/* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef android_hardware_audio_effect_V2_0_AudioBufferManager_H_ #define android_hardware_audio_effect_V2_0_AudioBufferManager_H_ #include #include #include #include #include #include #include using ::android::hardware::audio::effect::V2_0::AudioBuffer; using ::android::hidl::memory::V1_0::IMemory; namespace android { namespace hardware { namespace audio { namespace effect { namespace V2_0 { namespace implementation { class AudioBufferWrapper : public RefBase { public: explicit AudioBufferWrapper(const AudioBuffer& buffer); virtual ~AudioBufferWrapper(); bool init(); audio_buffer_t* getHalBuffer() { return &mHalBuffer; } private: AudioBufferWrapper(const AudioBufferWrapper&) = delete; void operator=(AudioBufferWrapper) = delete; AudioBuffer mHidlBuffer; sp mHidlMemory; audio_buffer_t mHalBuffer; }; } // namespace implementation } // namespace V2_0 } // namespace effect } // namespace audio } // namespace hardware } // namespace android using ::android::hardware::audio::effect::V2_0::implementation::AudioBufferWrapper; namespace android { // This class needs to be in 'android' ns because Singleton macros require that. class AudioBufferManager : public Singleton { public: bool wrap(const AudioBuffer& buffer, sp* wrapper); private: friend class hardware::audio::effect::V2_0::implementation::AudioBufferWrapper; // Called by AudioBufferWrapper. void removeEntry(uint64_t id); std::mutex mLock; KeyedVector> mBuffers; }; } // namespace android #endif // android_hardware_audio_effect_V2_0_AudioBufferManager_H_