upload android base code part4

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commit 78ea2404cd
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# Copyright (C) 2014 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_SRC_FILES := $(call all-java-files-under, src)
LOCAL_MODULE_TAGS := tests
# tag this module as a cts test artifact
LOCAL_COMPATIBILITY_SUITE := cts vts general-tests
LOCAL_MODULE := CtsSustainedPerformanceHostTestCases
LOCAL_JAVA_LIBRARIES := cts-tradefed tradefed compatibility-host-util
include $(BUILD_HOST_JAVA_LIBRARY)
include $(call all-makefiles-under,$(LOCAL_PATH))

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<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (C) 2015 The Android Open Source Project
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<configuration description="Config for CTS Sustained Performance host test cases">
<option name="config-descriptor:metadata" key="component" value="systems" />
<target_preparer class="com.android.tradefed.targetprep.suite.SuiteApkInstaller">
<option name="cleanup-apks" value="true" />
<option name="test-file-name" value="CtsSustainedPerformanceTestCases.apk" />
</target_preparer>
<target_preparer class="com.android.tradefed.targetprep.suite.SuiteApkInstaller">
<option name="cleanup-apks" value="true" />
<option name="test-file-name" value="CtsSustainedPerformanceDeviceTestApp.apk" />
</target_preparer>
<target_preparer class="com.android.compatibility.common.tradefed.targetprep.FilePusher">
<option name="cleanup" value="true" />
<option name="push" value="dhry->/data/local/tmp/dhry" />
<option name="append-bitness" value="true" />
</target_preparer>
<test class="com.android.compatibility.common.tradefed.testtype.JarHostTest" >
<option name="jar" value="CtsSustainedPerformanceHostTestCases.jar" />
<option name="runtime-hint" value="8m30s" />
</test>
</configuration>

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# Copyright (C) 2014 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
# Don't include this package in any target
LOCAL_MODULE_TAGS := tests
# When built, explicitly put it in the data partition.
LOCAL_MODULE_PATH := $(TARGET_OUT_DATA_APPS)
LOCAL_DEX_PREOPT := false
LOCAL_PROGUARD_ENABLED := disabled
LOCAL_SRC_FILES := $(call all-java-files-under, src)
# tag this module as a cts test artifact
LOCAL_COMPATIBILITY_SUITE := cts vts general-tests
LOCAL_PACKAGE_NAME := CtsSustainedPerformanceDeviceTestApp
LOCAL_SDK_VERSION := current
include $(BUILD_PACKAGE)

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<?xml version="1.0" encoding="utf-8"?>
<!--
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
-->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="android.test.app">
<application>
<activity android:name=".DeviceTestActivity" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>

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/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.test.app;
import android.app.Activity;
import android.os.Bundle;
import android.util.Log;
import android.os.PowerManager;
import java.lang.Override;
import android.content.Context;
public class DeviceTestActivity extends Activity {
@Override
public void onCreate(Bundle icicle) {
super.onCreate(icicle);
PowerManager pm = (PowerManager) getSystemService(Context.POWER_SERVICE);
if (pm.isSustainedPerformanceModeSupported()) {
Log.i("DeviceTestActivity", "Sustained Performance Mode is supported\n");
}
}
}

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LOCAL_PATH:= $(call my-dir)
## sources have been created from Drystone-2.1.sh with below command:
# ./Drystone-2.1.sh
# sed -i 's/printf (" Ptr_Comp: %d\\n", (int) /printf (" Ptr_Comp: %p\\n", /g' dhry_1.c
# sed -i 's,^} /\* Proc_,return 0; } /\* Proc_,g' *.c
include $(CLEAR_VARS)
LOCAL_MODULE := dhry
LOCAL_SRC_FILES := dhry_1.c dhry_2.c
LOCAL_CFLAGS := -O3 -fno-inline-functions -DMSC_CLOCK -DCLK_TCK=1000000
LOCAL_CFLAGS += -Wno-return-type -Wno-implicit-function-declaration -Wno-implicit-int
# Include both the 32 and 64 bit versions
LOCAL_MULTILIB := both
LOCAL_MODULE_STEM_32 := $(LOCAL_MODULE)32
LOCAL_MODULE_STEM_64 := $(LOCAL_MODULE)64
LOCAL_COMPATIBILITY_SUITE := cts vts general-tests
include $(BUILD_EXECUTABLE)

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==============================================================================
LLVM Release License
==============================================================================
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Copyright (c) 2003-2015 University of Illinois at Urbana-Champaign.
All rights reserved.
Developed by:
LLVM Team
University of Illinois at Urbana-Champaign
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
* Redistributions of source code must retain the above copyright notice,
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* Neither the names of the LLVM Team, University of Illinois at
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==============================================================================
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==============================================================================
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This file will describe the copyrights, license, and restrictions which apply
to that code.
The disclaimer of warranty in the University of Illinois Open Source License
applies to all code in the LLVM Distribution, and nothing in any of the
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University of Illinois to endorse or promote products derived from this
Software.
The following pieces of software have additional or alternate copyrights,
licenses, and/or restrictions:
Program Directory
------- ---------
Autoconf llvm/autoconf
llvm/projects/ModuleMaker/autoconf
Google Test llvm/utils/unittest/googletest
OpenBSD regex llvm/lib/Support/{reg*, COPYRIGHT.regex}
pyyaml tests llvm/test/YAMLParser/{*.data, LICENSE.TXT}
ARM contributions llvm/lib/Target/ARM/LICENSE.TXT
md5 contributions llvm/lib/Support/MD5.cpp llvm/include/llvm/Support/MD5.h

