178 lines
6.2 KiB
C++
178 lines
6.2 KiB
C++
/*
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* Copyright (C) 2017 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define LOG_TAG "AAudioServiceEndpointShared"
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//#define LOG_NDEBUG 0
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#include <utils/Log.h>
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#include <iomanip>
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#include <iostream>
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#include <sstream>
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#include "binding/AAudioServiceMessage.h"
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#include "client/AudioStreamInternal.h"
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#include "client/AudioStreamInternalPlay.h"
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#include "core/AudioStreamBuilder.h"
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#include "AAudioServiceEndpointShared.h"
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#include "AAudioServiceStreamShared.h"
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#include "AAudioServiceStreamMMAP.h"
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#include "AAudioMixer.h"
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#include "AAudioService.h"
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using namespace android;
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using namespace aaudio;
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// This is the maximum size in frames. The effective size can be tuned smaller at runtime.
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#define DEFAULT_BUFFER_CAPACITY (48 * 8)
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std::string AAudioServiceEndpointShared::dump() const {
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std::stringstream result;
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result << " SHARED: sharing exclusive stream with handle = 0x"
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<< std::setfill('0') << std::setw(8)
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<< std::hex << mStreamInternal->getServiceHandle()
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<< std::dec << std::setfill(' ');
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result << "\n";
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result << " Running Stream Count: " << mRunningStreamCount << "\n";
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result << AAudioServiceEndpoint::dump();
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return result.str();
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}
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// Share an AudioStreamInternal.
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aaudio_result_t AAudioServiceEndpointShared::open(const aaudio::AAudioStreamRequest &request) {
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aaudio_result_t result = AAUDIO_OK;
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const AAudioStreamConfiguration &configuration = request.getConstantConfiguration();
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mRequestedDeviceId = configuration.getDeviceId();
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setDirection(configuration.getDirection());
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AudioStreamBuilder builder;
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builder.setSharingMode(AAUDIO_SHARING_MODE_EXCLUSIVE);
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// Don't fall back to SHARED because that would cause recursion.
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builder.setSharingModeMatchRequired(true);
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builder.setDeviceId(mRequestedDeviceId);
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builder.setFormat(configuration.getFormat());
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builder.setSampleRate(configuration.getSampleRate());
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builder.setSamplesPerFrame(configuration.getSamplesPerFrame());
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builder.setDirection(configuration.getDirection());
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builder.setBufferCapacity(DEFAULT_BUFFER_CAPACITY);
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result = mStreamInternal->open(builder);
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setSampleRate(mStreamInternal->getSampleRate());
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setSamplesPerFrame(mStreamInternal->getSamplesPerFrame());
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setDeviceId(mStreamInternal->getDeviceId());
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mFramesPerBurst = mStreamInternal->getFramesPerBurst();
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return result;
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}
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aaudio_result_t AAudioServiceEndpointShared::close() {
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return getStreamInternal()->close();
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}
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// Glue between C and C++ callbacks.
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static void *aaudio_endpoint_thread_proc(void *context) {
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AAudioServiceEndpointShared *endpoint = (AAudioServiceEndpointShared *) context;
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if (endpoint != NULL) {
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return endpoint->callbackLoop();
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} else {
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return NULL;
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}
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}
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aaudio_result_t aaudio::AAudioServiceEndpointShared::startSharingThread_l() {
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// Launch the callback loop thread.
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int64_t periodNanos = getStreamInternal()->getFramesPerBurst()
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* AAUDIO_NANOS_PER_SECOND
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/ getSampleRate();
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mCallbackEnabled.store(true);
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return getStreamInternal()->createThread(periodNanos, aaudio_endpoint_thread_proc, this);
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}
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aaudio_result_t aaudio::AAudioServiceEndpointShared::stopSharingThread() {
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mCallbackEnabled.store(false);
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aaudio_result_t result = getStreamInternal()->joinThread(NULL);
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return result;
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}
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aaudio_result_t AAudioServiceEndpointShared::startStream(sp<AAudioServiceStreamBase> sharedStream,
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audio_port_handle_t *clientHandle) {
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aaudio_result_t result = AAUDIO_OK;
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{
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std::lock_guard<std::mutex> lock(mLockStreams);
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if (++mRunningStreamCount == 1) { // atomic
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result = getStreamInternal()->requestStart();
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if (result != AAUDIO_OK) {
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--mRunningStreamCount;
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} else {
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result = startSharingThread_l();
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if (result != AAUDIO_OK) {
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getStreamInternal()->requestStop();
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--mRunningStreamCount;
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}
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}
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}
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}
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if (result == AAUDIO_OK) {
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result = getStreamInternal()->startClient(sharedStream->getAudioClient(), clientHandle);
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if (result != AAUDIO_OK) {
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if (--mRunningStreamCount == 0) { // atomic
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stopSharingThread();
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getStreamInternal()->requestStop();
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}
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}
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}
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return result;
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}
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aaudio_result_t AAudioServiceEndpointShared::stopStream(sp<AAudioServiceStreamBase> sharedStream,
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audio_port_handle_t clientHandle) {
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// Don't lock here because the disconnectRegisteredStreams also uses the lock.
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// Ignore result.
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(void) getStreamInternal()->stopClient(clientHandle);
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if (--mRunningStreamCount == 0) { // atomic
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stopSharingThread();
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getStreamInternal()->requestStop();
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}
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return AAUDIO_OK;
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}
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// Get timestamp that was written by the real-time service thread, eg. mixer.
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aaudio_result_t AAudioServiceEndpointShared::getFreeRunningPosition(int64_t *positionFrames,
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int64_t *timeNanos) {
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if (mAtomicTimestamp.isValid()) {
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Timestamp timestamp = mAtomicTimestamp.read();
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*positionFrames = timestamp.getPosition();
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*timeNanos = timestamp.getNanoseconds();
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return AAUDIO_OK;
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} else {
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return AAUDIO_ERROR_UNAVAILABLE;
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}
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}
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aaudio_result_t AAudioServiceEndpointShared::getTimestamp(int64_t *positionFrames,
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int64_t *timeNanos) {
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return mStreamInternal->getTimestamp(CLOCK_MONOTONIC, positionFrames, timeNanos);
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}
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