221 lines
7.6 KiB
C++
221 lines
7.6 KiB
C++
/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ART_RUNTIME_DEX2OAT_ENVIRONMENT_TEST_H_
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#define ART_RUNTIME_DEX2OAT_ENVIRONMENT_TEST_H_
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#include <fstream>
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#include <string>
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#include <vector>
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#include <gtest/gtest.h>
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#include "base/stl_util.h"
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#include "common_runtime_test.h"
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#include "compiler_callbacks.h"
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#include "exec_utils.h"
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#include "gc/heap.h"
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#include "gc/space/image_space.h"
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#include "oat_file_assistant.h"
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#include "os.h"
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#include "runtime.h"
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#include "utils.h"
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namespace art {
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// Test class that provides some helpers to set a test up for compilation using dex2oat.
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class Dex2oatEnvironmentTest : public CommonRuntimeTest {
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public:
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virtual void SetUp() OVERRIDE {
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CommonRuntimeTest::SetUp();
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// Create a scratch directory to work from.
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// Get the realpath of the android data. The oat dir should always point to real location
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// when generating oat files in dalvik-cache. This avoids complicating the unit tests
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// when matching the expected paths.
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UniqueCPtr<const char[]> android_data_real(realpath(android_data_.c_str(), nullptr));
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ASSERT_TRUE(android_data_real != nullptr)
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<< "Could not get the realpath of the android data" << android_data_ << strerror(errno);
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scratch_dir_.assign(android_data_real.get());
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scratch_dir_ += "/Dex2oatEnvironmentTest";
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ASSERT_EQ(0, mkdir(scratch_dir_.c_str(), 0700));
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// Create a subdirectory in scratch for odex files.
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odex_oat_dir_ = scratch_dir_ + "/oat";
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ASSERT_EQ(0, mkdir(odex_oat_dir_.c_str(), 0700));
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odex_dir_ = odex_oat_dir_ + "/" + std::string(GetInstructionSetString(kRuntimeISA));
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ASSERT_EQ(0, mkdir(odex_dir_.c_str(), 0700));
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// Verify the environment is as we expect
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std::vector<uint32_t> checksums;
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std::string error_msg;
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ASSERT_TRUE(OS::FileExists(GetSystemImageFile().c_str()))
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<< "Expected pre-compiled boot image to be at: " << GetSystemImageFile();
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ASSERT_TRUE(OS::FileExists(GetDexSrc1().c_str()))
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<< "Expected dex file to be at: " << GetDexSrc1();
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ASSERT_TRUE(OS::FileExists(GetStrippedDexSrc1().c_str()))
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<< "Expected stripped dex file to be at: " << GetStrippedDexSrc1();
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ASSERT_FALSE(DexFile::GetMultiDexChecksums(GetStrippedDexSrc1().c_str(), &checksums, &error_msg))
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<< "Expected stripped dex file to be stripped: " << GetStrippedDexSrc1();
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ASSERT_TRUE(OS::FileExists(GetDexSrc2().c_str()))
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<< "Expected dex file to be at: " << GetDexSrc2();
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// GetMultiDexSrc2 should have the same primary dex checksum as
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// GetMultiDexSrc1, but a different secondary dex checksum.
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static constexpr bool kVerifyChecksum = true;
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std::vector<std::unique_ptr<const DexFile>> multi1;
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ASSERT_TRUE(DexFile::Open(GetMultiDexSrc1().c_str(),
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GetMultiDexSrc1().c_str(), kVerifyChecksum, &error_msg, &multi1)) << error_msg;
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ASSERT_GT(multi1.size(), 1u);
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std::vector<std::unique_ptr<const DexFile>> multi2;
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ASSERT_TRUE(DexFile::Open(GetMultiDexSrc2().c_str(),
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GetMultiDexSrc2().c_str(), kVerifyChecksum, &error_msg, &multi2)) << error_msg;
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ASSERT_GT(multi2.size(), 1u);
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ASSERT_EQ(multi1[0]->GetLocationChecksum(), multi2[0]->GetLocationChecksum());
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ASSERT_NE(multi1[1]->GetLocationChecksum(), multi2[1]->GetLocationChecksum());
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}
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virtual void SetUpRuntimeOptions(RuntimeOptions* options) OVERRIDE {
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// options->push_back(std::make_pair("-verbose:oat", nullptr));
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// Set up the image location.
