486 lines
17 KiB
C++
486 lines
17 KiB
C++
// Copyright 2014 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "components/timers/alarm_timer_chromeos.h"
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#include <stdint.h>
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#include <sys/timerfd.h>
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#include <utility>
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#include "base/bind.h"
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#include "base/bind_helpers.h"
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#include "base/files/file_util.h"
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#include "base/lazy_instance.h"
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#include "base/logging.h"
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#include "base/macros.h"
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#include "base/message_loop/message_loop.h"
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#include "base/pending_task.h"
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#include "base/threading/thread.h"
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#include "base/threading/thread_task_runner_handle.h"
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#include "base/trace_event/trace_event.h"
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namespace timers {
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namespace {
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// This class represents the IO thread that the AlarmTimer::Delegate may use for
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// watching file descriptors if it gets called from a thread that does not have
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// a MessageLoopForIO. It is a lazy global instance because it may not always
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// be necessary.
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class RtcAlarmIOThread : public base::Thread {
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public:
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RtcAlarmIOThread() : Thread("RTC Alarm IO Thread") {
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CHECK(
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StartWithOptions(base::Thread::Options(base::MessageLoop::TYPE_IO, 0)));
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}
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~RtcAlarmIOThread() override { Stop(); }
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};
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base::LazyInstance<RtcAlarmIOThread> g_io_thread = LAZY_INSTANCE_INITIALIZER;
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} // namespace
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// Watches a MessageLoop and runs a callback if that MessageLoop will be
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// destroyed.
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class AlarmTimer::MessageLoopObserver
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: public base::MessageLoop::DestructionObserver {
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public:
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// Constructs a MessageLoopObserver that will observe |message_loop| and will
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// call |on_will_be_destroyed_callback| when |message_loop| is about to be
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// destroyed.
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MessageLoopObserver(base::MessageLoop* message_loop,
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base::Closure on_will_be_destroyed_callback)
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: message_loop_(message_loop),
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on_will_be_destroyed_callback_(on_will_be_destroyed_callback) {
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DCHECK(message_loop_);
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message_loop_->AddDestructionObserver(this);
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}
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~MessageLoopObserver() override {
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// If |message_loop_| was destroyed, then this class will have already
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// unregistered itself. Doing it again will trigger a warning.
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if (message_loop_)
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message_loop_->RemoveDestructionObserver(this);
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}
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// base::MessageLoop::DestructionObserver override.
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void WillDestroyCurrentMessageLoop() override {
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message_loop_->RemoveDestructionObserver(this);
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message_loop_ = NULL;
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on_will_be_destroyed_callback_.Run();
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}
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private:
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// The MessageLoop that this class should watch. Is a weak pointer.
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base::MessageLoop* message_loop_;
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// The callback to run when |message_loop_| will be destroyed.
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base::Closure on_will_be_destroyed_callback_;
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DISALLOW_COPY_AND_ASSIGN(MessageLoopObserver);
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};
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// This class manages a Real Time Clock (RTC) alarm, a feature that is available
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// from linux version 3.11 onwards. It creates a file descriptor for the RTC
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// alarm timer and then watches that file descriptor to see when it can be read
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// without blocking, indicating that the timer has fired.
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//
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// A major problem for this class is that watching file descriptors is only
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// available on a MessageLoopForIO but there is no guarantee the timer is going
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// to be created on one. To get around this, the timer has a dedicated thread
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// with a MessageLoopForIO that posts tasks back to the thread that started the
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// timer.
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class AlarmTimer::Delegate
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: public base::RefCountedThreadSafe<AlarmTimer::Delegate>,
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public base::MessageLoopForIO::Watcher {
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public:
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// Construct a Delegate for the AlarmTimer. It should be safe to call
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// |on_timer_fired_callback| multiple times.
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explicit Delegate(base::Closure on_timer_fired_callback);
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// Returns true if the system timer managed by this delegate is capable of
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// waking the system from suspend.
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bool CanWakeFromSuspend();
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// Resets the timer to fire after |delay| has passed. Cancels any
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// pre-existing delay.
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void Reset(base::TimeDelta delay);
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// Stops the currently running timer. It should be safe to call this even if
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// the timer is not running.
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void Stop();
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// Sets a hook that will be called when the timer fires and a task has been
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// queued on |origin_task_runner_|. Used by tests to wait until a task is
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// pending in the MessageLoop.
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void SetTimerFiredCallbackForTest(base::Closure test_callback);
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// base::MessageLoopForIO::Watcher overrides.
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void OnFileCanReadWithoutBlocking(int fd) override;
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void OnFileCanWriteWithoutBlocking(int fd) override;
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private:
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friend class base::RefCountedThreadSafe<Delegate>;
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~Delegate() override;
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// Actually performs the system calls to set up the timer. This must be
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// called on a MessageLoopForIO.