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Dhrystone Benchmark: Rationale for Version 2 and Measurement Rules
Reinhold P. Weicker
Siemens AG, E STE 35
Postfach 3240
D-8520 Erlangen
Germany (West)
The Dhrystone benchmark program [1] has become a popular benchmark for
CPU/compiler performance measurement, in particular in the area of
minicomputers, workstations, PC's and microprocesors. It apparently
satisfies a need for an easy-to-use integer benchmark; it gives a first
performance indication which is more meaningful than MIPS numbers
which, in their literal meaning (million instructions per second),
cannot be used across different instruction sets (e.g. RISC vs. CISC).
With the increasing use of the benchmark, it seems necessary to
reconsider the benchmark and to check whether it can still fulfill this
function. Version 2 of Dhrystone is the result of such a re-
evaluation, it has been made for two reasons:
o Dhrystone has been published in Ada [1], and Versions in Ada, Pascal
and C have been distributed by Reinhold Weicker via floppy disk.
However, the version that was used most often for benchmarking has
been the version made by Rick Richardson by another translation from
the Ada version into the C programming language, this has been the
version distributed via the UNIX network Usenet [2].
There is an obvious need for a common C version of Dhrystone, since C
is at present the most popular system programming language for the
class of systems (microcomputers, minicomputers, workstations) where
Dhrystone is used most. There should be, as far as possible, only
one C version of Dhrystone such that results can be compared without
restrictions. In the past, the C versions distributed by Rick
Richardson (Version 1.1) and by Reinhold Weicker had small (though
not significant) differences.
Together with the new C version, the Ada and Pascal versions have
been updated as well.
o As far as it is possible without changes to the Dhrystone statistics,
optimizing compilers should be prevented from removing significant
statements. It has turned out in the past that optimizing compilers
suppressed code generation for too many statements (by "dead code
removal" or "dead variable elimination"). This has lead to the
danger that benchmarking results obtained by a naive application of
Dhrystone - without inspection of the code that was generated - could
become meaningless.
The overall policiy for version 2 has been that the distribution of
statements, operand types and operand locality described in [1] should
remain unchanged as much as possible. (Very few changes were
necessary; their impact should be negligible.) Also, the order of
statements should remain unchanged. Although I am aware of some
critical remarks on the benchmark - I agree with several of them - and
know some suggestions for improvement, I didn't want to change the
benchmark into something different from what has become known as
"Dhrystone"; the confusion generated by such a change would probably
outweight the benefits. If I were to write a new benchmark program, I
wouldn't give it the name "Dhrystone" since this denotes the program
published in [1]. However, I do recognize the need for a larger number
of representative programs that can be used as benchmarks; users should
always be encouraged to use more than just one benchmark.
The new versions (version 2.1 for C, Pascal and Ada) will be
distributed as widely as possible. (Version 2.1 differs from version
2.0 distributed via the UNIX Network Usenet in March 1988 only in a few
corrections for minor deficiencies found by users of version 2.0.)
Readers who want to use the benchmark for their own measurements can
obtain a copy in machine-readable form on floppy disk (MS-DOS or XENIX
format) from the author.
In general, version 2 follows - in the parts that are significant for
performance measurement, i.e. within the measurement loop - the
published (Ada) version and the C versions previously distributed.
Where the versions distributed by Rick Richardson [2] and Reinhold
Weicker have been different, it follows the version distributed by
Reinhold Weicker. (However, the differences have been so small that
their impact on execution time in all likelihood has been negligible.)
The initialization and UNIX instrumentation part - which had been
omitted in [1] - follows mostly the ideas of Rick Richardson [2].
However, any changes in the initialization part and in the printing of
the result have no impact on performance measurement since they are
outside the measaurement loop. As a concession to older compilers,
names have been made unique within the first 8 characters for the C
version.
The original publication of Dhrystone did not contain any statements
for time measurement since they are necessarily system-dependent.
However, it turned out that it is not enough just to inclose the main
procedure of Dhrystone in a loop and to measure the execution time. If
the variables that are computed are not used somehow, there is the
danger that the compiler considers them as "dead variables" and
suppresses code generation for a part of the statements. Therefore in
version 2 all variables of "main" are printed at the end of the
program. This also permits some plausibility control for correct
execution of the benchmark.
At several places in the benchmark, code has been added, but only in
branches that are not executed. The intention is that optimizing
compilers should be prevented from moving code out of the measurement
loop, or from removing code altogether. Statements that are executed
have been changed in very few places only. In these cases, only the
role of some operands has been changed, and it was made sure that the
numbers defining the "Dhrystone distribution" (distribution of
statements, operand types and locality) still hold as much as possible.
Except for sophisticated optimizing compilers, execution times for
version 2.1 should be the same as for previous versions.
Because of the self-imposed limitation that the order and distribution
of the executed statements should not be changed, there are still cases
where optimizing compilers may not generate code for some statements.
To a certain degree, this is unavoidable for small synthetic
benchmarks. Users of the benchmark are advised to check code listings
whether code is generated for all statements of Dhrystone.
Contrary to the suggestion in the published paper and its realization
in the versions previously distributed, no attempt has been made to
subtract the time for the measurement loop overhead. (This calculation
has proven difficult to implement in a correct way, and its omission
makes the program simpler.) However, since the loop check is now part
of the benchmark, this does have an impact - though a very minor one -
on the distribution statistics which have been updated for this
version.
In this section, all changes are described that affect the measurement
loop and that are not just renamings of variables. All remarks refer to
the C version; the other language versions have been updated similarly.
In addition to adding the measurement loop and the printout statements,
changes have been made at the following places:
o In procedure "main", three statements have been added in the non-
executed "then" part of the statement
if (Enum_Loc == Func_1 (Ch_Index, 'C'))
they are
strcpy (Str_2_Loc, "DHRYSTONE PROGRAM, 3'RD STRING");
Int_2_Loc = Run_Index;
Int_Glob = Run_Index;
The string assignment prevents movement of the preceding assignment
to Str_2_Loc (5'th statement of "main") out of the measurement loop
(This probably will not happen for the C version, but it did happen
with another language and compiler.) The assignment to Int_2_Loc
prevents value propagation for Int_2_Loc, and the assignment to
Int_Glob makes the value of Int_Glob possibly dependent from the
value of Run_Index.
o In the three arithmetic computations at the end of the measurement
loop in "main ", the role of some variables has been exchanged, to
prevent the division from just cancelling out the multiplication as
it was in [1]. A very smart compiler might have recognized this and
suppressed code generation for the division.
o For Proc_2, no code has been changed, but the values of the actual
parameter have changed due to changes in "main".
o In Proc_4, the second assignment has been changed from
Bool_Loc = Bool_Loc | Bool_Glob;
to
Bool_Glob = Bool_Loc | Bool_Glob;
It now assigns a value to a global variable instead of a local
variable (Bool_Loc); Bool_Loc would be a "dead variable" which is not
used afterwards.
o In Func_1, the statement
Ch_1_Glob = Ch_1_Loc;
was added in the non-executed "else" part of the "if" statement, to
prevent the suppression of code generation for the assignment to
Ch_1_Loc.
o In Func_2, the second character comparison statement has been changed
to
if (Ch_Loc == 'R')
('R' instead of 'X') because a comparison with 'X' is implied in the
preceding "if" statement.
Also in Func_2, the statement
Int_Glob = Int_Loc;
has been added in the non-executed part of the last "if" statement,
in order to prevent Int_Loc from becoming a dead variable.
o In Func_3, a non-executed "else" part has been added to the "if"
statement. While the program would not be incorrect without this
"else" part, it is considered bad programming practice if a function
can be left without a return value.
To compensate for this change, the (non-executed) "else" part in the
"if" statement of Proc_3 was removed.
The distribution statistics have been changed only by the addition of
the measurement loop iteration (1 additional statement, 4 additional
local integer operands) and by the change in Proc_4 (one operand
changed from local to global). The distribution statistics in the
comment headers have been updated accordingly.
The string operations (string assignment and string comparison) have
not been changed, to keep the program consistent with the original
version.
There has been some concern that the string operations are over-
represented in the program, and that execution time is dominated by
these operations. This was true in particular when optimizing
compilers removed too much code in the main part of the program, this
should have been mitigated in version 2.
It should be noted that this is a language-dependent issue: Dhrystone
was first published in Ada, and with Ada or Pascal semantics, the time
spent in the string operations is, at least in all implementations
known to me, considerably smaller. In Ada and Pascal, assignment and
comparison of strings are operators defined in the language, and the
upper bounds of the strings occuring in Dhrystone are part of the type
information known at compilation time. The compilers can therefore
generate efficient inline code. In C, string assignemt and comparisons
are not part of the language, so the string operations must be
expressed in terms of the C library functions "strcpy" and "strcmp".
(ANSI C allows an implementation to use inline code for these
functions.) In addition to the overhead caused by additional function
calls, these functions are defined for null-terminated strings where
the length of the strings is not known at compilation time; the
function has to check every byte for the termination condition (the
null byte).
Obviously, a C library which includes efficiently coded "strcpy" and
"strcmp" functions helps to obtain good Dhrystone results. However, I
don't think that this is unfair since string functions do occur quite
frequently in real programs (editors, command interpreters, etc.). If
the strings functions are implemented efficiently, this helps real
programs as well as benchmark programs.
I admit that the string comparison in Dhrystone terminates later (after
scanning 20 characters) than most string comparisons in real programs.
For consistency with the original benchmark, I didn't change the
program despite this weakness.
When Dhrystone is used, the following "ground rules" apply:
o Separate compilation (Ada and C versions)
As mentioned in [1], Dhrystone was written to reflect actual
programming practice in systems programming. The division into
several compilation units (5 in the Ada version, 2 in the C version)
is intended, as is the distribution of inter-module and intra-module
subprogram calls. Although on many systems there will be no
difference in execution time to a Dhrystone version where all
compilation units are merged into one file, the rule is that separate
compilation should be used. The intention is that real programming
practice, where programs consist of several independently compiled
units, should be reflected. This also has implies that the compiler,
while compiling one unit, has no information about the use of
variables, register allocation etc. occuring in other compilation
units. Although in real life compilation units will probably be
larger, the intention is that these effects of separate compilation
are modeled in Dhrystone.
A few language systems have post-linkage optimization available
(e.g., final register allocation is performed after linkage). This
is a borderline case: Post-linkage optimization involves additional
program preparation time (although not as much as compilation in one
unit) which may prevent its general use in practical programming. I
think that since it defeats the intentions given above, it should not
be used for Dhrystone.
Unfortunately, ISO/ANSI Pascal does not contain language features for
separate compilation. Although most commercial Pascal compilers
provide separate compilation in some way, we cannot use it for
Dhrystone since such a version would not be portable. Therefore, no
attempt has been made to provide a Pascal version with several
compilation units.
o No procedure merging
Although Dhrystone contains some very short procedures where
execution would benefit from procedure merging (inlining, macro
expansion of procedures), procedure merging is not to be used. The
reason is that the percentage of procedure and function calls is part
of the "Dhrystone distribution" of statements contained in [1]. This
restriction does not hold for the string functions of the C version
since ANSI C allows an implementation to use inline code for these
functions.
o Other optimizations are allowed, but they should be indicated
It is often hard to draw an exact line between "normal code
generation" and "optimization" in compilers: Some compilers perform
operations by default that are invoked in other compilers only when
optimization is explicitly requested. Also, we cannot avoid that in
benchmarking people try to achieve results that look as good as
possible. Therefore, optimizations performed by compilers - other
than those listed above - are not forbidden when Dhrystone execution
times are measured. Dhrystone is not intended to be non-optimizable
but is intended to be similarly optimizable as normal programs. For
example, there are several places in Dhrystone where performance
benefits from optimizations like common subexpression elimination,
value propagation etc., but normal programs usually also benefit from
these optimizations. Therefore, no effort was made to artificially
prevent such optimizations. However, measurement reports should
indicate which compiler optimization levels have been used, and
reporting results with different levels of compiler optimization for
the same hardware is encouraged.
o Default results are those without "register" declarations (C version)
When Dhrystone results are quoted without additional qualification,
they should be understood as results obtained without use of the
"register" attribute. Good compilers should be able to make good use
of registers even without explicit register declarations ([3], p.
193).
Of course, for experimental purposes, post-linkage optimization,
procedure merging and/or compilation in one unit can be done to
determine their effects. However, Dhrystone numbers obtained under
these conditions should be explicitly marked as such; "normal"
Dhrystone results should be understood as results obtained following
the ground rules listed above.
In any case, for serious performance evaluation, users are advised to
ask for code listings and to check them carefully. In this way, when
results for different systems are compared, the reader can get a
feeling how much performance difference is due to compiler optimization
and how much is due to hardware speed.
The C version 2.1 of Dhrystone has been developed in cooperation with
Rick Richardson (Tinton Falls, NJ), it incorporates many ideas from the
"Version 1.1" distributed previously by him over the UNIX network
Usenet. Through his activity with Usenet, Rick Richardson has made a
very valuable contribution to the dissemination of the benchmark. I
also thank Chaim Benedelac (National Semiconductor), David Ditzel
(SUN), Earl Killian and John Mashey (MIPS), Alan Smith and Rafael
Saavedra-Barrera (UC at Berkeley) for their help with comments on
earlier versions of the benchmark.
[1]
Reinhold P. Weicker: Dhrystone: A Synthetic Systems Programming
Benchmark.
Communications of the ACM 27, 10 (Oct. 1984), 1013-1030
[2]
Rick Richardson: Dhrystone 1.1 Benchmark Summary (and Program Text)
Informal Distribution via "Usenet", Last Version Known to me: Sept.
21, 1987
[3]
Brian W. Kernighan and Dennis M. Ritchie: The C Programming
Language.
Prentice-Hall, Englewood Cliffs (NJ) 1978

