, glGetDriverControlStringQCOM, GLuint driverControl, GLsizei bufSize, GLsizei* length, GLchar* driverControlString
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void, glGetDriverControlsQCOM, GLint* num, GLsizei size, GLuint* driverControls
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GLenum, glGetError, void
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void, glGetFenceivNV, GLuint fence, GLenum pname, GLint* params
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void, glGetFixedv, GLenum pname, GLfixed* params
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void, glGetFixedvOES, GLenum pname, GLfixed* params
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void, glGetFloatv, GLenum pname, GLfloat* params
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GLint, glGetFragDataLocation, GLuint program, const GLchar* name
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void, glGetFramebufferAttachmentParameteriv, GLenum target, GLenum attachment, GLenum pname, GLint* params
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void, glGetFramebufferAttachmentParameterivOES, GLenum target, GLenum attachment, GLenum pname, GLint* params
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GLenum, glGetGraphicsResetStatusEXT, void
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void, glGetInteger64i_v, GLenum target, GLuint index, GLint64* data
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void, glGetInteger64v, GLenum pname, GLint64* params
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void, glGetIntegeri_v, GLenum target, GLuint index, GLint* data
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void, glGetIntegerv, GLenum pname, GLint* params
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void, glGetInternalformativ, GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params
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void, glGetLightfv, GLenum light, GLenum pname, GLfloat* params
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void, glGetLightxv, GLenum light, GLenum pname, GLfixed* params
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void, glGetLightxvOES, GLenum light, GLenum pname, GLfixed* params
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void, glGetMaterialfv, GLenum face, GLenum pname, GLfloat* params
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void, glGetMaterialxv, GLenum face, GLenum pname, GLfixed* params
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void, glGetMaterialxvOES, GLenum face, GLenum pname, GLfixed* params
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void, glGetObjectLabelEXT, GLenum type, GLuint object, GLsizei bufSize, GLsizei* length, GLchar* label
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void, glGetPerfMonitorCounterDataAMD, GLuint monitor, GLenum pname, GLsizei dataSize, GLuint* data, GLint* bytesWritten
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void, glGetPerfMonitorCounterInfoAMD, GLuint group, GLuint counter, GLenum pname, GLvoid* data
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void, glGetPerfMonitorCounterStringAMD, GLuint group, GLuint counter, GLsizei bufSize, GLsizei* length, GLchar* counterString
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void, glGetPerfMonitorCountersAMD, GLuint group, GLint* numCounters, GLint* maxActiveCounters, GLsizei counterSize, GLuint* counters
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void, glGetPerfMonitorGroupStringAMD, GLuint group, GLsizei bufSize, GLsizei* length, GLchar* groupString
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void, glGetPerfMonitorGroupsAMD, GLint* numGroups, GLsizei groupsSize, GLuint* groups
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void, glGetPointerv, GLenum pname, GLvoid** params
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void, glGetProgramBinary, GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary
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void, glGetProgramBinaryOES, GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary
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void, glGetProgramInfoLog, GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog
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void, glGetProgramPipelineInfoLogEXT, GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar* infoLog
