upload android base code part3
This commit is contained in:
parent
71b83c22f1
commit
b9e30e05b1
15122 changed files with 2089659 additions and 0 deletions
104
android/art/compiler/optimizing/locations.cc
Normal file
104
android/art/compiler/optimizing/locations.cc
Normal file
|
@ -0,0 +1,104 @@
|
|||
/*
|
||||
* Copyright (C) 2014 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "locations.h"
|
||||
|
||||
#include <type_traits>
|
||||
|
||||
#include "nodes.h"
|
||||
#include "code_generator.h"
|
||||
|
||||
namespace art {
|
||||
|
||||
// Verify that Location is trivially copyable.
|
||||
static_assert(std::is_trivially_copyable<Location>::value, "Location should be trivially copyable");
|
||||
|
||||
LocationSummary::LocationSummary(HInstruction* instruction,
|
||||
CallKind call_kind,
|
||||
bool intrinsified)
|
||||
: inputs_(instruction->InputCount(),
|
||||
instruction->GetBlock()->GetGraph()->GetArena()->Adapter(kArenaAllocLocationSummary)),
|
||||
temps_(instruction->GetBlock()->GetGraph()->GetArena()->Adapter(kArenaAllocLocationSummary)),
|
||||
call_kind_(call_kind),
|
||||
intrinsified_(intrinsified),
|
||||
has_custom_slow_path_calling_convention_(false),
|
||||
output_overlaps_(Location::kOutputOverlap),
|
||||
stack_mask_(nullptr),
|
||||
register_mask_(0),
|
||||
live_registers_(RegisterSet::Empty()),
|
||||
custom_slow_path_caller_saves_(RegisterSet::Empty()) {
|
||||
instruction->SetLocations(this);
|
||||
|
||||
if (NeedsSafepoint()) {
|
||||
ArenaAllocator* arena = instruction->GetBlock()->GetGraph()->GetArena();
|
||||
stack_mask_ = ArenaBitVector::Create(arena, 0, true, kArenaAllocLocationSummary);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Location Location::RegisterOrConstant(HInstruction* instruction) {
|
||||
return instruction->IsConstant()
|
||||
? Location::ConstantLocation(instruction->AsConstant())
|
||||
: Location::RequiresRegister();
|
||||
}
|
||||
|
||||
Location Location::RegisterOrInt32Constant(HInstruction* instruction) {
|
||||
HConstant* constant = instruction->AsConstant();
|
||||
if (constant != nullptr) {
|
||||
int64_t value = CodeGenerator::GetInt64ValueOf(constant);
|
||||
if (IsInt<32>(value)) {
|
||||
return Location::ConstantLocation(constant);
|
||||
}
|
||||
}
|
||||
return Location::RequiresRegister();
|
||||
}
|
||||
|
||||
Location Location::FpuRegisterOrInt32Constant(HInstruction* instruction) {
|
||||
HConstant* constant = instruction->AsConstant();
|
||||
if (constant != nullptr) {
|
||||
int64_t value = CodeGenerator::GetInt64ValueOf(constant);
|
||||
if (IsInt<32>(value)) {
|
||||
return Location::ConstantLocation(constant);
|
||||
}
|
||||
}
|
||||
return Location::RequiresFpuRegister();
|
||||
}
|
||||
|
||||
Location Location::ByteRegisterOrConstant(int reg, HInstruction* instruction) {
|
||||
return instruction->IsConstant()
|
||||
? Location::ConstantLocation(instruction->AsConstant())
|
||||
: Location::RegisterLocation(reg);
|
||||
}
|
||||
|
||||
Location Location::FpuRegisterOrConstant(HInstruction* instruction) {
|
||||
return instruction->IsConstant()
|
||||
? Location::ConstantLocation(instruction->AsConstant())
|
||||
: Location::RequiresFpuRegister();
|
||||
}
|
||||
|
||||
std::ostream& operator<<(std::ostream& os, const Location& location) {
|
||||
os << location.DebugString();
|
||||
if (location.IsRegister() || location.IsFpuRegister()) {
|
||||
os << location.reg();
|
||||
} else if (location.IsPair()) {
|
||||
os << location.low() << ":" << location.high();
|
||||
} else if (location.IsStackSlot() || location.IsDoubleStackSlot()) {
|
||||
os << location.GetStackIndex();
|
||||
}
|
||||
return os;
|
||||
}
|
||||
|
||||
} // namespace art
|
Loading…
Add table
Add a link
Reference in a new issue