upload android base code part6
This commit is contained in:
parent
421e214c7d
commit
4e516ec6ed
35396 changed files with 9188716 additions and 0 deletions
203
android/system/update_engine/payload_state_interface.h
Normal file
203
android/system/update_engine/payload_state_interface.h
Normal file
|
@ -0,0 +1,203 @@
|
|||
//
|
||||
// Copyright (C) 2012 The Android Open Source Project
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
//
|
||||
|
||||
#ifndef UPDATE_ENGINE_PAYLOAD_STATE_INTERFACE_H_
|
||||
#define UPDATE_ENGINE_PAYLOAD_STATE_INTERFACE_H_
|
||||
|
||||
#include <string>
|
||||
|
||||
#include "update_engine/common/action_processor.h"
|
||||
#include "update_engine/common/constants.h"
|
||||
#include "update_engine/omaha_response.h"
|
||||
|
||||
namespace chromeos_update_engine {
|
||||
|
||||
// Describes the methods that need to be implemented by the PayloadState class.
|
||||
// This interface has been carved out to support mocking of the PayloadState
|
||||
// object.
|
||||
class PayloadStateInterface {
|
||||
public:
|
||||
virtual ~PayloadStateInterface() = default;
|
||||
|
||||
// Sets the internal payload state based on the given Omaha response. This
|
||||
// response could be the same or different from the one for which we've stored
|
||||
// the internal state. If it's different, then this method resets all the
|
||||
// internal state corresponding to the old response. Since the Omaha response
|
||||
// has a lot of fields that are not related to payload state, it uses only
|
||||
// a subset of the fields in the Omaha response to compare equality.
|
||||
virtual void SetResponse(const OmahaResponse& response) = 0;
|
||||
|
||||
// This method should be called whenever we have completed downloading all
|
||||
// the bytes of a payload and have verified that its size and hash match the
|
||||
// expected values. We use this notificaiton to increment the payload attempt
|
||||
// number so that the throttle the next attempt to download the same payload
|
||||
// (in case there's an error in subsequent steps such as post-install)
|
||||
// appropriately.
|
||||
virtual void DownloadComplete() = 0;
|
||||
|
||||
// This method should be called whenever we receive new bytes from the
|
||||
// network for the current payload. We use this notification to reset the
|
||||
// failure count for a given URL since receipt of some bytes means we are
|
||||
// able to make forward progress with the current URL.
|
||||
virtual void DownloadProgress(size_t count) = 0;
|
||||
|
||||
// This method should be called every time we resume an update attempt.
|
||||
virtual void UpdateResumed() = 0;
|
||||
|
||||
// This method should be called every time we begin a new update. This method
|
||||
// should not be called when we resume an update from the previously
|
||||
// downloaded point. This is used to reset the metrics for each new update.
|
||||
virtual void UpdateRestarted() = 0;
|
||||
|
||||
// This method should be called once after an update attempt succeeds. This
|
||||
// is when the relevant UMA metrics that are tracked on a per-update-basis
|
||||
// are uploaded to the UMA server.
|
||||
virtual void UpdateSucceeded() = 0;
|
||||
|
||||
// This method should be called whenever an update attempt fails with the
|
||||
// given error code. We use this notification to update the payload state
|
||||
// depending on the type of the error that happened.
|
||||
virtual void UpdateFailed(ErrorCode error) = 0;
|
||||
|
||||
// This method should be called whenever a succeeded update is canceled, and
|
||||
// thus can only be called after UpdateSucceeded(). This is currently used
|
||||
// only for manual testing using the update_engine_client.
|
||||
virtual void ResetUpdateStatus() = 0;
|
||||
|
||||
// This method should be called every time we initiate a Rollback.
|
||||
virtual void Rollback() = 0;
|
||||
|
||||
// Sets the expectations to boot into the new version in the next reboot.
|
||||
// This function is called every time a new update is marked as ready by
|
||||
// UpdateSuccess(). |target_version_uid| is an unique identifier of the
|
||||
// applied payload. It can be any string, as long as the same string is used
|
||||
// for the same payload.
|
||||
virtual void ExpectRebootInNewVersion(
|
||||
const std::string& target_version_uid) = 0;
|
||||
|
||||
// Sets whether P2P is being used to download the update payload. This
|
||||
// is used to keep track of download sources being used and should be called
|
||||
// before the transfer begins.
|
||||
virtual void SetUsingP2PForDownloading(bool value) = 0;
|
||||
|
||||
// Sets whether P2P is being used for sharing the update payloads.
|
||||
virtual void SetUsingP2PForSharing(bool value) = 0;
|
||||
|
||||
// Returns true if we should backoff the current download attempt.
|
||||
// False otherwise.
|
||||
virtual bool ShouldBackoffDownload() = 0;
|
||||
|
||||
// Returns the currently stored response "signature". The signature is a
|
||||
// subset of fields that are of interest to the PayloadState behavior.
|
||||
virtual std::string GetResponseSignature() = 0;
|
||||
|
||||
// Returns the payload attempt number.