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void, glGetProgramPipelineivEXT, GLuint pipeline, GLenum pname, GLint* params
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void, glGetProgramiv, GLuint program, GLenum pname, GLint* params
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void, glGetQueryObjectuiv, GLuint id, GLenum pname, GLuint* params
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void, glGetQueryObjectuivEXT, GLuint id, GLenum pname, GLuint* params
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void, glGetQueryiv, GLenum target, GLenum pname, GLint* params
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void, glGetQueryivEXT, GLenum target, GLenum pname, GLint* params
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void, glGetRenderbufferParameteriv, GLenum target, GLenum pname, GLint* params
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void, glGetRenderbufferParameterivOES, GLenum target, GLenum pname, GLint* params
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void, glGetSamplerParameterfv, GLuint sampler, GLenum pname, GLfloat* params
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void, glGetSamplerParameteriv, GLuint sampler, GLenum pname, GLint* params
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void, glGetShaderInfoLog, GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog
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void, glGetShaderPrecisionFormat, GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision
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void, glGetShaderSource, GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source
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void, glGetShaderiv, GLuint shader, GLenum pname, GLint* params
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const GLchar* , glGetString, GLenum name
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const GLubyte*, glGetStringi, GLenum name, GLuint index
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void, glGetSynciv, GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values
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void, glGetTexEnvfv, GLenum env, GLenum pname, GLfloat* params
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void, glGetTexEnviv, GLenum env, GLenum pname, GLint* params
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void, glGetTexEnvxv, GLenum env, GLenum pname, GLfixed* params
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void, glGetTexEnvxvOES, GLenum env, GLenum pname, GLfixed* params
|
|
void, glGetTexGenfvOES, GLenum coord, GLenum pname, GLfloat* params
|
|
void, glGetTexGenivOES, GLenum coord, GLenum pname, GLint* params
|
|
void, glGetTexGenxvOES, GLenum coord, GLenum pname, GLfixed* params
|
|
void, glGetTexParameterfv, GLenum target, GLenum pname, GLfloat* params
|
|
void, glGetTexParameteriv, GLenum target, GLenum pname, GLint* params
|
|
void, glGetTexParameterxv, GLenum target, GLenum pname, GLfixed* params
|
|
void, glGetTexParameterxvOES, GLenum target, GLenum pname, GLfixed* params
|
|
void, glGetTransformFeedbackVarying, GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name
|
|
GLuint, glGetUniformBlockIndex, GLuint program, const GLchar* uniformBlockName
|
|
void, glGetUniformIndices, GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices
|
|
GLint, glGetUniformLocation, GLuint program, const GLchar* name
|
|
void, glGetUniformfv, GLuint program, GLint location, GLfloat* params
|
|
void, glGetUniformiv, GLuint program, GLint location, GLint* params
|
|
void, glGetUniformuiv, GLuint program, GLint location, GLuint* params
|
|
void, glGetVertexAttribIiv, GLuint index, GLenum pname, GLint* params
|
|
void, glGetVertexAttribIuiv, GLuint index, GLenum pname, GLuint* params
|
|
void, glGetVertexAttribPointerv, GLuint index, GLenum pname, GLvoid** pointer
|
|
void, glGetVertexAttribfv, GLuint index, GLenum pname, GLfloat* params
|
|
void, glGetVertexAttribiv, GLuint index, GLenum pname, GLint* params
|
|
void, glGetnUniformfvEXT, GLuint program, GLint location, GLsizei bufSize, float* params
|
|
void, glGetnUniformivEXT, GLuint program, GLint location, GLsizei bufSize, GLint* params
|
|
void, glHint, GLenum target, GLenum mode
|
|
void, glInsertEventMarkerEXT, GLsizei length, const GLchar* marker
|
|
void, glInvalidateFramebuffer, GLenum target, GLsizei numAttachments, const GLenum* attachments