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/*
****************************************************************************
*
* "DHRYSTONE" Benchmark Program
* -----------------------------
*
* Version: C, Version 2.1
*
* File: dhry.h (part 1 of 3)
*
* Date: May 17, 1988
*
* Author: Reinhold P. Weicker
* Siemens AG, E STE 35
* Postfach 3240
* 8520 Erlangen
* Germany (West)
* Phone: [xxx-49]-9131-7-20330
* (8-17 Central European Time)
* Usenet: ..!mcvax!unido!estevax!weicker
*
* Original Version (in Ada) published in
* "Communications of the ACM" vol. 27., no. 10 (Oct. 1984),
* pp. 1013 - 1030, together with the statistics
* on which the distribution of statements etc. is based.
*
* In this C version, the following C library functions are used:
* - strcpy, strcmp (inside the measurement loop)
* - printf, scanf (outside the measurement loop)
* In addition, Berkeley UNIX system calls "times ()" or "time ()"
* are used for execution time measurement. For measurements
* on other systems, these calls have to be changed.
*
* Collection of Results:
* Reinhold Weicker (address see above) and
*
* Rick Richardson
* PC Research. Inc.
* 94 Apple Orchard Drive
* Tinton Falls, NJ 07724
* Phone: (201) 389-8963 (9-17 EST)
* Usenet: ...!uunet!pcrat!rick
*
* Please send results to Rick Richardson and/or Reinhold Weicker.
* Complete information should be given on hardware and software used.
* Hardware information includes: Machine type, CPU, type and size
* of caches; for microprocessors: clock frequency, memory speed
* (number of wait states).
* Software information includes: Compiler (and runtime library)
* manufacturer and version, compilation switches, OS version.
* The Operating System version may give an indication about the
* compiler; Dhrystone itself performs no OS calls in the measurement loop.
*
* The complete output generated by the program should be mailed
* such that at least some checks for correctness can be made.
*
***************************************************************************
*
* History: This version C/2.1 has been made for two reasons:
*
* 1) There is an obvious need for a common C version of
* Dhrystone, since C is at present the most popular system
* programming language for the class of processors
* (microcomputers, minicomputers) where Dhrystone is used most.
* There should be, as far as possible, only one C version of
* Dhrystone such that results can be compared without
* restrictions. In the past, the C versions distributed
* by Rick Richardson (Version 1.1) and by Reinhold Weicker
* had small (though not significant) differences.
*
* 2) As far as it is possible without changes to the Dhrystone
* statistics, optimizing compilers should be prevented from
* removing significant statements.
*
* This C version has been developed in cooperation with
* Rick Richardson (Tinton Falls, NJ), it incorporates many
* ideas from the "Version 1.1" distributed previously by
* him over the UNIX network Usenet.
* I also thank Chaim Benedelac (National Semiconductor),
* David Ditzel (SUN), Earl Killian and John Mashey (MIPS),
* Alan Smith and Rafael Saavedra-Barrera (UC at Berkeley)
* for their help with comments on earlier versions of the
* benchmark.
*
* Changes: In the initialization part, this version follows mostly
* Rick Richardson's version distributed via Usenet, not the
* version distributed earlier via floppy disk by Reinhold Weicker.
* As a concession to older compilers, names have been made
* unique within the first 8 characters.
* Inside the measurement loop, this version follows the
* version previously distributed by Reinhold Weicker.
*
* At several places in the benchmark, code has been added,
* but within the measurement loop only in branches that
* are not executed. The intention is that optimizing compilers
* should be prevented from moving code out of the measurement
* loop, or from removing code altogether. Since the statements
* that are executed within the measurement loop have NOT been
* changed, the numbers defining the "Dhrystone distribution"
* (distribution of statements, operand types and locality)
* still hold. Except for sophisticated optimizing compilers,
* execution times for this version should be the same as
* for previous versions.
*
* Since it has proven difficult to subtract the time for the
* measurement loop overhead in a correct way, the loop check
* has been made a part of the benchmark. This does have
* an impact - though a very minor one - on the distribution
* statistics which have been updated for this version.
*
* All changes within the measurement loop are described
* and discussed in the companion paper "Rationale for
* Dhrystone version 2".
*
* Because of the self-imposed limitation that the order and
* distribution of the executed statements should not be
* changed, there are still cases where optimizing compilers
* may not generate code for some statements. To a certain
* degree, this is unavoidable for small synthetic benchmarks.
* Users of the benchmark are advised to check code listings
* whether code is generated for all statements of Dhrystone.
*
* Version 2.1 is identical to version 2.0 distributed via
* the UNIX network Usenet in March 1988 except that it corrects
* some minor deficiencies that were found by users of version 2.0.
* The following corrections have been made in the C version:
* - The assignment to Number_Of_Runs was changed
* - The constant Too_Small_Time was changed
* - An "else" part was added to the "if" statement in Func_3;
* for compensation, an "else" part was removed in Proc_3
* - Shorter file names are used
*
***************************************************************************
*
* Defines: The following "Defines" are possible:
* -DREG=register (default: Not defined)
* As an approximation to what an average C programmer
* might do, the "register" storage class is applied
* (if enabled by -DREG=register)
* - for local variables, if they are used (dynamically)
* five or more times
* - for parameters if they are used (dynamically)
* six or more times
* Note that an optimal "register" strategy is
* compiler-dependent, and that "register" declarations
* do not necessarily lead to faster execution.
* -DNOSTRUCTASSIGN (default: Not defined)
* Define if the C compiler does not support
* assignment of structures.
* -DNOENUMS (default: Not defined)
* Define if the C compiler does not support
* enumeration types.
* -DTIMES (default)
* -DTIME
* The "times" function of UNIX (returning process times)
* or the "time" function (returning wallclock time)
* is used for measurement.
* For single user machines, "time ()" is adequate. For
* multi-user machines where you cannot get single-user
* access, use the "times ()" function. If you have
* neither, use a stopwatch in the dead of night.
* "printf"s are provided marking the points "Start Timer"
* and "Stop Timer". DO NOT use the UNIX "time(1)"
* command, as this will measure the total time to
* run this program, which will (erroneously) include
* the time to allocate storage (malloc) and to perform
* the initialization.
* -DHZ=nnn
* In Berkeley UNIX, the function "times" returns process
* time in 1/HZ seconds, with HZ = 60 for most systems.
* CHECK YOUR SYSTEM DESCRIPTION BEFORE YOU JUST APPLY
* A VALUE.
*
***************************************************************************
*
* Compilation model and measurement (IMPORTANT):
*
* This C version of Dhrystone consists of three files:
* - dhry.h (this file, containing global definitions and comments)
* - dhry_1.c (containing the code corresponding to Ada package Pack_1)
* - dhry_2.c (containing the code corresponding to Ada package Pack_2)
*
* The following "ground rules" apply for measurements:
* - Separate compilation
* - No procedure merging
* - Otherwise, compiler optimizations are allowed but should be indicated
* - Default results are those without register declarations
* See the companion paper "Rationale for Dhrystone Version 2" for a more
* detailed discussion of these ground rules.
*
* For 16-Bit processors (e.g. 80186, 80286), times for all compilation
* models ("small", "medium", "large" etc.) should be given if possible,
* together with a definition of these models for the compiler system used.
*
**************************************************************************
*
* Dhrystone (C version) statistics:
*
* [Comment from the first distribution, updated for version 2.
* Note that because of language differences, the numbers are slightly
* different from the Ada version.]
*
* The following program contains statements of a high level programming
* language (here: C) in a distribution considered representative:
*
* assignments 52 (51.0 %)
* control statements 33 (32.4 %)
* procedure, function calls 17 (16.7 %)
*
* 103 statements are dynamically executed. The program is balanced with
* respect to the three aspects:
*
* - statement type
* - operand type
* - operand locality
* operand global, local, parameter, or constant.
*
* The combination of these three aspects is balanced only approximately.
*
* 1. Statement Type:
* ----------------- number
*
* V1 = V2 9
* (incl. V1 = F(..)
* V = Constant 12
* Assignment, 7
* with array element
* Assignment, 6
* with record component
* --
* 34 34
*
* X = Y +|-|"&&"|"|" Z 5
* X = Y +|-|"==" Constant 6
* X = X +|- 1 3
* X = Y *|/ Z 2
* X = Expression, 1
* two operators
* X = Expression, 1
* three operators
* --
* 18 18
*
* if .... 14
* with "else" 7
* without "else" 7
* executed 3
* not executed 4
* for ... 7 | counted every time
* while ... 4 | the loop condition
* do ... while 1 | is evaluated
* switch ... 1
* break 1
* declaration with 1
* initialization
* --
* 34 34
*
* P (...) procedure call 11
* user procedure 10
* library procedure 1
* X = F (...)
* function call 6
* user function 5
* library function 1
* --
* 17 17
* ---
* 103
*
* The average number of parameters in procedure or function calls
* is 1.82 (not counting the function values as implicit parameters).
*
*
* 2. Operators
* ------------
* number approximate
* percentage
*
* Arithmetic 32 50.8
*
* + 21 33.3
* - 7 11.1
* * 3 4.8
* / (int div) 1 1.6
*
* Comparison 27 42.8
*
* == 9 14.3
* /= 4 6.3
* > 1 1.6
* < 3 4.8
* >= 1 1.6
* <= 9 14.3
*
* Logic 4 6.3
*
* && (AND-THEN) 1 1.6
* | (OR) 1 1.6
* ! (NOT) 2 3.2
*
* -- -----
* 63 100.1
*
*
* 3. Operand Type (counted once per operand reference):
* ---------------
* number approximate
* percentage
*
* Integer 175 72.3 %
* Character 45 18.6 %
* Pointer 12 5.0 %
* String30 6 2.5 %
* Array 2 0.8 %
* Record 2 0.8 %
* --- -------
* 242 100.0 %
*
* When there is an access path leading to the final operand (e.g. a record
* component), only the final data type on the access path is counted.
*
*
* 4. Operand Locality:
* -------------------
* number approximate
* percentage
*
* local variable 114 47.1 %
* global variable 22 9.1 %
* parameter 45 18.6 %
* value 23 9.5 %
* reference 22 9.1 %
* function result 6 2.5 %
* constant 55 22.7 %
* --- -------
* 242 100.0 %
*
*
* The program does not compute anything meaningful, but it is syntactically
* and semantically correct. All variables have a value assigned to them
* before they are used as a source operand.
*
* There has been no explicit effort to account for the effects of a
* cache, or to balance the use of long or short displacements for code or
* data.
*
***************************************************************************
*/
/* Compiler and system dependent definitions: */
#ifndef TIME
#ifndef TIMES
#define TIMES
#endif
#endif
/* Use times(2) time function unless */
/* explicitly defined otherwise */
#ifdef MSC_CLOCK
#undef HZ
#undef TIMES
#include <time.h>
#define HZ CLK_TCK
#endif
/* Use Microsoft C hi-res clock */
#ifdef TIMES
#include <sys/types.h>
#include <sys/times.h>
/* for "times" */
#endif
#define Mic_secs_Per_Second 1000000.0
/* Berkeley UNIX C returns process times in seconds/HZ */
#ifdef NOSTRUCTASSIGN
#define structassign(d, s) memcpy(&(d), &(s), sizeof(d))
#else
#define structassign(d, s) d = s
#endif
#ifdef NOENUM
#define Ident_1 0
#define Ident_2 1
#define Ident_3 2
#define Ident_4 3
#define Ident_5 4
typedef int Enumeration;
#else
typedef enum {Ident_1, Ident_2, Ident_3, Ident_4, Ident_5}
Enumeration;
#endif
/* for boolean and enumeration types in Ada, Pascal */
/* General definitions: */
#include <stdio.h>
/* for strcpy, strcmp */
#define Null 0
/* Value of a Null pointer */
#define true 1
#define false 0
typedef int One_Thirty;
typedef int One_Fifty;
typedef char Capital_Letter;
typedef int Boolean;
typedef char Str_30 [31];
typedef int Arr_1_Dim [50];
typedef int Arr_2_Dim [50] [50];
typedef struct record
{
struct record *Ptr_Comp;
Enumeration Discr;
union {
struct {
Enumeration Enum_Comp;
int Int_Comp;
char Str_Comp [31];
} var_1;
struct {
Enumeration E_Comp_2;
char Str_2_Comp [31];
} var_2;
struct {
char Ch_1_Comp;
char Ch_2_Comp;
} var_3;
} variant;
} Rec_Type, *Rec_Pointer;