|
||||
virtual int GetPayloadAttemptNumber() = 0;
|
||||
|
||||
// Returns the payload attempt number of the attempted full payload. Returns
|
||||
// 0 for delta payloads.
|
||||
virtual int GetFullPayloadAttemptNumber() = 0;
|
||||
|
||||
// Returns the current URL. Returns an empty string if there's no valid URL.
|
||||
virtual std::string GetCurrentUrl() = 0;
|
||||
|
||||
// Returns the current URL's failure count.
|
||||
virtual uint32_t GetUrlFailureCount() = 0;
|
||||
|
||||
// Returns the total number of times a new URL has been switched to
|
||||
// for the current response.
|
||||
virtual uint32_t GetUrlSwitchCount() = 0;
|
||||
|
||||
// Returns the total number of different responses seen since the
|
||||
// last successful update.
|
||||
virtual int GetNumResponsesSeen() = 0;
|
||||
|
||||
// Returns the expiry time for the current backoff period.
|
||||
virtual base::Time GetBackoffExpiryTime() = 0;
|
||||
|
||||
// Returns the elapsed time used for this update, including time
|
||||
// where the device is powered off and sleeping. If the
|
||||
// update has not completed, returns the time spent so far.
|
||||
virtual base::TimeDelta GetUpdateDuration() = 0;
|
||||
|
||||
// Returns the time used for this update not including time when
|
||||
// the device is powered off or sleeping. If the update has not
|
||||
// completed, returns the time spent so far.
|
||||
virtual base::TimeDelta GetUpdateDurationUptime() = 0;
|
||||
|
||||
// Returns the number of bytes that have been downloaded for each source for
|
||||
// each new update attempt. If we resume an update, we'll continue from the
|
||||
// previous value, but if we get a new response or if the previous attempt
|
||||
// failed, we'll reset this to 0 to start afresh.
|
||||
virtual uint64_t GetCurrentBytesDownloaded(DownloadSource source) = 0;
|
||||
|
||||
// Returns the total number of bytes that have been downloaded for each
|
||||
// source since the the last successful update. This is used to compute the
|
||||
// overhead we incur.
|
||||
virtual uint64_t GetTotalBytesDownloaded(DownloadSource source) = 0;
|
||||
|
||||
// Returns the reboot count for this update attempt.
|
||||
virtual uint32_t GetNumReboots() = 0;
|
||||
|
||||
// Called at update_engine startup to do various house-keeping.
|
||||
virtual void UpdateEngineStarted() = 0;
|
||||
|
||||
// Returns the version from before a rollback if our last update was a
|
||||
// rollback.
|
||||
virtual std::string GetRollbackVersion() = 0;
|
||||
|
||||
// Returns the value of number of attempts we've attempted to
|
||||
// download the payload via p2p.
|
||||
virtual int GetP2PNumAttempts() = 0;
|
||||
|
||||
// Returns the value of timestamp of the first time we've attempted
|
||||
// to download the payload via p2p.
|
||||
virtual base::Time GetP2PFirstAttemptTimestamp() = 0;
|
||||
|
||||
// Should be called every time we decide to use p2p for an update
|
||||
// attempt. This is used to increase the p2p attempt counter and
|
||||
// set the timestamp for first attempt.
|
||||
virtual void P2PNewAttempt() = 0;
|
||||
|
||||
// Returns |true| if we are allowed to continue using p2p for
|
||||
// downloading and |false| otherwise. This is done by recording
|
||||
// and examining how many attempts have been done already as well
|
||||
// as when the first attempt was.
|
||||
virtual bool P2PAttemptAllowed() = 0;
|
||||
|
||||
// Gets the values previously set with SetUsingP2PForDownloading() and
|
||||
// SetUsingP2PForSharing().
|
||||
virtual bool GetUsingP2PForDownloading() const = 0;
|
||||
virtual bool GetUsingP2PForSharing() const = 0;
|
||||
|
||||
// Returns the current (persisted) scattering wallclock-based wait period.
|
||||
virtual base::TimeDelta GetScatteringWaitPeriod() = 0;
|
||||
|
||||
// Sets and persists the scattering wallclock-based wait period.
|
||||
virtual void SetScatteringWaitPeriod(base::TimeDelta wait_period) = 0;
|
||||
|
||||
// Sets/gets the P2P download URL, if one is to be used.
|
||||
virtual void SetP2PUrl(const std::string& url) = 0;
|
||||
virtual std::string GetP2PUrl() const = 0;
|
||||
virtual ErrorCode GetAttemptErrorCode() const = 0;
|
||||
|
||||
// Switch to next payload.
|
||||
virtual bool NextPayload() = 0;
|
||||
};
|
||||
|
||||
} // namespace chromeos_update_engine
|
||||
|
||||
#endif // UPDATE_ENGINE_PAYLOAD_STATE_INTERFACE_H_
|
Loading…
Add table
Add a link
Reference in a new issue