|
|
void, glInvalidateSubFramebuffer, GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height
|
|
GLboolean, glIsBuffer, GLuint buffer
|
|
GLboolean, glIsEnabled, GLenum cap
|
|
GLboolean, glIsFenceNV, GLuint fence
|
|
GLboolean, glIsFramebuffer, GLuint framebuffer
|
|
GLboolean, glIsFramebufferOES, GLuint framebuffer
|
|
GLboolean, glIsProgram, GLuint program
|
|
GLboolean, glIsProgramPipelineEXT, GLuint pipeline
|
|
GLboolean, glIsQuery, GLuint id
|
|
GLboolean, glIsQueryEXT, GLuint id
|
|
GLboolean, glIsRenderbuffer, GLuint renderbuffer
|
|
GLboolean, glIsRenderbufferOES, GLuint renderbuffer
|
|
GLboolean, glIsSampler, GLuint sampler
|
|
GLboolean, glIsShader, GLuint shader
|
|
GLboolean, glIsSync, GLsync sync
|
|
GLboolean, glIsTexture, GLuint texture
|
|
GLboolean, glIsTransformFeedback, GLuint id
|
|
GLboolean, glIsVertexArray, GLuint array
|
|
GLboolean, glIsVertexArrayOES, GLuint array
|
|
void, glLabelObjectEXT, GLenum type, GLuint object, GLsizei length, const GLchar* label
|
|
void, glLightModelf, GLenum pname, GLfloat param
|
|
void, glLightModelfv, GLenum pname, const GLfloat* params
|
|
void, glLightModelx, GLenum pname, GLfixed param
|
|
void, glLightModelxOES, GLenum pname, GLfixed param
|
|
void, glLightModelxv, GLenum pname, const GLfixed* params
|
|
void, glLightModelxvOES, GLenum pname, const GLfixed* params
|
|
void, glLightf, GLenum light, GLenum pname, GLfloat param
|
|
void, glLightfv, GLenum light, GLenum pname, const GLfloat* params
|
|
void, glLightx, GLenum light, GLenum pname, GLfixed param
|
|
void, glLightxOES, GLenum light, GLenum pname, GLfixed param
|
|
void, glLightxv, GLenum light, GLenum pname, const GLfixed* params
|
|
void, glLightxvOES, GLenum light, GLenum pname, const GLfixed* params
|
|
void, glLineWidth, GLfloat width
|
|
void, glLineWidthx, GLfixed width
|
|
void, glLineWidthxOES, GLfixed width
|
|
void, glLinkProgram, GLuint program
|
|
void, glLoadIdentity, void
|
|
void, glLoadMatrixf, const GLfloat* m
|
|
void, glLoadMatrixx, const GLfixed* m
|
|
void, glLoadMatrixxOES, const GLfixed* m
|
|
void, glLoadPaletteFromModelViewMatrixOES, void
|
|
void, glLogicOp, GLenum opcode
|
|
void*, glMapBufferOES, GLenum target, GLenum access
|
|
GLvoid*, glMapBufferRange, GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access
|
|
void, glMaterialf, GLenum face, GLenum pname, GLfloat param
|
|
void, glMaterialfv, GLenum face, GLenum pname, const GLfloat* params
|
|
void, glMaterialx, GLenum face, GLenum pname, GLfixed param
|
|
void, glMaterialxOES, GLenum face, GLenum pname, GLfixed param
|
|
void, glMaterialxv, GLenum face, GLenum pname, const GLfixed* params
|
|
void, glMaterialxvOES, GLenum face, GLenum pname, const GLfixed* params
|
|
void, glMatrixIndexPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer
|
|
void, glMatrixMode, GLenum mode
|
|
void, glMultMatrixf, const GLfloat* m
|
|
void, glMultMatrixx, const GLfixed* m
|
|
void, glMultMatrixxOES, const GLfixed* m
|
|
void, glMultiDrawArraysEXT, GLenum mode, GLint* first, GLsizei* count, GLsizei primcount
|
|
void, glMultiDrawElementsEXT, GLenum mode, const GLsizei* count, GLenum type, const GLvoid** indices, GLsizei primcount
|
|
void, glMultiTexCoord4f, GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q
|
|
void, glMultiTexCoord4x, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q
|
|
void, glMultiTexCoord4xOES, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q
|
|
void, glNormal3f, GLfloat nx, GLfloat ny, GLfloat nz
|
|
void, glNormal3x, GLfixed nx, GLfixed ny, GLfixed nz
|
|
void, glNormal3xOES, GLfixed nx, GLfixed ny, GLfixed nz
|
|
void, glNormalPointer, GLenum type, GLsizei stride, const GLvoid* pointer
|
|
void, glOrthof, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar
|
|
void, glOrthofOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar
|
|
void, glOrthox, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar
|
|
void, glOrthoxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar
|
|
void, glPauseTransformFeedback, void
|
|
void, glPixelStorei, GLenum pname, GLint param
|
|
void, glPointParameterf, GLenum pname, GLfloat param
|
|
void, glPointParameterfv, GLenum pname, const GLfloat* params
|
|
void, glPointParameterx, GLenum pname, GLfixed param
|
|
void, glPointParameterxOES, GLenum pname, GLfixed param
|
|
void, glPointParameterxv, GLenum pname, const GLfixed* params
|
|
