82 lines
1.8 KiB
C++
82 lines
1.8 KiB
C++
// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// main.h: Management of thread-local data.
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#ifndef LIBEGL_MAIN_H_
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#define LIBEGL_MAIN_H_
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#include "libGLES_CM/libGLES_CM.hpp"
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#include "libGLESv2/libGLESv2.hpp"
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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namespace egl
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{
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class Display;
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class Context;
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class Surface;
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class Config;
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class Image;
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struct Current
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{
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EGLint error;
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EGLenum API;
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Context *context;
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Surface *drawSurface;
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Surface *readSurface;
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};
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void detachThread();
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void setCurrentError(EGLint error);
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EGLint getCurrentError();
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void setCurrentAPI(EGLenum API);
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EGLenum getCurrentAPI();
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void setCurrentContext(Context *ctx);
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Context *getCurrentContext();
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void setCurrentDrawSurface(Surface *surface);
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Surface *getCurrentDrawSurface();
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void setCurrentReadSurface(Surface *surface);
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Surface *getCurrentReadSurface();
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void error(EGLint errorCode);
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template<class T>
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const T &error(EGLint errorCode, const T &returnValue)
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{
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egl::error(errorCode);
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return returnValue;
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}
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template<class T>
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const T &success(const T &returnValue)
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{
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egl::setCurrentError(EGL_SUCCESS);
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return returnValue;
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}
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}
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extern LibGLES_CM libGLES_CM;
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extern LibGLESv2 libGLESv2;
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#endif // LIBEGL_MAIN_H_
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