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/*
****************************************************************************
*
* "DHRYSTONE" Benchmark Program
* -----------------------------
*
* Version: C, Version 2.1
*
* File: dhry_1.c (part 2 of 3)
*
* Date: May 17, 1988
*
* Author: Reinhold P. Weicker
*
****************************************************************************
*/
#include "dhry.h"
/* Global Variables: */
Rec_Pointer Ptr_Glob,
Next_Ptr_Glob;
int Int_Glob;
Boolean Bool_Glob;
char Ch_1_Glob,
Ch_2_Glob;
int Arr_1_Glob [50];
int Arr_2_Glob [50] [50];
extern char *malloc ();
Enumeration Func_1 ();
/* forward declaration necessary since Enumeration may not simply be int */
#ifndef REG
Boolean Reg = false;
#define REG
/* REG becomes defined as empty */
/* i.e. no register variables */
#else
Boolean Reg = true;
#endif
/* variables for time measurement: */
#ifdef TIMES
struct tms time_info;
extern int times ();
/* see library function "times" */
#define Too_Small_Time (2*HZ)
/* Measurements should last at least about 2 seconds */
#endif
#ifdef TIME
extern long time();
/* see library function "time" */
#define Too_Small_Time 2
/* Measurements should last at least 2 seconds */
#endif
#ifdef MSC_CLOCK
extern clock_t clock();
#define Too_Small_Time (2*HZ)
#endif
long Begin_Time,
End_Time,
User_Time;
float Microseconds,
Dhrystones_Per_Second;
/* end of variables for time measurement */
main ()
/*****/
/* main program, corresponds to procedures */
/* Main and Proc_0 in the Ada version */
{
One_Fifty Int_1_Loc;
REG One_Fifty Int_2_Loc;
One_Fifty Int_3_Loc;
REG char Ch_Index;
Enumeration Enum_Loc;
Str_30 Str_1_Loc;
Str_30 Str_2_Loc;
REG int Run_Index;
REG int Number_Of_Runs;
/* Initializations */
Next_Ptr_Glob = (Rec_Pointer) malloc (sizeof (Rec_Type));
Ptr_Glob = (Rec_Pointer) malloc (sizeof (Rec_Type));
Ptr_Glob->Ptr_Comp = Next_Ptr_Glob;
Ptr_Glob->Discr = Ident_1;
Ptr_Glob->variant.var_1.Enum_Comp = Ident_3;
Ptr_Glob->variant.var_1.Int_Comp = 40;
strcpy (Ptr_Glob->variant.var_1.Str_Comp,
"DHRYSTONE PROGRAM, SOME STRING");
strcpy (Str_1_Loc, "DHRYSTONE PROGRAM, 1'ST STRING");
Arr_2_Glob [8][7] = 10;
/* Was missing in published program. Without this statement, */
/* Arr_2_Glob [8][7] would have an undefined value. */
/* Warning: With 16-Bit processors and Number_Of_Runs > 32000, */
/* overflow may occur for this array element. */
int n;
scanf ("%d", &n);
Number_Of_Runs = n;
/***************/
/* Start timer */
/***************/
#ifdef TIMES
times (&time_info);
Begin_Time = (long) time_info.tms_utime;
#endif
#ifdef TIME
Begin_Time = time ( (long *) 0);
#endif
#ifdef MSC_CLOCK
Begin_Time = clock();
#endif
for (Run_Index = 1; Run_Index <= Number_Of_Runs; ++Run_Index)
{
Proc_5();
Proc_4();
/* Ch_1_Glob == 'A', Ch_2_Glob == 'B', Bool_Glob == true */
Int_1_Loc = 2;
Int_2_Loc = 3;
strcpy (Str_2_Loc, "DHRYSTONE PROGRAM, 2'ND STRING");
Enum_Loc = Ident_2;
Bool_Glob = ! Func_2 (Str_1_Loc, Str_2_Loc);
/* Bool_Glob == 1 */
while (Int_1_Loc < Int_2_Loc) /* loop body executed once */
{
Int_3_Loc = 5 * Int_1_Loc - Int_2_Loc;
/* Int_3_Loc == 7 */
Proc_7 (Int_1_Loc, Int_2_Loc, &Int_3_Loc);
/* Int_3_Loc == 7 */
Int_1_Loc += 1;
} /* while */
/* Int_1_Loc == 3, Int_2_Loc == 3, Int_3_Loc == 7 */
Proc_8 (Arr_1_Glob, Arr_2_Glob, Int_1_Loc, Int_3_Loc);
/* Int_Glob == 5 */
Proc_1 (Ptr_Glob);
for (Ch_Index = 'A'; Ch_Index <= Ch_2_Glob; ++Ch_Index)
/* loop body executed twice */
{
if (Enum_Loc == Func_1 (Ch_Index, 'C'))
/* then, not executed */
{
Proc_6 (Ident_1, &Enum_Loc);
strcpy (Str_2_Loc, "DHRYSTONE PROGRAM, 3'RD STRING");
Int_2_Loc = Run_Index;
Int_Glob = Run_Index;
}
}
/* Int_1_Loc == 3, Int_2_Loc == 3, Int_3_Loc == 7 */
Int_2_Loc = Int_2_Loc * Int_1_Loc;
Int_1_Loc = Int_2_Loc / Int_3_Loc;
Int_2_Loc = 7 * (Int_2_Loc - Int_3_Loc) - Int_1_Loc;
/* Int_1_Loc == 1, Int_2_Loc == 13, Int_3_Loc == 7 */
Proc_2 (&Int_1_Loc);
/* Int_1_Loc == 5 */
} /* loop "for Run_Index" */
/**************/
/* Stop timer */
/**************/
#ifdef TIMES
times (&time_info);
End_Time = (long) time_info.tms_utime;
#endif
#ifdef TIME
End_Time = time ( (long *) 0);
#endif
#ifdef MSC_CLOCK
End_Time = clock();
#endif
User_Time = End_Time - Begin_Time;
if (User_Time < Too_Small_Time)
{
printf ("Measured time too small to obtain meaningful results\n");
printf ("Please increase number of runs\n");
printf ("\n");
}
else
{
#ifdef TIME
Microseconds = (float) User_Time * Mic_secs_Per_Second
/ (float) Number_Of_Runs;
Dhrystones_Per_Second = (float) Number_Of_Runs / (float) User_Time;
#else
Microseconds = (float) User_Time * Mic_secs_Per_Second
/ ((float) HZ * ((float) Number_Of_Runs));
Dhrystones_Per_Second = ((float) HZ * (float) Number_Of_Runs)
/ (float) User_Time;
#endif
printf ("%6.1f \n", Dhrystones_Per_Second);
}
}
Proc_1 (Ptr_Val_Par)
/******************/
REG Rec_Pointer Ptr_Val_Par;
/* executed once */
{
REG Rec_Pointer Next_Record = Ptr_Val_Par->Ptr_Comp;
/* == Ptr_Glob_Next */
/* Local variable, initialized with Ptr_Val_Par->Ptr_Comp, */
/* corresponds to "rename" in Ada, "with" in Pascal */
structassign (*Ptr_Val_Par->Ptr_Comp, *Ptr_Glob);
Ptr_Val_Par->variant.var_1.Int_Comp = 5;
Next_Record->variant.var_1.Int_Comp
= Ptr_Val_Par->variant.var_1.Int_Comp;
Next_Record->Ptr_Comp = Ptr_Val_Par->Ptr_Comp;
Proc_3 (&Next_Record->Ptr_Comp);
/* Ptr_Val_Par->Ptr_Comp->Ptr_Comp
== Ptr_Glob->Ptr_Comp */
if (Next_Record->Discr == Ident_1)
/* then, executed */
{
Next_Record->variant.var_1.Int_Comp = 6;
Proc_6 (Ptr_Val_Par->variant.var_1.Enum_Comp,
&Next_Record->variant.var_1.Enum_Comp);
Next_Record->Ptr_Comp = Ptr_Glob->Ptr_Comp;
Proc_7 (Next_Record->variant.var_1.Int_Comp, 10,
&Next_Record->variant.var_1.Int_Comp);
}
else /* not executed */
structassign (*Ptr_Val_Par, *Ptr_Val_Par->Ptr_Comp);
return 0; } /* Proc_1 */
Proc_2 (Int_Par_Ref)
/******************/
/* executed once */
/* *Int_Par_Ref == 1, becomes 4 */
One_Fifty *Int_Par_Ref;
{
One_Fifty Int_Loc;
Enumeration Enum_Loc;
Int_Loc = *Int_Par_Ref + 10;
do /* executed once */
if (Ch_1_Glob == 'A')
/* then, executed */
{
Int_Loc -= 1;
*Int_Par_Ref = Int_Loc - Int_Glob;
Enum_Loc = Ident_1;
} /* if */
while (Enum_Loc != Ident_1); /* true */
return 0; } /* Proc_2 */
Proc_3 (Ptr_Ref_Par)
/******************/
/* executed once */
/* Ptr_Ref_Par becomes Ptr_Glob */
Rec_Pointer *Ptr_Ref_Par;
{
if (Ptr_Glob != Null)
/* then, executed */
*Ptr_Ref_Par = Ptr_Glob->Ptr_Comp;
Proc_7 (10, Int_Glob, &Ptr_Glob->variant.var_1.Int_Comp);
return 0; } /* Proc_3 */
Proc_4 () /* without parameters */
/*******/
/* executed once */
{
Boolean Bool_Loc;
Bool_Loc = Ch_1_Glob == 'A';
Bool_Glob = Bool_Loc | Bool_Glob;
Ch_2_Glob = 'B';
return 0; } /* Proc_4 */
Proc_5 () /* without parameters */
/*******/
/* executed once */
{
Ch_1_Glob = 'A';
Bool_Glob = false;
return 0; } /* Proc_5 */
/* Procedure for the assignment of structures, */
/* if the C compiler doesn't support this feature */
#ifdef NOSTRUCTASSIGN
memcpy (d, s, l)
register char *d;
register char *s;
register int l;
{
while (l--) *d++ = *s++;
}
#endif

