354 lines
10 KiB
C++
354 lines
10 KiB
C++
// Copyright 2014 PDFium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
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#include "xfa/fwl/cfwl_spinbutton.h"
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#include <memory>
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#include <utility>
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#include "third_party/base/ptr_util.h"
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#include "xfa/fwl/cfwl_event.h"
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#include "xfa/fwl/cfwl_messagekey.h"
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#include "xfa/fwl/cfwl_messagemouse.h"
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#include "xfa/fwl/cfwl_notedriver.h"
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#include "xfa/fwl/cfwl_themebackground.h"
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#include "xfa/fwl/cfwl_timerinfo.h"
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#include "xfa/fwl/cfwl_widgetproperties.h"
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#include "xfa/fwl/ifwl_themeprovider.h"
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namespace {
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const int kElapseTime = 200;
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} // namespace
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CFWL_SpinButton::CFWL_SpinButton(
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const CFWL_App* app,
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std::unique_ptr<CFWL_WidgetProperties> properties)
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: CFWL_Widget(app, std::move(properties), nullptr),
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m_dwUpState(CFWL_PartState_Normal),
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m_dwDnState(CFWL_PartState_Normal),
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m_iButtonIndex(0),
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m_bLButtonDwn(false),
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m_pTimerInfo(nullptr),
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m_Timer(this) {
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m_rtClient.Reset();
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m_rtUpButton.Reset();
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m_rtDnButton.Reset();
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m_pProperties->m_dwStyleExes |= FWL_STYLEEXE_SPB_Vert;
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}
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CFWL_SpinButton::~CFWL_SpinButton() {}
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FWL_Type CFWL_SpinButton::GetClassID() const {
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return FWL_Type::SpinButton;
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}
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void CFWL_SpinButton::Update() {
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if (IsLocked())
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return;
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m_rtClient = GetClientRect();
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if (m_pProperties->m_dwStyleExes & FWL_STYLEEXE_SPB_Vert) {
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m_rtUpButton = CFX_RectF(m_rtClient.top, m_rtClient.left, m_rtClient.width,
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m_rtClient.height / 2);
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m_rtDnButton =
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CFX_RectF(m_rtClient.left, m_rtClient.top + m_rtClient.height / 2,
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m_rtClient.width, m_rtClient.height / 2);
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} else {
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m_rtUpButton = CFX_RectF(m_rtClient.TopLeft(), m_rtClient.width / 2,
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m_rtClient.height);
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m_rtDnButton =
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CFX_RectF(m_rtClient.left + m_rtClient.width / 2, m_rtClient.top,
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m_rtClient.width / 2, m_rtClient.height);
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}
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}
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FWL_WidgetHit CFWL_SpinButton::HitTest(const CFX_PointF& point) {
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if (m_rtClient.Contains(point))
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return FWL_WidgetHit::Client;
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if (HasBorder() && (m_rtClient.Contains(point)))
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return FWL_WidgetHit::Border;
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if (m_rtUpButton.Contains(point))
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return FWL_WidgetHit::UpButton;
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if (m_rtDnButton.Contains(point))
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return FWL_WidgetHit::DownButton;
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return FWL_WidgetHit::Unknown;
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}
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void CFWL_SpinButton::DrawWidget(CFX_Graphics* pGraphics,
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const CFX_Matrix* pMatrix) {
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if (!pGraphics)
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return;
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CFX_RectF rtClip(m_rtClient);
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if (pMatrix)
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pMatrix->TransformRect(rtClip);
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IFWL_ThemeProvider* pTheme = GetAvailableTheme();
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if (HasBorder())
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DrawBorder(pGraphics, CFWL_Part::Border, pTheme, pMatrix);
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DrawUpButton(pGraphics, pTheme, pMatrix);
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DrawDownButton(pGraphics, pTheme, pMatrix);
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}
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void CFWL_SpinButton::DisableButton() {
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m_dwDnState = CFWL_PartState_Disabled;
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}
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bool CFWL_SpinButton::IsUpButtonEnabled() {
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return m_dwUpState != CFWL_PartState_Disabled;
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}
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bool CFWL_SpinButton::IsDownButtonEnabled() {
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return m_dwDnState != CFWL_PartState_Disabled;
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}
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void CFWL_SpinButton::DrawUpButton(CFX_Graphics* pGraphics,
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IFWL_ThemeProvider* pTheme,
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const CFX_Matrix* pMatrix) {
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CFWL_ThemeBackground params;
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params.m_pWidget = this;
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params.m_iPart = CFWL_Part::UpButton;
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params.m_pGraphics = pGraphics;
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params.m_dwStates = m_dwUpState + 1;
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if (pMatrix)
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params.m_matrix.Concat(*pMatrix);
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params.m_rtPart = m_rtUpButton;