void, glPointParameterxvOES, GLenum pname, const GLfixed* params
|
|
void, glPointSize, GLfloat size
|
|
void, glPointSizePointerOES, GLenum type, GLsizei stride, const GLvoid* pointer
|
|
void, glPointSizex, GLfixed size
|
|
void, glPointSizexOES, GLfixed size
|
|
void, glPolygonOffset, GLfloat factor, GLfloat units
|
|
void, glPolygonOffsetx, GLfixed factor, GLfixed units
|
|
void, glPolygonOffsetxOES, GLfixed factor, GLfixed units
|
|
void, glPopGroupMarkerEXT, void
|
|
void, glPopMatrix, void
|
|
void, glProgramBinary, GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length
|
|
void, glProgramBinaryOES, GLuint program, GLenum binaryFormat, const GLvoid* binary, GLint length
|
|
void, glProgramParameteri, GLuint program, GLenum pname, GLint value
|
|
void, glProgramParameteriEXT, GLuint program, GLenum pname, GLint value
|
|
void, glProgramUniform1fEXT, GLuint program, GLint location, GLfloat x
|
|
void, glProgramUniform1fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat* value
|
|
void, glProgramUniform1iEXT, GLuint program, GLint location, GLint x
|
|
void, glProgramUniform1ivEXT, GLuint program, GLint location, GLsizei count, const GLint* value
|
|
void, glProgramUniform2fEXT, GLuint program, GLint location, GLfloat x, GLfloat y
|
|
void, glProgramUniform2fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat* value
|
|
void, glProgramUniform2iEXT, GLuint program, GLint location, GLint x, GLint y
|
|
void, glProgramUniform2ivEXT, GLuint program, GLint location, GLsizei count, const GLint* value
|
|
void, glProgramUniform3fEXT, GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z
|
|
void, glProgramUniform3fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat* value
|
|
void, glProgramUniform3iEXT, GLuint program, GLint location, GLint x, GLint y, GLint z
|
|
void, glProgramUniform3ivEXT, GLuint program, GLint location, GLsizei count, const GLint* value
|
|
void, glProgramUniform4fEXT, GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w
|
|
void, glProgramUniform4fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat* value
|
|
void, glProgramUniform4iEXT, GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w
|
|
void, glProgramUniform4ivEXT, GLuint program, GLint location, GLsizei count, const GLint* value
|
|
void, glProgramUniformMatrix2fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
|
|
void, glProgramUniformMatrix3fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
|
|
void, glProgramUniformMatrix4fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
|
|
void, glPushGroupMarkerEXT, GLsizei length, const GLchar* marker
|
|
void, glPushMatrix, void
|
|
GLbitfield, glQueryMatrixxOES, GLfixed mantissa[16], GLint exponent[16]
|
|
void, glReadBuffer, GLenum mode
|
|
void, glReadBufferNV, GLenum mode
|
|
void, glReadPixels, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels
|
|
void, glReadnPixelsEXT, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data
|
|
void, glReleaseShaderCompiler, void
|
|
void, glRenderbufferStorage, GLenum target, GLenum internalformat, GLsizei width, GLsizei height
|
|
void, glRenderbufferStorageMultisample, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height
|
|
void, glRenderbufferStorageMultisampleANGLE, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height
|
|
void, glRenderbufferStorageMultisampleAPPLE, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height
|
|
void, glRenderbufferStorageMultisampleEXT, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height
|
|
void, glRenderbufferStorageMultisampleIMG, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height
|
|
void, glRenderbufferStorageOES, GLenum target, GLenum internalformat, GLsizei width, GLsizei height
|
|
void, glResolveMultisampleFramebufferAPPLE, void
|
|
void, glResumeTransformFeedback, void
|
|
void, glRotatef, GLfloat angle, GLfloat x, GLfloat y, GLfloat z
|
|
void, glRotatex, GLfixed angle, GLfixed x, GLfixed y, GLfixed z
|
|
void, glRotatexOES, GLfixed angle, GLfixed x, GLfixed y, GLfixed z
|
|
void, glSampleCoverage, GLclampf value, GLboolean invert
|
|
void, glSampleCoveragex, GLclampx value, GLboolean invert
|
|
void, glSampleCoveragexOES, GLclampx value, GLboolean invert
|
|
void, glSamplerParameterf, GLuint sampler, GLenum pname, GLfloat param
|
|
void, glSamplerParameterfv, GLuint sampler, GLenum pname, const GLfloat* param
|
|
void, glSamplerParameteri, GLuint sampler, GLenum pname, GLint param