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/*
****************************************************************************
*
* "DHRYSTONE" Benchmark Program
* -----------------------------
*
* Version: C, Version 2.1
*
* File: dhry_2.c (part 3 of 3)
*
* Date: May 17, 1988
*
* Author: Reinhold P. Weicker
*
****************************************************************************
*/
#include "dhry.h"
#ifndef REG
#define REG
/* REG becomes defined as empty */
/* i.e. no register variables */
#endif
extern int Int_Glob;
extern char Ch_1_Glob;
Proc_6 (Enum_Val_Par, Enum_Ref_Par)
/*********************************/
/* executed once */
/* Enum_Val_Par == Ident_3, Enum_Ref_Par becomes Ident_2 */
Enumeration Enum_Val_Par;
Enumeration *Enum_Ref_Par;
{
*Enum_Ref_Par = Enum_Val_Par;
if (! Func_3 (Enum_Val_Par))
/* then, not executed */
*Enum_Ref_Par = Ident_4;
switch (Enum_Val_Par)
{
case Ident_1:
*Enum_Ref_Par = Ident_1;
break;
case Ident_2:
if (Int_Glob > 100)
/* then */
*Enum_Ref_Par = Ident_1;
else *Enum_Ref_Par = Ident_4;
break;
case Ident_3: /* executed */
*Enum_Ref_Par = Ident_2;
break;
case Ident_4: break;
case Ident_5:
*Enum_Ref_Par = Ident_3;
break;
} /* switch */
return 0; } /* Proc_6 */
Proc_7 (Int_1_Par_Val, Int_2_Par_Val, Int_Par_Ref)
/**********************************************/
/* executed three times */
/* first call: Int_1_Par_Val == 2, Int_2_Par_Val == 3, */
/* Int_Par_Ref becomes 7 */
/* second call: Int_1_Par_Val == 10, Int_2_Par_Val == 5, */
/* Int_Par_Ref becomes 17 */
/* third call: Int_1_Par_Val == 6, Int_2_Par_Val == 10, */
/* Int_Par_Ref becomes 18 */
One_Fifty Int_1_Par_Val;
One_Fifty Int_2_Par_Val;
One_Fifty *Int_Par_Ref;
{
One_Fifty Int_Loc;
Int_Loc = Int_1_Par_Val + 2;
*Int_Par_Ref = Int_2_Par_Val + Int_Loc;
return 0; } /* Proc_7 */
Proc_8 (Arr_1_Par_Ref, Arr_2_Par_Ref, Int_1_Par_Val, Int_2_Par_Val)
/*********************************************************************/
/* executed once */
/* Int_Par_Val_1 == 3 */
/* Int_Par_Val_2 == 7 */
Arr_1_Dim Arr_1_Par_Ref;
Arr_2_Dim Arr_2_Par_Ref;
int Int_1_Par_Val;
int Int_2_Par_Val;
{
REG One_Fifty Int_Index;
REG One_Fifty Int_Loc;
Int_Loc = Int_1_Par_Val + 5;
Arr_1_Par_Ref [Int_Loc] = Int_2_Par_Val;
Arr_1_Par_Ref [Int_Loc+1] = Arr_1_Par_Ref [Int_Loc];
Arr_1_Par_Ref [Int_Loc+30] = Int_Loc;
for (Int_Index = Int_Loc; Int_Index <= Int_Loc+1; ++Int_Index)
Arr_2_Par_Ref [Int_Loc] [Int_Index] = Int_Loc;
Arr_2_Par_Ref [Int_Loc] [Int_Loc-1] += 1;
Arr_2_Par_Ref [Int_Loc+20] [Int_Loc] = Arr_1_Par_Ref [Int_Loc];
Int_Glob = 5;
return 0; } /* Proc_8 */
Enumeration Func_1 (Ch_1_Par_Val, Ch_2_Par_Val)
/*************************************************/
/* executed three times */
/* first call: Ch_1_Par_Val == 'H', Ch_2_Par_Val == 'R' */
/* second call: Ch_1_Par_Val == 'A', Ch_2_Par_Val == 'C' */
/* third call: Ch_1_Par_Val == 'B', Ch_2_Par_Val == 'C' */
Capital_Letter Ch_1_Par_Val;
Capital_Letter Ch_2_Par_Val;
{
Capital_Letter Ch_1_Loc;
Capital_Letter Ch_2_Loc;
Ch_1_Loc = Ch_1_Par_Val;
Ch_2_Loc = Ch_1_Loc;
if (Ch_2_Loc != Ch_2_Par_Val)
/* then, executed */
return (Ident_1);
else /* not executed */
{
Ch_1_Glob = Ch_1_Loc;
return (Ident_2);
}
} /* Func_1 */
Boolean Func_2 (Str_1_Par_Ref, Str_2_Par_Ref)
/*************************************************/
/* executed once */
/* Str_1_Par_Ref == "DHRYSTONE PROGRAM, 1'ST STRING" */
/* Str_2_Par_Ref == "DHRYSTONE PROGRAM, 2'ND STRING" */
Str_30 Str_1_Par_Ref;
Str_30 Str_2_Par_Ref;
{
REG One_Thirty Int_Loc;
Capital_Letter Ch_Loc;
Int_Loc = 2;
while (Int_Loc <= 2) /* loop body executed once */
if (Func_1 (Str_1_Par_Ref[Int_Loc],
Str_2_Par_Ref[Int_Loc+1]) == Ident_1)
/* then, executed */
{
Ch_Loc = 'A';
Int_Loc += 1;
} /* if, while */
if (Ch_Loc >= 'W' && Ch_Loc < 'Z')
/* then, not executed */
Int_Loc = 7;
if (Ch_Loc == 'R')
/* then, not executed */
return (true);
else /* executed */
{
if (strcmp (Str_1_Par_Ref, Str_2_Par_Ref) > 0)
/* then, not executed */
{
Int_Loc += 7;
Int_Glob = Int_Loc;
return (true);
}
else /* executed */
return (false);
} /* if Ch_Loc */
} /* Func_2 */
Boolean Func_3 (Enum_Par_Val)
/***************************/
/* executed once */
/* Enum_Par_Val == Ident_3 */
Enumeration Enum_Par_Val;
{
Enumeration Enum_Loc;
Enum_Loc = Enum_Par_Val;
if (Enum_Loc == Ident_3)
/* then, executed */
return (true);
else /* not executed */
return (false);
} /* Func_3 */

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@ -0,0 +1,38 @@
# Copyright (C) 2008 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
# don't include this package in any target
LOCAL_MODULE_TAGS := tests
# and when built explicitly put it in the data partition
LOCAL_MODULE_PATH := $(TARGET_OUT_DATA_APPS)
# Include both the 32 and 64 bit versions
LOCAL_MULTILIB := both
LOCAL_JNI_SHARED_LIBRARIES := libgltest libc++
#LOCAL_SHARED_LIBRARIES := libc++
#LOCAL_STATIC_LIBRARIES := libc++_static
LOCAL_SRC_FILES := $(call all-java-files-under, src)
LOCAL_PACKAGE_NAME := CtsSustainedPerformanceTestCases
LOCAL_SDK_VERSION := current
# Tag this module as a cts test artifact
LOCAL_COMPATIBILITY_SUITE := cts vts general-tests
include $(BUILD_PACKAGE)
include $(call all-makefiles-under,$(LOCAL_PATH))

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<?xml version="1.0" encoding="utf-8"?>
<!--
/*
**
** Copyright 2009, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
-->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.android.gputest">
<application
android:label="@string/gpustresstest_activity">
<activity android:name="GPUStressTestActivity"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:launchMode="singleTask"
android:configChanges="orientation|keyboardHidden">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
<uses-feature android:glEsVersion="0x00020000"/>
<uses-sdk android:minSdkVersion="5"/>
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="com.qti.permission.PROFILER" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/>
</manifest>

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# Copyright (C) 2016 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := libgltest
LOCAL_SRC_FILES := shaders.cpp \
shadertoy_renderer.cpp \
shadertoy_shader.cpp \
hooks_android.cpp \
utils.cpp
LOCAL_SDK_VERSION := 21
LOCAL_NDK_STL_VARIANT := c++_static
LOCAL_LDLIBS := -llog -lGLESv3 -lEGL -ldl
include $(BUILD_SHARED_LIBRARY)

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# Copyright (C) 2016 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
NDK_TOOLCHAIN_VERSION := 4.8
APP_ABI := armeabi-v7a
APP_PLATFORM := android-22
# Enable C++11. However, pthread, rtti and exceptions arent enabled
APP_CPPFLAGS += -std=c++11
APP_STL := gnustl_static
LOCAL_C_INCLUDES += ${ANDROID_NDK}/sources/cxx-stl/gnu-libstdc++/4.8/include

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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <jni.h>
extern void Init(int width, int height);
extern void DrawFrame();
extern void Cleanup();
extern "C" {
JNIEXPORT void JNICALL Java_com_android_gputest_GLtestLib_init(JNIEnv * env, jobject obj, jint width, jint height);
JNIEXPORT void JNICALL Java_com_android_gputest_GLtestLib_step(JNIEnv * env, jobject obj);
};
JNIEXPORT void JNICALL Java_com_android_gputest_GLtestLib_init(__attribute__((unused)) JNIEnv * env,__attribute__((unused)) jobject obj, jint width, jint height)
{
Init(width, height);
}
JNIEXPORT void JNICALL Java_com_android_gputest_GLtestLib_step(__attribute__((unused)) JNIEnv * env,__attribute__((unused)) jobject obj)
{
DrawFrame();
}

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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <string>
std::string g_shader = R"(
// various noise functions
float Hash2d(vec2 uv)
{
float f = uv.x + uv.y * 47.0;
return fract(cos(f*3.333)*100003.9);
}
float Hash3d(vec3 uv)
{
float f = uv.x + uv.y * 37.0 + uv.z * 521.0;
return fract(cos(f*3.333)*100003.9);
}
float mixP(float f0, float f1, float a)
{
return mix(f0, f1, a*a*(3.0-2.0*a));
}
const vec2 zeroOne = vec2(0.0, 1.0);
float noise2d(vec2 uv)
{
vec2 fr = fract(uv.xy);
vec2 fl = floor(uv.xy);
float h00 = Hash2d(fl);
float h10 = Hash2d(fl + zeroOne.yx);
float h01 = Hash2d(fl + zeroOne);
float h11 = Hash2d(fl + zeroOne.yy);
return mixP(mixP(h00, h10, fr.x), mixP(h01, h11, fr.x), fr.y);
}
float noise2dT(vec2 uv)
{
vec2 fr = fract(uv);
vec2 smooth = fr*fr*(3.0-2.0*fr);
vec2 fl = floor(uv);
uv = smooth + fl;
return texture2D(iChannel0, (uv + 0.5)/iChannelResolution[0].xy).y; // use constant here instead?
}
float noise(vec3 uv)
{
vec3 fr = fract(uv.xyz);
vec3 fl = floor(uv.xyz);
float h000 = Hash3d(fl);
float h100 = Hash3d(fl + zeroOne.yxx);
float h010 = Hash3d(fl + zeroOne.xyx);
float h110 = Hash3d(fl + zeroOne.yyx);
float h001 = Hash3d(fl + zeroOne.xxy);
float h101 = Hash3d(fl + zeroOne.yxy);
float h011 = Hash3d(fl + zeroOne.xyy);
float h111 = Hash3d(fl + zeroOne.yyy);
return mixP(
mixP(mixP(h000, h100, fr.x), mixP(h010, h110, fr.x), fr.y),
mixP(mixP(h001, h101, fr.x), mixP(h011, h111, fr.x), fr.y)
, fr.z);
}
float PI=3.14159265;
vec3 saturate(vec3 a)
{
return clamp(a, 0.0, 1.0);
}
vec2 saturate(vec2 a)
{
return clamp(a, 0.0, 1.0);
}
float saturate(float a)
{
return clamp(a, 0.0, 1.0);
}
float Density(vec3 p)
{
//float ws = 0.06125*0.125;
//vec3 warp = vec3(noise(p*ws), noise(p*ws + 111.11), noise(p*ws + 7111.11));
float final = noise(p*0.06125);// + sin(iGlobalTime)*0.5-1.95 + warp.x*4.0;
float other = noise(p*0.06125 + 1234.567);
other -= 0.5;
final -= 0.5;
final = 0.1/(abs(final*final*other));
final += 0.5;
return final*0.0001;
}
void mainImage( out vec4 fragColor, in vec2 fragCoord )
{
// ---------------- First, set up the camera rays for ray marching ----------------
vec2 uv = fragCoord.xy/iResolution.xy * 2.0 - 1.0;// - 0.5;
// Camera up vector.
vec3 camUp=vec3(0,1,0); // vuv
// Camera lookat.
vec3 camLookat=vec3(0,0.0,0); // vrp
float mx=iMouse.x/iResolution.x*PI*2.0 + iGlobalTime * 0.01;
float my=-iMouse.y/iResolution.y*10.0 + sin(iGlobalTime * 0.03)*0.2+0.2;//*PI/2.01;
vec3 camPos=vec3(cos(my)*cos(mx),sin(my),cos(my)*sin(mx))*(200.2); // prp
// Camera setup.
vec3 camVec=normalize(camLookat - camPos);//vpn
vec3 sideNorm=normalize(cross(camUp, camVec)); // u
vec3 upNorm=cross(camVec, sideNorm);//v
vec3 worldFacing=(camPos + camVec);//vcv
vec3 worldPix = worldFacing + uv.x * sideNorm * (iResolution.x/iResolution.y) + uv.y * upNorm;//scrCoord
vec3 relVec = normalize(worldPix - camPos);//scp
// --------------------------------------------------------------------------------
float t = 0.0;
float inc = 0.02;
float maxDepth = 70.0;
vec3 pos = vec3(0,0,0);
float density = 0.0;
// ray marching time
for (int i = 0; i < 37; i++) // This is the count of how many times the ray actually marches.
{
if ((t > maxDepth)) break;
pos = camPos + relVec * t;
float temp = Density(pos);
//temp *= saturate(t-1.0);
inc = 1.9 + temp*0.05; // add temp because this makes it look extra crazy!
density += temp * inc;
t += inc;
}
// --------------------------------------------------------------------------------
// Now that we have done our ray marching, let's put some color on this.
vec3 finalColor = vec3(0.01,0.1,1.0)* density*0.2;
// output the final color with sqrt for "gamma correction"
fragColor = vec4(sqrt(clamp(finalColor, 0.0, 1.0)),1.0);
}
)";

