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android/hardware/libhardware/include/hardware/hal_public/README
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android/hardware/libhardware/include/hardware/hal_public/README
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================================================================
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Copyright (C) 2017 Albert Yu (yuxyun@allwinnertech.com)
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================================================================
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GPU Type list
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=============
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Mali GPU
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Mali Utgard
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Mali-400
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Mali-450
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Mali Midgard
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Mali-T720
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Mali-T760
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Imagination GPU
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SGX544
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RGX6230
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================================================================
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GPU Type on Allwinner platforms
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A10/A13/R8
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Mali-400 MP1
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A20/T2/A23/A33/R16/H3/A64/H64/R18/V40/A20E/R40/T3
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Mali-400 MP2
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A31/A31S
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SGX-544 MP2
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A83T/H8/H8vr/V66/T8/R58
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SGX-544 MP1
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A80/A80T
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RGX-6230 MP2
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H5
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Mali-450 MP4
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H6
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Mali-T720 MP2
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A63/VR9
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Mali-T760 MP2
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================================================================
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Macro definition
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================
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SUNXI_YUV_ALIGN
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Define the aligned value of YUV format, e.g. if SUNXI_YUV_ALIGN is
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16, then the stride value will be aligned by 16 (if the width is 15, then
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the stride value will be 16).
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SUNXI_MEM_CONTIGUOUS
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The flag to descript if the buffer is physical contiguous. This flag
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is stored in flags which is in private_handle_t. As for some Allwinner plat-
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forms, some hardware modules such as DE and VE do not have IOMMU, so physical
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contiguous buffers are essential. This flag is useful for HWC to determine
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which hardware module (DE or GPU) to composite the corresponding layer data.
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================================================================
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The description of some variables
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=================================
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private_handle_t
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When new a Graphic Buffer, the Gralloc alloc funciton will be called
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to allocate a Graphic Buffer, and at the same time the buffer information
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will be stored in private_handle_t whose virtual address will be assigned to
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buffer_handle_t in Gralloc alloc. Actually, Android uses buffer_handle_t
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instead of private_handle_t to share buffer information between two processes.
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share_fd
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Stores the shared fd of this buffer, and other software modules can use
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it to do import to get a useful ion handle.
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width
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Stores the width of the Graphic Buffer.
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height
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Stores the height of the Graphic Buffer.
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format
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Stores the format of the Graphic Buffer, and all useful formats are
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defined in:
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system/core/include/system/graphics.h
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usage
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Stores the Gralloc usage value, and all useful usage flags are defined in:
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hardware/libhardware/include/hardware/gralloc.h
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flags
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Stores some flags such as SUNXI_MEM_CONTIGUOUS. Currently we just support
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SUNXI_MEM_CONTIGUOUS.
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aw_buf_id
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Sometimes we wanna know the track of certain buffer, and with this variable,
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we can print its value in Gralloc, HWC, CedarX and everywhere we want, in this way
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we can get when the buffer is allocated, when the buffer is freed and so on.
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