upload android base code part6
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android/system/netd/server/Network.h
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android/system/netd/server/Network.h
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/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef NETD_SERVER_NETWORK_H
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#define NETD_SERVER_NETWORK_H
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#include "NetdConstants.h"
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#include <set>
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#include <string>
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namespace android {
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namespace net {
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// A Network represents a collection of interfaces participating as a single administrative unit.
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class Network {
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public:
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enum Type {
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DUMMY,
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LOCAL,
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PHYSICAL,
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VIRTUAL,
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};
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// You MUST ensure that no interfaces are still assigned to this network, say by calling
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// clearInterfaces(), before deleting it. This is because interface removal may fail. If we
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// automatically removed interfaces in the destructor, you wouldn't know if it failed.
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virtual ~Network();
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virtual Type getType() const = 0;
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unsigned getNetId() const;
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bool hasInterface(const std::string& interface) const;
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const std::set<std::string>& getInterfaces() const;
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// These return 0 on success or negative errno on failure.
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virtual int addInterface(const std::string& interface) WARN_UNUSED_RESULT = 0;
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virtual int removeInterface(const std::string& interface) WARN_UNUSED_RESULT = 0;
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int clearInterfaces() WARN_UNUSED_RESULT;
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std::string toString() const;
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protected:
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explicit Network(unsigned netId);
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const unsigned mNetId;
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std::set<std::string> mInterfaces;
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};
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} // namespace net
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} // namespace android
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#endif // NETD_SERVER_NETWORK_H
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