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void ResetImpl(base::TimeDelta delay, int reset_sequence_number);
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// Callback that is run when the timer fires. Must be run on
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// |origin_task_runner_|.
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void OnTimerFired(int reset_sequence_number);
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// File descriptor associated with the alarm timer.
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int alarm_fd_;
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// Task runner which initially started the timer.
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scoped_refptr<base::SingleThreadTaskRunner> origin_task_runner_;
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// Callback that should be run when the timer fires.
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base::Closure on_timer_fired_callback_;
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// Hook used by tests to be notified when the timer has fired and a task has
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// been queued in the MessageLoop.
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base::Closure on_timer_fired_callback_for_test_;
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// Manages watching file descriptors.
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std::unique_ptr<base::MessageLoopForIO::FileDescriptorWatcher> fd_watcher_;
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// The sequence numbers of the last Reset() call handled respectively on
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// |origin_task_runner_| and on the MessageLoopForIO used for watching the
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// timer file descriptor. Note that these can be the same MessageLoop.
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// OnTimerFired() runs |on_timer_fired_callback_| only if the sequence number
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// it receives from the MessageLoopForIO matches
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// |origin_reset_sequence_number_|.
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int origin_reset_sequence_number_;
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int io_reset_sequence_number_;
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DISALLOW_COPY_AND_ASSIGN(Delegate);
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};
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AlarmTimer::Delegate::Delegate(base::Closure on_timer_fired_callback)
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: alarm_fd_(timerfd_create(CLOCK_REALTIME_ALARM, 0)),
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on_timer_fired_callback_(on_timer_fired_callback),
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origin_reset_sequence_number_(0),
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io_reset_sequence_number_(0) {
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// The call to timerfd_create above may fail. This is the only indication
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// that CLOCK_REALTIME_ALARM is not supported on this system.
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DPLOG_IF(INFO, (alarm_fd_ == -1))
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<< "CLOCK_REALTIME_ALARM not supported on this system";
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}
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AlarmTimer::Delegate::~Delegate() {
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if (alarm_fd_ != -1)
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close(alarm_fd_);
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}
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bool AlarmTimer::Delegate::CanWakeFromSuspend() {
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return alarm_fd_ != -1;
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}
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void AlarmTimer::Delegate::Reset(base::TimeDelta delay) {
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// Get a task runner for the current message loop. When the timer fires, we
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// will
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// post tasks to this proxy to let the parent timer know.
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origin_task_runner_ = base::ThreadTaskRunnerHandle::Get();
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// Increment the sequence number. Used to invalidate any events that have
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// been queued but not yet run since the last time Reset() was called.
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origin_reset_sequence_number_++;
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// Calling timerfd_settime with a zero delay actually clears the timer so if
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// the user has requested a zero delay timer, we need to handle it
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// differently. We queue the task here but we still go ahead and call
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// timerfd_settime with the zero delay anyway to cancel any previous delay
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// that might have been programmed.
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if (delay <= base::TimeDelta::FromMicroseconds(0)) {
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// The timerfd_settime documentation is vague on what happens when it is
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// passed a negative delay. We can sidestep the issue by ensuring that
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// the delay is 0.
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delay = base::TimeDelta::FromMicroseconds(0);
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origin_task_runner_->PostTask(
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FROM_HERE,
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base::Bind(&Delegate::OnTimerFired, scoped_refptr<Delegate>(this),
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origin_reset_sequence_number_));
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}
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// Run ResetImpl() on a MessageLoopForIO.
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if (base::MessageLoopForIO::IsCurrent()) {
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ResetImpl(delay, origin_reset_sequence_number_);
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} else {
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g_io_thread.Pointer()->task_runner()->PostTask(
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FROM_HERE,
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base::Bind(&Delegate::ResetImpl, scoped_refptr<Delegate>(this), delay,
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origin_reset_sequence_number_));
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}
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}
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void AlarmTimer::Delegate::Stop() {
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// Stop the RTC from a MessageLoopForIO.
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if (!base::MessageLoopForIO::IsCurrent()) {
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g_io_thread.Pointer()->task_runner()->PostTask(
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FROM_HERE, base::Bind(&Delegate::Stop, scoped_refptr<Delegate>(this)));
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return;
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}
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// Stop watching for events.
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fd_watcher_.reset();
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// Now clear the timer.