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pTheme->DrawBackground(¶ms);
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}
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void CFWL_SpinButton::DrawDownButton(CFX_Graphics* pGraphics,
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IFWL_ThemeProvider* pTheme,
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const CFX_Matrix* pMatrix) {
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CFWL_ThemeBackground params;
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params.m_pWidget = this;
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params.m_iPart = CFWL_Part::DownButton;
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params.m_pGraphics = pGraphics;
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params.m_dwStates = m_dwDnState + 1;
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if (pMatrix)
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params.m_matrix.Concat(*pMatrix);
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params.m_rtPart = m_rtDnButton;
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pTheme->DrawBackground(¶ms);
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}
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void CFWL_SpinButton::OnProcessMessage(CFWL_Message* pMessage) {
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if (!pMessage)
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return;
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switch (pMessage->GetType()) {
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case CFWL_Message::Type::SetFocus: {
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OnFocusChanged(pMessage, true);
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break;
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}
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case CFWL_Message::Type::KillFocus: {
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OnFocusChanged(pMessage, false);
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break;
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}
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case CFWL_Message::Type::Mouse: {
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CFWL_MessageMouse* pMsg = static_cast<CFWL_MessageMouse*>(pMessage);
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switch (pMsg->m_dwCmd) {
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case FWL_MouseCommand::LeftButtonDown:
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OnLButtonDown(pMsg);
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break;
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case FWL_MouseCommand::LeftButtonUp:
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OnLButtonUp(pMsg);
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break;
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case FWL_MouseCommand::Move:
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OnMouseMove(pMsg);
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break;
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case FWL_MouseCommand::Leave:
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OnMouseLeave(pMsg);
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break;
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default:
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break;
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}
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break;
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}
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case CFWL_Message::Type::Key: {
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CFWL_MessageKey* pKey = static_cast<CFWL_MessageKey*>(pMessage);
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if (pKey->m_dwCmd == FWL_KeyCommand::KeyDown)
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OnKeyDown(pKey);
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break;
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}
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default:
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break;
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}
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CFWL_Widget::OnProcessMessage(pMessage);
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}
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void CFWL_SpinButton::OnDrawWidget(CFX_Graphics* pGraphics,
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const CFX_Matrix* pMatrix) {
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DrawWidget(pGraphics, pMatrix);
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}
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void CFWL_SpinButton::OnFocusChanged(CFWL_Message* pMsg, bool bSet) {
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if (bSet)
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m_pProperties->m_dwStates |= (FWL_WGTSTATE_Focused);
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else
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m_pProperties->m_dwStates &= ~(FWL_WGTSTATE_Focused);
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RepaintRect(m_rtClient);
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}
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void CFWL_SpinButton::OnLButtonDown(CFWL_MessageMouse* pMsg) {
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m_bLButtonDwn = true;
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SetGrab(true);
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SetFocus(true);
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bool bUpPress = m_rtUpButton.Contains(pMsg->m_pos) && IsUpButtonEnabled();
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bool bDnPress = m_rtDnButton.Contains(pMsg->m_pos) && IsDownButtonEnabled();
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if (!bUpPress && !bDnPress)
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return;
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if (bUpPress) {
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m_iButtonIndex = 0;
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m_dwUpState = CFWL_PartState_Pressed;
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}
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if (bDnPress) {
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m_iButtonIndex = 1;
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m_dwDnState = CFWL_PartState_Pressed;
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}
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CFWL_Event wmPosChanged(CFWL_Event::Type::Click, this);
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DispatchEvent(&wmPosChanged);
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RepaintRect(bUpPress ? m_rtUpButton : m_rtDnButton);
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m_pTimerInfo = m_Timer.StartTimer(kElapseTime, true);
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}
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void CFWL_SpinButton::OnLButtonUp(CFWL_MessageMouse* pMsg) {
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if (m_pProperties->m_dwStates & CFWL_PartState_Disabled)
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return;
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m_bLButtonDwn = false;
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SetGrab(false);
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SetFocus(false);
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if (m_pTimerInfo) {
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m_pTimerInfo->StopTimer();
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m_pTimerInfo = nullptr;
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}
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bool bRepaint = false;
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CFX_RectF rtInvalidate;
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if (m_dwUpState == CFWL_PartState_Pressed && IsUpButtonEnabled()) {
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m_dwUpState = CFWL_PartState_Normal;