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options->push_back(std::make_pair("-Ximage:" + GetImageLocation(),
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nullptr));
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// Make sure compilercallbacks are not set so that relocation will be
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// enabled.
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callbacks_.reset();
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}
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virtual void TearDown() OVERRIDE {
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ClearDirectory(odex_dir_.c_str());
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ASSERT_EQ(0, rmdir(odex_dir_.c_str()));
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ClearDirectory(odex_oat_dir_.c_str());
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ASSERT_EQ(0, rmdir(odex_oat_dir_.c_str()));
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ClearDirectory(scratch_dir_.c_str());
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ASSERT_EQ(0, rmdir(scratch_dir_.c_str()));
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CommonRuntimeTest::TearDown();
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}
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static void Copy(const std::string& src, const std::string& dst) {
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std::ifstream src_stream(src, std::ios::binary);
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std::ofstream dst_stream(dst, std::ios::binary);
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dst_stream << src_stream.rdbuf();
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}
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// Returns the directory where the pre-compiled core.art can be found.
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// TODO: We should factor out this into common tests somewhere rather than
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// re-hardcoding it here (This was copied originally from the elf writer
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// test).
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std::string GetImageDirectory() const {
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if (IsHost()) {
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const char* host_dir = getenv("ANDROID_HOST_OUT");
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CHECK(host_dir != nullptr);
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return std::string(host_dir) + "/framework";
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} else {
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return std::string("/data/art-test");
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}
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}
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std::string GetImageLocation() const {
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return GetImageDirectory() + "/core.art";
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}
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std::string GetSystemImageFile() const {
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return GetImageDirectory() + "/" + GetInstructionSetString(kRuntimeISA)
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+ "/core.art";
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}
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bool GetCachedImageFile(const std::string& image_location,
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/*out*/std::string* image,
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/*out*/std::string* error_msg) const {
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std::string cache;
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bool have_android_data;
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bool dalvik_cache_exists;
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bool is_global_cache;
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GetDalvikCache(GetInstructionSetString(kRuntimeISA),
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true,
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&cache,
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&have_android_data,
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&dalvik_cache_exists,
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&is_global_cache);
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if (!dalvik_cache_exists) {
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*error_msg = "Failed to create dalvik cache";
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return false;
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}
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return GetDalvikCacheFilename(image_location.c_str(), cache.c_str(), image, error_msg);
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}
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// Returns the path to an image location whose contents differ from the
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// image at GetImageLocation(). This is used for testing mismatched
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// image checksums in the oat_file_assistant_tests.
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std::string GetImageLocation2() const {
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return GetImageDirectory() + "/core-interpreter.art";
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}
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std::string GetDexSrc1() const {
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return GetTestDexFileName("Main");
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}
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// Returns the path to a dex file equivalent to GetDexSrc1, but with the dex
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// file stripped.
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std::string GetStrippedDexSrc1() const {
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return GetTestDexFileName("MainStripped");
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}
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std::string GetMultiDexSrc1() const {
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return GetTestDexFileName("MultiDex");
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}
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// Returns the path to a multidex file equivalent to GetMultiDexSrc2, but
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// with the contents of the secondary dex file changed.
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std::string GetMultiDexSrc2() const {
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return GetTestDexFileName("MultiDexModifiedSecondary");
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}
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std::string GetDexSrc2() const {
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return GetTestDexFileName("Nested");
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}
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// Scratch directory, for dex and odex files (oat files will go in the
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// dalvik cache).
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const std::string& GetScratchDir() const {
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return scratch_dir_;
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}
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// Odex directory is the subdirectory in the scratch directory where odex
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// files should be located.
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const std::string& GetOdexDir() const {
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return odex_dir_;
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}
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private:
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std::string scratch_dir_;
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std::string odex_oat_dir_;
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std::string odex_dir_;
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};
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} // namespace art
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#endif // ART_RUNTIME_DEX2OAT_ENVIRONMENT_TEST_H_
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