|
|
void, glSamplerParameteriv, GLuint sampler, GLenum pname, const GLint* param
|
|
void, glScalef, GLfloat x, GLfloat y, GLfloat z
|
|
void, glScalex, GLfixed x, GLfixed y, GLfixed z
|
|
void, glScalexOES, GLfixed x, GLfixed y, GLfixed z
|
|
void, glScissor, GLint x, GLint y, GLsizei width, GLsizei height
|
|
void, glSelectPerfMonitorCountersAMD, GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint* countersList
|
|
void, glSetFenceNV, GLuint fence, GLenum condition
|
|
void, glShadeModel, GLenum mode
|
|
void, glShaderBinary, GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length
|
|
void, glShaderSource, GLuint shader, GLsizei count, const GLchar** string, const GLint* length
|
|
void, glStartTilingQCOM, GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask
|
|
void, glStencilFunc, GLenum func, GLint ref, GLuint mask
|
|
void, glStencilFuncSeparate, GLenum face, GLenum func, GLint ref, GLuint mask
|
|
void, glStencilMask, GLuint mask
|
|
void, glStencilMaskSeparate, GLenum face, GLuint mask
|
|
void, glStencilOp, GLenum fail, GLenum zfail, GLenum zpass
|
|
void, glStencilOpSeparate, GLenum face, GLenum fail, GLenum zfail, GLenum zpass
|
|
GLboolean, glTestFenceNV, GLuint fence
|
|
void, glTexCoordPointer, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer
|
|
void, glTexEnvf, GLenum target, GLenum pname, GLfloat param
|
|
void, glTexEnvfv, GLenum target, GLenum pname, const GLfloat* params
|
|
void, glTexEnvi, GLenum target, GLenum pname, GLint param
|
|
void, glTexEnviv, GLenum target, GLenum pname, const GLint* params
|
|
void, glTexEnvx, GLenum target, GLenum pname, GLfixed param
|
|
void, glTexEnvxOES, GLenum target, GLenum pname, GLfixed param
|
|
void, glTexEnvxv, GLenum target, GLenum pname, const GLfixed* params
|
|
void, glTexEnvxvOES, GLenum target, GLenum pname, const GLfixed* params
|
|
void, glTexGenfOES, GLenum coord, GLenum pname, GLfloat param
|
|
void, glTexGenfvOES, GLenum coord, GLenum pname, const GLfloat* params
|
|
void, glTexGeniOES, GLenum coord, GLenum pname, GLint param
|
|
void, glTexGenivOES, GLenum coord, GLenum pname, const GLint* params
|
|
void, glTexGenxOES, GLenum coord, GLenum pname, GLfixed param
|
|
void, glTexGenxvOES, GLenum coord, GLenum pname, const GLfixed* params
|
|
void, glTexImage2D, GLenum target, GLint level, GLEnum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels
|
|
void, glTexImage3D, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels
|
|
void, glTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels
|
|
void, glTexParameterf, GLenum target, GLenum pname, GLfloat param
|
|
void, glTexParameterfv, GLenum target, GLenum pname, const GLfloat* params
|
|
void, glTexParameteri, GLenum target, GLenum pname, GLint param
|
|
void, glTexParameteriv, GLenum target, GLenum pname, const GLint* params
|
|
void, glTexParameterx, GLenum target, GLenum pname, GLfixed param
|
|
void, glTexParameterxOES, GLenum target, GLenum pname, GLfixed param
|
|
void, glTexParameterxv, GLenum target, GLenum pname, const GLfixed* params
|
|
void, glTexParameterxvOES, GLenum target, GLenum pname, const GLfixed* params
|
|
void, glTexStorage1DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width
|
|
void, glTexStorage2D, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height
|
|
void, glTexStorage2DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height
|
|
void, glTexStorage3D, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth
|
|
void, glTexStorage3DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth
|
|
void, glTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels
|
|
void, glTexSubImage3D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels
|
|
void, glTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels
|
|
void, glTextureStorage1DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width
|
|
void, glTextureStorage2DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height
|
|
void, glTextureStorage3DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth
|
|
void, glTransformFeedbackVaryings, GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode
|
|
void, glTranslatef, GLfloat x, GLfloat y, GLfloat z
|
|
void, glTranslatex, GLfixed x, GLfixed y, GLfixed z
|
|
void, glTranslatexOES, GLfixed x, GLfixed y, GLfixed z
|
|
void, glUniform1f, GLint location, GLfloat x
|
|
void, glUniform1fv, GLint location, GLsizei count, const GLfloat* v
