47 lines
1.3 KiB
C
47 lines
1.3 KiB
C
// This file was extracted from the TCG Published
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// Trusted Platform Module Library
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// Part 4: Supporting Routines
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// Family "2.0"
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// Level 00 Revision 01.16
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// October 30, 2014
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#include "InternalRoutines.h"
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//
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//
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// LocalityGetAttributes()
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//
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// This function will convert a locality expressed as an integer into TPMA_LOCALITY form.
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// The function returns the locality attribute.
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//
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TPMA_LOCALITY
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LocalityGetAttributes(
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UINT8 locality // IN: locality value
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)
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{
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TPMA_LOCALITY locality_attributes;
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BYTE *localityAsByte = (BYTE *)&locality_attributes;
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MemorySet(&locality_attributes, 0, sizeof(TPMA_LOCALITY));
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switch(locality)
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{
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case 0:
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locality_attributes.locZero = SET;
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break;
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case 1:
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locality_attributes.locOne = SET;
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break;
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case 2:
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locality_attributes.locTwo = SET;
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break;
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case 3:
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locality_attributes.locThree = SET;
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break;
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case 4:
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locality_attributes.locFour = SET;
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break;
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default:
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pAssert(locality > 31);
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*localityAsByte = locality;
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break;
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}
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return locality_attributes;
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}
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