116 lines
3.4 KiB
C++
116 lines
3.4 KiB
C++
/*
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* Copyright (C) 2016 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ART_RUNTIME_TI_AGENT_H_
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#define ART_RUNTIME_TI_AGENT_H_
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#include <dlfcn.h>
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#include <jni.h> // for jint, JavaVM* etc declarations
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#include "base/logging.h"
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namespace art {
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namespace ti {
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using AgentOnLoadFunction = jint (*)(JavaVM*, const char*, void*);
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using AgentOnUnloadFunction = void (*)(JavaVM*);
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// Agents are native libraries that will be loaded by the runtime for the purpose of
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// instrumentation. They will be entered by Agent_OnLoad or Agent_OnAttach depending on whether the
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// agent is being attached during runtime startup or later.
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//
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// The agent's Agent_OnUnload function will be called during runtime shutdown.
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//
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// TODO: consider splitting ti::Agent into command line, agent and shared library handler classes
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// TODO Support native-bridge. Currently agents can only be the actual runtime ISA of the device.
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class Agent {
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public:
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enum LoadError {
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kNoError, // No error occurred..
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kAlreadyStarted, // The agent has already been loaded.
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kLoadingError, // dlopen or dlsym returned an error.
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kInitializationError, // The entrypoint did not return 0. This might require an abort.
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};
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bool IsStarted() const {
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return dlopen_handle_ != nullptr;
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}
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const std::string& GetName() const {
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return name_;
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}
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const std::string& GetArgs() const {
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return args_;
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}
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bool HasArgs() const {
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return !GetArgs().empty();
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}
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void* FindSymbol(const std::string& name) const;
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LoadError Load(/*out*/jint* call_res, /*out*/std::string* error_msg) {
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VLOG(agents) << "Loading agent: " << name_ << " " << args_;
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return DoLoadHelper(false, call_res, error_msg);
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}
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// TODO We need to acquire some locks probably.
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void Unload();
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// Tries to attach the agent using its OnAttach method. Returns true on success.
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LoadError Attach(/*out*/jint* call_res, /*out*/std::string* error_msg) {
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VLOG(agents) << "Attaching agent: " << name_ << " " << args_;
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return DoLoadHelper(true, call_res, error_msg);
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}
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explicit Agent(std::string arg);
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Agent(const Agent& other);
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Agent& operator=(const Agent& other);
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Agent(Agent&& other);
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Agent& operator=(Agent&& other);
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~Agent();
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private:
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LoadError DoDlOpen(/*out*/std::string* error_msg);
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LoadError DoLoadHelper(bool attaching,
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/*out*/jint* call_res,
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/*out*/std::string* error_msg);
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std::string name_;
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std::string args_;
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void* dlopen_handle_;
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// The entrypoints.
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AgentOnLoadFunction onload_;
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AgentOnLoadFunction onattach_;
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AgentOnUnloadFunction onunload_;
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friend std::ostream& operator<<(std::ostream &os, Agent const& m);
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};
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std::ostream& operator<<(std::ostream &os, Agent const& m);
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std::ostream& operator<<(std::ostream &os, const Agent* m);
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} // namespace ti
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} // namespace art
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#endif // ART_RUNTIME_TI_AGENT_H_
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