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DCHECK_NE(alarm_fd_, -1);
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#if defined(ANDROID)
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itimerspec blank_time;
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memset(&blank_time, 0, sizeof(blank_time));
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#else
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itimerspec blank_time = {};
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#endif // defined(ANDROID)
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if (timerfd_settime(alarm_fd_, 0, &blank_time, NULL) < 0)
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PLOG(ERROR) << "Unable to clear alarm time. Timer may still fire.";
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}
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void AlarmTimer::Delegate::OnFileCanReadWithoutBlocking(int fd) {
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DCHECK_EQ(alarm_fd_, fd);
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// Read from the fd to ack the event.
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char val[sizeof(uint64_t)];
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if (!base::ReadFromFD(alarm_fd_, val, sizeof(uint64_t)))
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PLOG(DFATAL) << "Unable to read from timer file descriptor.";
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// Make sure that the parent timer is informed on the proper message loop.
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if (origin_task_runner_->RunsTasksOnCurrentThread()) {
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OnTimerFired(io_reset_sequence_number_);
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} else {
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origin_task_runner_->PostTask(
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FROM_HERE,
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base::Bind(&Delegate::OnTimerFired, scoped_refptr<Delegate>(this),
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io_reset_sequence_number_));
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}
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}
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void AlarmTimer::Delegate::OnFileCanWriteWithoutBlocking(int /*fd*/) {
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NOTREACHED();
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}
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void AlarmTimer::Delegate::SetTimerFiredCallbackForTest(
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base::Closure test_callback) {
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on_timer_fired_callback_for_test_ = test_callback;
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}
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void AlarmTimer::Delegate::ResetImpl(base::TimeDelta delay,
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int reset_sequence_number) {
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DCHECK(base::MessageLoopForIO::IsCurrent());
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DCHECK_NE(alarm_fd_, -1);
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// Store the sequence number in the IO thread variable. When the timer
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// fires, we will bind this value to the OnTimerFired callback to ensure
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// that we do the right thing if the timer gets reset.
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io_reset_sequence_number_ = reset_sequence_number;
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// If we were already watching the fd, this will stop watching it.
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fd_watcher_.reset(new base::MessageLoopForIO::FileDescriptorWatcher);
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// Start watching the fd to see when the timer fires.
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if (!base::MessageLoopForIO::current()->WatchFileDescriptor(
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alarm_fd_, false, base::MessageLoopForIO::WATCH_READ,
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fd_watcher_.get(), this)) {
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LOG(ERROR) << "Error while attempting to watch file descriptor for RTC "
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<< "alarm. Timer will not fire.";
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}
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// Actually set the timer. This will also clear the pre-existing timer, if
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// any.
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#if defined(ANDROID)
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itimerspec alarm_time;
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memset(&alarm_time, 0, sizeof(alarm_time));
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#else
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itimerspec alarm_time = {};
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#endif // defined(ANDROID)
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alarm_time.it_value.tv_sec = delay.InSeconds();
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alarm_time.it_value.tv_nsec =
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(delay.InMicroseconds() % base::Time::kMicrosecondsPerSecond) *
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base::Time::kNanosecondsPerMicrosecond;
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if (timerfd_settime(alarm_fd_, 0, &alarm_time, NULL) < 0)
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PLOG(ERROR) << "Error while setting alarm time. Timer will not fire";
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}
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void AlarmTimer::Delegate::OnTimerFired(int reset_sequence_number) {
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DCHECK(origin_task_runner_->RunsTasksOnCurrentThread());
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// If a test wants to be notified when this function is about to run, then
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// re-queue this task in the MessageLoop and run the test's callback.
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if (!on_timer_fired_callback_for_test_.is_null()) {
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origin_task_runner_->PostTask(
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FROM_HERE,
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base::Bind(&Delegate::OnTimerFired, scoped_refptr<Delegate>(this),
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reset_sequence_number));
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on_timer_fired_callback_for_test_.Run();
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on_timer_fired_callback_for_test_.Reset();
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return;
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}
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// Check to make sure that the timer was not reset in the time between when
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// this task was queued to run and now. If it was reset, then don't do
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// anything.
