79 lines
2.2 KiB
C++
79 lines
2.2 KiB
C++
/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_DRM_COMPOSITION_H_
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#define ANDROID_DRM_COMPOSITION_H_
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#include "drmhwcomposer.h"
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#include "drmdisplaycomposition.h"
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#include "drmplane.h"
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#include "platform.h"
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#include <map>
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#include <vector>
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#include <hardware/hardware.h>
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#include <hardware/hwcomposer.h>
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namespace android {
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class DrmDisplayCompositor;
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struct DrmCompositionDisplayLayersMap {
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int display;
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bool geometry_changed = true;
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std::vector<DrmHwcLayer> layers;
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DrmCompositionDisplayLayersMap() = default;
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DrmCompositionDisplayLayersMap(DrmCompositionDisplayLayersMap &&rhs) =
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default;
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};
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class DrmComposition {
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public:
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DrmComposition(DrmResources *drm, Importer *importer, Planner *planner);
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int Init(uint64_t frame_no);
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int SetLayers(size_t num_displays, DrmCompositionDisplayLayersMap *maps);
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int SetDpmsMode(int display, uint32_t dpms_mode);
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int SetDisplayMode(int display, const DrmMode &display_mode);
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std::unique_ptr<DrmDisplayComposition> TakeDisplayComposition(int display);
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DrmDisplayComposition *GetDisplayComposition(int display);
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int Plan(std::map<int, DrmDisplayCompositor> &compositor_map);
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int DisableUnusedPlanes();
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private:
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DrmComposition(const DrmComposition &) = delete;
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DrmResources *drm_;
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Importer *importer_;
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Planner *planner_;
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std::vector<DrmPlane *> primary_planes_;
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std::vector<DrmPlane *> overlay_planes_;
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/*
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* This _must_ be read-only after it's passed to QueueComposition. Otherwise
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* locking is required to maintain consistency across the compositor threads.
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*/
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std::map<int, std::unique_ptr<DrmDisplayComposition>> composition_map_;
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};
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}
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#endif // ANDROID_DRM_COMPOSITION_H_
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