upload android base code part9
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8
android/sdk/testapps/customPropAnimTest/.classpath
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android/sdk/testapps/customPropAnimTest/.classpath
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<?xml version="1.0" encoding="UTF-8"?>
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<classpath>
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<classpathentry kind="src" path="src"/>
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<classpathentry kind="src" path="gen"/>
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<classpathentry kind="con" path="com.android.ide.eclipse.adt.ANDROID_FRAMEWORK"/>
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<classpathentry kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/>
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<classpathentry kind="output" path="bin/classes"/>
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</classpath>
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33
android/sdk/testapps/customPropAnimTest/.project
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android/sdk/testapps/customPropAnimTest/.project
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<?xml version="1.0" encoding="UTF-8"?>
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<projectDescription>
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<name>customPropAnimTest</name>
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<comment></comment>
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<projects>
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</projects>
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<buildSpec>
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<buildCommand>
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<name>com.android.ide.eclipse.adt.ResourceManagerBuilder</name>
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<arguments>
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</arguments>
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</buildCommand>
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<buildCommand>
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<name>com.android.ide.eclipse.adt.PreCompilerBuilder</name>
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<arguments>
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</arguments>
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</buildCommand>
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<buildCommand>
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<name>org.eclipse.jdt.core.javabuilder</name>
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<arguments>
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</arguments>
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</buildCommand>
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<buildCommand>
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<name>com.android.ide.eclipse.adt.ApkBuilder</name>
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<arguments>
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</arguments>
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</buildCommand>
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</buildSpec>
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<natures>
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<nature>com.android.ide.eclipse.adt.AndroidNature</nature>
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<nature>org.eclipse.jdt.core.javanature</nature>
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</natures>
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</projectDescription>
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23
android/sdk/testapps/customPropAnimTest/AndroidManifest.xml
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android/sdk/testapps/customPropAnimTest/AndroidManifest.xml
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.android.custompropertyanimation"
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android:versionCode="1"
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android:versionName="1.0" >
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<uses-sdk android:minSdkVersion="15" />
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<application
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android:icon="@drawable/ic_launcher"
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android:label="@string/app_name" >
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<activity
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android:name=".CustomPropertyAnimationActivity"
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android:label="@string/app_name" >
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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</activity>
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</application>
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</manifest>
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90
android/sdk/testapps/customPropAnimTest/build.xml
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android/sdk/testapps/customPropAnimTest/build.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project name="CustomPropertyAnimationActivity" default="help">
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<!-- The local.properties file is created and updated by the 'android' tool.
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It contains the path to the SDK. It should *NOT* be checked into
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Version Control Systems. -->
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<property file="local.properties" />
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<!-- The ant.properties file can be created by you. It is only edited by the
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'android' tool to add properties to it.
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This is the place to change some Ant specific build properties.
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Here are some properties you may want to change/update:
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source.dir
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The name of the source directory. Default is 'src'.
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out.dir
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The name of the output directory. Default is 'bin'.
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For other overridable properties, look at the beginning of the rules
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files in the SDK, at tools/ant/build.xml
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Properties related to the SDK location or the project target should
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be updated using the 'android' tool with the 'update' action.
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This file is an integral part of the build system for your
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application and should be checked into Version Control Systems.
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-->
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<property file="ant.properties" />
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<!-- The project.properties file is created and updated by the 'android'
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tool, as well as ADT.
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This contains project specific properties such as project target, and library
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dependencies. Lower level build properties are stored in ant.properties
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(or in .classpath for Eclipse projects).
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This file is an integral part of the build system for your
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application and should be checked into Version Control Systems. -->
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<loadproperties srcFile="project.properties" />
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<!-- if sdk.dir was not set from one of the property file, then
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get it from the ANDROID_HOME env var. -->
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<property environment="env" />
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<condition property="sdk.dir" value="${env.ANDROID_HOME}">
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<isset property="env.ANDROID_HOME" />
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</condition>
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<!-- quick check on sdk.dir -->
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<fail
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message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through the ANDROID_HOME environment variable."