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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "shadertoy_shader.h"
#include "utils.h"
#include <fstream>
#include <sstream>
#include <android/log.h>
int g_framebuffer_width = 0;
int g_framebuffer_height = 0;
GLuint g_quad_vao = 0;
ShadertoyShader shader;
#define LOG_TAG "GPUStressTestActivity"
#define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
#define LOGE(...) __android_log_print(ANDROID_LOG_ERROR,LOG_TAG,__VA_ARGS__)
double NowInMs() {
timespec timeval;
clock_gettime(CLOCK_REALTIME, &timeval);
double time = 1000.0 * timeval.tv_sec + (double) timeval.tv_nsec / 1e6;
return time;
}
GLuint CreateFullscreenQuad() {
GLfloat quadVertices[] = {
// Positions
-1.0f, 1.0f,
-1.0f, -1.0f,
1.0f, -1.0f,
-1.0f, 1.0f,
1.0f, -1.0f,
1.0f, 1.0f,
};
// Setup screen VAO
GLuint quadVAO, quadVBO;
glGenVertexArrays(1, &quadVAO);
glGenBuffers(1, &quadVBO);
glBindVertexArray(quadVAO);
glBindBuffer(GL_ARRAY_BUFFER, quadVBO);
glBufferData(GL_ARRAY_BUFFER, sizeof(quadVertices), &quadVertices, GL_STATIC_DRAW);
glEnableVertexAttribArray(0);
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 2 * sizeof(GLfloat), (GLvoid*)0);
glBindVertexArray(0);
return quadVAO;
}
void CreateShader() {
extern std::string g_shader;
shader.CreateShaderFromString(g_shader);
}
void Init(int width, int height) {
GLint num_extensions = 0;
glGetIntegerv(GL_NUM_EXTENSIONS, &num_extensions);
for (GLint i = 0; i < num_extensions; ++i) {
const char* extension = (char*)(
glGetStringi(GL_EXTENSIONS, i));
}
g_framebuffer_width = width;
g_framebuffer_height = height;
CreateShader();
g_quad_vao = CreateFullscreenQuad();
}
void DrawFrame() {
static double previous_time = 0;
static float angle = 0.0f;
static double elapsed_time_sum = 0;
static double gpu_timer_elapsed_sum = 0;
static double start_time = NowInMs();
// After how many frames to report the avg frame time.
int kFrameReportInterval = 1;
static int frame_count = 0;
frame_count++;
if (frame_count == kFrameReportInterval) {
LOGI("%f\n", elapsed_time_sum / (double)kFrameReportInterval);
frame_count = 0;
elapsed_time_sum = 0;
gpu_timer_elapsed_sum = 0;
}
double current_time = NowInMs();
double elapsed_time = current_time - previous_time;
previous_time = current_time;
elapsed_time_sum += elapsed_time;
float global_time = (float)(NowInMs() - start_time);
glViewport(0, 0, g_framebuffer_width, g_framebuffer_height);
glClearColor(0.2f, 0.3f, 0.3f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
float fov = 45;
shader.PrepareForDraw(g_framebuffer_width, g_framebuffer_height, global_time, frame_count, (float)elapsed_time);
glBindVertexArray(g_quad_vao);
glDrawArrays(GL_TRIANGLES, 0, 6);
}
void Cleanup() {
}

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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "shadertoy_shader.h"
#include "utils.h"
#define _USE_MATH_DEFINES
#include <math.h>
namespace {
bool CompileShader10(GLuint shader, const std::string& shader_string) {
std::string prefix = "#version 100\n";
std::string string_with_prefix = prefix + shader_string;
const char* shader_str[] = { string_with_prefix.data() };
glShaderSource(shader, 1, shader_str, NULL);
glCompileShader(shader);
GLint success;
GLchar infoLog[512];
glGetShaderiv(shader, GL_COMPILE_STATUS, &success);
if (!success)
{
glGetShaderInfoLog(shader, 512, NULL, infoLog);
LOGI("Shader Failed to compile: %s -- %s\n", *shader_str, infoLog);
return false;
}
return true;
}
}; // namespace
ShadertoyShader::ShadertoyShader() :
uiResolution_(-1), uiGlobalTime_(-1), uiFrame_(-1), uiTimeDelta_(-1),
uiChannel0_(-1), unViewport_(-1), unCorners_(-1), shader_program_(0) {
GLuint tex_ids[4];
glGenTextures(4, &tex_ids[0]);
for (int ii = 0; ii < 4; ii++) {
input_textures_[ii].width = 0;
input_textures_[ii].height = 0;
input_textures_[ii].id = tex_ids[ii];
}
}
ShadertoyShader::~ShadertoyShader() {
GLuint ids[] = { input_textures_[0].id, input_textures_[1].id, input_textures_[2].id, input_textures_[3].id, };
glDeleteTextures(4, ids);
}
void ShadertoyShader::CreateShaderFromString(const std::string& shader_string) {
CreateShader(shader_string);
}
void ShadertoyShader::GetUniformLocations() {
glUseProgram(shader_program_);
uiResolution_ = glGetUniformLocation(shader_program_, "iResolution");
uiGlobalTime_ = glGetUniformLocation(shader_program_, "iGlobalTime");
uiFrame_ = glGetUniformLocation(shader_program_, "iFrame");
uiTimeDelta_ = glGetUniformLocation(shader_program_, "iTimeDelta");
uiChannel0_ = glGetUniformLocation(shader_program_, "iChannel0");
if (uiChannel0_ != -1)
glUniform1i(uiChannel0_, 0);
unViewport_ = glGetUniformLocation(shader_program_, "unViewport");
unCorners_ = glGetUniformLocation(shader_program_, "unCorners");
glUseProgram(0);
}
void ShadertoyShader::CreateShader(const std::string fragment_string) {
std::string vertex_string = SHADER0([]() {
attribute vec2 pos;
void main() {
gl_Position = vec4(pos.xy, 0.0, 1.0);
}
});
std::string shader_toy_fragment_header = SHADER0([]() {
precision highp float;
uniform vec3 iResolution;
uniform float iGlobalTime;
uniform vec4 iMouse;
uniform int iFrame;
uniform float iTimeDelta;
uniform vec3 iChannelResolution[4];
uniform sampler2D iChannel0;
vec4 texture2DGrad(sampler2D s, in vec2 uv, vec2 gx, vec2 gy) { return texture2D(s, uv); }
vec4 texture2DLod(sampler2D s, in vec2 uv, in float lod) { return texture2D(s, uv); }
void mainImage(out vec4 c, in vec2 f);
});
std::string shader_toy_fragment_footer = SHADER0([]() {
void main(void) {
vec4 shader_color = vec4(0, 0, 0, 1);
mainImage(shader_color, gl_FragCoord.xy);
shader_color.w = 1.0;
gl_FragColor = shader_color;
}
});
std::string complete_fragment_string = shader_toy_fragment_header + fragment_string + shader_toy_fragment_footer;
GLuint vertex_shader = glCreateShader(GL_VERTEX_SHADER);
CompileShader10(vertex_shader, vertex_string);
GLuint fragment_shader = glCreateShader(GL_FRAGMENT_SHADER);
CompileShader10(fragment_shader, complete_fragment_string);
// Link shaders
shader_program_ = glCreateProgram();
LinkProgram(shader_program_, vertex_shader, fragment_shader);
GetUniformLocations();
glDeleteShader(vertex_shader);
glDeleteShader(fragment_shader);
}
void ShadertoyShader::PrepareForDraw(int width, int height, float global_time, int frame, float time_delta) {
glUseProgram(shader_program_);
// Set the uniforms
if (uiResolution_ != -1)
glUniform3f(uiResolution_, (float)width, (float)height, 1);
if (uiGlobalTime_ != -1)
glUniform1f(uiGlobalTime_, global_time);
if (uiFrame_ != -1)
glUniform1f(uiFrame_, (float)frame);
if (uiTimeDelta_ != -1)
glUniform1f(uiTimeDelta_, time_delta);
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, input_textures_[0].id);
glActiveTexture(GL_TEXTURE1);
glBindTexture(GL_TEXTURE_2D, input_textures_[1].id);
glActiveTexture(GL_TEXTURE2);
glBindTexture(GL_TEXTURE_2D, input_textures_[2].id);
glActiveTexture(GL_TEXTURE3);
glBindTexture(GL_TEXTURE_2D, input_textures_[3].id);
if (unViewport_ != -1)
glUniform4f(unViewport_, 0, 0, (float)width, (float)height);
}

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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef SHADERTOY_SHADER_H
#define SHADERTOY_SHADER_H
#include <GLES3/gl31.h>
#include <fstream>
#include <sstream>
struct InputTextures {
GLuint id;
GLint uniform_location;
int width;
int height;
};
class ShadertoyShader {
public:
ShadertoyShader();
~ShadertoyShader();
void CreateShaderFromString(const std::string& shader_string);
void PrepareForDraw(int width, int height, float global_time, int frame, float time_delta);
private:
void CreateShader(const std::string fragment_string);
void GetUniformLocations();
GLint uiResolution_;
GLint uiGlobalTime_;
GLint uiFrame_;
GLint uiTimeDelta_;
GLint uiChannel0_;
GLint unViewport_;
GLint unCorners_;
GLuint shader_program_;
struct InputTextures input_textures_[4];
};
#endif // SHADERTOY_SHADER_H