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bRepaint = true;
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rtInvalidate = m_rtUpButton;
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} else if (m_dwDnState == CFWL_PartState_Pressed && IsDownButtonEnabled()) {
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m_dwDnState = CFWL_PartState_Normal;
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bRepaint = true;
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rtInvalidate = m_rtDnButton;
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}
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if (bRepaint)
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RepaintRect(rtInvalidate);
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}
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void CFWL_SpinButton::OnMouseMove(CFWL_MessageMouse* pMsg) {
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if (m_bLButtonDwn)
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return;
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bool bRepaint = false;
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CFX_RectF rtInvlidate;
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if (m_rtUpButton.Contains(pMsg->m_pos)) {
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if (IsUpButtonEnabled()) {
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if (m_dwUpState == CFWL_PartState_Hovered) {
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m_dwUpState = CFWL_PartState_Hovered;
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bRepaint = true;
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rtInvlidate = m_rtUpButton;
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}
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if (m_dwDnState != CFWL_PartState_Normal && IsDownButtonEnabled()) {
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m_dwDnState = CFWL_PartState_Normal;
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if (bRepaint)
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rtInvlidate.Union(m_rtDnButton);
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else
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rtInvlidate = m_rtDnButton;
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bRepaint = true;
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}
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}
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if (!IsDownButtonEnabled())
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DisableButton();
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} else if (m_rtDnButton.Contains(pMsg->m_pos)) {
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if (IsDownButtonEnabled()) {
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if (m_dwDnState != CFWL_PartState_Hovered) {
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m_dwDnState = CFWL_PartState_Hovered;
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bRepaint = true;
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rtInvlidate = m_rtDnButton;
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}
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if (m_dwUpState != CFWL_PartState_Normal && IsUpButtonEnabled()) {
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m_dwUpState = CFWL_PartState_Normal;
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if (bRepaint)
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rtInvlidate.Union(m_rtUpButton);
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else
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rtInvlidate = m_rtUpButton;
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bRepaint = true;
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}
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}
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} else if (m_dwUpState != CFWL_PartState_Normal ||
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m_dwDnState != CFWL_PartState_Normal) {
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if (m_dwUpState != CFWL_PartState_Normal) {
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m_dwUpState = CFWL_PartState_Normal;
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bRepaint = true;
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rtInvlidate = m_rtUpButton;
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}
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if (m_dwDnState != CFWL_PartState_Normal) {
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m_dwDnState = CFWL_PartState_Normal;
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if (bRepaint)
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rtInvlidate.Union(m_rtDnButton);
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else
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rtInvlidate = m_rtDnButton;
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bRepaint = true;
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}
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}
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if (bRepaint)
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RepaintRect(rtInvlidate);
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}
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void CFWL_SpinButton::OnMouseLeave(CFWL_MessageMouse* pMsg) {
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if (!pMsg)
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return;
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if (m_dwUpState != CFWL_PartState_Normal && IsUpButtonEnabled())
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m_dwUpState = CFWL_PartState_Normal;
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if (m_dwDnState != CFWL_PartState_Normal && IsDownButtonEnabled())
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m_dwDnState = CFWL_PartState_Normal;
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RepaintRect(m_rtClient);
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}
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void CFWL_SpinButton::OnKeyDown(CFWL_MessageKey* pMsg) {
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bool bUp =
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pMsg->m_dwKeyCode == FWL_VKEY_Up || pMsg->m_dwKeyCode == FWL_VKEY_Left;
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bool bDown =
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pMsg->m_dwKeyCode == FWL_VKEY_Down || pMsg->m_dwKeyCode == FWL_VKEY_Right;
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if (!bUp && !bDown)
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return;
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bool bUpEnable = IsUpButtonEnabled();
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bool bDownEnable = IsDownButtonEnabled();
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if (!bUpEnable && !bDownEnable)
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return;
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CFWL_Event wmPosChanged(CFWL_Event::Type::Click, this);
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DispatchEvent(&wmPosChanged);
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RepaintRect(bUpEnable ? m_rtUpButton : m_rtDnButton);
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}
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CFWL_SpinButton::Timer::Timer(CFWL_SpinButton* pToolTip)
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: CFWL_Timer(pToolTip) {}
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void CFWL_SpinButton::Timer::Run(CFWL_TimerInfo* pTimerInfo) {
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CFWL_SpinButton* pButton = static_cast<CFWL_SpinButton*>(m_pWidget);
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if (!pButton->m_pTimerInfo)
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return;
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CFWL_Event wmPosChanged(CFWL_Event::Type::Click, pButton);
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pButton->DispatchEvent(&wmPosChanged);
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}
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