|
|
void, glUniform1i, GLint location, GLint x
|
|
void, glUniform1iv, GLint location, GLsizei count, const GLint* v
|
|
void, glUniform1ui, GLint location, GLuint v0
|
|
void, glUniform1uiv, GLint location, GLsizei count, const GLuint* value
|
|
void, glUniform2f, GLint location, GLfloat x, GLfloat y
|
|
void, glUniform2fv, GLint location, GLsizei count, const GLfloat* v
|
|
void, glUniform2i, GLint location, GLint x, GLint y
|
|
void, glUniform2iv, GLint location, GLsizei count, const GLint* v
|
|
void, glUniform2ui, GLint location, GLuint v0, GLuint v1
|
|
void, glUniform2uiv, GLint location, GLsizei count, const GLuint* value
|
|
void, glUniform3f, GLint location, GLfloat x, GLfloat y, GLfloat z
|
|
void, glUniform3fv, GLint location, GLsizei count, const GLfloat* v
|
|
void, glUniform3i, GLint location, GLint x, GLint y, GLint z
|
|
void, glUniform3iv, GLint location, GLsizei count, const GLint* v
|
|
void, glUniform3ui, GLint location, GLuint v0, GLuint v1, GLuint v2
|
|
void, glUniform3uiv, GLint location, GLsizei count, const GLuint* value
|
|
void, glUniform4f, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w
|
|
void, glUniform4fv, GLint location, GLsizei count, const GLfloat* v
|
|
void, glUniform4i, GLint location, GLint x, GLint y, GLint z, GLint w
|
|
void, glUniform4iv, GLint location, GLsizei count, const GLint* v
|
|
void, glUniform4ui, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3
|
|
void, glUniform4uiv, GLint location, GLsizei count, const GLuint* value
|
|
void, glUniformBlockBinding, GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding
|
|
void, glUniformMatrix2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
|
|
void, glUniformMatrix2x3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
|
|
void, glUniformMatrix2x4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
|
|
void, glUniformMatrix3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
|
|
void, glUniformMatrix3x2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
|
|
void, glUniformMatrix3x4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
|
|
void, glUniformMatrix4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
|
|
void, glUniformMatrix4x2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
|
|
void, glUniformMatrix4x3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
|
|
GLboolean, glUnmapBuffer, GLenum target
|
|
GLboolean, glUnmapBufferOES, GLenum target
|
|
void, glUseProgram, GLuint program
|
|
void, glUseProgramStagesEXT, GLuint pipeline, GLbitfield stages, GLuint program
|
|
void, glValidateProgram, GLuint program
|
|
void, glValidateProgramPipelineEXT, GLuint pipeline
|
|
void, glVertexAttrib1f, GLuint indx, GLfloat x
|
|
void, glVertexAttrib1fv, GLuint indx, const GLfloat* values
|
|
void, glVertexAttrib2f, GLuint indx, GLfloat x, GLfloat y
|
|
void, glVertexAttrib2fv, GLuint indx, const GLfloat* values
|
|
void, glVertexAttrib3f, GLuint indx, GLfloat x, GLfloat y, GLfloat z
|
|
void, glVertexAttrib3fv, GLuint indx, const GLfloat* values
|
|
void, glVertexAttrib4f, GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w
|
|
void, glVertexAttrib4fv, GLuint indx, const GLfloat* values
|
|
void, glVertexAttribDivisor, GLuint index, GLuint divisor
|
|
void, glVertexAttribI4i, GLuint index, GLint x, GLint y, GLint z, GLint w
|
|
void, glVertexAttribI4iv, GLuint index, const GLint* v
|
|
void, glVertexAttribI4ui, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w
|
|
void, glVertexAttribI4uiv, GLuint index, const GLuint* v
|
|
void, glVertexAttribIPointer, GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer
|
|
void, glVertexAttribPointer, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr
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void, glVertexAttribPointerData, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr, GLuint minIndex, GLuint maxIndex
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void, glVertexPointer, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer
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void, glViewport, GLint x, GLint y, GLsizei width, GLsizei height
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void, glWaitSync, GLsync sync, GLbitfield flags, GLuint64 timeout
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void, glWeightPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer
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