/* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "AAudioServiceEndpointMMAP" //#define LOG_NDEBUG 0 #include #include #include #include #include #include #include #include #include "AAudioEndpointManager.h" #include "AAudioServiceEndpoint.h" #include "core/AudioStreamBuilder.h" #include "AAudioServiceEndpoint.h" #include "AAudioServiceStreamShared.h" #include "AAudioServiceEndpointPlay.h" #include "AAudioServiceEndpointMMAP.h" #define AAUDIO_BUFFER_CAPACITY_MIN 4 * 512 #define AAUDIO_SAMPLE_RATE_DEFAULT 48000 // This is an estimate of the time difference between the HW and the MMAP time. // TODO Get presentation timestamps from the HAL instead of using these estimates. #define OUTPUT_ESTIMATED_HARDWARE_OFFSET_NANOS (3 * AAUDIO_NANOS_PER_MILLISECOND) #define INPUT_ESTIMATED_HARDWARE_OFFSET_NANOS (-1 * AAUDIO_NANOS_PER_MILLISECOND) using namespace android; // TODO just import names needed using namespace aaudio; // TODO just import names needed AAudioServiceEndpointMMAP::AAudioServiceEndpointMMAP() : mMmapStream(nullptr) {} AAudioServiceEndpointMMAP::~AAudioServiceEndpointMMAP() {} std::string AAudioServiceEndpointMMAP::dump() const { std::stringstream result; result << " MMAP: framesTransferred = " << mFramesTransferred.get(); result << ", HW nanos = " << mHardwareTimeOffsetNanos; result << ", port handle = " << mPortHandle; result << ", audio data FD = " << mAudioDataFileDescriptor; result << "\n"; result << " HW Offset Micros: " << (getHardwareTimeOffsetNanos() / AAUDIO_NANOS_PER_MICROSECOND) << "\n"; result << AAudioServiceEndpoint::dump(); return result.str(); } aaudio_result_t AAudioServiceEndpointMMAP::open(const aaudio::AAudioStreamRequest &request) { aaudio_result_t result = AAUDIO_OK; const audio_attributes_t attributes = { .content_type = AUDIO_CONTENT_TYPE_MUSIC, .usage = AUDIO_USAGE_MEDIA, .source = AUDIO_SOURCE_VOICE_RECOGNITION, .flags = AUDIO_FLAG_LOW_LATENCY, .tags = "" }; audio_config_base_t config; audio_port_handle_t deviceId; int32_t burstMinMicros = AAudioProperty_getHardwareBurstMinMicros(); int32_t burstMicros = 0; copyFrom(request.getConstantConfiguration()); mMmapClient.clientUid = request.getUserId(); mMmapClient.clientPid = request.getProcessId(); mMmapClient.packageName.setTo(String16("")); mRequestedDeviceId = deviceId = getDeviceId(); // Fill in config aaudio_format_t aaudioFormat = getFormat(); if (aaudioFormat == AAUDIO_UNSPECIFIED || aaudioFormat == AAUDIO_FORMAT_PCM_FLOAT) { aaudioFormat = AAUDIO_FORMAT_PCM_I16; } config.format = AAudioConvert_aaudioToAndroidDataFormat(aaudioFormat); int32_t aaudioSampleRate = getSampleRate(); if (aaudioSampleRate == AAUDIO_UNSPECIFIED) { aaudioSampleRate = AAUDIO_SAMPLE_RATE_DEFAULT; } config.sample_rate = aaudioSampleRate; int32_t aaudioSamplesPerFrame = getSamplesPerFrame(); aaudio_direction_t direction = getDirection(); if (direction == AAUDIO_DIRECTION_OUTPUT) { config.channel_mask = (aaudioSamplesPerFrame == AAUDIO_UNSPECIFIED) ? AUDIO_CHANNEL_OUT_STEREO : audio_channel_out_mask_from_count(aaudioSamplesPerFrame); mHardwareTimeOffsetNanos = OUTPUT_ESTIMATED_HARDWARE_OFFSET_NANOS; // frames at DAC later } else if (direction == AAUDIO_DIRECTION_INPUT) { config.channel_mask = (aaudioSamplesPerFrame == AAUDIO_UNSPECIFIED) ? AUDIO_CHANNEL_IN_STEREO : audio_channel_in_mask_from_count(aaudioSamplesPerFrame); mHardwareTimeOffsetNanos = INPUT_ESTIMATED_HARDWARE_OFFSET_NANOS; // frames at ADC earlier } else { ALOGE("openMmapStream - invalid direction = %d", direction); return AAUDIO_ERROR_ILLEGAL_ARGUMENT; } MmapStreamInterface::stream_direction_t streamDirection = (direction == AAUDIO_DIRECTION_OUTPUT) ? MmapStreamInterface::DIRECTION_OUTPUT : MmapStreamInterface::DIRECTION_INPUT; // Open HAL stream. Set mMmapStream status_t status = MmapStreamInterface::openMmapStream(streamDirection, &attributes, &config, mMmapClient, &deviceId, this, // callback mMmapStream, &mPortHandle); ALOGD("AAudioServiceEndpointMMAP::open() mMapClient.uid = %d, pid = %d => portHandle = %d\n", mMmapClient.clientUid, mMmapClient.clientPid, mPortHandle); if (status != OK) { ALOGE("openMmapStream returned status %d", status); return AAUDIO_ERROR_UNAVAILABLE; } if (deviceId == AAUDIO_UNSPECIFIED) { ALOGW("AAudioServiceEndpointMMAP::open() - openMmapStream() failed to set deviceId"); } setDeviceId(deviceId); // Create MMAP/NOIRQ buffer. int32_t minSizeFrames = getBufferCapacity(); if (minSizeFrames <= 0) { // zero will get rejected minSizeFrames = AAUDIO_BUFFER_CAPACITY_MIN; } status = mMmapStream->createMmapBuffer(minSizeFrames, &mMmapBufferinfo); if (status != OK) { ALOGE("AAudioServiceEndpointMMAP::open() - createMmapBuffer() failed with status %d %s", status, strerror(-status)); result = AAUDIO_ERROR_UNAVAILABLE; goto error; } else { ALOGD("createMmapBuffer status = %d, buffer_size = %d, burst_size %d" ", Sharable FD: %s", status, abs(mMmapBufferinfo.buffer_size_frames), mMmapBufferinfo.burst_size_frames, mMmapBufferinfo.buffer_size_frames < 0 ? "Yes" : "No"); } setBufferCapacity(mMmapBufferinfo.buffer_size_frames); // The audio HAL indicates if the shared memory fd can be shared outside of audioserver // by returning a negative buffer size if (getBufferCapacity() < 0) { // Exclusive mode can be used by client or service. setBufferCapacity(-getBufferCapacity()); } else { // Exclusive mode can only be used by the service because the FD cannot be shared. uid_t audioServiceUid = getuid(); if ((mMmapClient.clientUid != audioServiceUid) && getSharingMode() == AAUDIO_SHARING_MODE_EXCLUSIVE) { // Fallback is handled by caller but indicate what is possible in case // this is used in the future setSharingMode(AAUDIO_SHARING_MODE_SHARED); ALOGW("AAudioServiceEndpointMMAP::open() - exclusive FD cannot be used by client"); result = AAUDIO_ERROR_UNAVAILABLE; goto error; } } // Get information about the stream and pass it back to the caller. setSamplesPerFrame((direction == AAUDIO_DIRECTION_OUTPUT) ? audio_channel_count_from_out_mask(config.channel_mask) : audio_channel_count_from_in_mask(config.channel_mask)); // AAudio creates a copy of this FD and retains ownership of the copy. // Assume that AudioFlinger will close the original shared_memory_fd. mAudioDataFileDescriptor.reset(dup(mMmapBufferinfo.shared_memory_fd)); if (mAudioDataFileDescriptor.get() == -1) { ALOGE("AAudioServiceEndpointMMAP::open() - could not dup shared_memory_fd"); result = AAUDIO_ERROR_INTERNAL; goto error; } mFramesPerBurst = mMmapBufferinfo.burst_size_frames; setFormat(AAudioConvert_androidToAAudioDataFormat(config.format)); setSampleRate(config.sample_rate); // Scale up the burst size to meet the minimum equivalent in microseconds. // This is to avoid waking the CPU too often when the HW burst is very small // or at high sample rates. do { if (burstMicros > 0) { // skip first loop mFramesPerBurst *= 2; } burstMicros = mFramesPerBurst * static_cast(1000000) / getSampleRate(); } while (burstMicros < burstMinMicros); ALOGD("AAudioServiceEndpointMMAP::open() original burst = %d, minMicros = %d, to burst = %d\n", mMmapBufferinfo.burst_size_frames, burstMinMicros, mFramesPerBurst); ALOGD("AAudioServiceEndpointMMAP::open() actual rate = %d, channels = %d" ", deviceId = %d, capacity = %d\n", getSampleRate(), getSamplesPerFrame(), deviceId, getBufferCapacity()); return result; error: close(); return result; } aaudio_result_t AAudioServiceEndpointMMAP::close() { if (mMmapStream != 0) { ALOGD("AAudioServiceEndpointMMAP::close() clear() endpoint"); // Needs to be explicitly cleared or CTS will fail but it is not clear why. mMmapStream.clear(); // Apparently the above close is asynchronous. An attempt to open a new device // right after a close can fail. Also some callbacks may still be in flight! // FIXME Make closing synchronous. AudioClock::sleepForNanos(100 * AAUDIO_NANOS_PER_MILLISECOND); } return AAUDIO_OK; } aaudio_result_t AAudioServiceEndpointMMAP::startStream(sp stream, audio_port_handle_t *clientHandle) { // Start the client on behalf of the AAudio service. // Use the port handle that was provided by openMmapStream(). return startClient(mMmapClient, &mPortHandle); } aaudio_result_t AAudioServiceEndpointMMAP::stopStream(sp