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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define _USE_MATH_DEFINES
#include <math.h>
#include "utils.h"
float DegToRad(float deg) {
return deg * (float)M_PI / 180.0f;
}
bool CompileShader(GLuint shader, const std::string& shader_string) {
std::string prefix = "#version 300 es\n";
std::string string_with_prefix = prefix + shader_string;
const char* shader_str[] = { string_with_prefix.data() };
glShaderSource(shader, 1, shader_str, NULL);
glCompileShader(shader);
GLint success;
GLchar infoLog[512];
glGetShaderiv(shader, GL_COMPILE_STATUS, &success);
if (!success)
{
glGetShaderInfoLog(shader, 512, NULL, infoLog);
LOGI("Shader Failed to compile: %s -- %s\n", *shader_str, infoLog);
return false;
}
return true;
}
bool LinkProgram(GLuint program, GLuint vertex_shader, GLuint fragment_shader) {
glAttachShader(program, vertex_shader);
glAttachShader(program, fragment_shader);
glLinkProgram(program);
// Check for linking errors
GLint success;
GLchar infoLog[512];
glGetProgramiv(program, GL_LINK_STATUS, &success);
if (!success) {
glGetProgramInfoLog(program, 512, NULL, infoLog);
LOGE("Shader failed to link: %s\n", infoLog);
return false;
}
return true;
}
GLenum GLCheckError() {
return GLCheckErrorStr("");
}
GLenum GLCheckErrorStr(std::string msg) {
GLenum e = glGetError();
std::string str;
if (e != GL_NO_ERROR) {
switch (e) {
case GL_INVALID_ENUM:
str = "GL_INVALID_ENUM";
break;
case GL_INVALID_OPERATION:
str = "GL_INVALID_OPERATION";
break;
case GL_INVALID_VALUE:
str = "GL_INVALID_VALUE";
break;
case GL_OUT_OF_MEMORY:
str = "GL_OUT_OF_MEMORY";
break;
case GL_INVALID_FRAMEBUFFER_OPERATION:
str = "GL_INVALID_FRAMEBUFFER_OPERATION";
break;
}
LOGE("OpenGL error : %s : %s (%#08x)\n", msg.c_str(), str.c_str(), e);
}
return e;
}

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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef COMMON_UTILS_H
#define COMMON_UTILS_H
#include <math.h>
#include <string>
#include <android/log.h>
#include <GLES3/gl31.h>
#include <GLES3/gl3ext.h>
#define LOG_TAG "GPUStressTestActivity"
#define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
#define LOGE(...) __android_log_print(ANDROID_LOG_ERROR,LOG_TAG,__VA_ARGS__)
inline void PrintGLError(...) {
__android_log_print(ANDROID_LOG_ERROR,LOG_TAG, "GL_ERROR");
}
#ifdef LOG_GL_ERRORS
#define GL_CALL(call) \
{ \
call; \
if (glGetError() != GL_NO_ERROR) { \
PrintGLError(); \
} \
}
#else
#define GL_CALL(call) \
{ \
call; \
}
#endif
template <size_t size>
std::string StripLambda(const char(&shader)[size]) {
return std::string(shader + 6, shader + size - 2);
}
#define SHADER0(Src) StripLambda(#Src)
bool CompileShader(GLuint shader, const std::string& shader_string);
bool LinkProgram(GLuint program, GLuint vertex_shader, GLuint fragment_shader);
// Converts from degrees to radians.
float DegToRad(float deg);
GLenum GLCheckError();
GLenum GLCheckErrorStr(std::string str);
#endif // COMMON_UTILS_H

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<?xml version="1.0" encoding="utf-8"?>
<!--
/*
**
** Copyright 2006, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
-->
<!-- This file contains resource definitions for displayed strings, allowing
them to be changed based on the locale and options. -->
<resources>
<!-- Simple strings. -->
<string name="gpustresstest_activity">GPUSTRESSTEST</string>
</resources>

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/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.gputest;
// Wrapper for native library
public class GLtestLib {
static {
System.loadLibrary("gltest");
}
/**
* @param width the current view width
* @param height the current view height
*/
public static native void init(int width, int height);
public static native void step();
}

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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.gputest;
/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import android.content.Context;
import android.graphics.PixelFormat;
import android.opengl.GLSurfaceView;
import android.util.AttributeSet;
import android.util.Log;
import android.view.KeyEvent;
import android.view.MotionEvent;
import javax.microedition.khronos.egl.EGL10;
import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.egl.EGLContext;
import javax.microedition.khronos.egl.EGLDisplay;
import javax.microedition.khronos.opengles.GL10;
/**
* A simple GLSurfaceView sub-class that demonstrate how to perform
* OpenGL ES 2.0 rendering into a GL Surface. Note the following important
* details:
*
* - The class must use a custom context factory to enable 2.0 rendering.
* See ContextFactory class definition below.
*
* - The class must use a custom EGLConfigChooser to be able to select
* an EGLConfig that supports 2.0. This is done by providing a config
* specification to eglChooseConfig() that has the attribute
* EGL10.ELG_RENDERABLE_TYPE containing the EGL_OPENGL_ES2_BIT flag
* set. See ConfigChooser class definition below.
*
* - The class must select the surface's format, then choose an EGLConfig
* that matches it exactly (with regards to red/green/blue/alpha channels
* bit depths). Failure to do so would result in an EGL_BAD_MATCH error.
*/
class GLtestView extends GLSurfaceView {
private static String TAG = "GLtestView";
private static final boolean DEBUG = false;
public GLtestView(Context context) {
super(context);
init(false, 0, 0);
}
public GLtestView(Context context, boolean translucent, int depth, int stencil) {
super(context);
init(translucent, depth, stencil);
}
private void init(boolean translucent, int depth, int stencil) {
/* By default, GLSurfaceView() creates a RGB_565 opaque surface.
* If we want a translucent one, we should change the surface's
* format here, using PixelFormat.TRANSLUCENT for GL Surfaces
* is interpreted as any 32-bit surface with alpha by SurfaceFlinger.
*/
if (translucent) {
this.getHolder().setFormat(PixelFormat.TRANSLUCENT);
}
/* Setup the context factory for 2.0 rendering.
* See ContextFactory class definition below
*/
setEGLContextFactory(new ContextFactory());
/* We need to choose an EGLConfig that matches the format of
* our surface exactly. This is going to be done in our
* custom config chooser. See ConfigChooser class definition
* below.
*/
setEGLConfigChooser( translucent ?
new ConfigChooser(8, 8, 8, 8, depth, stencil) :
new ConfigChooser(5, 6, 5, 0, depth, stencil) );
/* Set the renderer responsible for frame rendering */
setRenderer(new Renderer());
}
private static class ContextFactory implements GLSurfaceView.EGLContextFactory {
private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) {
Log.w(TAG, "creating OpenGL ES 3.0 context");
checkEglError("Before eglCreateContext", egl);
int[] attrib_list = {EGL_CONTEXT_CLIENT_VERSION, 3, EGL10.EGL_NONE };
EGLContext context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list);
checkEglError("After eglCreateContext", egl);
return context;
}
public void destroyContext(EGL10 egl, EGLDisplay display, EGLContext context) {
egl.eglDestroyContext(display, context);
}
}
private static void checkEglError(String prompt, EGL10 egl) {
int error;
while ((error = egl.eglGetError()) != EGL10.EGL_SUCCESS) {
Log.e(TAG, String.format("%s: EGL error: 0x%x", prompt, error));
}
}
private static class ConfigChooser implements GLSurfaceView.EGLConfigChooser {
public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) {
mRedSize = r;
mGreenSize = g;
mBlueSize = b;
mAlphaSize = a;
mDepthSize = depth;
mStencilSize = stencil;
}
/* This EGL config specification is used to specify 2.0 rendering.
* We use a minimum size of 4 bits for red/green/blue, but will
* perform actual matching in chooseConfig() below.
*/
private static int EGL_OPENGL_ES2_BIT = 4;
private static int[] s_configAttribs2 =
{
EGL10.EGL_RED_SIZE, 4,
EGL10.EGL_GREEN_SIZE, 4,
EGL10.EGL_BLUE_SIZE, 4,
EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL10.EGL_NONE
};
public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) {
/* Get the number of minimally matching EGL configurations
*/
int[] num_config = new int[1];
egl.eglChooseConfig(display, s_configAttribs2, null, 0, num_config);
int numConfigs = num_config[0];
if (numConfigs <= 0) {
throw new IllegalArgumentException("No configs match configSpec");
}
/* Allocate then read the array of minimally matching EGL configs
*/
EGLConfig[] configs = new EGLConfig[numConfigs];
egl.eglChooseConfig(display, s_configAttribs2, configs, numConfigs, num_config);
if (DEBUG) {
printConfigs(egl, display, configs);
}
/* Now return the "best" one
*/
return chooseConfig(egl, display, configs);
}
public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display,
EGLConfig[] configs) {
for(EGLConfig config : configs) {
int d = findConfigAttrib(egl, display, config,
EGL10.EGL_DEPTH_SIZE, 0);
int s = findConfigAttrib(egl, display, config,
EGL10.EGL_STENCIL_SIZE, 0);
// We need at least mDepthSize and mStencilSize bits
if (d < mDepthSize || s < mStencilSize)
continue;
// We want an *exact* match for red/green/blue/alpha
int r = findConfigAttrib(egl, display, config,
EGL10.EGL_RED_SIZE, 0);
int g = findConfigAttrib(egl, display, config,
EGL10.EGL_GREEN_SIZE, 0);
int b = findConfigAttrib(egl, display, config,
EGL10.EGL_BLUE_SIZE, 0);
int a = findConfigAttrib(egl, display, config,
EGL10.EGL_ALPHA_SIZE, 0);
if (r == mRedSize && g == mGreenSize && b == mBlueSize && a == mAlphaSize)
return config;
}
return null;
}
private int findConfigAttrib(EGL10 egl, EGLDisplay display,
EGLConfig config, int attribute, int defaultValue) {
if (egl.eglGetConfigAttrib(display, config, attribute, mValue)) {
return mValue[0];
}
return defaultValue;
}
private void printConfigs(EGL10 egl, EGLDisplay display,
EGLConfig[] configs) {
int numConfigs = configs.length;
Log.w(TAG, String.format("%d configurations", numConfigs));
for (int i = 0; i < numConfigs; i++) {
Log.w(TAG, String.format("Configuration %d:\n", i));
printConfig(egl, display, configs[i]);
}
}
private void printConfig(EGL10 egl, EGLDisplay display,
EGLConfig config) {
int[] attributes = {
EGL10.EGL_BUFFER_SIZE,
EGL10.EGL_ALPHA_SIZE,
EGL10.EGL_BLUE_SIZE,
EGL10.EGL_GREEN_SIZE,
EGL10.EGL_RED_SIZE,
EGL10.EGL_DEPTH_SIZE,
EGL10.EGL_STENCIL_SIZE,
EGL10.EGL_CONFIG_CAVEAT,
EGL10.EGL_CONFIG_ID,
EGL10.EGL_LEVEL,
EGL10.EGL_MAX_PBUFFER_HEIGHT,
EGL10.EGL_MAX_PBUFFER_PIXELS,
EGL10.EGL_MAX_PBUFFER_WIDTH,
EGL10.EGL_NATIVE_RENDERABLE,
EGL10.EGL_NATIVE_VISUAL_ID,
EGL10.EGL_NATIVE_VISUAL_TYPE,
0x3030, // EGL10.EGL_PRESERVED_RESOURCES,
EGL10.EGL_SAMPLES,
EGL10.EGL_SAMPLE_BUFFERS,
EGL10.EGL_SURFACE_TYPE,
EGL10.EGL_TRANSPARENT_TYPE,
EGL10.EGL_TRANSPARENT_RED_VALUE,
EGL10.EGL_TRANSPARENT_GREEN_VALUE,
EGL10.EGL_TRANSPARENT_BLUE_VALUE,
0x3039, // EGL10.EGL_BIND_TO_TEXTURE_RGB,
0x303A, // EGL10.EGL_BIND_TO_TEXTURE_RGBA,
0x303B, // EGL10.EGL_MIN_SWAP_INTERVAL,
0x303C, // EGL10.EGL_MAX_SWAP_INTERVAL,
EGL10.EGL_LUMINANCE_SIZE,
EGL10.EGL_ALPHA_MASK_SIZE,
EGL10.EGL_COLOR_BUFFER_TYPE,
EGL10.EGL_RENDERABLE_TYPE,
0x3042 // EGL10.EGL_CONFORMANT
};
String[] names = {
"EGL_BUFFER_SIZE",
"EGL_ALPHA_SIZE",
"EGL_BLUE_SIZE",
"EGL_GREEN_SIZE",
"EGL_RED_SIZE",
"EGL_DEPTH_SIZE",
"EGL_STENCIL_SIZE",
"EGL_CONFIG_CAVEAT",
"EGL_CONFIG_ID",
"EGL_LEVEL",
"EGL_MAX_PBUFFER_HEIGHT",
"EGL_MAX_PBUFFER_PIXELS",
"EGL_MAX_PBUFFER_WIDTH",
"EGL_NATIVE_RENDERABLE",
"EGL_NATIVE_VISUAL_ID",
"EGL_NATIVE_VISUAL_TYPE",
"EGL_PRESERVED_RESOURCES",
"EGL_SAMPLES",
"EGL_SAMPLE_BUFFERS",
"EGL_SURFACE_TYPE",
"EGL_TRANSPARENT_TYPE",
"EGL_TRANSPARENT_RED_VALUE",
"EGL_TRANSPARENT_GREEN_VALUE",
"EGL_TRANSPARENT_BLUE_VALUE",
"EGL_BIND_TO_TEXTURE_RGB",
"EGL_BIND_TO_TEXTURE_RGBA",
"EGL_MIN_SWAP_INTERVAL",
"EGL_MAX_SWAP_INTERVAL",
"EGL_LUMINANCE_SIZE",
"EGL_ALPHA_MASK_SIZE",
"EGL_COLOR_BUFFER_TYPE",
"EGL_RENDERABLE_TYPE",
"EGL_CONFORMANT"
};
int[] value = new int[1];
for (int i = 0; i < attributes.length; i++) {
int attribute = attributes[i];
String name = names[i];
if ( egl.eglGetConfigAttrib(display, config, attribute, value)) {
Log.w(TAG, String.format(" %s: %d\n", name, value[0]));
} else {
// Log.w(TAG, String.format(" %s: failed\n", name));
while (egl.eglGetError() != EGL10.EGL_SUCCESS);
}
}
}
// Subclasses can adjust these values:
protected int mRedSize;
protected int mGreenSize;
protected int mBlueSize;
protected int mAlphaSize;
protected int mDepthSize;
protected int mStencilSize;
private int[] mValue = new int[1];
}
private static class Renderer implements GLSurfaceView.Renderer {
public void onDrawFrame(GL10 gl) {
GLtestLib.step();
}
public void onSurfaceChanged(GL10 gl, int width, int height) {
GLtestLib.init(width, height);
}
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
// Do nothing.
}
}
}