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if (reset_sequence_number != origin_reset_sequence_number_)
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return;
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on_timer_fired_callback_.Run();
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}
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AlarmTimer::AlarmTimer(bool retain_user_task, bool is_repeating)
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: base::Timer(retain_user_task, is_repeating),
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can_wake_from_suspend_(false),
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origin_message_loop_(NULL),
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weak_factory_(this) {
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Init();
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}
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AlarmTimer::AlarmTimer(const tracked_objects::Location& posted_from,
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base::TimeDelta delay,
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const base::Closure& user_task,
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bool is_repeating)
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: base::Timer(posted_from, delay, user_task, is_repeating),
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can_wake_from_suspend_(false),
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origin_message_loop_(NULL),
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weak_factory_(this) {
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Init();
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}
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AlarmTimer::~AlarmTimer() {
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Stop();
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}
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void AlarmTimer::SetTimerFiredCallbackForTest(base::Closure test_callback) {
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delegate_->SetTimerFiredCallbackForTest(test_callback);
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}
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void AlarmTimer::Init() {
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delegate_ = make_scoped_refptr(new AlarmTimer::Delegate(
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base::Bind(&AlarmTimer::OnTimerFired, weak_factory_.GetWeakPtr())));
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can_wake_from_suspend_ = delegate_->CanWakeFromSuspend();
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}
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void AlarmTimer::Stop() {
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if (!base::Timer::is_running())
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return;
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if (!can_wake_from_suspend_) {
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base::Timer::Stop();
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return;
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}
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// Clear the running flag, stop the delegate, and delete the pending task.
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base::Timer::set_is_running(false);
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delegate_->Stop();
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pending_task_.reset();
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// Stop watching |origin_message_loop_|.
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origin_message_loop_ = NULL;
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message_loop_observer_.reset();
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if (!base::Timer::retain_user_task())
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base::Timer::set_user_task(base::Closure());
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}
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void AlarmTimer::Reset() {
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if (!can_wake_from_suspend_) {
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base::Timer::Reset();
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return;
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}
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DCHECK(!base::Timer::user_task().is_null());
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DCHECK(!origin_message_loop_ ||
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origin_message_loop_->task_runner()->RunsTasksOnCurrentThread());
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// Make sure that the timer will stop if the underlying message loop is
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// destroyed.
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if (!origin_message_loop_) {
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origin_message_loop_ = base::MessageLoop::current();
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message_loop_observer_.reset(new MessageLoopObserver(
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origin_message_loop_,
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base::Bind(&AlarmTimer::WillDestroyCurrentMessageLoop,
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weak_factory_.GetWeakPtr())));
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}
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// Set up the pending task.
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if (base::Timer::GetCurrentDelay() > base::TimeDelta::FromMicroseconds(0)) {
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base::Timer::set_desired_run_time(base::TimeTicks::Now() +
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base::Timer::GetCurrentDelay());
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pending_task_.reset(new base::PendingTask(
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base::Timer::posted_from(), base::Timer::user_task(),
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base::Timer::desired_run_time(), true /* nestable */));
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} else {
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base::Timer::set_desired_run_time(base::TimeTicks());
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pending_task_.reset(new base::PendingTask(base::Timer::posted_from(),
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base::Timer::user_task()));
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}
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base::MessageLoop::current()->task_annotator()->DidQueueTask(
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"AlarmTimer::Reset", *pending_task_);
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// Now start up the timer.
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delegate_->Reset(base::Timer::GetCurrentDelay());
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base::Timer::set_is_running(true);
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}
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void AlarmTimer::WillDestroyCurrentMessageLoop() {
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Stop();
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}
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void AlarmTimer::OnTimerFired() {
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if (!base::Timer::IsRunning())
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return;
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DCHECK(pending_task_.get());
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// Take ownership of the pending user task, which is going to be cleared by
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// the Stop() or Reset() functions below.
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std::unique_ptr<base::PendingTask> pending_user_task(
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std::move(pending_task_));
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// Re-schedule or stop the timer as requested.
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if (base::Timer::is_repeating())
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Reset();
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else
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Stop();
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TRACE_TASK_EXECUTION("AlarmTimer::OnTimerFired", *pending_user_task);
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// Now run the user task.
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base::MessageLoop::current()->task_annotator()->RunTask("AlarmTimer::Reset",
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*pending_user_task);
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}
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OneShotAlarmTimer::OneShotAlarmTimer() : AlarmTimer(false, false) {
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}
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OneShotAlarmTimer::~OneShotAlarmTimer() {
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}
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RepeatingAlarmTimer::RepeatingAlarmTimer() : AlarmTimer(true, true) {
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}
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RepeatingAlarmTimer::RepeatingAlarmTimer(
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const tracked_objects::Location& posted_from,
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base::TimeDelta delay,
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const base::Closure& user_task)
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: AlarmTimer(posted_from, delay, user_task, true) {
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}
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RepeatingAlarmTimer::~RepeatingAlarmTimer() {
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}
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SimpleAlarmTimer::SimpleAlarmTimer() : AlarmTimer(true, false) {
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}
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SimpleAlarmTimer::SimpleAlarmTimer(const tracked_objects::Location& posted_from,
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base::TimeDelta delay,
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const base::Closure& user_task)
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: AlarmTimer(posted_from, delay, user_task, false) {
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}
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SimpleAlarmTimer::~SimpleAlarmTimer() {
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}
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} // namespace timers
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