stream, audio_port_handle_t clientHandle) { mFramesTransferred.reset32(); // Round 64-bit counter up to a multiple of the buffer capacity. // This is required because the 64-bit counter is used as an index // into a circular buffer and the actual HW position is reset to zero // when the stream is stopped. mFramesTransferred.roundUp64(getBufferCapacity()); return stopClient(mPortHandle); } aaudio_result_t AAudioServiceEndpointMMAP::startClient(const android::AudioClient& client, audio_port_handle_t *clientHandle) { if (mMmapStream == nullptr) return AAUDIO_ERROR_NULL; ALOGD("AAudioServiceEndpointMMAP::startClient(%p(uid=%d, pid=%d))", &client, client.clientUid, client.clientPid); audio_port_handle_t originalHandle = *clientHandle; status_t status = mMmapStream->start(client, clientHandle); aaudio_result_t result = AAudioConvert_androidToAAudioResult(status); ALOGD("AAudioServiceEndpointMMAP::startClient() , %d => %d returns %d", originalHandle, *clientHandle, result); return result; } aaudio_result_t AAudioServiceEndpointMMAP::stopClient(audio_port_handle_t clientHandle) { if (mMmapStream == nullptr) return AAUDIO_ERROR_NULL; aaudio_result_t result = AAudioConvert_androidToAAudioResult(mMmapStream->stop(clientHandle)); ALOGD("AAudioServiceEndpointMMAP::stopClient(%d) returns %d", clientHandle, result); return result; } // Get free-running DSP or DMA hardware position from the HAL. aaudio_result_t AAudioServiceEndpointMMAP::getFreeRunningPosition(int64_t *positionFrames, int64_t *timeNanos) { struct audio_mmap_position position; if (mMmapStream == nullptr) { return AAUDIO_ERROR_NULL; } status_t status = mMmapStream->getMmapPosition(&position); ALOGV("AAudioServiceEndpointMMAP::getFreeRunningPosition() status= %d, pos = %d, nanos = %lld\n", status, position.position_frames, (long long) position.time_nanoseconds); aaudio_result_t result = AAudioConvert_androidToAAudioResult(status); if (result == AAUDIO_ERROR_UNAVAILABLE) { ALOGW("sendCurrentTimestamp(): getMmapPosition() has no position data available"); } else if (result != AAUDIO_OK) { ALOGE("sendCurrentTimestamp(): getMmapPosition() returned status %d", status); } else { // Convert 32-bit position to 64-bit position. mFramesTransferred.update32(position.position_frames); *positionFrames = mFramesTransferred.get(); *timeNanos = position.time_nanoseconds; } return result; } aaudio_result_t AAudioServiceEndpointMMAP::getTimestamp(int64_t *positionFrames, int64_t *timeNanos) { return 0; // TODO } void AAudioServiceEndpointMMAP::onTearDown() { ALOGD("AAudioServiceEndpointMMAP::onTearDown() called"); disconnectRegisteredStreams(); }; void AAudioServiceEndpointMMAP::onVolumeChanged(audio_channel_mask_t channels, android::Vector values) { // TODO do we really need a different volume for each channel? float volume = values[0]; ALOGD("AAudioServiceEndpointMMAP::onVolumeChanged() volume[0] = %f", volume); std::lock_guard lock(mLockStreams); for(const auto stream : mRegisteredStreams) { stream->onVolumeChanged(volume); } }; void AAudioServiceEndpointMMAP::onRoutingChanged(audio_port_handle_t deviceId) { ALOGD("AAudioServiceEndpointMMAP::onRoutingChanged() called with %d, old = %d", deviceId, getDeviceId()); if (getDeviceId() != AUDIO_PORT_HANDLE_NONE && getDeviceId() != deviceId) { disconnectRegisteredStreams(); } setDeviceId(deviceId); }; /** * Get an immutable description of the data queue from the HAL. */ aaudio_result_t AAudioServiceEndpointMMAP::getDownDataDescription(AudioEndpointParcelable &parcelable) { // Gather information on the data queue based on HAL info. int32_t bytesPerFrame = calculateBytesPerFrame(); int32_t capacityInBytes = getBufferCapacity() * bytesPerFrame; int fdIndex = parcelable.addFileDescriptor(mAudioDataFileDescriptor, capacityInBytes); parcelable.mDownDataQueueParcelable.setupMemory(fdIndex, 0, capacityInBytes); parcelable.mDownDataQueueParcelable.setBytesPerFrame(bytesPerFrame); parcelable.mDownDataQueueParcelable.setFramesPerBurst(mFramesPerBurst); parcelable.mDownDataQueueParcelable.setCapacityInFrames(getBufferCapacity()); return AAUDIO_OK; }