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/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.gputest;
import android.app.Activity;
import android.os.Bundle;
import android.util.Log;
import android.view.WindowManager;
import java.io.File;
public class GPUStressTestActivity extends Activity {
GLtestView mView;
@Override protected void onCreate(Bundle icicle) {
super.onCreate(icicle);
Bundle b = this.getIntent().getExtras();
getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
if (b != null) {
boolean value = b.getBoolean("SustainedPerformanceMode");
if (value) {
getWindow().setSustainedPerformanceMode(true);
}
}
mView = new GLtestView(getApplication());
setContentView(mView);
}
@Override protected void onPause() {
super.onPause();
mView.onPause();
}
@Override protected void onResume() {
super.onResume();
mView.onResume();
}
}

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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.sustainedPerformance.cts;
import com.android.ddmlib.MultiLineReceiver;
import com.android.ddmlib.IShellOutputReceiver;
import com.android.tradefed.device.ITestDevice;
import com.android.tradefed.testtype.DeviceTestCase;
import com.android.ddmlib.Log;
import java.util.Scanner;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.concurrent.TimeUnit;
import java.util.*;
/**
* Test to check if device implements Sustained Performance Mode
*/
public class SustainedPerformanceHostTest extends DeviceTestCase {
ITestDevice device;
private static final String PACKAGE = "com.android.gputest";
private static final String CLASS = "GPUStressTestActivity";
private static final String START_COMMAND = String.format(
"am start -W -a android.intent.action.MAIN -n %s/%s.%s",
PACKAGE, PACKAGE, CLASS);
private static final String START_COMMAND_MODE = String.format(
"am start -W -a android.intent.action.MAIN -n %s/%s.%s --ez SustainedPerformanceMode true",
PACKAGE, PACKAGE, CLASS);
private static final String STOP_COMMAND = String.format(
"am force-stop %s", PACKAGE);
private static final String TEST_PACKAGE = "android.test.app";
private static final String TEST_CLASS = "DeviceTestActivity";
private static final String START_TEST_COMMAND = String.format(
"am start -W -a android.intent.action.MAIN -n %s/%s.%s",
TEST_PACKAGE, TEST_PACKAGE, TEST_CLASS);
private static final String DHRYSTONE = "/data/local/tmp/";
private static final String LOG_TAG = "sustainedPerfTest";
private static ArrayList<Double> appResultsWithMode = new ArrayList<Double>();
private static ArrayList<Double> appResultsWithoutMode = new ArrayList<Double>();
private static ArrayList<Double> dhrystoneResultsWithMode = new ArrayList<Double>();
private static ArrayList<Double> dhrystoneResultsWithoutMode = new ArrayList<Double>();
private double dhryMin = Double.MAX_VALUE, dhryMax = Double.MIN_VALUE;
private static long testDuration = 1800000; //30 minutes
public class Dhrystone implements Runnable {
private boolean modeEnabled;
private long startTime;
private long loopCount = 300000000;
private long cpumask = 1;
public Dhrystone(boolean enabled, long cm) {
cpumask = cm;
modeEnabled = enabled;
startTime = System.currentTimeMillis();
}
public void run() {
double[] testSet = new double[3];
int index = 0;
try {
device.executeShellCommand("cd " + DHRYSTONE + " ; chmod 777 dhry");
while (true) {
String result = device.executeShellCommand("echo " + loopCount
+ " | taskset -a " + cpumask + " " + DHRYSTONE + "dhry");
if (Math.abs(System.currentTimeMillis() - startTime) >= testDuration) {
break;
} else if (result.contains("Measured time too small")) {
loopCount = loopCount*10;
} else if (!result.isEmpty()){
double dmips = Double.parseDouble(result);
testSet[index++] = dmips;
if (index == 3) {
synchronized(this) {
if (modeEnabled) {
dhrystoneResultsWithMode.add(testSet[1]);
} else {
dhrystoneResultsWithoutMode.add(testSet[1]);
}
if (testSet[1] > dhryMax) {
dhryMax = testSet[1];
}
if (testSet[1] < dhryMin) {
dhryMin = testSet[1];
}
index = 0;
}
}
}
}
} catch (Exception e) {
Log.e(LOG_TAG, e.toString());
}
}
}
public void analyzeResults(String logs, boolean mode) {
Double[] testSet = new Double[10];
int index = 0;
double min = Double.MAX_VALUE, max = Double.MIN_VALUE;
boolean first = true;
Scanner in = new Scanner(logs);
while (in.hasNextLine()) {
String line = in.nextLine();
if(line.startsWith("I/"+CLASS)) {
Double time = Double.parseDouble(line.split(":")[1]);
testSet[index++] = time;
if (index == 10) {
if (first) {
first = false;
index = 0;
continue;
}
Arrays.sort(testSet);
if (mode) {
appResultsWithMode.add(testSet[5]);
} else {
appResultsWithoutMode.add(testSet[5]);
}
if (testSet[5] > max) {
max = testSet[5];
}
if (testSet[5] < min) {
min = testSet[5];
}
index = 0;
}
}
}
in.close();
double diff = (max - min)*100/max;
if (mode) {
appResultsWithMode.add(0, min);
appResultsWithMode.add(1, max);
appResultsWithMode.add(2, diff);
} else {
appResultsWithoutMode.add(0, min);
appResultsWithoutMode.add(1, max);
appResultsWithoutMode.add(2, diff);
}
}
private void setUpEnvironment() throws Exception {
dhryMin = Double.MAX_VALUE;
dhryMax = Double.MIN_VALUE;
Thread.sleep(600000);
device.executeAdbCommand("logcat", "-c");
device.executeShellCommand("settings put global airplane_mode_on 1");
device.executeShellCommand("am broadcast -a android.intent.action.AIRPLANE_MODE --ez state true");
}
public void testShader() throws Exception {
device = getDevice();
/**
* Check if the device supports Sustained Performance Mode.
* If not then assert true and return.
**/
device.executeAdbCommand("logcat", "-c");
device.executeShellCommand(START_TEST_COMMAND);
String logs = device.executeAdbCommand("logcat", "-v", "brief", "-d", TEST_CLASS + ":I", "*:S");
String testString = "";
Scanner in = new Scanner(logs);
while (in.hasNextLine()) {
String line = in.nextLine();
if(line.startsWith("I/"+TEST_CLASS)) {
testString = line.split(":")[1].trim();
}
}
in.close();
if (testString.isEmpty()) {
assertTrue(true);
return;
}
appResultsWithoutMode.clear();
appResultsWithMode.clear();
dhrystoneResultsWithoutMode.clear();
dhrystoneResultsWithMode.clear();
/*
* Run the test with the mode.
* Start the application and collect stats.
* Run two threads of dhrystone and collect stats.
*/
setUpEnvironment();
device.executeShellCommand(START_COMMAND_MODE);
Thread dhrystone = new Thread(new Dhrystone(true, 1));
Thread dhrystone1 = new Thread(new Dhrystone(true, 2));
dhrystone.start();
dhrystone1.start();
Thread.sleep(testDuration);
device.executeShellCommand(STOP_COMMAND);
dhrystone.join();
dhrystone1.join();
logs = device.executeAdbCommand("logcat", "-v", "brief", "-d", CLASS + ":I", "*:S");
analyzeResults(logs, true);
double diff = (dhryMax - dhryMin)*100/dhryMax;
dhrystoneResultsWithMode.add(0, dhryMin);
dhrystoneResultsWithMode.add(1, dhryMax);
dhrystoneResultsWithMode.add(2, diff);
device.executeShellCommand("settings put global airplane_mode_on 0");
device.executeShellCommand("am broadcast -a android.intent.action.AIRPLANE_MODE --ez state false");
double resDhry = dhrystoneResultsWithMode.get(2);
double resApp = appResultsWithMode.get(2);
/* Report if performance is below 5% margin for both dhrystone and shader */
if ((resDhry > 5) || (resApp > 5)) {
Log.w("SustainedPerformanceHostTests",
"Sustainable mode results, Dhrystone: " + resDhry + " App: " + resApp);
}
/*
* Error if the performance in the mode is not consistent with
* 5% error margin for shader and 10% error margin for dhrystone.
*/
assertFalse("Results in the mode are not sustainable",
(resDhry > 15) ||
(resApp > 5));
}
}