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unless="sdk.dir"
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/>
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<!--
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Import per project custom build rules if present at the root of the project.
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This is the place to put custom intermediary targets such as:
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-pre-build
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-pre-compile
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-post-compile (This is typically used for code obfuscation.
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Compiled code location: ${out.classes.absolute.dir}
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If this is not done in place, override ${out.dex.input.absolute.dir})
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-post-package
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-post-build
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-pre-clean
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-->
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<import file="custom_rules.xml" optional="true" />
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<!-- Import the actual build file.
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To customize existing targets, there are two options:
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- Customize only one target:
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- copy/paste the target into this file, *before* the
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<import> task.
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- customize it to your needs.
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- Customize the whole content of build.xml
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- copy/paste the content of the rules files (minus the top node)
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into this file, replacing the <import> task.
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- customize to your needs.
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***********************
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****** IMPORTANT ******
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***********************
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In all cases you must update the value of version-tag below to read 'custom' instead of an integer,
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in order to avoid having your file be overridden by tools such as "android update project"
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-->
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<!-- version-tag: 1 -->
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<import file="${sdk.dir}/tools/ant/build.xml" />
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</project>
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20
android/sdk/testapps/customPropAnimTest/proguard-project.txt
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android/sdk/testapps/customPropAnimTest/proguard-project.txt
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# To enable ProGuard in your project, edit project.properties
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# to define the proguard.config property as described in that file.
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#
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# Add project specific ProGuard rules here.
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# By default, the flags in this file are appended to flags specified
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# in ${sdk.dir}/tools/proguard/proguard-android.txt
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# You can edit the include path and order by changing the ProGuard
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# include property in project.properties.
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#
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# For more details, see
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# http://developer.android.com/guide/developing/tools/proguard.html
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# Add any project specific keep options here:
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# If your project uses WebView with JS, uncomment the following
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# and specify the fully qualified class name to the JavaScript interface
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# class:
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#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
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# public *;
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#}
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15
android/sdk/testapps/customPropAnimTest/project.properties
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android/sdk/testapps/customPropAnimTest/project.properties
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# This file is automatically generated by Android Tools.
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# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
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#
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# This file must be checked in Version Control Systems.
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#
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# To customize properties used by the Ant build system edit
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# "ant.properties", and override values to adapt the script to your
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# project structure.
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#
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# To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
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proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
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# Project target.
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target=android-15
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<?xml version="1.0" encoding="utf-8"?>
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<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
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android:layout_width="fill_parent"
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android:layout_height="fill_parent"
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android:orientation="vertical"
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android:id="@+id/container">
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</LinearLayout>
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="hello">Hello World, CustomPropertyAnimationActivity!</string>
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<string name="app_name">CustomPropertyAnimation</string>
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</resources>
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package com.android.custompropertyanimation;
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import android.animation.ObjectAnimator;
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import android.app.Activity;
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import android.os.Bundle;
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import android.widget.LinearLayout;
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public class CustomPropertyAnimationActivity extends Activity {
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/** Called when the activity is first created. */
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@Override
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public void onCreate(Bundle savedInstanceState) {
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super.onCreate(savedInstanceState);
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setContentView(R.layout.main);
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LinearLayout container = (LinearLayout) findViewById(R.id.container);
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MyView view = new MyView(this);
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container.addView(view);
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ObjectAnimator anim = ObjectAnimator.ofFloat(view, "foo", 1);
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anim.start();
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}
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}
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package com.android.custompropertyanimation;
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import android.content.Context;
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import android.view.View;
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public class MyView extends View {
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float mFoo = 0;
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public MyView(Context context) {
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super(context);
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}
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public void setFoo(float foo) {
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System.out.println("foo = " + foo);
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mFoo = foo;
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}
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public float getFoo() {
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System.out.println("getFoo() returning " + mFoo);
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return mFoo;
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}
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}
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